merc4ulfate
02-20-14, 10:27 PM
I would like to encourage everyone to give this mod a try.
http://www.gamefront.com/files/23782530/AITorpedolauncher.zip
It was made by jhapprich (http://www.subsim.com/radioroom/member.php?u=245914). So far it has not found it's way to the subsim downloads but I think it should.
This mod will enable all Fubuki Destroyers to launch their torpedo at their targets.
The original thread that got this all started is found here at subsim:
http://www.subsim.com/radioroom/showthread.php?t=207517
I wanted a change of pace of late so I have been playing the Fall of the Rising sun and the Iowa playable battleship. In two days I have been sunk twice by Fubuki Destroyers and find it fascinating.
I really enjoy the realism and challenge that these Fubuki bring to the game. The launchers are animated so they turn and fire torpedoes at their perspective targets.
Whether your playing a Gato, Iowa, Ohio or anything other vesel these Destroyers really bring a good challenge to the game and hats off to
jhapprich (http://www.subsim.com/radioroom/member.php?u=245914) for getting this out.
http://www.gamefront.com/files/23782530/AITorpedolauncher.zip
It was made by jhapprich (http://www.subsim.com/radioroom/member.php?u=245914). So far it has not found it's way to the subsim downloads but I think it should.
This mod will enable all Fubuki Destroyers to launch their torpedo at their targets.
The original thread that got this all started is found here at subsim:
http://www.subsim.com/radioroom/showthread.php?t=207517
I wanted a change of pace of late so I have been playing the Fall of the Rising sun and the Iowa playable battleship. In two days I have been sunk twice by Fubuki Destroyers and find it fascinating.
I really enjoy the realism and challenge that these Fubuki bring to the game. The launchers are animated so they turn and fire torpedoes at their perspective targets.
Whether your playing a Gato, Iowa, Ohio or anything other vesel these Destroyers really bring a good challenge to the game and hats off to
jhapprich (http://www.subsim.com/radioroom/member.php?u=245914) for getting this out.