View Full Version : Are all mods for SH4 JSGME compliant
03-26-2007, 02:01 PM
I'm trying to figure out if I can do everything via JSGME or if I have to manually backup everything and then install the mods.
03-26-2007, 02:06 PM
Depends how the mod is done. Most stuff are JSGME compatible here. If you open the (any mod) folder and check if the next folder is called "Data" then most likely its JSMGE ready. If its just some files "DDS" or"INI" or what have you, then you have to look and put them in manually.
03-26-2007, 05:27 PM
If I download a mod that is not JSGME compliant, then I...
1) Go into the MODS folder.
2) Create a New Folder and name it, usually the name of the file that was download or something similar.
3) Then, within that folder I set up a folder hierarchy/structure that matches where the file(s) go into SH4.
4) Then enable the mod with JSGME.
Of course this could be quite tedious and time consuming if the mod contained a lot of files that go into various different folders within SH4! But most people that make mods that contain a lot of files use the JSGME format.
At any rate, nothing touches my game without being installed through JSGME!
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