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THE_MASK
11-02-07, 07:33 PM
I just overwrite a single save and delete my in base saves . Never had a problem . I also save anytime now eiter with or without contacts and doesnt seem to matter .
http://img223.imageshack.us/img223/6089/savehj1.jpg (http://imageshack.us)

FIREWALL
11-02-07, 07:47 PM
Hi Sober :D

I can't do that.... I'm already DEAD :dead: :rotfl: :rotfl: :rotfl:


BTW you working on any new mods ? I hope so , you stuff is always good and a have to have mod . :up:

THE_MASK
11-02-07, 07:49 PM
Only the compass mods . Its diffrent from my first one i did a while back .

FIREWALL
11-02-07, 07:53 PM
I was looking at it. Looks great.Will D\L it .

pythos
11-02-07, 07:57 PM
I really have to make a judgment call. If I get sniped from a plane when in high TC, then no I do not play dead is dead.

If there is a BS senerio where my boat takes a tiny bit of damage but ends up plunging to the deep due to a bad bit of software writing, then no, my captian and crew are not dead.

If my game crashes to desktop...my crew live on.

If I am dead silent, regular stations, silent running, below the thermal layer, and have just sucessfully evaded a destroyer that somehow locates my sub without the use of active sonar, and barelling along at 15 to 20, and places one ashcan where it counts? Oh hell no my crew is dead. That is utter rubbish to get located by a ship going at high speed while I am dead silent, below the layer. This has happened several times.

If shells come out of the fog, where I can not even see their boat, I don't accept the death.

Now, if I am "fairly" located, and pinged and fail to evade the ash cans, then I accept the death of boat and crew.

If I am bombed out of the water by a A6M Zero...No way jose. Bombed out by a H8K? The loss is accepted.

SH3, was DId, except for computer related deaths. SH4, far too buggy to be Did as yet.

THE_MASK
11-02-07, 08:05 PM
If my game crashes to desktop...my crew live on.
SH3, was DId, except for computer related deaths. SH4, far too buggy to be Did as yet. If i get a ctd which is rare then the save is still there . The save reloads every time .

mookiemookie
11-02-07, 08:14 PM
DiD here. My last career was kinda sad in that I got sunk off the Korea straight by two determined DDs on my 8th or 9th patrol after sinking a Kongo class in Truk, a Shokaku class CV off Honshu and a Taiyo class carrier in previous patrols as well. :nope:

Waiting for the patch before starting over in '41

SteamWake
11-02-07, 09:11 PM
Me too unless its something stupid like a game freeze or power loss.

I take my skippers carriers 'seriously'.

I like to see how far they can get befor there inevitable demise.

How many carriers have I had ?? To many to count.

jazman
11-02-07, 09:19 PM
Dead is dead.

Asmodean
11-03-07, 04:42 AM
Dead is Dead is the way to play the game, it makes everything so much more rewarding.

If I am dead silent, regular stations, silent running, below the thermal layer, and have just sucessfully evaded a destroyer that somehow locates my sub without the use of active sonar, and barelling along at 15 to 20, and places one ashcan where it counts? Oh hell no my crew is dead. That is utter rubbish to get located by a ship going at high speed while I am dead silent, below the layer. This has happened several times.This is one of the most annoying things, I was driving through a strait (can't remember which) and noticed a destroyer patrolling, but I believed to be save at 90m, going at 1knot at night, silent running, no battle stations, below the thermal layer and the weather was lousy. (lousy as in "waves as big as the conning tower" and "target is 500m away and still can't be seen"). Sure enough, suddenly the destroyer drops a single DC that destroys all my engines & the periscopes and floods three compartments.
Lesson of the story? If you are near a destroyer, don't drive in a straight line, a little zig-zagging will keep him guessing about your course and speed and you alive, didn't have any problems since I drive that way.
SH3, was DId, except for computer related deaths. SH4, far too buggy to be Did as yet.I play with TM & NSM and find that it is challenging, but not really buggy.

about rewarding situations:
I was shadowing a task force leaving truk, got into firing position and waited for the TF to get into range, but it changed course, got into new firing position only to find them change course again. It seemed that they were following the coastline so I went for a third firing position near the coast at ahead flank, time was running out. About 6km from my chosen firing position the watch spotted them and had to submerge, which was a problem since my bow tubes all were loaded with the new Mk23 (max. range about 4500m). To complicate things even more I suddenly hit a sub net just after submerging. :damn:
I was about to give up when the following came to my mind: I still have 4 Mk14 in the aft tubes and there is some space between the sub net and the surface :D . I chose a nice heavy cruiser (too far away for id, i think something between 6500 and 7000m) and fired 4 fish with a total spread of 1° at minimum depth. Firing solution turned out to be perfect and a Takao Heavy Cruiser was torn apart by 4 torpedo hits and two massive secondary explosions, it went down within minutes. Needless to say, the escorts were pretty confused :|\\

Snuffy
11-03-07, 08:15 AM
Yep.

Just started a new career last night. :oops:

Seems the watch on the previous boat was sleeping on my last mission and the crew ran the boat aground and she blew up. :damn:

swdw
11-03-07, 09:34 AM
If I am dead silent, regular stations, silent running, below the thermal layer, and have just sucessfully evaded a destroyer that somehow locates my sub without the use of active sonar, and barelling along at 15 to 20, and places one ashcan where it counts? Oh hell no my crew is dead. That is utter rubbish to get located by a ship going at high speed while I am dead silent, below the layer. This has happened several times.

Well, it wasn't uncommon for an IJN DD to start throwing DC's in an ever widening area after losing contact. If this tactic worked occasionally you won't know because the real sub wouldn't have anyone left to talk about it. You only hear from the ones that returned because the DD skipper guessed wrong.

Ducimus
11-03-07, 01:29 PM
Normaly i play DiD. (If testing/tweaking, i am a gross abuser of the load game function :88) )

jazman
11-04-07, 03:32 PM
When I said I play DiD, I meant it. Unfortunately, I got to test my commitment to it last night. I was heading south to Fremantle after a successful patrol (had done a harbor raid on Balikpapan), and got blasted by a patrol plane halfway between Java and Australia--quite a ways from land. My SD radar gave no warning, it was a visual sighting. Since my Sargo sub is slow on submerging, I crank up the speed, man the AA, and make evasive actions. Not good enough this time. Thus ends my Asiatic fleet career, that had started in Dec 41 in a Sugar Boat.

captiandon
11-04-07, 05:54 PM
Im sorry What is DID? I missed something.

Sailor Steve
11-04-07, 05:56 PM
Dead Is Dead. No reloads (unless of course the computer crashes). If you get killed, you don't load up a save and pick up where you left off.

Melonfish
11-05-07, 08:58 AM
DID. its the only way to game (in sims), i do however start off in whatever year it was when i died with my new character and sub. there's no point in starting from 41 again if i'm gonna miss out on all the kewl stuff.

i've come close to sinking on one patrol and i've been sunk on two. i'm still playing the one i came close on. the Gar class is nice and sturdy. but that damn bathtub really gets in the way when i'm using the AA.
pete