PDA

View Full Version : Achtung, a competitor on the horizont


Bertgang
05-12-2006, 05:26 AM
As it seems, by news on subsim.com, someone is ready to release a simulation close to your topic.

A good thing for most of us, but a bit annoying for you, I suppose.

Difficult to say more, not knowing how good or bad "shells of fury" could be.

Up for the Imperial U Flotilla.

Deamon
05-12-2006, 03:32 PM
As it seems, by news on subsim.com, someone is ready to release a simulation close to your topic.

Hi Bertgang,

thanks to notifie me but 2019 already updated me on this.

A good thing for most of us, but a bit annoying for you, I suppose.

Difficult to say more, not knowing how good or bad "shells of fury" could be.

Up for the Imperial U Flotilla.

Yes, there are no specific information about this sim. Right now i'don't know what i should feel about it. IUF shall be very hardcore so there is maybe still a nichie in a nichie for me but i feel it gets tighter and tighter for me.

"...Our main focus within the licence-portfolio is casual games, compilations and games for kids..."

Given this sentence i'm woundering how far they want to go with this sim. Since there are no previews i supposed it's still in a not all to finished state.

But i'm very very curious how ditailed they can deal with this subject. Well, i have showed alot. But in the future my information policy will be much more closed.

Deamon

horsa
05-12-2006, 07:09 PM
I don't think you'll have much to worry about here , Deamon. :D

Deamon
05-12-2006, 08:01 PM
I don't think you'll have much to worry about here , Deamon. :D

Hehe, this is very possible. Neverthless, do you know something that i don't ?

My guess would be that this is more an average sim. But this is only speculation. An average sim i would even welcome. It would just raise more interest in WWI subsims and grognards would scream for more. Grognards will maybe sadisfied only with IUF :cool:

Deamon

The Noob
05-13-2006, 12:28 PM
"...Our main focus within the licence-portfolio is casual games, compilations and games for kids..."


Now That Company Sucks! :down:

That will be another Arcade submarine game... :damn:

Maybe even side-Scrolling without 3d crew... :damn: :rotfl:

Deamon
05-13-2006, 03:57 PM
Now That Company Sucks! :down:

That will be another Arcade submarine game... :damn:

Maybe even side-Scrolling without 3d crew... :damn: :rotfl:

LOL, what makes me sceptical is that if even UBI can't manage to make a finished subsim, then how is a budget publisher is supposed to achieve it ?

That suggests that it will be possible a shallow shooter. But there can be another possibility as well. It could have been developed by an indi group like ours that also have a good access to information and have maybe worked for several years on it and now is going to publish it via randomedia. This would be a very uncomfortable situation for me.

It's a german publisher so it suggests that the dev team of this upcomming game is german too. When you want to research german WWI u-boats then you will have a hard time to make any significant progress without knowing german and without living in germany.

The promeses appeal pretty ample:

• submarine simulation of World War One
• detailed models of submarines, war and merchant ships, airplanes and zeppelins
• individual historical missions
• campaign-mode for the entire time frame from 1914 to 1918
• mission-generator
• historical background and bibliography
• adjustable levels of difficulty

The situation suggests that it might be more than a shallow shooter. But only time will tell.

EDIT: But then if it's a good sim why do they publish it via rondomedia and not via UBI or Battlefront or similar ?

Or do i underestimate randomedia ?

Deamon

Bertgang
05-15-2006, 07:50 AM
Well, I agree that a badly done simulation could make a sort of good advertising fou your project.

Submarines were totally out of my mind since I had a copy of the game "das boot": it was nearly horrible, but his few good points captured my attention (still prisoner fifteen years after).

Seeadler
05-15-2006, 10:03 AM
LOL, what makes me sceptical is that if even UBI can't manage to make a finished subsim, then how is a budget publisher is supposed to achieve it
...
But then if it's a good sim why do they publish it via rondomedia and not via UBI or Battlefront or similar ?

Or do i underestimate randomedia ?

Rondomedia is a partner of Ubisoft and distribute the "Ubisoft Exclusives Series" :know:

ABBAFAN
05-15-2006, 04:34 PM
I hope this game has mines and nets and stuff in.Personally i would prefer all that sort of stuff to having a 3d crew.

Oesten
05-16-2006, 05:48 AM
Now That Company Sucks! :down:

That will be another Arcade submarine game... :damn:

Maybe even side-Scrolling without 3d crew... :damn: :rotfl:

LOL, what makes me sceptical is that if even UBI can't manage to make a finished subsim, then how is a budget publisher is supposed to achieve it ?

