PDA

View Full Version : What do you want??


finchOU
12-18-2005, 11:29 PM
I want to get a general feel of what peoples priorities are with regard to SHIV/Expansion pack. I realize that more than one of these poll options could be added/corrected via SH4....but I would like your first priority.

Polak
12-19-2005, 11:58 AM
Looks like most of us want an improved version of SHIII. Not a new game with a new theatre...

seadevil
12-19-2005, 12:26 PM
i still missing a good gun only sh1 has agood one ,the others are not good to turn and the distance is a crime.

Also why can we not use the emotors in a surface action.

The u boot have 2 engines in the sh1 we have a possidillety to use one for the uploading of the batterys and one for the ship moving.
it shoot be nice to use 2 telegrafs to quik turn one forward and one bakwords to the 2 screw boots.

Tat are me things i wood like to se in the sh4.
Pieter

holland

todd293
12-19-2005, 12:39 PM
Forget destroyer command 2, how about Battleship command using the same realism or better that we have in sh3. Maybe a ww1 German High Seas Fleet taking on the British Home Fleet :yep: Who here wouldnt like to take command of a old Dreadnought with some destroyer escorts???

Seeadler
12-19-2005, 01:07 PM
A XBox360 version because I ordered one incl. with a real QWERTZ keyboard which is a little too unfortunate only to use with emails and chat rooms :P

All in all, at the moment I have a very low interest in a WWII pacific subsim from Ubisoft :yep:

finchOU
12-19-2005, 11:17 PM
interesting.....alot of demand so far for DC2......didnt expect that ....hope we get some more votes....see how most of the community feels. :up:

CCIP
12-20-2005, 12:17 AM
two words:

FIX SHIII










(if SHIII is a word :88) )

captainclasp
12-20-2005, 09:29 AM
Forget destroyer command 2, how about Battleship command using the same realism or better that we have in sh3. Maybe a ww1 German High Seas Fleet taking on the British Home Fleet :yep: Who here wouldnt like to take command of a old Dreadnought with some destroyer escorts???


TODD293 - check out a game called Strategic Naval Gunnery

http://members.tripod.com/hsr_historicalgames/

The graphics are STRICTLY basic - no sound - but the emphasis has always been GAMEPLAY! This was and is a labor of love by the author and a select few....

Come to think of it - I may post about this game elsewhere......

Good Hunting
CC

Greywolf5
12-20-2005, 06:28 PM
Personally I would prefer a destroyer command 2, or add on to Sh3 to allow players to play the escorts. With the graphics of Sh3, playing an escort vessel firing K-guns into the water and watching them explode over a sub would be incredible, not to mention the sight of protecting a 40-50 ship convoy with the setting sun, and moderate clouds..... would be awesome.

scrapser
12-20-2005, 06:47 PM
There hasn't been a Pacific Theater WW2 sub sim since the original Silent Hunter. The role the US subs played in the Pacific was at least as significant as the German U-boats in the Atlantic. I would like to see a new stand-alone sim developed for the Pacific that also upgrades and patches SH3. This way, you could pick which theater you want to operate in and go from there. SH3 would likely be a whole new sim as a result. I think this would satisfy the greater majority of enthusiasts out there.

scrapser

Jakobs
12-20-2005, 06:59 PM
Destroyer Command II. :rock:

Flick
12-21-2005, 05:37 AM
DC2 :)

scrapser
12-21-2005, 12:20 PM
I don't know how much weight this poll will have on the developers (hopefully very little). But I just want to point out they announced they are beginning development on a new Silent Hunter release titled "SH4 - Pacific Campaign." So doesn't it seem out of place to be including items that are not specific to SH4? At this point, the poll is telling UBISoft not to bother developing SH4 at all. Is that what we really want to see happen? If this keeps up, we will be playing SH3 "as is" and that will be the end of it.

It seems to me we should be asking for SH4 to be backwards compatible with SH3 and update SH3 with the new features (and fixes) that will surely be included in SH4.

scrapser

finchOU
12-21-2005, 02:02 PM
Look, this poll is nothing more than an attempt to see what people really want to see....nothing more nothing less....

I created this poll specifically in my mind to make sure that the next release would be a COMPLETE sim...this is what I personally want ..and not a mostly complete sim....and so far...the poll reflects that most people want a completed sim first rather than another uncompleted sim. I'm the first to admit that you cant make everyone happy...but it goes a long way to actually give people what they want.

I love SH3, but that does not mean Im all smiles about it......there are very obvious things left out (which though I would not say were promised, were said to be part of the game or....OR be in an expansion pack)......

would you say I'm a little angry and bitter?....sure....I believe I should be as a Subsim fan and more importantly a costumer.

Then there is the other side of me who thinks that the more sims for the genre the better be it Pacific theater, DC2.....the best thing I can think of is another company taking notice and making some sort of competition....right now UBI the only one putting forth the effort ....so they make the rules.

U-5000
12-21-2005, 06:42 PM
I wish UBI could do a addon disk of DC-2 to incorporate it into SH3,but we also need more ship types for the SH3 platform . Lots of the Battleships, Battlecruisers, Heavy Cruiser and Light Cruiser not to mention the rest of the dd's that took part in the Atlantic Battle are missing for the British, German, American, French , and Italian Navies. I as a mission designer for the for the subsim community in WPL needs this to incorporate this into the missions we make for multiplayer online for subclub. Use Jane's Fighting Ships 1940-45 for reference for the ships if you need too

scrapser
12-21-2005, 08:07 PM
I understand what you're saying. Not that I really believe this poll will determine what we see in SH4 but even so, I'm sure some of the developers will happen upon it at some point. For that reason, I think the message we should be sending is one that supports developing SH4 (since that's their intention) while asking if it can be done, to include fixes to SH3. Many of the problem areas are not German U-boat specific and it would be nice to have both theaters available in one sim for a change. Nobody's done that before either.

scrapser

1mPHUNit0
12-22-2005, 10:27 AM
DC2 ofcourse !!!!
A MUST with no stupid smerg.
:P :P :up: ;)

Dargo
12-22-2005, 03:19 PM
Destroyer Command II! what else?

raymond6751
12-22-2005, 06:24 PM
I want to write in my own log book.
I want possible equipment/engine troubles a la SH1 and 2
I want the varied missions i.e. photo, transport, lifeguard, and
resupply.
I want more realistic responses when I radio my report!
I want to visit the crew / officer quarters and engine room even
if they aren't interactive.
I want the return to port time calculated if we choose not to sail to port.
I want AI subs doing missions too with an updated scorelist when I get into port.
I want a girl when I get to port!!!

Nightowl
12-23-2005, 10:29 AM
Looks like most of us want an improved version of SHIII. Not a new game with a new theatre... You bet, What good would a new SH4 be, if it will not be 'finished', things left out, flaws not corrected? It would not interest me. I love SH3, but I want a SH3 that has in it what was more or less implied , and with new downloads to correct all the flaws. I would be glad to pay for an add-on that makes the game all that it could be, rather than go through all the frustration of an incomplete new game. I could never trust UBI to carry thru with a complete game, not after what the outcome of SH3 turned out to be, unless they give us what we should have had in the 1st place, and I don't mind paying for it, but I do want it. Just my thoughts on the matter, and I think I have lots of agreement from others in this regard. -Nightowl

todd293
12-24-2005, 01:41 PM
I think if sh3 isnt realistic enough for everybody on sh4 they should send along with your game some molded bread along with meat that needs a shave and a m80 to put in your computer monitor so when a depth charge gets to close it will blow up :-j :rotfl: :rotfl: :rotfl:

Kalach
12-24-2005, 10:07 PM
DC2 sounds fun.
Though I don't want only subs, or only surface ships, I want to be able to play as either. Kind of like DW done SH3 style :D
I guess being able to fly the planes is too much to ask for though...

Most importantly I need it to be a complete (and very moddable) game. With plenty of realism options to choose from.

Also being able to run aroud your entire boat FPS style would be great :up:

Shigawire
12-25-2005, 05:35 AM
For me, moddability is numero uno. There is a law of nature which dictates that the ability to add user-content is what helps sustain the life of a product. SH is not exempt from this natural law. :stare:

An SDK would be fine. :hmm:

Safe-Keeper
12-25-2005, 05:32 PM
All of the above.
I'm not trying to be a smart-ass, that's really what I thought when I saw that.

Sea Demon
12-26-2005, 04:59 AM
1. Silent Hunter IV with a whole new Pacific theatre and playable American and Japanese units.

2. Destroyer Command 2 :rock: :rock:

JSF
12-26-2005, 11:11 AM
If SH4 is on the same lines as 3 (except being in the Pacific mind you) then the sim will be even more enjoyable. After all the allies did win and I feel playing a sim from the winner's perspective would be refreshing. :up: The last 2 sub sims have been about the nazis. :down: The more a read about how the Germans had the best planes and the best subs and so on and so on.....the more it reminds me of those folks in the South who are always engaged in reenacting the Civil War. :damn: BTW...I live in the South....Been there done that.......

Safe-Keeper
12-26-2005, 05:07 PM
When I first heard of SH3, my first thought was, "if this has everything SH3 has and more..."

Well, that's still my opinion. If they take all the features from SH3 (minus the glitches, bugs, and exploits :P ) and add even more features, I'm in Heaven.

finchOU
12-26-2005, 10:53 PM
When I first heard of SH3, my first thought was, "if this has everything SH3 has and more..."

Well, that's still my opinion. If they take all the features from SH3 (minus the glitches, bugs, and exploits :P ) and add even more features, I'm in Heaven.

yeah...but SH4 should not be a SH3 without all the glitches, bugs and exploits...SH3 should be SH3 without the above.....

SH4 should not even have to worry about bugs from SH3...cause they SHOULD have bee taken care off.....this leads to a better game because then more time is spent in the developement of new features....
development and testing time I feel is what hurt SH3.....when the Subsim community demanded a dynamic campaign for SH3 it put a lot of presure on the dev team to develope a whole new game in a short period of time (I think UBI tied their hands for the release date)...this lead to the obvious lack of testing and things that should have been in the game ...but were scrubed at some point in the development. I honestly believed that most things would have been solved after the release of the game and plenty of community testing/feedback.....it seems that though some of the problems were fixed, and the community getting all the problems out in the open.....we still cant seem to get it debugged...even after 4 patches.......the Company dropped the support ....there is no profit in free support...as there is no backbone in todays companies to make a finished product...whatever the cost.

btw...this my my personal feelings .....I'm sure there are plenty of people in "the know" that know more/better than me...but his is the impression Im left with for now.

I agree that SH4 ...if they just fixed the SH3 stuff and added a couple of new features would be a great success.......though there were so many "little" things left out of SH3 or annoying little things above the major things left out that it would seem to take a lot of time out of development to fix (or why would they have not fixed that stuff by know it it didnt take a lot of time?????)....so it begs the question again.....expansion pack/patch or whole new game???

Weird Guy
12-29-2005, 12:35 AM
My vote is for a Battleship simulator, not a submarine. World War 1 sounds good to me. I've been reading up on that war and the battleships did their job.

But if it is to be a sub sim, then the Pacific theater is alright by me. The only thing to take notice of is a partial map board. Sort of like automatic plotting notes in pencil based on YOUR inputs using the sensor (range and bearing). Not AI autoupdate like a God's Eye View in real time. Just a couple of points noted on a clear map. Measure range using the Stadimeter, and bearing. MARK. The point is put on the map table.

And then tools built in the game to let you measure the plotting table marks to get speed.

finchOU
01-01-2006, 10:22 PM
well I'm glad to see people coming out to vote....

polls been out for almost two weeks now....I'd say its a good sample of how people feel.

I was hoping someone else would come up with a second poll with different options to see if there are any different results....

