mike_espo

06-24-2009, 09:07 PM

I devised some more rules to add spice to our SH4 patrols: In addition to rolling for breakdown after a set period of time, I also added breakdown probabilities for certain actions.

Let me know what you guys think.

After firing torpedoes: 5% chance of torpedo tube breakdown 8% for S boats.

After changing speed from Std to Full or Flank: 3% chance of diesel engine breakdown: 8% for S boats.

If doing a Crash dive: A 5% chance of an uncontrolled dive10% for S boats. : You must maintain the dive for a random amount of seconds. This is wavied if the boat did a trim dive that day.

A penalty for exceeding test depth. For S boats a penalty for exceeding periscope depth: ala War in the Boats.

S boats without air conditioning must leave crew at battlestations for 8 hours a day to simulate added fatigue from the heat.

Penalty for using full rudder.

Feedback welcome. :yep:

thanks

Let me know what you guys think.

After firing torpedoes: 5% chance of torpedo tube breakdown 8% for S boats.

After changing speed from Std to Full or Flank: 3% chance of diesel engine breakdown: 8% for S boats.

If doing a Crash dive: A 5% chance of an uncontrolled dive10% for S boats. : You must maintain the dive for a random amount of seconds. This is wavied if the boat did a trim dive that day.

A penalty for exceeding test depth. For S boats a penalty for exceeding periscope depth: ala War in the Boats.

S boats without air conditioning must leave crew at battlestations for 8 hours a day to simulate added fatigue from the heat.

Penalty for using full rudder.

Feedback welcome. :yep:

thanks