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  1. Stations shortcuts
  2. [REQ] Enigma
  3. Fixing the Hydrophone Station
  4. Delightful Music
  5. [RE]Wave cap spray modding tips?
  6. Too many Mods?
  7. depth charge click
  8. Silent hunter 5 Crashing
  9. Attack disc
  10. nice intro movie mod
  11. Cat and Mouse Game?
  12. [REQ]How to change the conning tower upgrade date?
  13. type II in sh5
  14. [TEC] Terrain editor .
  15. [REQ] Navigation bouys in SH5
  16. Museum empty ?
  17. [REL] stoianm crew abilities available mod compatible MO
  18. [REL] stoianm pitch&roll for SH5
  19. [WIP] tiny! - Torpedo Mod
  20. 1st post (ouch) looking for a mod in MagnumOpus that sinks torpedoed boats over time.
  21. Hydrophone fix?
  22. Coloured lines/markers on NavMap
  23. [REL] SH 5 Lifeboats
  24. Torpedous always passing right in front of the ship
  25. external camera moving like sh3
  26. Repainting U-Boat Deck Color
  27. A note to every modder and reader in this SH5 subforum
  28. Depthcharge shake and lights going out
  29. Cant get away from escorts in Magnum Opus
  30. Full foul weather oilskin gear for bridge crew
  31. u-boat flag and flagstaff
  32. My submarine is a small pulls in water.Help me !
  33. crew in bunks
  34. Immersion?
  35. Talking to Crew?
  36. TDW Add-on mods
  37. [REL]SteelViking's Bunker Fixes
  38. [WIP] Real Uboat crew
  39. Need help Magnum Opus mod : black points on waves
  40. How to make the blockade ship?
  41. teleporting error
  42. RSRDC v401? Need link for GFO.
  43. need an advice
  44. [REL] Periscope and Antennas fix
  45. so much fog
  46. SH3 Campaign Style for SH5
  47. Game Graphics Location?
  48. Sub sounds and Videos link
  49. any chance for these mods to be made?
  50. (REQ) Emblems
  51. Annoyances
  52. IRAI
  53. Trying to Mod my game, Help appreciated
  54. [REL]Imported Ship Pack
  55. Community-based AddOn in coop with UBI - Enlist here!
  56. [REL]Depth-dependent hydrophone by TheBeast and Xrundel.
  57. sonan book missing - need help
  58. SH5 is like a new game now. Do we need a revised manual?
  59. Mare Nostrum CO2 won't clear
  60. Torps go under destroyers now
  61. TDW / MODDERS What the hell?
  62. Not getting depth under keel
  63. Help opening Mag Opus file
  64. Help please
  65. [REQ] Radar feedback needed.
  66. The unmoddable game
  67. Installing mods
  68. Help needed.
  69. Inverted emblems
  70. Siemens dials for SH4/5, who made them?
  71. Radio Stations Mod?
  72. [REQ] Navigational Running Lights
  73. [REL] Repaired Equipment MOD by Xrundel and TheBeast
  74. Help a noob
  75. TDW New UI TDC 6_4_0--Utube installation
  76. Help with TDW new UI/TDC 6.4.0 install
  77. new cheat mod that someone can do
  78. What I would like to see done in mods!!
  79. Travel Mode broken?
  80. voice recog with DrathWraith 6_4
  81. decks awash button possible?
  82. Newbie trouble with NewUIs_TDC_6_5_1_ByTheDarkWraith
  83. newb questions
  84. Help me with Mission Editor pls?
  85. I go away for a bit...
  86. U-Boat War Ace
  87. Mod List - Dark Wraith
  88. Some Points / Questions About Depth
  89. Hydrophone acting weird
  90. [TEC] *.exe Reverse-Engineering
  91. [TEC] Ingame applets
  92. My list of faults and ideas for SH5
  93. After Campaign Change... what next ...Crew?
  94. Noob ask for help about the behaviour of destroyers in single mission
  95. Ships sinks instantly
  96. Modder suggestion/challenge
  97. New game front adress for my mods
  98. [TEC] Modding Knowledge Database
  99. help
  100. sound
  101. No Docks in campaign
  102. Just recieved new SH5
  103. Production ADDON is not feasible;development Silent Hunter 6 is a must
  104. Help Needed with my Mod installation
  105. [REQ] The all beginners regularly published easy to use Modpack
  106. Gamefront can´t find any of the mod files?
  107. Settings,Emblems
  108. Newbie questions
  109. Is this possible with torps
  110. super mods
  111. A lot of mod questions
  112. [TEC] Sh.sdl (game's master sound mixer) Editor/Viewer
  113. Requesting Advice about Real Navigation with TDW's Magnum Opus & UIs.
  114. No diesel engine upgrades in Open Horizons?
  115. Ships in ports
  116. How to access my radio?
  117. [REQ] Fiz for Dissapearing Camo
  118. Sonar sound problems
  119. Sound Files
  120. Keycode problem,again.
  121. Propose Magic1111 newbie's mod pack suggestion as a sticky
  122. Errors occur by playing sound by scripting
  123. Screenshots as loading pics
  124. Ship convoys or single ships?
  125. How Ships Sink?
  126. Campain Query
  127. Activating mod in order
  128. Download fail.
  129. [REQ] Navigator plots Marks and course line.
  130. Reduce time compression?
  131. Periscope filters?
  132. UI mod closest to stock game?
  133. AI MODS
  134. [REL] Campaign Radio Messages (OH II)
  135. OH II support
  136. Is there a crew animation mod for SH5?
  137. Sonar guy reporting wrong bearing?
  138. [REQ] Task Force Sighted issue
  139. Question to Watch-Officer Cap
  140. Game freezes if a german vessel is attacked?
  141. Noob wants to install UI-Boat v4.14 on SH5
  142. Magnum Opus vs Open Horizon II?
  143. Real navigation issue
  144. [REL] Radio Messages Engine
  145. [Rel]MadMax´s superb SH5 Subdiesel
  146. Having a look in the game dll's
  147. Officer injuries mod.
  148. contact icon colors grey or black ?
  149. Advice...
  150. Bunker Lights On/Off problem!
  151. [TEC] Hull water film
  152. Corrected gauge labels
  153. hull integrity ? repair ?
  154. Still forced on the eternal DRM?
  155. [REL] KZS Hull Wetness for U-Boats
  156. [req] Detailed caustics revisited.
  157. GREAT GAME
  158. Mod list
  159. Playing Sounds by scripting in Phyton
  160. [REQ] Community Patch
  161. HELP constant game CTD
  162. Help with tutorials... and attack disc
  163. Looking for a CO2 *dial*
  164. Target lock and "OK" message, also dissapearing keyboard guide
  165. get the boat off rails
  166. I'm back
  167. Looking for no magic skills & IRAI update
  168. depth charge shake
  169. I'm getting the ubiquitous freezing
  170. Need a hint for Goblin
  171. [REL] sobers screens V2 SH5
  172. Game closing - Why ?
  173. THX to all Modders
  174. SilentOtto
  175. Questions about underwater mines:
  176. How to troulbeshoot CTD?
  177. Not a MOD question, but a thanks
  178. Ships sinking mechanic
  179. Lite radio traffic
  180. Corrupt screnshot image files
  181. Found small mistake in stock game files.
  182. [WIP] More Crew
  183. [Help]Cant open torpedo door
  184. Orbitgamefacade.cpp Problem
  185. Auto identification
  186. A praise to the modders
  187. Is it possible to extract 3d objects from GR2 Files?
  188. Why do mods mess with depth under keel?
  189. I almost fixed it , just testing .
  190. [REL] Uboat Snorkel
  191. Bunkersounds 1.0
  192. [REL] sobers start campaign mod SH5
  193. So what's with the new campaign?
  194. Map Colors in campaign ?
  195. req
  196. [REQ] Improved Dive Alarm Sound
  197. CTD - moving from 6_6_0 to 6_7_0
  198. convoys?
  199. Old Kaleun Back - Need help
  200. [REL]sobers terrain editor mod (Kiel)
  201. [REL] MarineQuadratKarte - mod for navigation map
  202. request
  203. Newbie on this tread
  204. SH5 Medals & Promotions
  205. Game saves
  206. how do you upload your mods?
  207. Promotion points
  208. [Question] Sea floor collision damage & room access.
  209. Framedrops and Flickering
  210. Wide Screen Resolution fix
  211. Speed
  212. fps help
  213. [Question] BdU Position Tracker
  214. Environment mod
  215. [WIP] BdU Online
  216. Changing Max dive depth !!
  217. [Question] Sound level in engine room
  218. [REL] SH5 Validator
  219. Tiny problems with Magnum Opus.
  220. Just starting back...
  221. Manual range input?
  222. Smaller transparent rain drops
  223. Is it possible to access the Windowed mode in SH5?
  224. [TEC] CTDs
  225. help from modders please
  226. [REL] Enhanced Caustics - Finally
  227. flag issue
  228. God Knows How I did it!
  229. about rain coat..
  230. Help please
  231. mob help
  232. [REL] Enhanced Caustics - for NSS_Uboat7A, NSS_Uboat7B, NSS_Uboat7C & NSS_Uboat7C4
  233. A Question about water
  234. what graphics tools do you use
  235. [REL} Diesel sounds
  236. I still have a problem
  237. Okay, my mod list...
  238. ping target to get range
  239. [REL] JSGME mod validator
  240. SH5 Crashing...
  241. Reported convoy speed....0 kts (!)
  242. free Cam around the sub
  243. Noob Gimper need help from Experianced Gimper!
  244. downloading issue
  245. cdt --> Failed to read packet from client
  246. Help please... !!!
  247. Can't find "TDW DC Water Disturbances v2.0"
  248. [REL] SH5 Map viewer/gradient editor
  249. one day a type II in SH5?
  250. Command.cfg