I didnt feel like the questions I posed were biased in anyway...and I tried to throw everything i could think of out there and put it on the table. Actually the one option I forgot to add until it was too late was "this poll is stupid/is biased/or is pointless" just to see that side of it. Anyone feel they have more/better options ....feel free to make a new poll or expand on mine.... :up:

flyingdane
01-04-2006, 11:31 PM
Look Im an american" so I like the pacific war just as much as the the atlantic, Fact is its over due, we have had two games about the atlantic war sence (silent hunter) "COMON" its time. :zzz:

finchOU
01-05-2006, 01:16 AM
Well the best thing about our country....America....is democracy...right?? :D....not saying this is how everyone feels...just a voting portion of this website.

JU_88
01-05-2006, 08:12 PM
What to I want? how about non-constipated Elcos that actually fire their torpeedos -PT boats not MG boats!- , more aircraft, Torpeedo bombers and some with rockets also (where is the Beaufighter?) And fully operational Ai submarines for all nationalites that had them - esp The UK (See my sig!!!) I hate being the only operational submarine in the whole world!! it kills the game for me. Sub AI would also allow for wolfpacks.

I know Subs didnt play a major ASW role, but 21 Uboats were sunk by allied submarines, for me thats enough to have them in the game. The med was crawling with limey subs from 1943 onwards.
http://www.uboat.net/fates/sub-sunk.htm

basically I want more varied attacks made against my Uboat.
[/url]

finchOU
01-05-2006, 09:26 PM
I hate being the only operational submarine in the whole world!! it kills the game for me. Sub AI would also allow for wolfpacks.


:up: ....number one immersion killer :nope:

Abraham
01-06-2006, 02:14 AM
i still missing a good gun only sh1 has agood one ,the others are not good to turn and the distance is a crime.

Also why can we not use the emotors in a surface action.

The u boot have 2 engines in the sh1 we have a possidillety to use one for the uploading of the batterys and one for the ship moving.
it shoot be nice to use 2 telegrafs to quik turn one forward and one bakwords to the 2 screw boots.

Tat are me things i wood like to se in the sh4.
Pieter

holland
Welkom aan boord, Pieter!
:up:

Abraham
01-06-2006, 02:28 AM
If multiple votes were possible I would have voted for all of these:

* Adding obvious things to SHIII that were left out for whatever reason (Wolfpacks, milkcows, all compartments, more ship types)?
* Correcting known bugs to SHIII?
* Adding not so obvious things to SHIII (improved crew management, more indepth Navigaiton, more realism stuff)?

While it is nice to have a world wide sub game, it is not a priority for me, since historically there was hardly any significant coherency between the Atlantic Theater of Operations and the Pacific T.o.O.

Personally I am a great fan of indepth navigation, especially introducing a margin of error to one's location after a prolonged dive or after being unable to calculate the position of the sun and stars. The problem is that the computer ALWAYS puts you in the correct position, which leads to very unrealistic unterception results...

LukeFF
01-06-2006, 11:28 AM
Personally I am a great fan of indepth navigation, especially introducing a margin of error to one's location after a prolonged dive or after being unable to calculate the position of the sun and stars. The problem is that the computer ALWAYS puts you in the correct position, which leads to very unrealistic unterception results...

Same here as well. The "navigator" in SH3 is worthless, since the computer uses a GPS system to plot your position on the map. The margin of error should also be based on the nav's experience.

ironkross
01-07-2006, 09:39 PM
I look forward to buying SHIV as a pacific theatre game. I would like to see a dynamic campaign so that we could play missions based on the outcome of earlier battles. For instance what if the US had not sank 4 Japanese carriers at Midway, your next mission may be the defense of the Hawaiian Islands.

STEED
02-06-2006, 03:31 PM
I look forward to buying SHIV as a pacific theatre game. I would like to see a dynamic campaign so that we could play missions based on the outcome of earlier battles. For instance what if the US had not sank 4 Japanese carriers at Midway, your next mission may be the defense of the Hawaiian Islands.


