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View Full Version : Trying to add shipes in ports and docks


under_dog6
07-08-2005, 11:24 AM
Im trying to add shipes in the ports but i cant see the ports in the mission editor. Ive looked all over and cant seem to find the answer sow pleaase help me :up:

Shadow9216
07-08-2005, 11:47 AM
Under_dog, not sure what you're asking for here- are you building a single mission or working on the LND layer? That file has the locations of all the buildings, ports, cities, etc- anything on land.

You might want to PM Rubini, he's developed some nice harbor traffic and he could probably answer your questions better.

Drebbel
07-08-2005, 11:53 AM
Try the "SH3 Mission Designers' Forum" at:
http://www.subsim.com/phpBB/index.php

Normally you will see the ports by zooming in.

They are visible in every layer. SCR, LNF and RND layer.

Use the mousewheel, or the + key to zoom in.

under_dog6
07-08-2005, 12:08 PM
Im building a single player mission and trying to add docked shipes to ports. Ive tried zooming in that does not work. I've loaded the Campain_LND.mis and i zoomed in on a port and i still get no picture of the port.

Drebbel
07-08-2005, 12:13 PM
Im building a single player mission and trying to add docked shipes to ports. Ive tried zooming in that does not work. I've loaded the Campain_LND.mis and i zoomed in on a port and i still get no picture of the port.

Do you use the standard RND/LND/SCR layers to build your single mission upon ?

So what DO you see when you zoon in to for instance Wilhelmshaven ? Maybe you can even include a screenshot.

Do you see anything else in the world when using the mission editor ? Units ? Waypoints ? Bases ? City Names ?

under_dog6
07-08-2005, 12:29 PM
I would include a screen shot if i could figure out how :damn: When i zoom in on the ports i see a up side down green T thats it. I have tried useing the RND/LND/SCR files to build my maps before. Yes i do see Units/Waypoints/Bases /City Names/ but only when i use the RND/LND/SCR files. Thanks for your help sow far ill get the screen shot as soon as i can.

Drebbel
07-08-2005, 12:31 PM
I would include a screen shot if i could figure out how :damn: When i zoom in on the ports i see a up side down green T thats it. I have tried useing the RND/LND/SCR files to build my maps before. Yes i do see Units/Waypoints/Bases /City Names/ but only when i use the RND/LND/SCR files. Thanks for your help sow far ill get the screen shot as soon as i can.

Stupid Q from me: Did you zoom in close enough ?

under_dog6
07-08-2005, 12:34 PM
I Zoomed in all the way :o

Drebbel
07-08-2005, 12:39 PM
I Zoomed in all the way :o

Untill the scale is 0-200 meters, right ?

under_dog6
07-08-2005, 12:41 PM
Yes i did.

Drebbel
07-08-2005, 12:43 PM
Yes i did.

Strange.

Please check the directory:

......\Program Files\Ubisoft\SilentHunterIII\data\MissionEditor\L ocations\

Does it contain 33 tga files that resemble the ports ?

under_dog6
07-08-2005, 12:46 PM
yes it does have 33 .tga file :D Thanks for your help so far.

Drebbel
07-08-2005, 12:50 PM
Hmm, very strange.

Can you see the ports when zooming in on the F5 map using SHIII game itself ?

under_dog6
07-08-2005, 12:59 PM
yes i can see the ports when playing thethe game. Am i like the only one having this problem :hmm:

Drebbel
07-08-2005, 01:05 PM
yes i can see the ports when playing thethe game. Am i like the only one having this problem :hmm:

Looks like it :-)

My Sh3MissionEditor.exe file is from saturday 26 februari 2005, 16:35:32 and is 450.560 bytes.

When the file names/directory names are incorrect the editor does not crash but simply does not dispaly the harbors.

Lets do a check, just to be sure. The Alexandria directory+filenameon my system is:

....\Program Files\Ubisoft\SilentHunterIII\data\MissionEditor\L ocations\HB_Alexandria.tga

Make sure you line is exactly the same.

under_dog6
07-08-2005, 01:12 PM
Im 90% shur its right i dount under stand exatly what your saying tho the HB_Alexandria.tga file is where it sould be. I thought you should now that i have version 1.4b. Should i try reinstalling the game then going from 1.0 to 1.4b??

