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Bubblehead1980
10-27-10, 03:34 PM
TMO 2.0
RSRD

Something annoying I have noticed about RSRD, maybe it was done on purpose to simulate you don't get a busy area every patrol(well some did) and to keep tonnage down but it is annoying.

Reached five patrols with my Gato, started in January 1944, last was October 44, got in on the big battles at Leyte, damaged the Yamato when it was attacking TF 77 off Samar but was unable to pursue, she kept moving at 11 knots despite taking six Mark 18 torpedos, she was listing and on fire though.

Anyway, since I play dead is dead and typically start a new carrer after 4-6 patrols, I decided to start a new career with SubPac again in Gato in November 1944.Orders were to a large open ocean area NE of Convoy College east of the Ryuku Islands..said to be the "Singapore-Convoy College-Japan shipping lanes, which it is.Problem is there is not traffic at all in this shipping lane as should be.So I chose to head to Formosa Strait.

Now I hate to ignore orders, try to play realism but I have little time to play so not going t o waste time playing in an area I know is empty of convoys and maybe a single or two.

Just wondering if anyone knows why RSRD sends to empty areas.Noticed this occurs and often.

Wondering if maybe lurker intended to add traffic(could explain why Convoy College, which was a busy area is void of traffic) but never got around to it but already wrote the mission orders? Or if its meant to keep player from having a shooting gallery of an area like some places can be, such as Formosa Straits.

Fish40
10-27-10, 05:44 PM
I just noticed this thread, right after posting my own with a similar situation. I was just sent to the Sea of Okhotsk! According to the game map, there are no traffic lanes at all in this area. Mabey some lone merchants, but I just arrived on station so it's too early to say.

jldjs
10-27-10, 06:23 PM
Go to the small bay near prot of Rausu. Got my first carrier there playint TMO.
I just playing TMO & RSRDC. Have been on 8 patrols and all of them sent me to Bashi. I submitted my own thread on this but got no answer to why RSRDC doesn't chnage my new patrols. I've transferred three times from Pearl to Brisbane and back yet I always get sent to Bashi. This seems like something not working right in RSRDC. Maybe someone could explain just how RSRDC chooses a patrol area.

Armistead
10-27-10, 06:26 PM
Keep this in mind, timing has a lot to do with it. I use to never do patrol areas cause I never found anything, star grays out, I would move on. Then I started hanging around for days.

RSRD often sends you on a patrol to north of the San Bern at the start. Many times I went, never found nothing, so I hung around and it showed up 3 days after my patrol ended. I went right to the patrol zone at the start. Timing is everything, you don't know exactly when something has been timed to show up. It's more of a problem if you waste a day here or there before you get to the zone or using more speed you get to the zone early and it clears before the group has arrived.


In General, something is coming through that patrol zone, the problem is timing. Let's say you do one patrol and it gives you another, if you don't get there at the proper time, you'll miss it, factors of speed, did you do something else, ect. RSRD can't control all the factors in game. Many times all the patrols get thrown off, people get a zone and spend a day or two somewhere else and it throws the timing off for that one and possible the ones after that. If you use more speed, you may arrive too early.

Just try to get there as soon as you can and spend a few more days waiting, every good TF I've found came through days after the star was grayed out.


I checked most of his zones when I was working on triggers and almost always something comes through, it's more an issue of you get the patrol star and the time limit runs out before it gets there. At the beginning of the war, something major comes through every zone. It's also best to park in about the middle...Often you may miss it the first time and it sends you to the next location.
I noticed this with the Java force, my patrol star was in 3 places it crossed.

Armistead
10-27-10, 06:40 PM
Go to the small bay near prot of Rausu. Got my first carrier there playint TMO.
I just playing TMO & RSRDC. Have been on 8 patrols and all of them sent me to Bashi. I submitted my own thread on this but got no answer to why RSRDC doesn't chnage my new patrols. I've transferred three times from Pearl to Brisbane and back yet I always get sent to Bashi. This seems like something not working right in RSRDC. Maybe someone could explain just how RSRDC chooses a patrol area.


