View Full Version : Searching for Sergbutos Wolfpack Mod V2
03-29-2010, 08:09 AM
does anyone have a copy of Sergbutos Wolfpack Mod V2?
I have V1, but searching for V2. Links in Sergbutos Sh3-Site are dead.
03-29-2010, 10:44 AM
Try this one, mate:
03-29-2010, 11:33 AM
i found that one, too. but that are AI-uboats on the surface. sergbuto made two mods with submerged uboats: v1 and v2.
03-29-2010, 11:37 AM
Didn't know that..
I will upload it but be patient due to a dialup connection. :oops:
Puuuh... what a fuss...:doh:
Here you are:
Sergbuto's Wolfpack v2.0 (http://www.sendspace.com/file/gmqq73)
03-29-2010, 12:08 PM
03-30-2010, 04:04 AM
Why do ask again for this mod in the german UBI forum today?
I uploaded it for you yesterday evening... :nope:
03-30-2010, 04:16 AM
May be you have hurried... :woot:
03-30-2010, 04:40 AM
May be you have hurried... :woot:...with an analogue dialup connection? :rotfl2:
German Telekom gets better and better... :hmmm: ;)
03-30-2010, 04:49 AM
...with an analogue dialup connection? :rotfl2:
:o Cannot be!
Even in our beggar country, at me Ethernet (cheap tariff) 4...8 mbit per sec... not fast but...
Or you live far from ???
03-30-2010, 05:20 AM
but you did not give me a link to it. So I thought you forget.
Where can I download it?
03-30-2010, 05:21 AM
Oh, now I found the link. Thanks very much. Downloaded. Didn't see it yesterday!!
03-30-2010, 05:31 AM
I'm afraid you're not suitable for WO tasks.... ;)
03-30-2010, 05:31 AM
03-30-2010, 05:36 AM
...Or you live far from ???
♪ "It's a long way to ...." ♫
03-31-2010, 03:25 AM
Hi, do these wolfpack mods work in a GWX campaign? :hmmm:
03-31-2010, 04:06 AM
Yes. Yesterday I made this Mod V2.0 compatible to GWX3 by making some necessary changes to Shells.dat, Shells.zon and Shells.sim.
This mod works fine in principle. Tested it. Looks very good. But you have to add the TypeVIIA - Uboats (that are included in this mod) to your campaign files by yourself!! One can see that in NYGM for example. There, the wolfpacks have been directly added to some convoys in the RND campaign layer. They begin to attack the convoy in the moment the convoy enters the visible range of the player uboat.
I cannot publish my changed campaign layers, because they are property of GWX team, and GWX team have decided not to include submerged wolfpacks. there are many discussions about that. use the search function.
03-31-2010, 01:57 PM
Ok, thanks for your reply. I'll take a look in the shell files and on the forum. :up:
03-31-2010, 05:04 PM
I could give you the GWX-compatible Wolfpack mod if you want. But the campaign files you will have to change by yourself. I'm not completed with that but I plan to replace all surfaced U-Boats with the Submerged ones that come with the mod.
04-01-2010, 03:52 AM
lol, I didn't notice your reply immediately when I logged on, so I already downloaded the reloaded version. So, yes I would like that. Thanks again. :up:
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