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onelifecrisis
05-14-2008, 10:51 AM
I'm frequently spotting allied merchants which don't have any flag at all. Has SH3 always been like that and I only just noticed? Is it a bug? Is it some historically accurate feature of SH3 or GWX?

I know they're allied (at least, the ones I've seen so far) because I tend to find them in allied/British convoys and when I sink them they show up as allied tonnage sunk. The last one was a Medium Cargo.

Any info would be great.

Jimbuna
05-14-2008, 11:05 AM
What mod are you using OLC ?

GWX I'm presuming.

Could you post a screenshot because there are a few additional imports out there at the moment.

I've only had this experience once and it was an imported model.....I just don't recall which one.

jpm1
05-14-2008, 11:05 AM
when you have several mods (or supermods) installed that can happen , the flags are in the flags.dat file if you have imported a country for example Czechia from WAC and your flags.dat file's GWX 2 one the ships from Czechia won't have flags there isn't that country in GWX 2

onelifecrisis
05-14-2008, 11:29 AM
Hi Jim,

All I'm running is GWX 2.1 (with the Minor Fixes released by BBW) plus my Ubermod, which basically has new scene.dat, envcolour.dat(s), skycolour.dat(s) files, plus tiny tweaks to the GWX 2.1 materials.dat and particles.dat files, and of course my GUI. That's it - no ships added or modded.

Here's a Medium Cargo with no flag. Would have been better if I had snapped the shot quicker (while the eventcam was to the side of the ship) but you can see even in this shot that the flag is missing. For comparison, there's a museum shot of the same ship (with a flag) below it.

http://farm4.static.flickr.com/3044/2491921965_eabd017915_o.jpg
http://farm3.static.flickr.com/2059/2492757248_b405eb998c_o.jpg

Jimbuna
05-14-2008, 03:08 PM
I've tried to replicate your prob (in museum and on patrol) thus far without any success.

Have you the 'community ships' mod enabled as well as the 'AOTD-AA-Ship-Schleuse-Bugfix' ?

If so, the community ships must be enabled with JSGME after the AOTD mod.

onelifecrisis
05-14-2008, 04:02 PM
I've tried to replicate your prob (in museum and on patrol) thus far without any success.

Have you the 'community ships' mod enabled as well as the 'AOTD-AA-Ship-Schleuse-Bugfix' ?

If so, the community ships must be enabled with JSGME after the AOTD mod.

I've never heard of either of them!
I don't get the problem in the Museum i.e. every ship I've looked at in the Museum has a flag.
As I said, I have no ship mods enabled. Here's my JSGME:
http://farm3.static.flickr.com/2356/2493351436_e53992607f_o.jpg

Jimbuna
05-14-2008, 04:20 PM
I'm sorry mate, I just can't understand it.

I'm just not getting the same fault :nope:

I'm just wondering if it's something to do with either your mod or the small fix :hmm:

Here's my setup.

http://img517.imageshack.us/img517/9281/13101982mt6.jpg (http://imageshack.us)

onelifecrisis
05-14-2008, 06:50 PM
I'm sorry mate, I just can't understand it.

I'm just not getting the same fault :nope:

I'm just wondering if it's something to do with either your mod or the small fix :hmm:

Here's my setup.

http://img517.imageshack.us/img517/9281/13101982mt6.jpg (http://imageshack.us)

I don't see how my changes can affect flags at all. :hmm:
Scene and colour files certainly have no effect at all on whether or not flags appear.
My changes to the other GWX 2.1 files (in the Ubermod) simply involved changing the 'GlobalColorScale' of a lot of bitmap particle generators - I don't see how that can affect flags either. :hmm:
Regardless, thanks anyway for looking into it. :ping:

privateer
05-14-2008, 07:10 PM
What CAN affect flags is haveing any tga's bearing the same name as existing
flag name tga's.
Also ID conflicts could raise the same issue.

As We all keep throwing more and more at the SH3 Engine?
It's getting picker and picker.

In GWX 2.0 Aircraft we saw pilots and crew vanishing!!

We found that renameing ALL tga's AND the final name assigned solved this.
So your tga may be called whosit.tga but the final name is Default!

Change both!
I rename everything now.

May not be your problem but it's good info!!
:up: