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View Full Version : A few odd 688i bugs


BakaNi
07-18-2007, 10:36 AM
Just bought 688i off steam and noticed a few odd bugs.

One is that the sound for the towed array being deployed doesn't turn off by itself, you have to manually set it to 'off' before it will shut up.

Secondly, the third training mission 'Virginia SLMMs' is seemingly impossible :down: Try as I might, I cannot get SLMM 6 objective to read as 'completed', I've fired dozens and dozens of damned SLMMs at the co-ordinates but it refueses to accept I've put it in the correct place.

Hitman
07-18-2007, 01:05 PM
There was an official 1.07? patch AFAIK:hmm: I can't remember if it fixed those bugs or not, but try to see if your game is patched already or not. I think the patch is also here at the downloads section in subsim.com:ping:

BakaNi
07-19-2007, 11:07 AM
It was bought off steam, so it can't fail to be updated. Doesn't seem to be any additionally patches.

Found another bug, trying to merge a radar contact with a sonar contact in the TMA causes a lockup/crash ;)

Sub Sailor
07-28-2007, 12:04 PM
The towed array and the radio wire has always needed to be turned off after deployment or retrieval. The crash, I have never in all the years ever tried to merge radar contacts. I never used it except to locate downed aviator.

Ron Banks MMCM(SS), USN(Ret)

chopped50ford
07-30-2007, 07:35 PM
if you get games off 'Steam' can you copy them to a disK?

BTW...[Salute] to you Master Chief.!!!

Sub Sailor
07-31-2007, 07:41 AM
Chopped50ford,
Thank you. I don't know about steam as I have never dealt with them.

Ron Banks, MMCM(SS), USN(Ret)