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File Name: MightyFine Crew Mod 1.2.1 - Updated 03-22-2010 (2.41 MB) Download
Author: Heretic (Uploaded by Heretic)
Date Added: 03-07-10
Downloads: 39473
Grade: A+
Description
This is a mod for the crew AI to make them behave more realistically. Currently, it addresses only the bridge watch and control room crew. Future versions will include changes for other crew members for surface and submerged cruising, surfaced and submerged battle stations, being attacked and/or damaged, and damage control.



This mod is an improvisation using animations that were not made for the uses I'm putting them to. Because of this, there will be occasions where things don't line up perfectly and you'll see more clipping. The game has no collision detection so crewmen will sometimes walk through each other. I've tried to add timing logic to minimize this, but it's still going to happen more often than not.

There are no animations for climbing ladders or going through hatches, crewmen teleport. I have added animations to try to make that transition a little less jarring. It's a workaround. Don't expect too much.

I think some of the stock heads are gamey or just look too old, so I changed them. Some of the changes no longer fit with the storyline, ie the eyepatch. I changed the WO only because his head was too big for a hat. Either ignore the inconsistencies or use the stock version.



You can choose from stock or alternate heads. Beards are provided for each option. You can start out with beards or you can choose the no beards option to start your patrol and switch over to the beard option whenever you think appropriate. I'd eventually like to make the beards 'grow' over time. In the meantime, it's a manual process of swapping out one mod version for another.

forum thread: http://www.subsim.com/radioroom/showthread.php?t=163591

Changelog
=======
1.2.1 Released 22 March, 2010
Fixes to remove conflicts between strategies

1.2 Released 21 March, 2010
Redid the timing logic to make it more dependable. Changed the bridge watch to use different waypoints and animations, getting everyone using binoculars and opening up the front area for the player. Added command-based actions connecting crew behavior to the player's commands. Added sound effects for the crew in the control room.

1.1.1 Released 15 March, 2010
Tweaked the timing logic so crew shouldn't stack up as much. Removed beards on the Fore Quarters crew for Stock w/ no beards option. Changed uniforms for gun crews.

1.1
Additional Uniform and animation tweaks. Added animation sequences for going on/off bridge watch. Changed 4th Bridge Watch to E-Motor man since PETTY01 is flak crew. Added INIT strategies to handle starting conditions. Added additional versions for alt character heads and beards.

CR_HA - Added animations for watch sequence. Set uniform for submerged station.
CR_HF - Added animations for watch sequence. Set uniform for submerged station.
CR_SO_01 - Changed head again - alt version.
CR_CHIEF - Changed head and uniform - alt version
QRF_WATCH - Changed head - alt version.
QRF_Petty_01 - Removed from bridge watch.
QRF_WATCH - Added animations for watch sequence.
TRA_EE_PORT02 - Replaced petty_01 at bridge watch.
TRA_LOAD01 - The 'gunner' uniform changed.

1.0 Initial release
Uniform and animations tweaks. Added 4th man to Bridge Watch. Removed pointing animations from bridge watch. WO moved off UZO. Head transplant for XO.

CR_CHIEF - Added officer cap. Changed uniform to overalls.
CR_HA - Added hat,leathers,binocs. Changed watch animations.
CR_HELM - Added hat.
CR_HF - Added leathers, binocs. Changed watch animations.
CR_SO_01 - Changed head. Added officer cap.
CR_VALVE - Added hat.
DER_DE_CPO - Changed cap from officers version to petty officer.
QRF_Petty_01 - Added to bridge watch. Added hat, leathers, binocs.
QRF_WATCH - Moved off UZO. Added binocs.
Images
MightyFine Crew Mod 1.2.1 - Updated 03-22-2010 by Trevally. on 02-08-13

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Comments
habib911
07-04-12 at 09:54 PM
With mods like these, users can really appreciate the fact that they arent the only ones on the boat
Prokop Jakub
07-05-12 at 09:36 PM
good mod
azzkrak
07-11-12 at 03:13 PM
very nice
thanks
kolind93r
08-07-12 at 03:31 PM
Perfect, thanks!
Cybermat47
08-17-12 at 08:20 PM
:s alute::sal ute::salut e: :s alute::sal ute::salut e: :s alute::sal ute::salut e: :s alute::sal ute::salut e: :s alute::sal ute:
Herr Kaleun Eilering
08-27-12 at 08:47 AM
Ace.
dualsaber
09-19-12 at 10:05 PM
amazing. keep up the good work.
Sitting Duck
01-08-13 at 09:04 PM
Looks great, however I cant download due to subsim restriction
ben45120
11-22-12 at 06:00 PM
dyl4n1981
11-23-12 at 06:48 AM
muchas graciass x este mod!!!
propilot007
12-05-12 at 06:03 PM
Great addon, thanks!
windsurfer8979
11-15-13 at 02:51 PM
Can't wait to try this out! Going to give the game a chance again for the first time in 3 years.
Scümbagfuhrer
12-31-12 at 07:42 PM
yahooo
Meteor
01-05-13 at 05:39 PM
Thx for this nice mod :-)
But I have a question: Could you fix the rank insignia of the first watch officer , because its incorrect , he was no petty officer it was an officer! Mostly it was a Oberleutnant
A pic of the correct rank insignia : http://upload.wikimedia.org/wikipedi...ur_See.svg.png I would be so grateful, if you could change that

But the caps are beautiful! :-)

Best regards from a German guy !
mamlasraz
01-20-13 at 02:36 AM
Great mod,thanx.
HIT7
01-20-13 at 04:31 PM
real nice mod this one thx m8
KiffeX
03-02-13 at 10:27 AM
Looks all nice but im not sure if i downlaoded it right? generally im not sure how to install mods for Silent hunter. i downaloded JSGME and made folders for the mods putted them in and injected them with JSGME? is that right?
okinabe
03-27-13 at 09:24 PM
pleasee add helmet for the crew
voydobor
04-03-13 at 02:33 PM
Good, thank you !!!!
vader1975
04-08-13 at 10:26 AM
Hi, I am new too this forum and a total noob when it comes too replace zip'ed files and that kind of stuff.., where should I put this file or where can I find the file I should replace it with..?
Any help would be useful... thanks

And does it excist any mod that replaces the 1-2-3 targeting system with the type used in the previous silent hunter games..??
Kessner
04-22-13 at 05:07 PM
For what you had to do for work arounds and fixes, This is a impressive mod, I recommend it!
Mavecz
05-20-13 at 02:47 PM
nice job, thx
schatzi1880
06-07-13 at 02:58 AM
DANKE: Haha:
Lord_Falco
10-06-13 at 01:02 AM
thanks
attack122
11-25-13 at 03:54 PM
Excelent : Roccia:
ricomon35
12-03-13 at 07:36 PM
MOST excellent dude.....
Alois R.
01-09-14 at 09:49 AM
COOL
lmagreco
02-23-14 at 03:43 AM
GanjiBenz
05-18-14 at 06:20 AM
A great mod, fantastic to see beards on my salty crewmen
nom4d
01-25-15 at 09:25 PM
8 seconds of the hell! When you download this file dont forget to delete this file Submarine_Bell.ogg contains in this mod
ps author is crazy??


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