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reaper7
07-02-09, 08:37 AM
Hi I am releasing my printable AoB calculator based on the excellent Tutorial and AoB Calculator by CapnScurvy http://www.subsim.com/radioroom/showthread.php?t=150069.

These can be printed out and laminated to make them stiff, or in my case printed onto transparencies and glued onto perspex or plastic. :DL

Download is here:
http://www.subsim.com/radioroom/downloads.php?do=file&id=1226
Mirror:
http://rapidshare.com/files/283016099/AoB_Calculator_Printable.rar


http://img195.imageshack.us/img195/3710/aobcalculator.jpg

reaper7
07-02-09, 08:37 AM
Is-Was Calculator released 10/07/09

Ok have finally got around to completing a version based on the original Is-was Calculator, in a similar scheme to the AoB calculator in the first post.
Layers C and P have to be printed on Transparent material, A & B can be printed on Photopaper or similiar.

Can be downloaded from:
http://www.subsim.com/radioroom/downloads.php?do=file&id=1285
Or Mirror:
http://rapidshare.com/files/283016409/Is_Was_Calculator.rar

http://img15.imageshack.us/img15/4521/iswascalculator.jpg

irish1958
07-02-09, 09:29 AM
Thanks a lot, Reaper7:up:

joegrundman
07-02-09, 10:10 AM
It's very nice, but what's the comparative advantage of this design over this replica of the historical tool here which includes a periscope overlay?

(in this picture the front and back sides are shown as separate entities, but normally they are all one - the back side is a speed omnimeter for solving speed using the collision course method)

http://www.subsim.com/radioroom/showpost.php?p=519156&postcount=84

http://img168.imageshack.us/img168/8505/picturefp2.jpg
(http://img168.imageshack.us/img168/8505/picturefp2.jpg)

I'm goin' down
07-02-09, 11:06 AM
Nicolas' Easy AoB mod, see post in SH4 Mod Workshop, may eliminate all the paperwork. It is easy, simple and IT WORKS. I have successfully made shots of over 4,000 yds. at steep angles, and hit targets at night with poor visibility.

It has my vote for mod of the year. Once you can handle this mod, you have probably outgrown some of Rockin' Robbins and Werner Sobe's attack tutorials. See my posts under the Easy AoB mod by Nicolas.

AVGWarhawk
07-02-09, 11:32 AM
Per request and another in the bag of tricks to sink the big ones....stickied. :03: Annnnnnddddd.....I will try this out later:D Cool:yeah:

I'm goin' down
07-02-09, 11:49 AM
I believe you intended to say that you were going to sticky the Easy AoB mod, but your post was ambiguous, as it was in the thread re CptnScurvy. I think that is what you meant.

YOU WILL LOVE THE MOD. The SS Barbarinna is now dangerous!!

Good call re the sticky suggestion! This mod changes the game where it matters---sinking enemy ships.

AVGWarhawk
07-02-09, 12:29 PM
Well, no, looking at this it can stay. Some might like using this and viewing the tutorial.

I need to look at the other thread you speak of.

reaper7
07-03-09, 04:37 AM
It's very nice, but what's the comparative advantage of this design over this replica of the historical tool here which includes a periscope overlay?

(in this picture the front and back sides are shown as separate entities, but normally they are all one - the back side is a speed omnimeter for solving speed using the collision course method)


Hi joegrundman, I don't know of any advantages this calculator has over the original Is-Was one used, As I haven't tried one yet - I Use CapnScurvys method that is linked in the top post but wanted one with more resolution than his posted one.
If you see my second post I am working on creating a replica Is-Was calculator not necessarily based on the original but to match the styling of the AoB Calculator.

Just to show the results of using Perspex - This will last indefenitly. (Maybe time to try one using Brass - Sweet)
http://img195.imageshack.us/img195/7462/dscf0627i.jpg

joegrundman
07-03-09, 05:25 AM
I see, yes good luck with that. There is no doubt that the finished beast you have made is a beautiful thing:up:

Rockin Robbins
07-03-09, 08:27 AM
It's very nice, but what's the comparative advantage of this design over this replica of the historical tool here which includes a periscope overlay?

Functionally, they are identical. However, his has cool colors and your WWII (or shortly thereafter) model is lacking in that regard. However, Joe's appears to be waterproof and yours doesn't look sufficiently marine quality.

I'll go for the colors! It'll never get wet on a submarine, will it?:D

joegrundman
07-03-09, 10:24 AM
They are not actually functionally identical

Rockin Robbins
07-03-09, 10:41 AM
They are if you don't look at the back side of yours! I never look at the back side myself.:D

There are some minor details on how you use the front side but they serve identical functions. Switching from one to the other would be painless and almost instinctive.

I'm goin' down
07-03-09, 03:02 PM
how about sending me one of the AoB calculators?! The one on the desk was quite cool. If it were weatherbeaten, I would build a replica sub, put it in my pool, and use it on missions. I likes it.

jmr
07-03-09, 04:17 PM
Wow, reaper7, how did you make that?

reaper7
07-06-09, 03:31 AM
Actually quite easy to Make.
First print out the 3 layers onto either sticky backed photo paper or standard photo paper if want to glue it.
Cut out and stick to approx 5mm plastic sheet, rough cut out the disc's and base layer.
Now to create perfect circular disc's the method I used was to fix an Electric Disc Sander at right angled to a Table top with clamps.
This allowed me sand down all the items to shape using both hand to work the pieces.
Then drill out the center holes and place a washer between each disc and secure with a bolt and nut. Finished.

Hope this is of use. :yeah:

CapnScurvy
07-06-09, 08:17 AM
Excellent work Reaper7!! I like the idea of putting the dials on a sticky backed photo paper, then putting them on a hard surface (like plexiglass) to hold them together. I found with continued use the hard stock paper would oval out at the center hole and allow the dials to move a bit. Your graphics are superior. Thanks for making a hand made calculator a desk top necessity!!


It's very nice, but what's the comparative advantage of this design over this replica of the historical tool here which includes a periscope overlay?

Well for one thing, the AoB Calculator has individual degree marks for precise measurement. This allows for a more accurate map plot of a target when disabling the map option for showing a targets position. With a precise target heading (and target range) Angle on Bow will be found, completing the firing solution (short of speed estimation).

I'll be honest with you, their quite similar. But believe me, I hadn't even seen the original Is-was (or whatever you want to call it) untill after I introduced mine. I guess necessity breeds ideas no matter what the decade. My first design of a three dial calculator (1. Subs Relative Bearing, 2. Compass Bearing, 3. AoB Bearing) came from a two dial calculator introduced by a fellow named Wazoo during the early Silent Hunter III days. Wazoo had a great tutorial for manually finding range with the U-Boats which I cut my teeth on. I figured by adding the subs relative bearing (the bearing seen along the top of the periscopes image or TBT) a better calculator for finding a targets position and heading could be made. I worked on the dials during the winter of '06-'07, cutting and pasting (no really I used Elmers glue to paste "Word" numerals and compass descriptions onto a dial; used Photo Shop to clean up the glue mess), then figured out how to get my feet wet in posting in a forum I'd only been a long time reader of. Up to that point, I hadn't figured out how to use the Position Keeper yet. I may not have made the Calculator at all since the Position Keeper does a great job of calculating a targets heading and true north bearing. Anyway, the tool is extremely useful for the German side of play; and convenient for the American side to use when at the map station plotting a targets bearing and heading.

reaper7
07-10-09, 11:32 AM
Hi Guys, I have posted my version of the Is-Was calculator.
Download link can be found in post 2.:DL:DL:DL
Enjoy.

http://img15.imageshack.us/img15/4521/iswascalculator.jpg

I'm goin' down
07-10-09, 12:55 PM
Gardening tools I have. Electric tools I do not have. I bid $25 plus shipping, Captain Reaper, sir, for a finished product.

RickC Sniper
08-08-09, 01:43 PM
Reaper7 those look awesome. :up:



I wish I could build one, but nope. :-?

sqdw77483
09-06-09, 02:35 PM
Hi I am releasing my printable AoB calculator based on the excellent Tutorial and AoB Calculator by CapnScurvy http://www.subsim.com/radioroom/showthread.php?t=150069.

These can be printed out and laminated to make them stiff, or in my case printed onto transparencies and glued onto perspex or plastic. :DL

Download is here:
http://www.subsim.com/radioroom/downloads.php?do=file&id=1226
Mirror:
http://rapidshare.com/files/250982662/AoB_Calculator_Printable.rar

http://img195.imageshack.us/img195/3710/aobcalculator.jpg
I can not understand, it is too difficult.

CaptainMattJ.
09-06-09, 06:37 PM
AOB pshhh. just look at your attack map and turn your boat till you think its going to hit. AOB is rearly correct when your spotted because they swerve too much like a DD always zig zags at high speeds and chances are when you fie hes gonna turn. a computer cant dertermine that in SH4. thats why its up to YOU. You know which way hell turn next. YOU can esmiate wherehes going. and look at attack map, swing your boat till you see a good target line for your toorp and Fire. usually a human's instincts trump Computer because all IT knows it what You put in there. its not gonna know itll turn but YOU do.

reaper7
09-08-09, 05:52 AM
I can not understand, it is too difficult.

Ckeck out the lint to CapnScurvy excellent AoB Turirial as linked
or click http://www.subsim.com/radioroom/show....php?t=150069.

Also do a search for "is-was" on site, should find some tutorial on the original calculator. :DL:DL

gutted
09-19-09, 11:03 AM
not sure if this was a typo or not.. but your metric speed caclulation on the side of the calculator looks abit strange.

it should be meters not yards.


anyway great job.

I used to use a printed version of wazoo's on stock paper. But since his didn't have a relative bearing dial (only had 2 dials), I made a 3rd dial for it by shrikning the original top dial to fit inside it.


p.s. i've decided im going to make it like you did when i get some spare time.

how much is a sheet of plastic? and 5mm looks abit thick from your photo, but it could just be the photo adding a few pounds to it hehe

I'm goin' down
09-19-09, 11:07 AM
Due to competitive bidding, I raise my bid to $27.10.

reaper7
09-21-09, 07:21 AM
not sure if this was a typo or not.. but your metric speed caclulation on the side of the calculator looks abit strange.

it should be meters not yards.


Ah well spotted, never noticed that (Thats what I get for using copy and paste. :oops:
Will update and repost. :up:
As for the thickness of the perspex 5mm gives it a very sturdy feel, but 3mm would still be quite stiff and suitable.
The perspex I had to hand was actually perspex broucher holders that I had lying around.

To I'm goin' down (http://www.subsim.com/radioroom/member.php?u=242594) wish I could make these but In the middle of a house build and have no time to spare. Possible someone out there that could though.


EDIT: New link for AoB Calculator: http://rapidshare.com/files/283016099/AoB_Calculator_Printable.rar

gutted
09-30-09, 10:25 AM
Hope you dont mind, but i used your graphics for a software version of an AoB wheel (with a built in zero gyro lead angle solver).

http://www.subsim.com/radioroom/showthread.php?t=156698


I gave credit for the imagery in the readme and in the program's about box.

jerm138
01-21-10, 10:48 PM
I made one of my own that is mostly the same as CapnScurvy's original, but I changed a few things to my own personal preference:



I drew it in PowerPoint and exported to .pdf, so it is all vector art instead of raster, resulting in the sharpest, most crisp-looking print possible.
I changed up some colors to make it easier to see certain things
I added another layer which is just a laminated line, making it easier to get bearings from one wheel to the next
I angled all the numbers to be read from the outside of the ring vice the inside, minimizing the amount of upside-down reading


Here are a couple pictures of it. If anyone is interested, I can upload the .pdf, or even the original .ppt in case you want to customize it even further.

http://i166.photobucket.com/albums/u119/jerm138/DSC_2640.jpg

http://i166.photobucket.com/albums/u119/jerm138/DSC_2638.jpg

Some notes on how I constructed it:


The 3 circles are plain paper printed on a color laser printer then laminated.
The line (top layer) is just a line drawn on a label-maker, then laminated for rigidity. You could also print a line on transparency paper, then laminate that.
I used an eyelet to hold it all together. You can get eyelets and eyelet tools at most craft stores (usually near clothing buttons, or scrapbooking stuff.) I got mine at Wal Mart: $7 for the tool and about 50 eyelets.
Punching the holes was tricky. I used a needle to punch out the circumference I needed based on the size of the eyelet. I think they make eyelet punches, but they didn't have them when I bought the eyelets.

A big thanks to CapnScurvy for making the original one! Hopefully this one gets the seal of approval from him.

reaper7
02-09-10, 04:56 PM
Hope you dont mind, but i used your graphics for a software version of an AoB wheel (with a built in zero gyro lead angle solver).

http://www.subsim.com/radioroom/showthread.php?t=156698


I gave credit for the imagery in the readme and in the program's about box.


Not at all Gutted Look forward to using the software version myself. :)

Pisces
02-09-10, 05:44 PM
I used an eyelet to hold it all together. You can get eyelets and eyelet tools at most craft stores (usually near clothing buttons, or scrapbooking stuff.) I got mine at Wal Mart: $7 for the tool and about 50 eyelets.I used an eyelet also for a similar wheel. However after a bit of use the curved edges started to cut into the disks. So I suggest to put something hard (like a thin washer) inbetween to protect the disk.

Inside686
02-17-10, 07:44 AM
jerm138, I'm interesed by your version of the AOB tool, could you publish it ?
Thank you.

Pisces, do you suggest us not buying the game?
I've just learned an internet connection will be needed to play SH V, a big problem for me since I'm used to play the game on my laptop in the train when I go to work :nope:

Maltro
02-20-10, 01:06 PM
hi all,

With the Nices pictures from reaper7, i have made my own AOB calculator :)

http://i169.photobucket.com/albums/u204/maltro/0965e55d.jpg

...and it's running quite Well! :)

http://i169.photobucket.com/albums/u204/maltro/4.jpg

thanks reaper7!

Now i tried to understand how the omnimeter (like the picture of joegrundman) works. In english it is not easy for me!...

Thank you all to help me to make my game More Fun and realist.

badaboom
04-19-10, 02:19 PM
Very nice!!!!!!!!:yeah:

BillBam
04-19-10, 02:35 PM
I made one of my own that is mostly the same as CapnScurvy's original, but I changed a few things to my own personal preference:



I drew it in PowerPoint and exported to .pdf, so it is all vector art instead of raster, resulting in the sharpest, most crisp-looking print possible.
I changed up some colors to make it easier to see certain things
I added another layer which is just a laminated line, making it easier to get bearings from one wheel to the next
I angled all the numbers to be read from the outside of the ring vice the inside, minimizing the amount of upside-down reading

Here are a couple pictures of it. If anyone is interested, I can upload the .pdf, or even the original .ppt in case you want to customize it even further.

http://i166.photobucket.com/albums/u119/jerm138/DSC_2640.jpg

http://i166.photobucket.com/albums/u119/jerm138/DSC_2638.jpg

Some notes on how I constructed it:


The 3 circles are plain paper printed on a color laser printer then laminated.
The line (top layer) is just a line drawn on a label-maker, then laminated for rigidity. You could also print a line on transparency paper, then laminate that.
I used an eyelet to hold it all together. You can get eyelets and eyelet tools at most craft stores (usually near clothing buttons, or scrapbooking stuff.) I got mine at Wal Mart: $7 for the tool and about 50 eyelets.
Punching the holes was tricky. I used a needle to punch out the circumference I needed based on the size of the eyelet. I think they make eyelet punches, but they didn't have them when I bought the eyelets.
A big thanks to CapnScurvy for making the original one! Hopefully this one gets the seal of approval from him.

jerm, is this PDF posted for download any place?

jerm138
04-21-10, 08:29 PM
I forgot to post the file... :doh:

It can be downloaded here (202k .pdf):
http://www.filefront.com/16196367/AOB_Calculator.pdf

CapnScurvy
04-27-10, 08:39 AM
jerm138, your version is excellent!!!

I was just looking around the forum and spotted your version. Very well done!! The capability of having a third dial was the main thrust of my original calculator, the different graphics (and much better resolution) has taken the idea to a much higher level. Modding is much like that, taking an idea that was started by someone else and adding a new and better innovation to it. The Wright brothers from my home town knew their invention of flight needed to be more practical than to only fly from a sandy, wind swept beach, or to lie down when piloting the machine, or to carry more than one passenger. I've always said "two heads are better than one, even if they are cabbage"!

Thanks to those of you that have added your versions. Their great improvements (and thanks for giving me a bit of credit, that's very thoughtful!!).

jerm138
04-27-10, 10:38 PM
Thank you. I'm glad it gets your stamp of approval. :yeah:

I was a bit worried about stepping on toes when I posted it, but I'm a psycho about vector vs. raster art (it's a fault of mine, really), and just wanted to make it available to others too.

kiwikid1940
06-02-11, 03:20 PM
To jerm138
Is your PDF file still available anywhere as the link above does not work anymore?
If anyone else has it I would appreciate a download if possible
Mike
New Zealand

KentHutch
06-15-11, 10:34 AM
Yes please jerm138, would be great:salute:

rainiere
08-03-11, 09:19 AM
Yes please jerm138, would be great:salute:
I concur! LOVE your version jerm138! Please can you make the PowerPoint or PDF available?

CapnScurvy
08-04-11, 10:15 AM
I'm afarid Jerm138 has "left the building". I wrote a PM to him quite a while ago, with no reply.

This is one of the reasons I hate using the old FileFront, now called GameFront site for file storage. They happily will remove an uploaded file when they determine it fits their "inactive" status. Jerm138 apparently moved on from the SubSim forums and unless someone has the original file to offer I'm afraid his work will only be a distant memory. I wish I had it, but I suspect I threw the "baby out with the bath water" when I was cleaning up my computer files some time ago.

I'll see if I can make a Vector based model of my original AoB Calculator. This will give a much better resolution to the original which is what Jerm138's version provided.

kiwikid1940
08-05-11, 02:17 AM
Thanks CapnScurvy for the reply and will watch for a possible solution
Mike

rainiere
08-05-11, 03:31 AM
Same here Cap'n! Thanks for letting us know and hopefully your version will be as good as the Jerm's! Cheers!

jerm138
08-07-11, 11:30 AM
Hey everyone! Sorry I didn't know people were looking for my AOB calculator. I'm flattered! haha!

Anyway, I found out from a youtube message that y'all were looking for it, so I figured I'd drop in and make it available.

You can download it at
(dead link removed... file is now in the 'Utilities' section of the SubSim Downloads)

It's in PowerPoint format. If someone wants to make it into a pretty .pdf or something and re-upload it, feel free to do whatever you like.
:arrgh!:

oddmeter
08-08-11, 03:30 AM
Hi Jerm!

Haha, you beat me to it! I was the one who sent you that message.
But since you were the creator, it seems only fair for you to post the link.

Cheers to you and thanks again!:yeah:

CapnScurvy
08-09-11, 02:23 PM
Thanks Jerm138, better you than me!!

I started to remake mine, but yours and Reaper7's are better. You have to know that mine was literally a "print and paste" version when I made it back in '07. Used a Word document to "print" the numbers and actually cut (with scissors) and pasted (with glue) them to the dials. I cleaned them up with PhotoShop. My modding skills have much improved over my first attempt at designing dials and scale images.

Thanks for putting it up on a site we can use.

I'm not at my regular computer now, but this evening I'll put the file into a PDF and upload it to the SubSim "Downloads" site. Then we won't lose your fine work.

