07-15-2009, 01:19 PM
What are your most memorable SH3 multiplayer missions and why?
Let's hear your best "war stories" from the MP front lines!
07-15-2009, 03:32 PM
Juicy, but challanging targets to infiltrate in mid 1940.
U122 captained by Rolfe Hass in his IXb waited until low visiblity weather conditions for both these forays. Bad weather make it possible to maintain "decks awash" while gaining entrance to these heavily protected ports. Previous reconnasance operations had provided general information about minefield, submarine net, and gun emplacement locations.
By setting eel depth at 1.5m, it is possible to conduct a 3km range shot at the floating dock located within about 10km from Scapa's west entrance.
This depth setting put our single torpedo over the top of the sub net located within 300m of the stationary floating drydock, and into the exploding center of 32,000 tons of what is identified as a "minor warship" in GWX.
July 15, 1940: Loch Ewe was tougher. Getting past the harbor entrance was one thing. We spent the afternoon safely out of sonar range monitoring the timing and locations of British pickets.
Once inside the harbor approaches , our IXb eased over the sub net about 3km from the harbor docks in force 6 weather rainy weather right around midnight. With visiblity at roughly 400m, we stayed on the surface to avoild the DD which is alwaysposted at the south end of this net. We also knew to avoid shore based gun emplacements to the north by crossing the net at its mid point. An underwater approach within this confined port approach area would have likely been detected, and certainly anything but "ahead slow" spells disaster if you are under the waves at Loch Ewe.
"Arial Reconnisance" had revealed the presence of two floating docks and a Dido Crusier. Thanks to this we knew generally where to find the combined 64,000 tons of British FD's... and used a one torpedoe each, set at 5m to hit them both at their beam ends before going after the crusier.
After torpedoing the first FD, we skulked next to the nearest shoreline staying on the surface. Once the enemy's search lights stopped dancing through the misty rain, we proceeded to find one of the pursuing DD's sitting motionless, waiting to hear something from us. It did. The sound of our T-1 coming towards its keel at 44 knots. Scratch one less ash can delivery boy.
Our secret: long ranged shots. We approached our stationary targets to just within our visual range, got a torpedo run fix with 0 degrees heading to mark, then while maintaining course, backed off so far there was little chance of being caught in the beams of those anticipated frantically waving searchlights.
Then once things quieted down, all we had to do was retrace our path out of there by following marked course lines made during our earlier approach. We generally knew there would be mines outside the harbor approaches near each shore.
Total haul for these two nights: about 110,000 plus tons worth of British naval units. And then we knew we would be in for quite a debriefing once back in Wilhelmshaven.
Happy hunting fellow wolves.
10-10-2013, 03:39 PM
We really should get things sorted.
If anyone likes to share their SH3-muliplayer-missions...
.... drop them here: Upload Directory for .MIS files (http://www.mediafire.com/folder/f43sk879c75qa/PUBLIC_FILEDROP)
I will then, if you included for what bigmod that mission is,
try to get them sorted here: MiSSi0NS_ARCHiVE (http://www.mediafire.com/folder/z4ly3c34vjkn4/MiSSi0NS_ARCHiVE)
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