View Full Version : have you ever sunk a Japanese sub before?
the_tyrant
04-08-2011, 09:34 PM
I just destroyed one in harbor, First time for me
so i'm curious, have any of you destroyed a Japanese sub in the ocean before?
Overkill
04-08-2011, 11:41 PM
I sank one heading out of the eastern end of the Tsugaru Strait two days ago. First time I'd seen one at sea. One torpedo right under the bridge and down it went.
:gulp:
Mescator
04-08-2011, 11:44 PM
Yeah, i sunk one in a Sboat returning to java after a patrol. He was heading up the coast of Borneo.
Single fish just forward of the bridge gave me a fireball.
magic452
04-09-2011, 12:24 AM
I've sunk several subs unfortunately they were all mine. :damn: :damn:
Magic
Armistead
04-09-2011, 12:37 AM
TMO and RSRD both have JP and German subs roaming the ocean. I've sunk them in several places. If you get one on sonar about all you hear is a heart beat sound. They all run on the surface. I've never thought of trying to put one in submerged, but guess it could be done.
Also a few midget subs roaming, one for sure in the Bungo, all you see on it is it's scope and it moves and turns on a dime. Try putting a torp in one of those.
TorpX
04-09-2011, 03:19 AM
I haven't seen one in SH4 yet.
I sank one in SHCE once. Does that count?
rein1705
04-09-2011, 03:19 AM
This bad boy was outside the Bungo sudo and i was on my way to recon some darn place i cant spell, it was some time ago, i've been using S-boats lately. This is Silversides. She took one of the two i shot at her in the diesel room (as far as im concerned:D) the other ran too deep.
http://www.subsim.com/radioroom/picture.php?albumid=282&pictureid=2465http://www.subsim.com/radioroom/picture.php?albumid=282&pictureid=2464
torpedobait
04-09-2011, 07:15 AM
Running TMO/RSRD in USS Balao in early 1944 off the north end of the Formosa Strait, I encountered a sub I thought was US. Wanting to inspect it further, I used the external camera and zoomed in. The crew was apparently at battle stations, with all guns manned, which should have been a dead give-away. But, on closer look, the gunners were wearing US Army uniforms and what appeared to be Army insignia patches (a Spade) on US-style helmets. As I approached to wave a friendly greeting, she opened fire on me! Turned out to be a U-Boat with her crew in Sheeps Clothing! I had to sink her with the deck gun, but not before sustaining 48% damage to my hull and several casualties, forcing my return to Guam. Never assume another sub out there is friendly! :wah: Also, make sure you can use the manual to recognize a U-Boat vs. a US sub! Another hard lesson at the expense of my boat, crew, and mission.:damn:
WernherVonTrapp
04-09-2011, 09:02 AM
I sank an IJN midget sub that was docked in one of the harbors, somewhere above the Bungo Strait. Never got the credit for it though.
rein1705
04-09-2011, 01:59 PM
i was torpedoed and sank by a jap sub in SHCE once :damn:
Hylander_1314
04-09-2011, 04:15 PM
Yep. I have sunk about 6 or 7 now. They appear a lot around the Makkassar Strait, the NE area of New Ireland by Rabaul, and the north side of the Philippines. That's where I have consistantly run across them.
I sunk a Jap Sub a while ago in the Java or Banda Sea. I've never seen a midget submarine though, not even in port.
Anthony W.
04-23-2011, 01:22 PM
I once had a circular run and sank myself
Which is odd because I didn't even know the game modeled circular runs
Stealhead
04-23-2011, 06:34 PM
I got one docked in I think it was Formosa(not sure this was about 2 years ago) but it took I think 8 fish to sink it and I never got credit for it.
How did some of you guys get one in one hit?I thought at least in TMO that the subs had some strange damage system and always took tons of hits.Whic was why I never really bothered looking for them dont like using that much firepower that basically does nothing in game.
Thrair
04-24-2011, 01:09 AM
I've sunk a couple at sea, a couple more in harbors (not recently, as I try not to attack harbors anymore).
They never seem to dive, and use exclusively the deckgun.
Also, in TMO at least, they take a crap-ton of damage to actually sink them.
It doesn't take much to get "She's going down, Sir!" (whereupon they also cease firing and moving), but they don't actually slip under the waves without taking an inordinate amount of damage. We're talking easily 50 plus deckgun shots into the waterline, or a few torps.
TorpX
04-24-2011, 05:04 AM
Also, in TMO at least, they take a crap-ton of damage to actually sink them.
It doesn't take much to get "She's going down, Sir!" (whereupon they also cease firing and moving), but they don't actually slip under the waves without taking an inordinate amount of damage. We're talking easily 50 plus deckgun shots into the waterline, or a few torps.