That suggests that it will be possible a shallow shooter. But there can be another possibility as well. It could have been developed by an indi group like ours that also have a good access to information and have maybe worked for several years on it and now is going to publish it via randomedia. This would be a very uncomfortable situation for me.

It's a german publisher so it suggests that the dev team of this upcomming game is german too. When you want to research german WWI u-boats then you will have a hard time to make any significant progress without knowing german and without living in germany.

The promeses appeal pretty ample:

• submarine simulation of World War One
• detailed models of submarines, war and merchant ships, airplanes and zeppelins
• individual historical missions
• campaign-mode for the entire time frame from 1914 to 1918
• mission-generator
• historical background and bibliography
• adjustable levels of difficulty

The situation suggests that it might be more than a shallow shooter. But only time will tell.

EDIT: But then if it's a good sim why do they publish it via rondomedia and not via UBI or Battlefront or similar ?

Or do i underestimate randomedia ?

Deamon

This 'Shells of Fury' could be a halfway decent subsim, a cross between a true simulation and an arcade game, something similiar to 'Enigma - Rising Tide' and inspired by that game.

I suspect the reason that rondomedia are the publisher and not Ubi or Battlefront is because no-one has ever done a commercial WWI subsim before, so there's no precedent or established market for such a game. Because making games is now so expensive, big games publishers are VERY conservative these days and won't take a risk on anything new, preferring to produce graphically updated versions of old games that have sold well in the past.

Only a budget publisher can afford to take risks on a very niche product like a WWI sim. WWII is very popular with gamers, but WWI isn't, because most American gamers have forgotten about WWI or don't care about it. Lots of WWII movies made in Hollywood over the last 20 years, but no WWI movies.

WWI is the 'forgotten war' in America.

Seeadler
05-16-2006, 06:38 AM
Only a budget publisher can afford to take risks on a very niche product like a WWI sim.
As I wrote above, Rondomedia is in Germany the biggest exclusive distributor for Ubisoft, Atari and Microsoft Games and Rondomedia is the
logistic- and sales-company for Germans No.1 electronics market, the Media Markt/Saturn company group with over 300 stores.

As a full partner of Ubisoft they can maybe use their SH3/4 engine to develop this WWI game.

Deamon
05-16-2006, 08:55 AM
This 'Shells of Fury' could be a halfway decent subsim, a cross between a true simulation and an arcade game, something similiar to 'Enigma - Rising Tide' and inspired by that game.

I had the same idea about it during the last few days. Enigma was much closer to WWI.

I suspect the reason that rondomedia are the publisher and not Ubi or Battlefront is because no-one has ever done a commercial WWI subsim before, so there's no precedent or established market for such a game. Because making games is now so expensive, big games publishers are VERY conservative these days and won't take a risk on anything new, preferring to produce graphically updated versions of old games that have sold well in the past.

Only a budget publisher can afford to take risks on a very niche product like a WWI sim. WWII is very popular with gamers, but WWI isn't, because most American gamers have forgotten about WWI or don't care about it. Lots of WWII movies made in Hollywood over the last 20 years, but no WWI movies.

WWI is the 'forgotten war' in America.

While this is all pretty true, i feel that this subject starts to wake up. I think it's just a question of time until somone will come up with an WWI subsim attempt.

Deamon

Deamon
05-16-2006, 08:57 AM
As a full partner of Ubisoft they can maybe use their SH3/4 engine to develop this WWI game.

Yes that is very reasonable. I feel there is something in the bush. I'm very curious to what degree they will be able to recreate this subject.

Deamon

The Noob
05-17-2006, 04:41 PM
I hope this game has mines and nets and stuff in.Personally i would prefer all that sort of stuff to having a 3d crew.

I want both! :know:

But, if i would have to choose, i would take the 3d crew. :damn:

I just Hate those boring ghostships! :down:

Deamon
05-17-2006, 06:13 PM
I want both! :know:

But, if i would have to choose, i would take the 3d crew. :damn:

I just Hate those boring ghostships! :down:

Yes, if someone do 3D interiours he also should do 3D crew. Pandoras boxes

Deamon

Seeadler
05-18-2006, 04:11 PM
Developer of Shells of Fury is the German company H2F Informationssystem GmbH http://www.h2f.com/projekte_1.html

Deamon
05-19-2006, 12:29 AM
Thanks for the info Seeadler. I see still no specific informations. Still appears to me that they make average games. Let's see whether this will be their first big thing. I'm woundering what brought them to the idea making a WWI subsim.

