View Full Version : No Pacific missions, WTH?
12-28-2009, 02:40 PM
I bought it on Christmas and at first said wow, then as I went to the campaign menu and played the training missions I wished I had saved my money. How do you make a PT boat game and not have any Pacific missions, some of the most famous PT boat encounters where in the Pacific...This game was half finished when they released it.:x:x:x
12-28-2009, 04:15 PM
Most famous in America anyway. As it happens, most of the MTB actions that took place were in the Channel, the Baltic or the Med. And those featured MTBs on both sides, not playing tag with destroyers - which is tough to do in a sim. Visibility, communications and the destroyer reactions all have to be right. Think about the 3rd Weserubung mission, two boats against a destroyer. It's nasty. MTBs against MTBs is a much more manageable game.
And it's a Russian developer, they'd naturally be more interested in what they and their enemy from the war were doing. I count us lucky to get anything in the Channel and the Fairmile D boat at all; originally it was just going to be the Lend Lease stuff the Russians got.
I do hope for a Pacific expansion, destroyer hunting, barge busting and raiding shore bases would be fantastic. It's just going to be tricky
12-29-2009, 03:18 AM
How do you make a PT boat game and not have any Pacific missions, some of the most famous PT boat encounters where in the Pacific...
As someone posted most of the MGB and MTB engagements took place in Europe (Channel and the Mediterranean).
However the game comes with a nice Elco Boat, just under Russian colours.
Do not worry about Pacific or Mediterranean Theatre, I still have not seen land on this game other than some no name islands, so it can be nicely considered to be on the Pacific. :damn:
I am sure modders can make a lot of it and having the Elco boat modelled in detail would make that "Pacific Operations" would be not so difficult to implement
01-06-2010, 07:59 PM
How come this game could be such unfinished!??
I remember seing WIP screenshots way back 2003!!!!!!!!!
7 years of developments (I imagine with some abandons and cancelings inbetween) for that?? :06::hmmm:
Now the graphics looks totally outdated for one part, and the rest is... well, unfinished and unpolished...
Akella sure's not going to have a good money making time over this... Such a pity from the company who made the excellent Sea dogs
01-07-2010, 01:56 PM
I was thinking the same thing, why do so many games after years in dev come out unfinished. I think the only way we would ever get a full and complete product with the things we have been asking for, for years would be to start our own company to make it our selves. :hmmm:
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