Maybe you should find one, board it and capture it to use. :haha:
Stealhead
04-24-2011, 02:17 PM
Why is it that some seem to dislike attacking ships in harbor or near port? Seems silly to me honestly the duty of a submarine commander is destroy enemy vessels where ever they are encountered and there is no such thing as "fairness" in warfare we are playing a sim with submarines for crying out loud by that very nature your fighting very nasty.A good submarine should be more than happy to destroy an enemy in port and in real life it actually doubly damaging because that hulk is going to be taking up dock space.
I love the idea of attacking a port it tells the enemy not only must they fear attack on the open seas but that they are not safe even deep inside their home turf.
Honestly I only go for a port if ordered on the photo recon mission or if I cant find anything at sea.Still though turning down a viable target is not very good war fighting in my opinion.
Also Adm. Gene Fluckey received a CMOH after a patrol where he decimated a port and they dont give out CMOHs lightly one must go way beyond the normal call of duty.
Thrair
04-25-2011, 12:44 AM
Partly because it's a very easy and low-risk way of racking up tonnage in-game, when in real life, most ports were heavily protected.
Further, docked ships never move. They all sit there and just soak up torpedoes and only react by shooting you if you surface.
Finally, a lot of people just don't find it fun to attack harbors, given the aforementioned limitations of harbor AI.
PS, I find nothing inherently wrong with attacking harbors, I just choose not to. The game engine is too limited to make it truly fun, at least for me. Also, I like seeing ships sink all the way down. Harbors are too shallow ;(
Hmmm never even seen a Japanese sub .... not yet anyway. :hmmm:
Armistead
04-25-2011, 10:51 AM
Partly because it's a very easy and low-risk way of racking up tonnage in-game, when in real life, most ports were heavily protected.
Further, docked ships never move. They all sit there and just soak up torpedoes and only react by shooting you if you surface.
Finally, a lot of people just don't find it fun to attack harbors, given the aforementioned limitations of harbor AI.
PS, I find nothing inherently wrong with attacking harbors, I just choose not to. The game engine is too limited to make it truly fun, at least for me. Also, I like seeing ships sink all the way down. Harbors are too shallow ;(
I agree. I raped ports when I first started, but it quickly becomes arcadish.
You could drive into Truk and have at it at will. I made it virtually impossible to raid warship ports by placing eilte sub killer groups, minefields, ASW planes, shoreguns and subnets in and around the ports. I tried getting into Truk once and now it's suicide.
Reminds me, got to go adjust a few subnets...
Arael
04-25-2011, 11:01 AM
I hit a Japanese sub a bit north of Java once. I was heading back to base when I came across him. Not wanting to let this bit of tonnage get away, I ended up firing all four forward tubes at him. All hit. There wasn't much left.
CptLoonee
04-25-2011, 11:06 AM
One night I came upon a large convoy crossing the Tsugaru Strait. After taking out the single destroyer escort (due to shallow water I dared not hit the merchants first as I usually would), I surfaced to catch the fleeting and scattering marus.
As I did, I started taking long range fire.
Upon searching, I found that a Japanese sub had been escorting the convoy on a parallel track the entire time.
That little bastard opened up on me with a host of deck guns. He was seemingly as well armed as a destroyer. I used external cam to get a look at him and he appeared to have two 3-5 inch guns with 3 secondary guns. At long range, it was tough to hit him and he had a higher rate of fire than me with his multiple guns.
I was able to go decks awash and I guess he lost me for a moment (thank God for my radar being better than his), because I was able to work into a position for a quick and dirty Dick O'Kane shot that took him out.
After that little surprise, I surfaced and had my fun with the big fat marus.
Stealhead
04-25-2011, 03:23 PM
Partly because it's a very easy and low-risk way of racking up tonnage in-game, when in real life, most ports were heavily protected.
Further, docked ships never move. They all sit there and just soak up torpedoes and only react by shooting you if you surface.
Finally, a lot of people just don't find it fun to attack harbors, given the aforementioned limitations of harbor AI.
PS, I find nothing inherently wrong with attacking harbors, I just choose not to. The game engine is too limited to make it truly fun, at least for me. Also, I like seeing ships sink all the way down. Harbors are too shallow ;(
I agree with your feelings on how the ships sink in shallows and it is too bad that the port areas in game are not more realistic if it they where it would far far more challenging thats for sure.But honestly a lone vessel at sea in SH4 is just as equally easy a target for a seasoned skipper such you,Armistead,or myself yet I don't here of many skippers passing up this very easy prey which is almost no challenge either or just a fish in a slightly larger barrel.I suppose this is just my personal war fighting philosophy I intend to desrtoy the enemy anywhere with aggression and I am always going to try and fight on my terms not his.I like a challenge but at the same time I am going to destroy any target I find both fun.
Of course a rather good reason to avoid ships in port is that the game often never credits the ships(I suppose because of the shallow depths)
I suppose that one could mod the files in game so that there are more active enemy AS vessels around ports wonder why no one has done that?
It would be awesome if a port could be made to much more challenging like this maybe there has never been a demand to mod this?
If it could more like the real thing I for one would like that.
Then I could have my cake and it eat too...with extreme aggression.
TorpX
04-25-2011, 05:38 PM
I suppose that one could mod the files in game so that there are more active enemy AS vessels around ports wonder why no one has done that?
It would be awesome if a port could be made to much more challenging like this maybe there has never been a demand to mod this?
If it could more like the real thing I for one would like that.
I don't think it would be hard to simply plop down mines, nets and whatnot, but to make the defenses sensible and historically accurate would require a lot of work. I know I read some discussion of this on the forum, but I can't remember the details. They were also talking of various modding tricks to create defenses beyond what is in the game now. Perhaps one of the modders will know about this.
Stealhead
04-26-2011, 12:15 AM
Too bad there is no way to add the QLA sonar which was a vital tool late war when the subs where forced to operate in more shallow mined waters and areas around ports that the subs had to pass though.
Stoli151
04-26-2011, 12:12 PM
Why is it that in SH1 the enemy subs could dive and even fire torpedoes at you but can't in any of the sequels? For that matter how come you had a real SD radar also in SH1 but not in SH4? Also when you had flooding in the battery areas in SH1 you would get chlorine gas in the compartments, and it even modeled fires in the compartments. You think you would keep the cool stuff from previous games and build upon that but I guess not.
raoul01
05-19-2011, 08:51 AM
i have only spotted 1 ijn sub in the campain mission, further cant find them.
i only use sh4 1.4 patch is that maybe the problem?
TorpX
05-20-2011, 10:00 PM
I play v1.5 with RFB+RSRDC and I have yet to see one. There is no reason to expect they would be common though. In real life, they were not seen very much, at least as far as we know.
Why is it that in SH1 the enemy subs could dive and even fire torpedoes at you but can't in any of the sequels? For that matter how come you had a real SD radar also in SH1 but not in SH4? Also when you had flooding in the battery areas in SH1 you would get chlorine gas in the compartments, and it even modeled fires in the compartments. You think you would keep the cool stuff from previous games and build upon that but I guess not.
I wholeheartedly agree. It seems that the developers of SH1 just did a better job.
Torplexed
05-20-2011, 10:22 PM
I play v1.5 with RFB+RSRDC and I have yet to see one. There is no reason to expect they would be common though. In real life, they were not seen very much, at least as far as we know.
I wholeheartedly agree. It seems that the developers of SH1 just did a better job.
On the whole when computer graphics were more limited in the 90s it seems like there was more depth and historical detail in the games. Perhaps because a lot of the developers had come over to computers from the complicated pencil and paper wargame companies of the 70s and 80s.
Now it seems like most of the effort is put into the eye candy. Historical detail gets left on the dock.
TorpX
05-20-2011, 11:21 PM
On the whole when computer graphics were more limited in the 90s it seems like there was more depth and historical detail in the games. Perhaps because a lot of the developers had come over to computers from the complicated pencil and paper wargame companies of the 70s and 80s.
Now it seems like most of the effort is put into the eye candy. Historical detail gets left on the dock.
This has been my impression as well. As someone who played some of the paper and pencil and board games of the era, the mindless shoot 'em up stuff is a big disappointment to me.
I bought CALL OF DUTY: WAR CHEST a while ago. After playing it some, I found some of the missions actually painful. Gawd, I can only hope there are better examples of this type out there.
I can understand Ubisoft not getting every detail of their SH games right, but they seem to be unable or unwilling to get the basic physics nailed down. As you said, eye-candy takes priority over everything else. I would rather Ubisoft charged twice as much for the game and get it right, than rush to crank out the defective product that we got. :nope:
Daniel Prates
05-23-2011, 09:24 AM
This has been my impression as well. As someone who played some of the paper and pencil and board games of the era, the mindless shoot 'em up stuff is a big disappointment to me.
I bought CALL OF DUTY: WAR CHEST a while ago. After playing it some, I found some of the missions actually painful. Gawd, I can only hope there are better examples of this type out there.