Where is Bashi? Do you have the dates and I will check. I've never heard of anyone using RSRD in years that got sent to the same patrol area over
and over. I assume you're using 1.5 and correct versions of TMORSRD.
I play TMO/RSRD and have never even been sent to the same area more than once. Sometimes the next patrol will be close, but still a different area, but still that only happens a few times. Overall, we should be getting about the exact patrol zones since we both play south.

Bubblehead1980
10-27-10, 08:03 PM
Well I checked traffica via the mission editor, opened up the layers and as I suspected, no traffic.

Okhotsk does have a few convoys, I know there are some in May of 44.

Armistead
10-27-10, 08:27 PM
Most of the traffic is in the JP TF and invasion group files.....compare it with patrol zones if you use the S3D. You'll notice if you start out of Manila where are your first patrol zones...Lingayen, Aparri, San Bern...All large TF. If you arrange a second patrol out of Manila you'll probably get a patrol zone for the Lingayen 2 invasion group. The same for the large Java, out of Sura you usually get a patrol zone for it in 3 different places based on time. They're many others, two notable ones are you'll get a patrol zone for the Yamato's last voyage and another for the Shinano. Most of Lurkers patrol zones are connected to such, not the convoy files.

Bubblehead1980
10-27-10, 11:04 PM
Most of the traffic is in the JP TF and invasion group files.....compare it with patrol zones if you use the S3D. You'll notice if you start out of Manila where are your first patrol zones...Lingayen, Aparri, San Bern...All large TF. If you arrange a second patrol out of Manila you'll probably get a patrol zone for the Lingayen 2 invasion group. The same for the large Java, out of Sura you usually get a patrol zone for it in 3 different places based on time. They're many others, two notable ones are you'll get a patrol zone for the Yamato's last voyage and another for the Shinano. Most of Lurkers patrol zones are connected to such, not the convoy files.


Thats cool and I've looked at it all in the ME, TF, convoys, singles etc BUT considering the main mission of US subs was to sink Japanese merchant shipping, it's a bit much to be assigned repeatedly to areas devoid of convoy and merchant traffic.Eventually I will add some convoys to run from Singapore to Japan via South China Sea, Luzon Strait(Convoy College) and up the east side of Ryuku Islands as well convoys running from Japan to Singapore the same route, was a very busy route most of the war and basically empty esp when it comes to convoys.

Armistead
10-28-10, 01:46 AM
Agree and disagree. The large invasion forces are merchant groups and you'll get patrol zones to those constantly, problem is they die out around 43 and are limited to campaign areas. In the beginning of RSRD it doe's a good job of placing you in these zones, but around 42 fades out. After the Solomon's the patrol zones are basically a waste of time if you know where to hunt, you'll do better elsewhere.

You have to keep in mind, you've played it long enough that you've become rather a pro. Like anything you do it over and over, it becomes somewhat repetitious and boring and then you start wanting better things, you notice what's missing. Why we both want to add so much to it, probably bored knowing it all. Most that start playing RSRD complain of no traffic, where you or I could stay involved fighting large convoys, TF's and getting involved in the battles almost every day. Now that I'm looking inside the ME, I'm surprised at how well I had RSRD figured out, but that's knowing history. Be nice to loop some of this traffic so it doesn't always take the same path.

I understand why the patrol zones bother some, why I just prefer to go to where the action is, but I'm getting tired of the same old TF, battles, ect..I hope they don't give up on the jap merchant mod, more ships, more traffic, they could really expand on it and be a much needed mod. I think I'll give SH5 a chance or try SH3


I've been playing with the celestial navigator. It's fun not having a sub icon on your map and using the navigating with programs like Stellarium and Celestia.

jldjs
10-28-10, 10:42 AM
Where is Bashi? Do you have the dates and I will check. I've never heard of anyone using RSRD in years that got sent to the same patrol area over
and over. I assume you're using 1.5 and correct versions of TMORSRD.
I play TMO/RSRD and have never even been sent to the same area more than once. Sometimes the next patrol will be close, but still a different area, but still that only happens a few times. Overall, we should be getting about the exact patrol zones since we both play south.

Bashi Channel is in the Luzon Staights. I've played 8 patrols with TMO/RSRD and only been sent to Bashi!! That's why I question it. Here's my MODs;
TMO 2.0
TMO_20_Beta_update
RSRDC_TMO_V502
RSRDC_V5xx_Patch1
MaxOptics IV for TMO_2
3000 Yard Bearing Tool(1280x)
EAXSoundsim_without_WebstersManuever_T
Return for Creaks and Man the Deck(Flak) Gun
Convoy Routes for TMO 2.0
Fixed Zero Bomb Load RSRDC
Fixed CD_sonar_RSRDC
IJN_Rad_Fix_for_TMO2_betaupdate

Do you see anything wrong? I started my career in early '43 and my 8th patrol is Dec '43. I left from Midway Nov 26, '43 hoping to be sent to Mariannas or Truk. Nope, back to Bashi. Something must be "stuck".
SHould I re-install? Re-install what? What file are you lookiing at the generates the RSRD patrol areas?

Diopos
10-28-10, 11:35 AM
Bug.! Early stock versions had it. You do have an issue I think. Reinstalling might be a solution. Proceed with caution !!!!!

.

Bubblehead1980
10-28-10, 11:46 AM
Bug.! Early stock versions had it. You do have an issue I think. Reinstalling might be a solution. Proceed with caution !!!!!

.


Not a bug, it wasnt a bug in stock.The devs just didnt bother to put some traffic in certain areas but did write mission orders.Marshall Islands come to mind.

Armistead, I'm not bored with RSRD but knowing history I do notice things are missing, thus why desire some changes but RSRD is great, just needs some tweaking. Well instead of hunting the TF all the time, just patrol looking for convoys, play 100 realism, trying operating out of different areas, or try an older class of sub etc, there is a lot of variety in SH 4 with TMO and RSRD.

I'm sure SH 5 will be good eventually but I asked about it on the SH 5 forum a while back and had many PM warning me to wait a bit.I hate the DRM thing and will save myself the trouble.SH 5 currently looks very arcade like also.SH 4 is grea and only improving.With some changes to RSRD, could be really great.

Armistead
10-28-10, 11:53 AM
jld, I believe your game is messed up, TMO, nor RSRD doe's that. Your mods look OK. I assume you're running 1.5 Gold version, because that was a bug from long ago. You could try pulling all your mods out, but sounds like your game got fubared somewhere.


My guess is your have some corrupt files in your base game now and probably gonna have to reinstall. Just save your mods folder somewhere else and rename it.

Diopos
10-28-10, 11:57 AM
Reoccurring missions was a bug. Regardless of traffic or not, you were sent to the same area with the same orders, again and again.

NoGoodLandLubber
10-28-10, 11:59 AM
The government did it all the time in the 60s and 70s...:har:

Diopos
10-28-10, 12:02 PM
The government did it all the time in the 60s and 70s...:har:

It still does!

.

Armistead
10-28-10, 12:14 PM
Not a bug, it wasnt a bug in stock.The devs just didnt bother to put some traffic in certain areas but did write mission orders.Marshall Islands come to mind.

Armistead, I'm not bored with RSRD but knowing history I do notice things are missing, thus why desire some changes but RSRD is great, just needs some tweaking. Well instead of hunting the TF all the time, just patrol looking for convoys, play 100 realism, trying operating out of different areas, or try an older class of sub etc, there is a lot of variety in SH 4 with TMO and RSRD.

I'm sure SH 5 will be good eventually but I asked about it on the SH 5 forum a while back and had many PM warning me to wait a bit.I hate the DRM thing and will save myself the trouble.SH 5 currently looks very arcade like also.SH 4 is grea and only improving.With some changes to RSRD, could be really great.

Another thing I noticed about his convoys you usually get flash messages for them, course that takes being in the right place so you have a chance. He doe's have close to 100 convoys tied to flashes.

Most convoys in 44/45 run the shipping lane from Singapore to Hong Kong through Formosa to Shanghai. You'll find this lane so busy it ain't funny. These are the best in the game, most have a ASW light carrier and have planes patrolling the lane. Most have 6 plus Type AB's as escorts.

Sometime late 44 I think you get the flash message ships are running the coastline...and do they.

What would be helpful is more random generated traffic that loops, so the direction changes, best tool in the game. I wouldn't even mind if more of the TF looped.

The year I never see much convoys is 43, course I never go looking as I stay in the Truk to Home Waters shipping lane.

What we need is to rid many of the singles except for late war or simply add a few more merchants and build a few escorts. Japan did have a lot of single merchant traffic in locations, like all around Japan, China coast, yellow sea, ect., but the areas had lot's of smaller escorts patrolling, so more sub patrols is needed in these areas.

I hate unescorted singles over and over. Right now I am getting bored with it, probably more being flat on my back playing the hell out of it, guess it was more fun playing a few times a week. Just need more difficulty, but in a different way. Duc had many of his convoys going faster with more zig pattern. I've yet to run into a capital TF that I couldn't catch, should be rare to catch one.
Some of the speed between waypoints needs to be adjusted so at least in the campaign area they hit speeds faster than a sub.

Course we have to keep in mind most subs sank a few ships per patrol if that, so not sure lack of traffic is the issue. Right now playing cams off, contacts on, 90%.....cant stand not having stable binocs, the setting is unreal movement.

Bubblehead1980
10-28-10, 12:34 PM
Another thing I noticed about his convoys you usually get flash messages for them, course that takes being in the right place so you have a chance. He doe's have close to 100 convoys tied to flashes.

Most convoys in 44/45 run the shipping lane from Singapore to Hong Kong through Formosa to Shanghai. You'll find this lane so busy it ain't funny. These are the best in the game, most have a ASW light carrier and have planes patrolling the lane. Most have 6 plus Type AB's as escorts.

Sometime late 44 I think you get the flash message ships are running the coastline...and do they.

What would be helpful is more random generated traffic that loops, so the direction changes, best tool in the game. I wouldn't even mind if more of the TF looped.

The year I never see much convoys is 43, course I never go looking as I stay in the Truk to Home Waters shipping lane.

What we need is to rid many of the singles except for late war or simply add a few more merchants and build a few escorts. Japan did have a lot of single merchant traffic in locations, like all around Japan, China coast, yellow sea, ect., but the areas had lot's of smaller escorts patrolling, so more sub patrols is needed in these areas.

I hate unescorted singles over and over. Right now I am getting bored with it, probably more being flat on my back playing the hell out of it, guess it was more fun playing a few times a week. Just need more difficulty, but in a different way. Duc had many of his convoys going faster with more zig pattern. I've yet to run into a capital TF that I couldn't catch, should be rare to catch one.
Some of the speed between waypoints needs to be adjusted so at least in the campaign area they hit speeds faster than a sub.

Course we have to keep in mind most subs sank a few ships per patrol if that, so not sure lack of traffic is the issue. Right now playing cams off, contacts on, 90%.....cant stand not having stable binocs, the setting is unreal movement.


Strange, because I see the convoy speeds change often in RSRD, Ill track a convoy at 11 knots, then itll drop to 9, then up to 10, makes tracking interesting.

Unescorted singles need to be eliminated starting April 44 and fully by July 1944, except for small fries like the Taihosan when on local transits.

In early war say 41 and to late 42 singles or two merchants unescorted were common, even on long trips although I think if ships made a long run from Japan to Singapore for instance, they would have an escort.

43 on should see less singles but still some.For instance Wahoo sank an unescorted convoy off New Guinea in January 1943.

Overall, the singles need to be reduced.Also the ones that have hydrophones later on need their radius reduced, rather far fetched that you cant get under 2,000 yards from a lone freighter while running at two knots before they start zig zagging.

Overall the convoys in RSRD are fine with me, they run their historic routes mostly.The thing that bothers me is certain areas really lack convoys where they had them.Places like Convoy College, Gulf of Siam, Yellow Sea(mostly) Sea of Japan(for later years) Marshall Islands should have a few convoys coming and going.

I plan to make some changes when I have time, been a busy week havent even really had a chance to play my currentl patrol.

hows Truk coming along?

Armistead
10-28-10, 01:08 PM
Strange, because I see the convoy speeds change often in RSRD, Ill track a convoy at 11 knots, then itll drop to 9, then up to 10, makes tracking interesting.

Unescorted singles need to be eliminated starting April 44 and fully by July 1944, except for small fries like the Taihosan when on local transits.

In early war say 41 and to late 42 singles or two merchants unescorted were common, even on long trips although I think if ships made a long run from Japan to Singapore for instance, they would have an escort.

43 on should see less singles but still some.For instance Wahoo sank an unescorted convoy off New Guinea in January 1943.

Overall, the singles need to be reduced.Also the ones that have hydrophones later on need their radius reduced, rather far fetched that you cant get under 2,000 yards from a lone freighter while running at two knots before they start zig zagging.

Overall the convoys in RSRD are fine with me, they run their historic routes mostly.The thing that bothers me is certain areas really lack convoys where they had them.Places like Convoy College, Gulf of Siam, Yellow Sea(mostly) Sea of Japan(for later years) Marshall Islands should have a few convoys coming and going.

I plan to make some changes when I have time, been a busy week havent even really had a chance to play my currentl patrol.

hows Truk coming along?


Most convoys have set speeds, obvious they change when a escort sees ya. I checked some of the waypoints and you will get some random speed changes. Mostly I want fast TF. People debate, but I want most TF to go faster than the sub.

I'm still working with Truk. Have one issue with RSRD I need to figure or get help on. To do it right you have to add so many things to other files in RSRD, once I get my triggers figured out, I'll let you give it a ride. Now working with that python program and having to rework all my changes. Wish I would've seen that program that tater posted before, so much faster, just got to learn more how it works.

Thrair
10-28-10, 01:42 PM
Heh, my gripe is that I am ALWAYS sent to Convoy College. And since I tend to play early war, that means the air-cover there is thick as mosquitoes.

Bubblehead1980
10-28-10, 04:34 PM
Most convoys have set speeds, obvious they change when a escort sees ya. I checked some of the waypoints and you will get some random speed changes. Mostly I want fast TF. People debate, but I want most TF to go faster than the sub.

I'm still working with Truk. Have one issue with RSRD I need to figure or get help on. To do it right you have to add so many things to other files in RSRD, once I get my triggers figured out, I'll let you give it a ride. Now working with that python program and having to rework all my changes. Wish I would've seen that program that tater posted before, so much faster, just got to learn more how it works.


I think some of the speeds he included are historic for TF.For example, the USS Sealion attacked a Battleship Division in Formosa Straits in November 1944....sank the Kongo.Now I figured 16 knots was slow but it turns out that was the speed they were making in RL when the attack went down, they quit zig zagging in the straits for whatever reason and moved at knots.Super high speeds burned a lot of fuel , esp for the escorts, Japan's fuel was in short supply, so they didnt always move around at 20 plus knots.

Cool well look forward to seeing your changes to Truk.You are scripting the airstrikes on appropriate dates times right?

Bubblehead1980
10-28-10, 04:36 PM
Heh, my gripe is that I am ALWAYS sent to Convoy College. And since I tend to play early war, that means the air-cover there is thick as mosquitoes.


What mods are you running?

I run TMO 2.0 with the new patch, which corrected aircraft spawns in TMO.Ducimus original theory was to have most planes at start of war to show Japans power at begining, less at end.However, he changed it thankfully to reflect history more....less planes in begin of war and increase as go on but not too much unless you are super close to an airbase, which show up on the map.

I was in Convoy College recently and air contacts were not bad, just right amount but because of RSRD, no traffic hardl in convoy college, kills me lol!

jldjs
10-28-10, 05:13 PM
jld, I believe your game is messed up, TMO, nor RSRD doe's that. Your mods look OK. I assume you're running 1.5 Gold version, because that was a bug from long ago. You could try pulling all your mods out, but sounds like your game got fubared somewhere.


My guess is your have some corrupt files in your base game now and probably gonna have to reinstall. Just save your mods folder somewhere else and rename it.

So I copied over a fresh file of SHIV 1.5, added all the MODs again, installed them with JSGME, started a campaign Aug 5, 1942, and my first patrol from Midway sends me to ... you guessed it Bashi! Do I have the right version of RSRD? Got it from Lurker's site V502 posted 11/2009.

Armistead
10-28-10, 05:21 PM
So I copied over a fresh file of SHIV 1.5, added all the MODs again, installed them with JSGME, started a campaign Aug 5, 1942, and my first patrol from Midway sends me to ... you guessed it Bashi! Do I have the right version of RSRD? Got it from Lurker's site V502 posted 11/2009.

Did you try another patrol to see if you would get sent there again?
You are using the correct version. I assume you meant April, not August, correct? You are using the RSRD patch...think you were.

Did you try just TMO first, then RSRD?


Possible a mod is corrupt, may want to try new downloads.


Be interesting to know if your traffic is working, try a career out of Manila and go sit right at the entrance to Lingayen gulf and wait at least 7 days and see if the big invasion force shows up. If you sit in the middle of Lingayen and head north, you can't miss it.

If that doesn't work, I don't know, something is wierd cause I don't know of anyone that has this problem. Let me know for sure of the dates, but I'll check and see the patrol zones for April 5.

Armistead
10-28-10, 05:39 PM
So I copied over a fresh file of SHIV 1.5, added all the MODs again, installed them with JSGME, started a campaign Aug 5, 1942, and my first patrol from Midway sends me to ... you guessed it Bashi! Do I have the right version of RSRD? Got it from Lurker's site V502 posted 11/2009.


It appears your first patrol would be right near the Bungo, after that, depending on time you could go to the Luzon or near Tokyo. I see nothing that would send you to Bashi more than once, so you do have an issue somewhere.

I don't see anything in you mods messed up, but if one is corrupted, could cause an issue. First just make sure you run only TMO and RSRD and need patches for both before you load any other mods.

I'm sure it's been asked, but you are running version 1.5?

jldjs
10-28-10, 06:24 PM
Did you try another patrol to see if you would get sent there again?
You are using the correct version. I assume you meant April, not August, correct? You are using the RSRD patch...think you were.


Did you try just TMO first, then RSRD?



Possible a mod is corrupt, may want to try new downloads.

Of what?

Be interesting to know if your traffic is working, try a career out of Manila and go sit right at the entrance to Lingayen gulf and wait at least 7 days and see if the big invasion force shows up. If you sit in the middle of Lingayen and head north, you can't miss it.



If that doesn't work, I don't know, something is wierd cause I don't know of anyone that has this problem. Let me know for sure of the dates, but I'll check and see the patrol zones for April 5.

OK I'll start another campaign from Manilla.


I meant Aug 5, 1942 and yes i installed the 5xx patch.
I was playing TMO alone first. Then I added RSRD and that's when I kept being sent to Bashi Channel
OK I'll start another campaign from Manilla.
OK I'll start another campaign from Manilla.

jldjs
10-28-10, 06:31 PM
It appears your first patrol would be right near the Bungo, after that, depending on time you could go to the Luzon or near Tokyo. I see nothing that would send you to Bashi more than once, so you do have an issue somewhere.

I don't see anything in you mods messed up, but if one is corrupted, could cause an issue. First just make sure you run only TMO and RSRD and need patches for both before you load any other mods.

I'm sure it's been asked, but you are running version 1.5?

What are you looking at to know if the first patrol should go to Bungo? I'll look in the same place with what I have installed.
I'll try TMO and RSRD alone first then add the other MODs.
Oh yes, I am running SHIV 1.5 Gold. The only thing I changed was the Commands file in the CFG folder so I can use keys I preferred, e.g., Enter for normal time and CTRL-Enter for torpedo launch.
Hey, thanks for your patience with this. I'm pretty sure I have something screwed up up but can't find it on my own. I've only been playing for about 6 months so I don't understand the game's "inards".

P.S. I just ran with only these MODs;
TMO 2.0
TMO_20_Beta_update
RSRDC_TMO_V502
RSRDC_V5xx_Patch1

Started Dec 7, 1942 from Cavite on the USS Sargo and I was sent to Bashi.
Should I download RSRD again? Is there another site to DL from other than Lurker's? Any files I could look at to help you try and figure out what's going on with my MODs?

Armistead
10-28-10, 07:02 PM
You can open up the Patrol Objectives in the campaign files if you want to look. Think they're TSR files.

Now that you've got a fresh install I would try a few patrols. Depending on time you could get sent there a few times, but would be different locations. Try to start a career in Jan 42, will be in Surabaya...the TF option, not subpac, can't remember the full name, but in Jan from Surabaya you won't get shipped near Luzon.

Mod order looks good.

Your RSRD files may be corrupt, here's a site I use to DL.
http://www.silenthuntermods.com/forum/index.php?topic=108.msg252#msg252

jldjs
10-28-10, 07:45 PM
I DL'd two new copies of RSRD and the patch. I installed those with TMO2 and Beta. All works well, at least I'm not going to Bashi again. Tried 8 different campaigns, different times, different subs and got different patrol areas. These patrols ranged from Hokkaido area, to East China Sea West of Ryukus down to just off of Formosa.
Let's call this one this solved as a result of a "bad" DL of the RSRD file(s).
Thank you Armistead and others for indulging me on this one. I guess I'm fortunate so far that I've only experienced this one bad Dl of all the ones I've used.

Armistead
10-28-10, 08:14 PM
It's a pain, just went through it myself, just bout have to get everything new...have fun

tater
10-28-10, 11:29 PM
Regarding getting sent to "empty" areas, well, COMSUBPAC sent you to empty areas as well.

I still manage more tonnage than RL skippers, and I do what I'm told. <SHRUG>

Thrair
10-29-10, 02:36 AM
What mods are you running?

I run TMO 2.0 with the new patch, which corrected aircraft spawns in TMO.Ducimus original theory was to have most planes at start of war to show Japans power at begining, less at end.However, he changed it thankfully to reflect history more....less planes in begin of war and increase as go on but not too much unless you are super close to an airbase, which show up on the map.

I was in Convoy College recently and air contacts were not bad, just right amount but because of RSRD, no traffic hardl in convoy college, kills me lol!

I run TMO 2.0, but nothing else. But I downloaded TMO fairly recently. So is this just the most up-to-date version of TMO you're talking about? Or is it a seperate patch like the easier AI mod (which I've been tempted to download because of the few times I've played late war. Those type ABs are bloodhounds.)

Armistead
10-29-10, 04:38 AM
Here's the beta, just some continued added changes, so read up on them in the support readme

http://www.subsim.com/radioroom/showpost.php?p=1478813&postcount=2676