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Magnito
12-29-2007, 07:10 AM
Hi. This is my first mission edition. IS the first of three historic missions ambiented in Operation Husky (Sicily 1943).
I tested and have some problems that tried to depured but at today i couldn't, but i'm approaching ;).
The mission have 4 primary objectives and 2 secondary, that up in difficulty in time. Only say that the key is save ammunition as possible to the finals objectives.
I need somebody to send it and tested and comment to see if can be possible correct it before upload. Is made with version updated SHIII editor without GWX.
Thanks.
Salute.

Magnito
12-30-2007, 03:45 PM
Hi. The mission is just going quite well, but i want to make some questions for 3 problems i have and that didn't find any related in other posts:

1. What's "EvolveFromEntryDate" T/F parameter for?

2. Why the DD Soldatti don't attack Allied planes even changing the CfgDate to 1942 or 1943 and apearing in blue?

3. I made a trigger associated for a message in time and the event associarted with an advertence:

[Trigger 16]
TrigName=Aviso Grupo Asalto
Type=1 ; 1 for time trigger
Time=11520 ; in minuts, so 192 hours after, not at 0 min.
...

[Event 16]
EventName=Aviso Grupo de Asalto
Type=0 ; this means message
TriggersNo=1
Trigger1=Aviso Grupo Asalto
Message=Mensaje radiado el dia 9 de Junio de 1943.|En la madrugada del dia 11 creemos que partira de Sussa un grupo de combate para tomar la isla de Pantelaria. Su objetivo sera hundir los barcos de guerra y transporte de tropa para evitar el desembarco. Usted es nuestra ultima esperanza para evitarlo. Buena suerte.
RepeatedUntilReceived=true
Critical=false

The strange problem is that the event success at the beginin of the mission, just when the misision is loaded. Maybe associating an objective to the message?

Thanks
Magnito