Now that's a good idea :up:

Abraham
02-06-2006, 05:07 PM
That would be a fantastic extra, but it's probably asked too much...

rik007
03-09-2006, 01:49 PM
I think SH-3 is a much better starting point than starting a new sim from scratch. In the end that new sub has to deal with all problems SH-3 already took care of. It is the same as SH-3 over SH-2. Both stuck in the middle. Bug fixing and improving SH-3 by adding all the left-out goodies is the way to go. Of course we have to pay for this upgrade but why shouldn't we?

Of course it will be best for Ubi if they succeeds in giving the impression that it's a total new Sim, for example by focussing on the Pacific.

Trout
03-09-2006, 02:12 PM
Agreed Rick,

I cant imagine why they would start from scratch. The sim is already oustanding, it makes far more sense to improve upon it.

All the artwork should be new and enhanced (full 3d interior, more crew animations, better visual damage effects, more in-depth modeling of coastal areas, shoals ect., volumetric surface fog and rain squalls..)

But the biggest area of improvement would be in the dynamic campaign and how it generates specific special purpose missions.

I'm also hoping to see more clever uses of the 3d interior, and less reliance on a 2d interface to communicate redundant info (why show you your course speed and depth with a 2d icon when the interior itself has functioning 3d guages?) Why show you a bar graph for crew morale when you could just see it on their faces, their actions, or through audio clues?

All communications of immediate damage should be voiced by the chief and visible by walking through the compartments. THe only time you should be looking at the ship blueprints is for damage repair later on after the crisis has passed, not damage control.

I'd also like to see the wardroom used as the station where you review charts, maps, photographs, enemy intel, ship manuals ect. that is not currently needed by the navigator. Its the only place in a sub with large tables where people can gather around and discuss plans and tactics.

Trout

Dargo
04-08-2006, 06:23 AM
If you have any skills ,or even just a idea,on how to help us make the Destroyers playable in SH3 Sh3/Destroyer Command upgrade Forum. (http://www.subclub.info/phpBB_subclub/viewtopic.php?t=16757) drop in at the WPL forum and tell us what you know.If you would like to help..let us know also over there also.
We have a new forum for the upgrade,
There is work in progress,but any and all help is needed.

Twini
04-08-2006, 02:21 PM
- I insist they have these ships in category:
yorktown
enterprise
hornet
hiryu
akagi
kaga
soryu
(yes i want to see midway :roll: )
and yamato

- Far more advanced aerial battles

I know it's subsim, but like in SH3 i'm probably going to create scenarios of surface fleets fighting it off. My sub's role is to dive&rest and i'll get to watch the action with external cam :-j and maybe balance things a bit with torpedoes.

finchOU
08-15-2006, 11:07 PM
Thought I would troll for some new votes.....just for the newbies of the Forum (or those otherwise whom have not voted). With little or no info about SH4 ...I thought it would be appropriate.

Payoff
08-16-2006, 04:02 AM
Looking forward to a U.S. Pacific sim. It will be nice to sail under my own flag again. Although I do hope any updates or fixes will be grandfathered into the Atlantic.

Immacolata
08-16-2006, 11:46 AM
I want to get a general feel of what peoples priorities are with regard to SHIV/Expansion pack. I realize that more than one of these poll options could be added/corrected via SH4....but I would like your first priority.

Why are milkcows and wolfpacks so obvious? Game wasn't harmed by the lack of neither as far as I am concerned. It was the sloppy simulation model more than anything, not a shallow prestige project like wolf packs. So I voted on the "less obvious" bit.

finchOU
08-16-2006, 11:28 PM
[quote=Immacolata
Why are milkcows and wolfpacks so obvious? Game wasn't harmed by the lack of neither as far as I am concerned. It was the sloppy simulation model more than anything, not a shallow prestige project like wolf packs. So I voted on the "less obvious" bit.[/quote]


They are obvious because they were expected to be in the game. Not just because past sims had had them, but because one of the Q and A sessions early on in the development said they would be in the game. I was about June/July of 04 time frame.

When you say sloppy simulation model, do you mean things like not being able to control most aspects of the sub (like each engine...dive planes....etc) or more along the lines of how things were coded....(like AI)? I can see that I guess...though I would have to humbly disagree that the game was not harmed by not adding Friendly AI subs. Thats just crazy talk :D