View Full Version : Cloning ships in custom mission
04-20-2012, 11:26 AM
Hi people i have a strange problem in a mission i created using the silent hunter 5 mission editor.A placed some 20 ships (all american warships) and asigned waypoints to them (they all go to difrenet heading) and what happens when i start the mission is that all ships clone themselfs like cell mitosis(kind of funny to see) and get stuck together explode bounce and all that.I used Silent Hunter 4 editor and never encountered that problem and its a basic mission (just a bunch of warships sailing around).Enyone encountered this problem or know what it might be about?
04-20-2012, 01:16 PM
forgot to mention that im using my mega mod 0.5:-?
04-28-2012, 05:54 PM
I have his same problem. I created a mission to practice manual targeting. When the ships spawn in there are TWO right on top of eachother!!! Anyone had this happen before? Know how to stop it?
06-04-2012, 02:29 PM
i reinstaled the game and mymegamod 0.5 now its one ship but winter textures on everything no matter where and when set the mission. I placed the hood in the adriatic in june of 1940 and the whole area was snow covered with hood in winter texture :yeah:
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