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Albrecht Von Hesse
10-17-2006, 05:28 PM
I've been playing SHIII for about half a year now, and up to last month it's been stock, save for quite a few minor mods. It's only been recently that I've explored the 'super' mods.

I've created quite a few missions, and have online multiplayer hosted them. Now that I'm running GW1.1a, will those missions still work, as long as all the other players are also running GW1.1a?

Also, how do I create missions that take advantage of the additional ship classes of GW?

danlisa
10-18-2006, 04:48 AM
Anyone correct me if I'm wrong.

Any missions created using stock SH3 should work in a GW1.1a installation. However, if GW replaced/renewed/renamed any units they will be updated/changed when playing in GW. (Possible, but not recommended)

As for using the additional units in GW to create missions just use the mission editor in your GW installation, they should all be there.

Albrecht Von Hesse
10-18-2006, 11:08 AM
Wow! An answer! I was starting to give up hope! :D

Thanks for the answer. I'm kinda new at Grey Wolves and I wasnt sure about compatability. I appreciate your help.

mr chris
10-18-2006, 02:06 PM
If you are runing any mods with GW while playing MP the other players will have to have the same setup as you. This is the only way for it to work on MP. Your missions should work with GW on MP as long as you never used any ships that are not in GW when you made them. If the are ships in the missions that are not in GW it will cause you MP game to crash. Well that all i know from experince. Hope it helps.:up: If you are ever up for a game using GW just drop me a line via MSN or PM.:up: