View Full Version : Pacific Battles - Turn Based Naval Game
A turn based strategy game.
MACH Games likes to welcome you to participate in the development of Pacific Battles. With this first tech demo we want to show the game play and handling of Pacific Battles.
The current A.I. is only in a draft mode and doesn't act "intelligent" at all. There will be some more development for a real A.I. which will take some time. The formation of the ships represents the tournament mode which will be used for an online ranking list at machgames.de
Its a pure indie game with subs :salute:
Develop with us...
Download first tech demo
Uhh? No interest in this game? http://www.wargamer.com/forums/upfiles/smiley/s13.gif
We need you to develop the game. You have the chance to build up a strategy game. So what you think?
A little update of Pacific Battles from the lead programmer Martin.
Current feedback and what will be changed/added:
So far we've got already some nice feedback/balancing which I want to summarize here.
Submarine can move "through" other ships (just dive)
Destroyer will move in 8 directions (additionally diagonal)
Battleship and heavy Cruiser will move only 1 field per turn
Light cruiser will get an attack range of 1
Patrol boat will get a move range of 3
The following attack combinations will make 100% damage:
Carrier against destroyer, heavy cruiser, light cruiser
Battleship against carrier, battleship, heavy cruiser and light cruiser
Heavy cruiser against light cruiser, battleship, carrier and destroyer
Light cruiser against destroyer and patrol boat
Destroyer against submarine and patrol boat
Submarine against carrier, battleship, heavy cruiser and light cruiser
Patrol boat against submarine and carrier
All other constellations have a modifier of -50% for attacking.
Please feel free to comment this and/or add own ideas and feedback, it's very appreciated!
08-25-2010, 04:16 AM
Looks great :salute:.
Will be looking forward to its final release :03:
We've created our second public beta demo which you can download at our page:
MACH Games (http://www.machgames.de/vb) (4.5 MB)
Again any feedback would be highly appreciated! :)
Changes from the first beta:
There is now some kind of a real AI even though it's still beatable of course.
There are sounds.
Other feedback has been implemented.
Anyone like this game or is it so bad? :wah:
02-12-2011, 04:13 PM
Is this W7 compatible?
03-10-2011, 03:36 PM
Im downloading it now. It looks very interesting.
03-13-2011, 05:18 PM
New naval games are always welcome.
Keep going and never surrender.
05-14-2011, 06:34 PM
What are the system requirements?
Maybe posting some screenshots would stir up interest.
04-15-2012, 01:37 PM
All the links are dead. Just wandered if anything was still being done with this game!
Captain Rockwell Torry:hmmm:
Hey Captain :arrgh!:
You get it here: http://www.codeknitters.com/vb/showthread.php?48-Pacific-Battles-%28TBS-Game%29
We planed the make a smartphone version but we didn't get some feedback. :)
05-05-2012, 11:19 PM
Nice job! I can only dream of programming a game like this for I don't know where to begin. Great game and please let me know about any further developments. I would love to help.
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