PDA

View Full Version : COLD WATERS


Pages : 1 2 [3] 4 5

  1. Would it be possible to render the entire map?
  2. TMA - Missing Variables?
  3. Verdicts In?
  4. Another MK-48 Issue.
  5. seaQuest
  6. MOD IDEA - Unit reference cards for contact ID
  7. New Map colors
  8. Voice bug
  9. Seawolf Preview
  10. Current and future of Cold Waters and Wishlisting
  11. Since recent Big Windpws 10 update, My screen resoulution has changed
  12. Location of Override folder?
  13. Increasing capital ship probability in missions and other issues
  14. Weird Delta-IV behavior after damage.
  15. Is the damage from the Mk48 accurate?
  16. Firing TLAMs outside of a mission does nothing
  17. Conn, n00bie!
  18. A new campaign
  19. Ironman?
  20. Own ship detection numbers?
  21. mK 48 range
  22. Convoys seem to be magically detecting my launches...
  23. Version 1.09 Beta Now Available
  24. Torpedo Spam
  25. Incredible game - brought the genre alive again
  26. Ghost Sub bug
  27. More than one mod at a time?
  28. end game
  29. Spawn bug?
  30. Need a little Help
  31. 2004 Russian campaign CRAZY hard
  32. Narvik Seal team mission
  33. Seaweed...?
  34. I got 99 problems and a missle is all of them
  35. Red on Red incidents
  36. Transient launch noise
  37. 1.09 beta Owwwwww!
  38. What a Dumpster Fire!
  39. TSAMs targeting whales in beta
  40. Version 1.09c Beta Now Available
  41. phyrric victory
  42. How Do I Get an HP Counter?
  43. Help! Can't use mods with new update
  44. It's time to release the game on GOG...
  45. Version 1.09D Beta Now Available
  46. Does the MOSS show up on MAD?
  47. camera glitching
  48. very loud merchies
  49. 109d Torpedoes seem really fast
  50. Question about torpedoes
  51. Difficulty slider stuck on easy
  52. Sound problems
  53. HUD Display Issue?
  54. Is the manual updated on a regular basis
  55. Losing the Wire
  56. Ship Plans
  57. version 1.09e
  58. Are we missing something with NX torpedo.
  59. I'cant upload files
  60. 1.09e, darn thing auto updated...
  61. Just a few newbie questions
  62. Some WWII Pacific or Atlantic Campaign in the future?
  63. Cold Waters update on 12/24/2017
  64. Back Emergency to Slow down
  65. For Killerfish Games
  66. Thank You SUBSIM
  67. Waypoints for weapons
  68. "Saved Game" Doesn't Work
  69. TLAM bug in 1.09e
  70. Killerfish request
  71. Cold Waters 20% off on GOG
  72. Mods working with the new patch?
  73. Suggestion: Game clock
  74. Need Help?? Bug issue??
  75. Launch Transients and Seeing Weapons
  76. Sub-mounted HF Active Sonar
  77. Feature Requests for v1.10 and beyond - Part 1
  78. Feature Requests for v1.10 and beyond - Part 2
  79. How many licks does it take to get to the center of a Typhoon?
  80. Why do noisemakers work on torpedoes with active homing?
  81. 70's campaign torp tactics?
  82. Cold Waters CD w/Keys
  83. How does one pronounce "ASW"?
  84. Question for devs i never got an awnser to regarding Seal Teams
  85. Which is the newest manual currently?
  86. Soviet SSBN strategy
  87. Some thoughts about the mission options
  88. Campaign Mission Generation
  89. Killerfish Feedback: Failing Missions While Rapairing In Port
  90. Is 5.1 audio supported?
  91. Camera selection from TMA screen
  92. -1% hull integrity
  93. New Map Version 2.0
  94. Nice Shots of Russian Submarines
  95. New Content..
  96. Manouvering Audio use AHEAD THIRD/TWO_THIRD etc Rather than Knots
  97. Soviet Post-'45 Submarine Classes
  98. Anyone See Any Echos in the 1984 Campaign?
  99. Stranger Things (NOT CLICKBAIT)
  100. Upcoming 1.1 Changes and South China Sea Progress
  101. Don't Add Multiplayer to Cold Waters
  102. Question on Modeling of VDS
  103. Periscope bearing color
  104. here is the problem
  105. Wow Great War SIM Sub Game, Beautiful Graphics too, Thank You Killerfish!
  106. WIN 7
  107. Enemy Torpedoes
  108. Just bought Cold Waters...
  109. Cold Waters has made the most FUN modern Sub War Sim to Date!
  110. What is the key or where on screen to shut down torpedo or Missles?
  111. Difficulty settings query
  112. strategic map sensor detection
  113. Are hull expansion and plane hydraulic noise modeled?
  114. Great game!
  115. Cold Waters in Deutsch??
  116. Bug: enemy surface and submersible torpedoes not a threat
  117. Why can we see the enemy torp the moment it is launched?
  118. Double Hull vs Singel Hull: Torp's?
  119. Sub books of interest
  120. Cold Waters not starting...
  121. Torpedo Independance
