- Would it be possible to render the entire map?
- TMA - Missing Variables?
- Verdicts In?
- Another MK-48 Issue.
- seaQuest
- MOD IDEA - Unit reference cards for contact ID
- New Map colors
- Voice bug
- Seawolf Preview
- Current and future of Cold Waters and Wishlisting
- Since recent Big Windpws 10 update, My screen resoulution has changed
- Location of Override folder?
- Increasing capital ship probability in missions and other issues
- Weird Delta-IV behavior after damage.
- Is the damage from the Mk48 accurate?
- Firing TLAMs outside of a mission does nothing
- Conn, n00bie!
- A new campaign
- Ironman?
- Own ship detection numbers?
- mK 48 range
- Convoys seem to be magically detecting my launches...
- Version 1.09 Beta Now Available
- Torpedo Spam
- Incredible game - brought the genre alive again
- Ghost Sub bug
- More than one mod at a time?
- end game
- Spawn bug?
- Need a little Help
- 2004 Russian campaign CRAZY hard
- Narvik Seal team mission
- Seaweed...?
- I got 99 problems and a missle is all of them
- Red on Red incidents
- Transient launch noise
- 1.09 beta Owwwwww!
- What a Dumpster Fire!
- TSAMs targeting whales in beta
- Version 1.09c Beta Now Available
- phyrric victory
- How Do I Get an HP Counter?
- Help! Can't use mods with new update
- It's time to release the game on GOG...
- Version 1.09D Beta Now Available
- Does the MOSS show up on MAD?
- camera glitching
- very loud merchies
- 109d Torpedoes seem really fast
- Question about torpedoes
- Difficulty slider stuck on easy
- Sound problems
- HUD Display Issue?
- Is the manual updated on a regular basis
- Losing the Wire
- Ship Plans
- version 1.09e
- Are we missing something with NX torpedo.
- I'cant upload files
- 1.09e, darn thing auto updated...
- Just a few newbie questions
- Some WWII Pacific or Atlantic Campaign in the future?
- Cold Waters update on 12/24/2017
- Back Emergency to Slow down
- For Killerfish Games
- Thank You SUBSIM
- Waypoints for weapons
- "Saved Game" Doesn't Work
- TLAM bug in 1.09e
- Killerfish request
- Cold Waters 20% off on GOG
- Mods working with the new patch?
- Suggestion: Game clock
- Need Help?? Bug issue??
- Launch Transients and Seeing Weapons
- Sub-mounted HF Active Sonar
- Feature Requests for v1.10 and beyond - Part 1
- Feature Requests for v1.10 and beyond - Part 2
- How many licks does it take to get to the center of a Typhoon?
- Why do noisemakers work on torpedoes with active homing?
- 70's campaign torp tactics?
- Cold Waters CD w/Keys
- How does one pronounce "ASW"?
- Question for devs i never got an awnser to regarding Seal Teams
- Which is the newest manual currently?
- Soviet SSBN strategy
- Some thoughts about the mission options
- Campaign Mission Generation
- Killerfish Feedback: Failing Missions While Rapairing In Port
- Is 5.1 audio supported?
- Camera selection from TMA screen
- -1% hull integrity
- New Map Version 2.0
- Nice Shots of Russian Submarines
- New Content..
- Manouvering Audio use AHEAD THIRD/TWO_THIRD etc Rather than Knots
- Soviet Post-'45 Submarine Classes
- Anyone See Any Echos in the 1984 Campaign?
- Stranger Things (NOT CLICKBAIT)
- Upcoming 1.1 Changes and South China Sea Progress
- Don't Add Multiplayer to Cold Waters
- Question on Modeling of VDS
- Periscope bearing color
- here is the problem
- Wow Great War SIM Sub Game, Beautiful Graphics too, Thank You Killerfish!
- WIN 7
- Enemy Torpedoes
- Just bought Cold Waters...
- Cold Waters has made the most FUN modern Sub War Sim to Date!
- What is the key or where on screen to shut down torpedo or Missles?
- Difficulty settings query
- strategic map sensor detection
- Are hull expansion and plane hydraulic noise modeled?
- Great game!
- Cold Waters in Deutsch??
- Bug: enemy surface and submersible torpedoes not a threat
- Why can we see the enemy torp the moment it is launched?
- Double Hull vs Singel Hull: Torp's?
- Sub books of interest
- Cold Waters not starting...
