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Onkel Neal
10-05-06, 12:04 PM
Ok, which historical situations would you feel should be included as Historical Single Missions in SH4? List the sub, skipper, and what went down, and feel free to add any ideas on setting up the mission, radio messages, etc.

Here's where we find out who knows their Pacific sub history! ;)

Threadfin
10-05-06, 12:50 PM
Wahoo's recon of Wewak. (Morton)

S-44 and Kako (oops, no S-boats)

Sealion and Kongo (Reich)

Darter and Dace in Palawan passage against Kurita's center force (Mclintock and Clagett)

Archerfish and Shinano (Enright)

Cavalla (Kossler) and Shokaku or Albacore (Blanchard) and Taiho

Harder and destroyers (Dealy)

Lingayen Gulf/Japanese invasion December '41.

Just a few ideas.

Onkel Neal
10-05-06, 12:53 PM
Good!! Keep them coming. :ping:

WilhelmSchulz.
10-05-06, 02:48 PM
Ill go with the Albacore. The Cavalla had a TDC breakdown and only one fish out of six hit(a lucky hit though).

DaMaGe007
10-05-06, 03:40 PM
Anything that doesnt involve sailing your sub 50meters forward and having your target sail directly across your path. It needs to be more Dynamic, where the target ship will not always be on the exact same path with the exact same course.
They should make them more interesting, involving searching for your target, infiltrating a port or base to take out a certain ship which may leave port on occasion causing you to come across it on the way in.
The single missions in SH3 were pretty lame so it doesnt matter what "Targets" we get if they are just going to sail in front reliably.
Also they should not all be *Quick* missions, some could be as long as a standard patrol.

Sailor Steve
10-05-06, 03:52 PM
I'd like to see a "Mission Maker" like the ones in SHI and SHII; the ones where you select all the mission parameters just to practice with.

WilhelmSchulz.
10-05-06, 09:45 PM
I'd like to see a "Mission Maker" like the ones in SHI and SHII; the ones where you select all the mission parameters just to practice with.
Like in MP?

Torplexed
10-05-06, 10:25 PM
For pure gunfire drama I'd go with the Salmon's life or death battle versus 4 Japanese frigates on October 30th, 1944. The only known instance in the war in which a submarine fought it out on the surface with deck guns against escorts, seriously disabled one of them and got away.

Onkel Neal
10-05-06, 10:43 PM
Ill go with the Albacore. The Cavalla had a TDC breakdown and only one fish out of six hit(a lucky hit though).

I think you got it backwards, mate.

TwistedFemur
10-08-06, 10:32 AM
"Torpedo the Indianapolis" but we will need a jap sub for that....oh well

iambecomelife
10-08-06, 12:06 PM
"Jack" & the tanker convoy

WilhelmSchulz.
10-08-06, 12:57 PM
Ill go with the Albacore. The Cavalla had a TDC breakdown and only one fish out of six hit(a lucky hit though).

I think you got it backwards, mate.
Sorry I bubled checked my sourse and I see my mistake.

Zero Niner
10-08-06, 09:55 PM
Taking a leaf from the original game (Silent Service), how about a Single Patrol option?

bookworm_020
10-08-06, 10:31 PM
Tang and Turk Atoll (O'Kane) Rescue pilots and some shore bombardment thrown in to boot!

Wahoo V Destroyers (Morton) "Destoyers gunning, Wahoo running!"

Halibut under depthcharge attack, November 1944 (Galatin) Convoy attack with the longest depthcharge attack on a US Sub which suvived. (250 Depth charges! The Hull so so damaged it was bent inward:o)

The General
10-09-06, 03:24 AM
Anything that doesnt involve sailing your sub 50meters forward and having your target sail directly across your path. It needs to be more Dynamic, where the target ship will not always be on the exact same path with the exact same course.
They should make them more interesting, involving searching for your target, infiltrating a port or base to take out a certain ship which may leave port on occasion causing you to come across it on the way in.
The single missions in SH3 were pretty lame so it doesnt matter what "Targets" we get if they are just going to sail in front reliably.
Also they should not all be *Quick* missions, some could be as long as a standard patrol.I second all o' this!

Safe-Keeper
10-09-06, 08:35 PM
I think that, in addition to single-player missions, there should be "observation" missions which let you experience the battles and engagements of the Pacific (Midway, for example) without having to go there in your Career.