Drebbel
07-08-2005, 01:17 PM
Was just giving an example to find out if your filename+extension and directory names have no typos. Because that also will result in the port not showing up in the editor.

Of course you could try an official uninstall, then remove remaining directories by hadn, then do official install, then patch to 1.4b.

A fresh and clean install never hurts :D

Or send the the ME directory + ME execute. So I can test it. Then we know if the files are broken or you have a incorrect system setup.

under_dog6
07-08-2005, 01:21 PM
Im going to try a uninstall and reinstall it then patch it to 1.4b then ill get back to you. thanks for your help sow far :D

Drebbel
07-08-2005, 01:26 PM
Im going to try a uninstall and reinstall it then patch it to 1.4b then ill get back to you. thanks for your help sow far :D

Don't forget to manually delet the remains after uninstalling. The uninstaller to not delete all directories.

under_dog6
07-08-2005, 01:48 PM
I reinstalled it and yes after i unistalled it i went back and deleted the reamins. then i patched it and the ports still do not show. up :damn: :damn: :damn: :damn: :damn: :damn:

under_dog6
07-08-2005, 02:06 PM
Drebbel if you have a email address i can send you the picture of what i see. I cant fiqure out how to put them on the forum :damn:

Drebbel
07-08-2005, 03:37 PM
drebbel@wanadoo.nl

Or use this website http://imageshack.us/ to put them online.

under_dog6
07-08-2005, 03:52 PM
thanks ill be sending them 2 you Drebbel. I sent them to your email adress

Drebbel
07-08-2005, 04:33 PM
thanks ill be sending them 2 you Drebbel. I sent them to your email adress

http://img263.imageshack.us/img263/7936/portscreenshot9nr.jpg

Yep, indeed something wrong. It should look like this:

http://img92.imageshack.us/img92/5550/portscreenshotgood4kw.jpg


Could it be your operating system ? Which one are you using ?

under_dog6
07-08-2005, 05:29 PM
im using windows Xp sp2.

Drebbel
07-08-2005, 05:46 PM
I checked the ME and there seems to be no setting that could result in not showing the ports. Only way i could recreate your problem was by deleteing the port tga files or changing the spelling of the files or theor folders.

I did notice that also your bottom coordinates bar seem to be missing ! Or did you disable the statusbar ?

Maybe you could send me your ME directorycontents+stucture and your ME executable. So I can test it. Then we know if the files are broken or you have a incorrect system setup.

under_dog6
07-08-2005, 06:00 PM
Ill try to send you what you asked for. If i missed sending a file just tell me. i did not disable the bottom coordinates it was never there is that bad :(

Drebbel
07-08-2005, 07:10 PM
Received all files just fine.

It al runs ok on my systems. So your files are not corrupt, it must be your system or SHIII setup.

under_dog6
07-08-2005, 07:22 PM
Thanks ill look in to it more and play with a few settings. Could it be my video card maybe i dount think it is but just a thought?

Treeburst155
07-16-2005, 05:01 PM
I have this problem. I'm unable to solve it so far.

Treeburst155 out.

Treeburst155
07-16-2005, 06:55 PM
A fresh install, patched to 1.4b fixed this editor problem.

Treeburst155
07-17-2005, 05:26 PM
More on this problem that may be helpful to some. The cause is a corrupted MissionEditor.exe file. I don't know what ruins the file; but all I have to do to fix it is copy my backup MissionEditor.exe file to the working SHIII folder.

Treeburst155 out.

Treeburst155
07-17-2005, 07:59 PM
Alrighty then, here's what is really happening....I think. :damn:

When I try to launch the Mission Editor with a desktop shortcut, the port graphics do not show up (LND files). If I launch directly from the SH3MissionEditor.exe in my SHIII folder. everything is fine.

Treeburst155 out.

krigsmarine sailor
07-19-2005, 12:41 PM
Do you always have these problums with sh3 , its a awsome game though :/\rlz: