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View Full Version : AI - Ships slow down after first waypoint


U-552Erich-Topp
09-22-2005, 05:14 PM
:) Hello all, I have been creating my latest historical mission, Hipper and convoy JW51B.......but the times that the ships reach their waypoints doesn't work out. Yet in the real battle the times that the ships took to each waypoint did work out. If I start a destroyer at 30 knots initially it does 30 knots until it gets to its first waypoint and then slows down to 5 knots. The destroyer just won't maintain the speed of 30 knots from waypoint to waypoint to the end of the waypoints. This problem doesn't seem to be related to the wind, weather or visibility as to why the ships all slow down. Does anyone know why this happens ????? Thank you all, Erich Topp U-552

Jace11
09-22-2005, 06:09 PM
each waypoint contains a new speed setting, make sure they are 30 knots too, as it sounds, you have the default of 5 knots.

If you set 30 knots in the unit properties then make new waypoints, those will be all 30 knots, but if you make the waypoints first before changing the speed, then your first waypoint is 30 rest are 5.

U-552Erich-Topp
09-23-2005, 07:21 PM
:) Hello Jace, Thankyou very much for your help. You are exactly right, I made the waypoints first then tried to change the speed of the ship. That's why they go from 30 knots to 5 knots. Thanks again and Good Hunting, Erich Topp U-552 :)