Either make it single-player missions with the player's sub starting near the events, or invent some "observation mode" where you just have a free-flying camera and the "</> camera" (and possibly some other features) and can just sit there and watch the fight play out. Would be nice to have as a "rolling demo" at presentations, too, if implemented correctly.

Anything that doesnt involve sailing your sub 50 meters forward and having your target sail directly across your path. It needs to be more Dynamic, where the target ship will not always be on the exact same path with the exact same course.DEFINETLY!

That was my biggest gripe with the Silent Hunter III missions, besides from the lack of historical information (at least the descriptions were very well-written). Missions can be far more than just setting up an attack and that's it. When I make missions, I try to make them open-ended, dynamic, and challenging, and with a detailed briefing including friendly units, known and expected enemy units, known and expected hazards (sunken ships, mine-fields, etc.), weather conditions, and so on.


Empires: Dawn of the Modern World, while an RTS, not a sub simulator, is a textbook example of how single-player missions should be done.

Sulikate
10-10-06, 11:51 AM
I'd like to see a "Mission Maker" like the ones in SHI and SHII; the ones where you select all the mission parameters just to practice with. I like this idea.

Threadfin
10-12-06, 10:50 AM
Thresher's attempts to get into Pearl just after the Dec 7th attack. Thresher was hounded by friendly aircraft and surface patrols and had great difficulty in getting in. A single mission could have the player commandng Thresher, but with allegience set to enemy, so that the blue units attack if detected, until the player reaches a cetain point near/in Pearl.

Sailor Steve
10-12-06, 11:24 AM
Ouch! I like that one!

Safe-Keeper
10-12-06, 03:23 PM
That one CO's joke about a convoy of six tankers guarded by sixteen destroyers - against one submarine.

Just for the sake of a good challenge's sake (try it in Silent Hunter III)!

NefariousKoel
10-13-06, 02:14 PM
How about having Historical Single Patrols to match historical patrols.

Of course, have it use the dynamic engine but give the boat the same patrol orders it had historically and throw in whatever custom TFs/convoys that need to be thrown in alongside generic traffic.:up:

cdrsubron7
10-13-06, 10:33 PM
Hmmm......Looking through my trusty bible ("Silent Victory").


1. The USS Barb's sinking of the Japanese CVE Unyo and the tanker Azusa.

2. The sinking of the Japanese CVE Chuyo by the USS Sailfish. The Chuyo was carrying 21 survivors from the sinking of the USS Sculpin, the Sailfish's sister ship.

3. The USS Tinosa's encounter with the Tonan Maru III.

4. The entering of Lingayen Bay by the S-38 during the Japanese invasion of the Phillippines in December, 1941.


Hey Neal, I sure would like to lend a helping hand with creating some of the historical scenarios for SHIV, I do have previous experience in this area (namely SH1). :yep:



cdrsubron7 :ping: :up:

WilhelmSchulz.
10-17-06, 05:25 PM
You guys shouldent fret. I will un doutedly produce the missions that are missing from the list. :up:

TheSatyr
10-22-06, 08:41 PM
It depends on whether we get AI controlled IJN subs or not,but how bout the patrol by the Batfish when she downed 2-3 IJN subs?

fredbass
10-22-06, 09:02 PM
"On December 7th, 1941, there were twenty one submarines attached to the U.S. Pacific Fleet based in Pearl Harbor: six V class, three of the P class and twelve T class subs although only eleven boats could actually be considered available for combat operations. Four were in Pearl Harbor at 7:55 am when the Japanese began the attack. The USS Narwhal, Dolphin, and Tautog were tied up at the sub base finger piers while the USS Cachalot was in the navy yard for repairs. As the first bombs began to fall on Ford Island Naval Air Station, the crews of the moored subs sprang to action and began firing on the Japanese torpedo bombers tracing their way to Battleship row (The USS Tautog is credited with downing a Japanese Kate bomber). By 10 o'clock, the attack was over. The submarine base survived undamaged, although a crewman was wounded during a strafing run."

I took the above from this source: http://www.valoratsea.com/subwar.htm

Now this would be exciting MP and SP.

WilhelmSchulz.
10-23-06, 05:08 AM
But the Lag on MP from all the aircraft! :damn: