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all edgy brass gauges smoothed out to a much rounder shape.
machines with black holes and no gauges brought back to life.
maps clickable, 3d torpedo launcher clickable (open tubes), periscope
more interactive (click shaft/handles to raise/lower),
crew more interactive, click planesmen to dive/surface, emergency orders, click 2nd sonar operator to follow nearest contact (which was his
job anyways)
TMO 1.9, GFO, stock
(included in later TMO versions)
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Have a question.
First, I've downloaded all of these overhauls and they are excellent, I can't say enough about them.
My question is the forward rooms, (officers quarters). This area has obviously been worked on to some degree. My problem is...where is the lightswitch?? I really would like to see this area better but it's very dark in there.
Is it just something that never get finished?
I will check back, I hope there is a "light switch" and again...Great Mods!!!
Dogfish40
I second that dogfish40.
Also, Is there a difference between the gato 3d interior and the USS drum version because I can't capture it from the download pages????
I second that dogfish40.
Also, Is there a difference between the gato 3d interior and the USS drum version because I can't capture it from the download pages????
Yes, the Gato class Drum interior is slightly different looking than the Gato class interior. The Drum version has the large black panel opposite the planesman stations.
Both are very nice.... heck, ALL of Vickers work is awesome.