Best regards :yeah:

CapnScurvy
08-10-11, 01:02 AM
I downloaded the AoB Calculator from Jerm138's site and attempted to make a PDF compatible version, with poor results. For some reason the blue outer relative bearing numbers were "washed" out every time I made a PDF of the Power Point images. I tried all the tricks I knew but the image of the "Base Wheel" were terrible. The vector lines came out great on all the images (including the Base Wheel). It's just the relative bearing figures on the one dial that won't format into a PDF file without losing most of its crispness.

So, I tweaked the Windows Power Point files to add the Sub Course Arrow and the Target Course Arrow. Plus, I added the documentation to help in making the calculator, and the instructions on how to use it. I put the whole group of "slides" into a compressed .RaR package and have them on the SubSim Downloads page, with a link HERE (http://www.subsim.com/radioroom/downloads.php?do=file&id=3343).

I regret not having it in a PDF, but the Power Point format works much better at preserving the vector image clarity. At least with my PDFMaker, I can't get the one dial to look like it should.

kiwikid1940
08-10-11, 02:34 PM
Thanks Jerm178 & CapnScurvy for making the Aob Calculator available again:DL


Try this for PDF

http://www.megaupload.com/?d=Q9Z0L450

Mike

CapnScurvy
08-11-11, 08:13 AM
Excellent work kiwikid1940!!

I downloaded the PDF and the images look great!

What did you use for the transfer, and what settings did you have?

kiwikid1940
08-11-11, 11:48 PM
Hi CapnScurvy
I just loaded your ppt file into PowerPoint 2007 and then I saved it out as a PDF instead of a ppt file. No special settings etc

CapnScurvy
08-12-11, 11:17 AM
Thank you Kiwikid1940 for the answer.

Power Point 2007?!

I'll bet that's why I couldn't get a good transfer, I just noticed my Power Point is version 2002. I've got to get away from the Model T to "run" with the big dogs down the road!!

Again, great work on transferring it over to a PDF. I think most players have the Adobe Reader on their computer for downloading the mod, making the project as simple as it can be.

kiwikid1940
08-12-11, 02:48 PM
Thanks for the compliment. I was wondering if this PDF could go on SUBSIM downloads instead of Megaupload or eventually it will disappear!!
I don't know how to upload here (perhaps you could arrange it)

CapnScurvy
08-13-11, 05:31 AM
No sooner said than done!

I have uploaded the Adobe Reader PDF version onto the SubSim "Downloads" page found HERE (http://www.subsim.com/radioroom/downloads.php?do=file&id=3347).

Thanks again to Jerm138 and to Kiwikid1940 for their work in making a better mod for us all.

CapnScurvy
08-30-12, 05:08 PM
For those interested, I revised the AoB Calculator that was released a year ago. I reshaped the dials to have a corrected circle outline, plus re centered the marks that you use to make the center punch hole. I found the previous dials had a "wobble" to them as you spun the dials.

Both the PDF and Power Point versions have been revised, with the date of August 30, 2012.

The AoB Calculator can be found in the "Downloads" section of this forum, under "Silent Hunter 4/Gameplay mods" or follow the links below:

AoB Calculator from PDF (http://www.subsim.com/radioroom/downloads.php?do=file&id=3347)

AoB Calculator from Power Point (http://www.subsim.com/radioroom/downloads.php?do=file&id=3343)

http://i175.photobucket.com/albums/w132/crawlee/AoBCalculator2012.jpg

twm47099
08-30-12, 09:12 PM
Thanks. I've found this to be a very useful tool and in more ways than intended. For example when I want to use a constant gyro attack, I choose the approach angle I want (set it on the AOB scale) and read off the course to set. It's especially useful when I want to do a constant gyro attack using the stern tubes.

Another way I use it is in Dangerous Waters. When driving a sub and using a towed array sonar, it can be tricky to close with a contact I'm tracking. Approach too quickly and when the towed array stabilizes you end up with the contact in the blind zone. I've marked the blind spots for the towed array and bow sonar on the AOB dial, and can set my course as close as possible. I also use it to help clarify which towed array bearing is the actual target and which is the ghost bearing.

I'll probably find more uses for it.

Tom