I can understand Ubisoft not getting every detail of their SH games right, but they seem to be unable or unwilling to get the basic physics nailed down. As you said, eye-candy takes priority over everything else. I would rather Ubisoft charged twice as much for the game and get it right, than rush to crank out the defective product that we got. :nope:
I guess all of us can agree to that.
I remember 'aces of the deep', from the mid-90s. It actually had a pack of interviews with actual u-boat skippers, made specially for the game! you don't see this anymore.
Take the 'museum' of SH3 and 4, for instance. NO specs on the ships, only the in-game graphics! would it cost to put some comments there? Even the early-90s 'red baron' had a view page with comments and specs on the airplanes.
TorpX
05-23-2011, 01:33 PM
I remember 'aces of the deep', from the mid-90s. It actually had a pack of interviews with actual u-boat skippers, made specially for the game! you don't see this anymore.
Take the 'museum' of SH3 and 4, for instance. NO specs on the ships, only the in-game graphics! would it cost to put some comments there? Even the early-90s 'red baron' had a view page with comments and specs on the airplanes.
I never had AOTD, but played SHCE, and liked it a lot. They had short interviews with Bud Gruner a US sub Capt. I gather he had input into the game as well, since they got most things right. I kind of wish SHCE was moddable and could be updated and improved. I'm still tempted to try setting it up and playing it again.
Since the WWII vets aren't going to be around any more, it will be up to the developers to research the issues and figure these things out (or not :cry:). The books, patrol reports, and films are there if anyone takes the time to make use of them.
Daniel Prates
05-23-2011, 04:27 PM
Since the WWII vets aren't going to be around any more, it will be up to the developers to research the issues and figure these things out (or not :cry:). The books, patrol reports, and films are there if anyone takes the time to make use of them.
In Aces of the deep, they even participated in developing the game! That contribution is however not lost, since all new sim picks up where the previous has left.
commandosolo2009
05-24-2011, 04:48 AM
I once had a circular run and sank myself
Which is odd because I didn't even know the game modeled circular runs
I guess it was a cutie.. I dont think straight-runners are modelled with eccentricity in game, at least not stock, which I'm full of...:arrgh!:
Daniel Prates
05-24-2011, 10:22 AM
I guess it was a cutie.. I dont think straight-runners are modelled with eccentricity in game, at least not stock, which I'm full of...:arrgh!:
I've been hit by a circular runner once. Rummors say that this is exactelly what happened to gunther prien.
Thrair
05-24-2011, 11:34 AM
I guess it was a cutie.. I dont think straight-runners are modelled with eccentricity in game, at least not stock, which I'm full of...:arrgh!:
... Bow chicka bow wow?
TheAbyss
05-25-2011, 06:16 PM
One circular -- I should have caught on when I lost track of the bubbles on the way to the target ('strange,' thought I. Mediiiiic!)
Hit a midget (I think it was) with a single torp to the conning tower; it broached the surface and sunk, but I didn't get credit for it.
Both in stock.
commandosolo2009
05-26-2011, 01:27 PM
I've been hit by a circular runner once. Rummors say that this is exactelly what happened to gunther prien.
:hmmm:, is that so? well, I might get one in the belly for doing so...
... Bow chicka bow wow?
it's boom chicka wa wa... ;)
One circular -- I should have caught on when I lost track of the bubbles on the way to the target ('strange,' thought I. Mediiiiic!)
Hit a midget (I think it was) with a single torp to the conning tower; it broached the surface and sunk, but I didn't get credit for it.
Both in stock.
well, I dont know if its steam version or maybe I'm moving too soon but a broached eel is something I dont want to run into. It's like looking in the mirror and saying &*&^ you!!! when you're actually having a jap behind you...
As for scoring a jap sub, well, none at sea. only at ports. and once since I didnt get a renown, I decided the arduous long 4k miles trip from pearl or midway, needs to spare their boats (boats) alone.
Cpt-Maxim
05-28-2011, 09:46 AM
Came upon this aircraft sitting on sub and had to sink it after infiltrating the harbor..
http://i120.photobucket.com/albums/o195/maxxzim/jap-sub-plane.jpg
Oh wow what is that sub? It looks a little like a I-400. Where did you get that?
andy_311
05-28-2011, 08:00 PM
There's a few of these bliter's sailing just NNE of the inlet to Tokyo if you carry on and go down the other side into the sea of O something there's a few there too quite rare but but trhe do trawl there and i did see 1 once in the Celebs sea (FORTS) but this is in 44-45 well after the leyete gulf battle (I transfer out of Freemantle after Leyete to Midway)
Daniel Prates
05-30-2011, 01:12 PM
Came upon this aircraft sitting on sub and had to sink it after infiltrating the harbor..
http://i120.photobucket.com/albums/o195/maxxzim/jap-sub-plane.jpg
I saw this sub too in career mode, in a harbor raid I was conducting on my own account (nothing to do with the orders, or even it's patrol zone). It was just standing there, docked. Fired one torpedo at it. A hit, but it didn't skink.