- Torpedo Independance
- Streamers have access to South China Sea now
- South China Sea Campaign
- Campaigne
- Overide folder ?
- Depth view-port, turn-about, and depth input
- Seawolf only has 4 wires?
- South China Sea Beta now available
- How many use 'Rig for Silent Running' ?
- South China Sea Toolbars
- New Map for 1.2 and you already have it
- South China Sea map location color update
- Where Cold Waters Drops the Ball
- Seawolf and Swim-out torps
- Killerfish Games. Please give us a weapon against useless Aircraft
- Steam issues
- minor bug and things I noticed in SCS campaign
- Action in the North Atlantic
- Unable to fix red torpedo tubes
- china campaign
- soviet campaing issue
- Some Campaign Advice
- Mission types
- Insertion of Navy Seals?
- South China Sea Free Update
- Framerate issue
- Soviet vs US Torpedo
- Seawolf Sonar
- Anyway to upgrade sub to have MK48 for 68 Campaign?
- Stream Background color
- South China Sea - Wolfpack Missions - Enemy subs spawn at point blank range.
- Intel Database
- Is the campaign fun?
- @Julhelm: Seawolf red hull skin request
- You are sunk most by....
- Blade counts in ship descriptions?
- Is Killerfish done with updates?
- ASM missles in 2000 campaign?
- No mods work
- Rest windows - cold waters gone
- Cold Waters Sale 30% Off on Steam
- US Ships & More Playable Submarines Added
- 1.15d glitch?
- Help Screen
- Multiple [friendly] ports
- Mission Editor Help File?
- Any hope of a 'SeaView' mod?
- Back in the control room...
- Submarine mines, if need
- 3D port mod/Saul view.
- Am I the only one....?
- Textures error please help
- Torpedo in CW...... very, very annoying.
- Cold Waters Additional Subs Mod
- Arctic Gambit
- Great game...
- Virginia flt 4
- Lost Cold Waters
- Map view
- AI Running Silent Bonus
- Zoomable main map..
- SS N 16
- Latest patch on GOG?
- Cold Water in French
- New Modern Sub Movie coming
- Rudder control
- Is there any chance i come up again?
- Multiplayer ?
- Playable Subs in latest update?
- Red interface in Cold Waters mod
- 1984 campaign get stuck????
- What mods work with latest update?
- Cold Waters featured: 9 Spiritual Successors to Neglected Classic Games
- 1.15g hang-up/glitch?
- Is Hull damage flow noise modeled?
- Request for Timers on Tactical Map
- Surface Mod
- Shkval torpedo
- What do you use the EMS and RADAR masts for?
- VIDEO: COLD WAR CAMPAIGN
- Hiding From Pesky Aircraft
- CavitationParameters
- How can I save the game?
- U.S.S. Virginia Article
- Torpedo tube counts question
- SSBNX
- Swim-out torpedos?
- Message_Log
- Trondhiem
- 3 Windows mod help
- Anyone seen the new Hunter Killer Movie?
- anyone now exact coordinates of Philippine sea in the game?
- The War Zone covers Jive and Cold Waters
- Time Compression
- Suggestion: Save within Encounter
- So has cold waters gone cold?
- Protect carrier group orders?
- Cold Waters crashed on Windows 10
- Will modders manage to get Cold Waters somewhat realistically?
- Cold Waters is just great
- Vsync and framerate problem
- Best Strategic Map ... strategy?
- Happy New Year
- Bugs
- aussie subs
- Active sonar is KILLING ME (literally) - how to survive it in this game?
- Can't deliver SEALS
- Voice attack profile
- The importance of Helicopters for surface groups
- Desiring Main Menu Background
- Cold Waters profile
- Rare 50% discount on Steam
- Need help please new beginner
- Deepest part of the ocean
- Culling the Master Add-On RU Sub List
- Mesh Statement is Vessel Definitions
- Best Mods?
- tech-stuff
- Download on Steam Not Working
- Question about Crew Audios Overlapping
- Nothing but an idea
- Is there a way to make Cold Waters more like a Dangerous Waters experience?
- Downloads question
- KillerFish
- US Weapons Loadouts?
- Proposed conventional Subroc and Mk 45 discussed in 1968
- Royal Navy in the 1984 campaign
- VIDEO: Season 2 - South China Campaign - Cold Waters
- New cold waters
- more time