  122. Streamers have access to South China Sea now
  123. South China Sea Campaign
  124. Campaigne
  125. Overide folder ?
  126. Depth view-port, turn-about, and depth input
  127. Seawolf only has 4 wires?
  128. South China Sea Beta now available
  129. How many use 'Rig for Silent Running' ?
  130. South China Sea Toolbars
  131. New Map for 1.2 and you already have it
  132. South China Sea map location color update
  133. Where Cold Waters Drops the Ball
  134. Seawolf and Swim-out torps
  135. Killerfish Games. Please give us a weapon against useless Aircraft
  136. Steam issues
  137. minor bug and things I noticed in SCS campaign
  138. Action in the North Atlantic
  139. Unable to fix red torpedo tubes
  140. china campaign
  141. soviet campaing issue
  142. Some Campaign Advice
  143. Mission types
  144. Insertion of Navy Seals?
  145. South China Sea Free Update
  146. Framerate issue
  147. Soviet vs US Torpedo
  148. Seawolf Sonar
  149. Anyway to upgrade sub to have MK48 for 68 Campaign?
  150. Stream Background color
  151. South China Sea - Wolfpack Missions - Enemy subs spawn at point blank range.
  152. Intel Database
  153. Is the campaign fun?
  154. @Julhelm: Seawolf red hull skin request
  155. You are sunk most by....
  156. Blade counts in ship descriptions?
  157. Is Killerfish done with updates?
  158. ASM missles in 2000 campaign?
  159. No mods work
  160. Rest windows - cold waters gone
  161. Cold Waters Sale 30% Off on Steam
  162. US Ships & More Playable Submarines Added
  163. 1.15d glitch?
  164. Help Screen
  165. Multiple [friendly] ports
  166. Mission Editor Help File?
  167. Any hope of a 'SeaView' mod?
  168. Back in the control room...
  169. Submarine mines, if need
  170. 3D port mod/Saul view.
  171. Am I the only one....?
  172. Textures error please help
  173. Torpedo in CW...... very, very annoying.
  174. Cold Waters Additional Subs Mod
  175. Arctic Gambit
  176. Great game...
  177. Virginia flt 4
  178. Lost Cold Waters
  179. Map view
  180. AI Running Silent Bonus
  181. Zoomable main map..
  182. SS N 16
  183. Latest patch on GOG?
  184. Cold Water in French
  185. New Modern Sub Movie coming
  186. Rudder control
  187. Is there any chance i come up again?
  188. Multiplayer ?
  189. Playable Subs in latest update?
  190. Red interface in Cold Waters mod
  191. 1984 campaign get stuck????
  192. What mods work with latest update?
  193. Cold Waters featured: 9 Spiritual Successors to Neglected Classic Games
  194. 1.15g hang-up/glitch?
  195. Is Hull damage flow noise modeled?
  196. Request for Timers on Tactical Map
  197. Surface Mod
  198. Shkval torpedo
  199. What do you use the EMS and RADAR masts for?
  200. VIDEO: COLD WAR CAMPAIGN
  201. Hiding From Pesky Aircraft
  202. CavitationParameters
  203. How can I save the game?
  204. U.S.S. Virginia Article
  205. Torpedo tube counts question
  206. SSBNX
  207. Swim-out torpedos?
  208. Message_Log
  209. Trondhiem
  210. 3 Windows mod help
  211. Anyone seen the new Hunter Killer Movie?
  212. anyone now exact coordinates of Philippine sea in the game?
  213. The War Zone covers Jive and Cold Waters
  214. Time Compression
  215. Suggestion: Save within Encounter
  216. So has cold waters gone cold?
  217. Protect carrier group orders?
  218. Cold Waters crashed on Windows 10
  219. Will modders manage to get Cold Waters somewhat realistically?
  220. Cold Waters is just great
  221. Vsync and framerate problem
  222. Best Strategic Map ... strategy?
  223. Happy New Year
  224. Bugs
  225. aussie subs
  226. Active sonar is KILLING ME (literally) - how to survive it in this game?
  227. Can't deliver SEALS
  228. Voice attack profile
  229. The importance of Helicopters for surface groups
  230. Desiring Main Menu Background
  231. Cold Waters profile
  232. Rare 50% discount on Steam
  233. Need help please new beginner
  234. Deepest part of the ocean
  235. Culling the Master Add-On RU Sub List
  236. Mesh Statement is Vessel Definitions
  237. Best Mods?
  238. tech-stuff
  239. Download on Steam Not Working
  240. Question about Crew Audios Overlapping
  241. Nothing but an idea
  242. Is there a way to make Cold Waters more like a Dangerous Waters experience?
  243. Downloads question
  244. KillerFish
  245. US Weapons Loadouts?
  246. Proposed conventional Subroc and Mk 45 discussed in 1968
  247. Royal Navy in the 1984 campaign
  248. VIDEO: Season 2 - South China Campaign - Cold Waters
  249. New cold waters
  250. more time