Looks kinda an i-400, does it not? But with differences. It's funny, it does not show in the museum.
TheAbyss
05-31-2011, 02:08 PM
well, I dont know if its steam version or maybe I'm moving too soon but a broached eel is something I dont want to run into. It's like looking in the mirror and saying &*&^ you!!! when you're actually having a jap behind you...
Nah, it wasn't the torpedo, it was the midget; when the torp hit, the midget sub jumped out of the water (well, the bow and conning tower), and then it sunk. Of note, I had to set the torp to shallow and to impact the conning tower sticking out of the water. My first attempt ran straight on under it. The magnetic detonator didn't seem to work.
Now, circular running torpedoes, you do have to watch out for them. Since that post of mine above, I've had two more happen.
Shame they never included enemy AI for submarines.
merc4ulfate
08-01-2011, 02:51 PM
I found a large sub like depicted above in a harbor. I put one fish in it then it dropped under the water and sat there. It never showed as a kill so I haven't a clue. I have seen many mini subs. I have rammed them repeatedly, shot them with the deck gun and nothing happens. They drop then pop back up. I have never gotten a fish to hit one even with the magnetic detonators.
...and why are there no ships at Truk ... dang!?!?!?!
max-peck
08-01-2011, 03:27 PM
I bagged a Type IX-D that was hanging around outside Surabaya in early '42.
This was running an older version of TMO.
No idea if TMO still has type IXs in.
Bubblehead1980
08-01-2011, 04:50 PM
I found a large sub like depicted above in a harbor. I put one fish in it then it dropped under the water and sat there. It never showed as a kill so I haven't a clue. I have seen many mini subs. I have rammed them repeatedly, shot them with the deck gun and nothing happens. They drop then pop back up. I have never gotten a fish to hit one even with the magnetic detonators.
...and why are there no ships at Truk ... dang!?!?!?!
Are you running stock? Stock left out Truk(wtf were they thinking? lol) and the subs are just static, they wont sink.There is a mod out there that adds a moving I-400 to the game so you can sink it.
f4wildweasel
08-01-2011, 07:46 PM
I found a midget sub docked at harbor once. Fired a torpedo at it to see what it would do. The explosion launched the submarine onto the land behind the harbor, where one really gets to see the "stellar" physics of ships on dry land. It stood on its screws, like an upright cylinder, spinning extremely rapidly as it slid along the ground. Eventually it launched straight up into the air and I lost it after that.
TorpX
08-01-2011, 08:03 PM
I found a midget sub docked at harbor once. Fired a torpedo at it to see what it would do. The explosion launched the submarine onto the land behind the harbor, where one really gets to see the "stellar" physics of ships on dry land. It stood on its screws, like an upright cylinder, spinning extremely rapidly as it slid along the ground. Eventually it launched straight up into the air and I lost it after that.
In other words, in SH 4 terms, it behaved normally. :har:
Armistead
08-01-2011, 08:34 PM
Actually, TMO/RSRD has a working "japsub", not sure the type and a working midget sub. Not sure if Duci placed them and RSRD used them to add traffic or RSRD added and placed them. Also a working German sub, all roam the seas and can be sunk.
As Bubble stated there is the I-400 Sen-Toku mod, large Jap sub, not sure how it works in stock layers, but it can be added to traffic in RSRD.
One thing, that midget sub is a pain to chase around and sink. I've only seen it coming through the Bungo.
Daniel Prates
08-02-2011, 09:00 AM
Actually, TMO/RSRD has a working "japsub"
It does, i've seen it.
merc4ulfate
08-03-2011, 08:40 AM
@Bubblehead Stock game with the U-boat add on plus patch
My first enemy submarine sunk ... of course it was being hauled by a sea plane tender like this one. I got her after sinkinging two fleet carriers, two destroyers and then finally her after putting two in her and sending my last fish out half blind on a guess and a pray as I was diving to avoid the other 8 destroyers. It didn't help matters that a convoy came through as I was firing and 4 more destroyers joined the hunt ... I was off the east side of Borneo near those deep holes in that shallow areas ... those holes were a life saver. I wouldn't have lived if they had not been there.
http://imageshack.us/f/407/chitoseip6.jpg/
I tried to add the picture but it didnt take as a url for some reason
TorpX
08-03-2011, 02:44 PM
Are there any IJN moving subs in RFB + RSRDC?
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