Deamon

Bertgang
05-19-2006, 08:52 AM
I'd say you, or at least this forum, as an unexpected outcome of the available news.

Until now your project wasn't an armoured secret, I remember that even in official SHIII forums someone spoke about it.

Deamon
05-19-2006, 09:11 AM
I'd say you, or at least this forum, as an unexpected outcome of the available news.

I wouldn't be surprized if it's this way. I watered the mouth of others a little bit to much and to early.

Until now your project wasn't an armoured secret,

Yes, and i had alot of advantages through it but now i might pay the prize. Ruttled the cage to much eh :)

:dead:

I remember that even in official SHIII forums someone spoke about it.

Cool. I was there for a while after i heared that there was WWI subsim talk. I see not few have interest in this idea.

Anyway, what ever will happen i will goon with my work. I haven't published my true design. I don't think any commercial company will gear so much to the grognards as i do. Although i wish commercial success i somewhat neglect this aspect to the favour of my hardcore vision.

But it's interesting this is the second project appearing suddenly. I'm curious how well it will be received.

Deamon

subwulf
05-20-2006, 07:29 AM
hi all

i'm just curious. is the imperial u-flottilla still in development? i hope so. but since a long time the status is at 7%...? No progresses in the last months?

best subwulf

Deamon
05-20-2006, 08:27 AM
Hi subwulf

hi all

i'm just curious. is the imperial u-flottilla still in development?

Yes!!!

i hope so. but since a long time the status is at 7%...? No progresses in the last months?

Ahh, forgot to update the status. But the progress was overall slow in the the last months. Had som down times too. Now i'm fully commited again.

I also have maybe overestimated the state especialy after the scope of the project grew so i decided to not update it for a longer time.

What's your sim doing ? I see you progress pretty fast.

Would you like to see some new stuff ?

Deamon

subwulf
05-22-2006, 02:45 AM
hi deamon

yeah, i look forward to release my game fall 2006.

of course, i would be very interested in seeing some new pics.

thanks in advance.

best subwulf

Deamon
05-22-2006, 04:01 AM
hi deamon

yeah, i look forward to release my game fall 2006.

I see it's mainly coding work to do for you ?

of course, i would be very interested in seeing some new pics.

It's on the way. Check your PM please.

And btw...

hi all

i'm just curious. is the imperial u-flottilla still in development?

...there is no chance in hell that i will ever quit this project, no matter how many competitors will pop up on the horizon. The vision and work done so far is just to juicy to give it up, isn't it ? :)

After all, i'm not after the money. At least as long as i can effort to continue like this.

Deamon

Bertgang
05-29-2006, 12:13 PM
Daemon, as it seems now I'm unable to post private mails; I can read your last one, but the new Neal's system gives me an "explorer error" when I try to answer.

To add more fun, today my e-mail is close to sink under tons of spam; if someone needs strange news to buy viagra, to enlarge his torpedo, to make money or buy cloned rolex, I have hundreds of them; interesting mails will have an hard work to get surfaced.

Deamon
05-29-2006, 04:57 PM
Hi Bertgang,

the subject of the mail was U 35. Maybe sort them by names and you should find it easily. If you like you can reply by mail if PM doesn't work.

Deamon

Seeadler
05-30-2006, 06:01 AM
The German community www.marinesims.de kept world-exclusively the first screenshots of "Shells of Fury"

German thread with screens:
http://www.marinesims.de/wbb2/thread.php?threadid=6854&sid=41d2b3488b084952ef71dcfca21099f9

Deamon
05-30-2006, 11:37 AM
Damn, you was faster Seeadler :lol:

Ok, seeing the first screenshots i feel somewhat relieved again. I'm curious to their interiour modeling.

Deamon

Zinmar
05-30-2006, 08:34 PM
Those screen shots sure did remind me of ERT. Nothing against that game, I still play it and continue to hop for it to come online someday!! I so want to operate a surface ship and UBI won't do any work in that regard for SH3. So we get our game fixes wherever we can.

don1reed
06-14-2006, 02:31 PM
Don't be too put off with this news, Deamon, the CREAM always comes to the top. Keep plugging away and stay at it.

Best Rgds,

Don

Deamon
06-14-2006, 05:01 PM
Don't be too put off with this news, Deamon

Meanwhile i'm not. It will even help to spread the popularity for WWI subsims. And maybe no commercial developers will go in to the same level of ditail as i do.

Deamon

Kpt Lothar
11-30-2006, 05:46 AM
look & learn:

http://dangerdeep.sourceforge.net/gallery.php