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View Full Version : Need Help with 1st MP mission design for Uberboot project.


Mush Martin
03-15-2007, 07:15 PM
Hey Dood's!

I know its a little silly after twenty years of subsimming but
i have never played an online game of SH3 and need some
tips and cautions for M/P Mission Design.

In short although proficient completely at single mission design
I dont know the ins and outs of mp.

Q: Do I have to put more than one Player sub into the mission

Q: if yes do I need to put in one for each potential Player

Q: assuming Yes then I Can set them up to spawn in close
formation simultaneously Yes?

Q: Uberboot mod is heavily modified configs and dats.
will we be able to play online?

Q: all players must have same Datafile/mods to work?

Any help would be apprecitated especially tips and
suggestions beyond these questions.

thanks in advance.

MM:|\\

azn_132
03-15-2007, 08:42 PM
I can answer the last question yes u need the same stuff in order to play or else get CTD.

Mush Martin
03-16-2007, 12:18 AM
Thanks azn appreciate it did you get computer issue resolved?
MM

Dietrich
03-17-2007, 07:47 PM
Q: Do I have to put more than one Player sub into the mission

No. Any number between 1 and 8 will work. If you put in less than 8, it will warn you when you go to start a multiplayer mission... but it is only a warning, and you can still proceed and play a multiplayer mission with less than 8. However, each "possible" U-boat will need to be placed.


Q: if yes do I need to put in one for each potential Player

Yes. When players join, they will be assigned U-boats 1, 2, 3 in the order that you placed them.


Q: assuming Yes then I Can set them up to spawn in close
formation simultaneously Yes?

Yes. Although if they are less than 300m apart, there will be a warning when you validate the mission. However, it is only a warning, and can be ignored. Note that starting them too close can lead to problems, if one player decides to suddenly turn/accelerate/whatever.


Q: Uberboot mod is heavily modified configs and dats.
will we be able to play online?

Yes, but only if all players have the same mods and dats. If not, the player's session will drop out on start up.


Q: all players must have same Datafile/mods to work?

Yes.


Any help would be apprecitated especially tips and
suggestions beyond these questions.

If you are building missions, then you may want to check the Mission Editor Users Guide. The latest version of this document is v1.0, and is available from http://3rdflotilla.org/resources/sh3_missioneditor_v10.pdf

Mush Martin
03-17-2007, 09:22 PM
Thanks for your excellent and concise reply Dietrich I totally appreciate
the time and tips and I believe I have read it but ill go and make sure
its the same one before disregarding it of course.

Thanks for all of it.

MM:|\\