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  1. Name that game: What would be a good name for a new U-boat sim?
  2. Ubisoft announces Silent Hunter 5
  3. First !
  4. Mods
  5. Expansions please
  6. graphics card
  7. Narration / Voice Acting in trailer
  8. Damage Control Animations?
  9. Realism of the Map and WO-generated Fire Control Solutions
  10. SH5 Wolfpacking and "Worst Case Scenario" campaign options -- PLEASE.
  11. Woo....
  12. Old gfx engine bugs fixed?
  13. Measurements and proportions
  14. Environmental conditions
  15. will it run it?
  16. This time I'll wait......
  17. I wonder if convoys and ships will zig zig?
  18. Thanks UBI
  19. food limitations
  20. Dry-dock
  21. sphere / feeling
  22. Realism
  23. Much more like Das Boot this time....
  24. Getting ready to leave the port
  25. Simple Integration - Writing Patrol Logs / Reading Books
  26. individual dialougue.
  27. Info on sh5
  28. U-boat pens like Das boot please!
  29. Ship names
  30. Multiplayer Multi crewed u-boats?
  31. A little quiz for DAN...
  32. Dynamic Campaign
  33. First Person
  34. AI Subs, Torpedos and Draw distance!
  35. "Nightclub" and other static immersion
  36. what about the age of the crew
  37. Didn't Take Long
  38. Re dialogue with crew
  39. SHX
  40. navies from other contries..
  41. hope it is possibe to do us side mod for sh5
  42. Beta Tester Signup List
  43. what about mods
  44. Wolfpacks and escorts
  45. Death Screen
  46. SH5 System Req's?
  47. please give us a pencil to write info on the map like in sh2
  48. Jumping the gun!
  49. Sh5 wallpaper
  50. Devs, please include StarForce
  51. Wouldn't it be cool if SH5's weather model was like this?
  52. Boat and Crew in Distress!
  53. SH V Previews
  54. Mine Laying
  55. Please do not tie SH5 to STEAM
  56. Contract Of Common Sense
  57. Question for Modders of SH5
  58. playable escorts
  59. Limited edition/special edition
  60. Some things i noticed
  61. SH4 developed on single core w/HT CPU
  62. The crew
  63. Man over board !!!
  64. Malfunctions?
  65. The reality sea is the most important in submarine game [Merged]
  66. Weathering
  67. Can we pick up ALL Survivors?!
  68. Runability on computer
  69. The reality of the coastline is very important too
  70. AI.
  71. Midget Submarines
  72. What types of Uboats?
  73. Couple quick questions
  74. Welcome aboard, SH5 forum moderators
  75. Please Read before posting - we have a few rules here
  76. SH5 Wishlist
  77. Radio...
  78. Wish you could write your own journal as a captain
  79. Captain's Face in the Mirror?
  80. AI Wolfpacks?
  81. SHV The Movie
  82. Incremental Rudder
  83. Release date too soon?
  84. SH5 needs to come with a modding program.
  85. Post computer specs...
  86. Crew animations??
  87. Realism... Or what I would petition to see
  88. Something along these lines...
  89. I wish about engines...
  90. Wow just wow !!!
  91. excitment about SH5 poll.
  92. More wishful thinking
  93. Your Silent Hunter History
  94. Enigma
  95. Your One Stop Shop For SHV Reviews, trailer & Screens
  96. correct early type VIIC this time please!
  97. Will Silent Hunter 5 run on a Laptop?
  98. The price ?
  99. Questions for the SH5 dev team???
  100. Ship name decals and messages
  101. Are you going to wait or buy it on day 1?
  102. Here's what I would like...
  103. Realistic ocean.
  104. I WANT MORE SCREENIES! for i have a little puppy!
  105. The VIIC thread
  106. Operation Paukenschlag
  107. 2 playable sides... is hooked gamers pulling my leg?
  108. Australian sales of silent hunter 5
  109. List of do-able special mission
  110. Silent Hunter 5 First person view.
  111. A few seconds of silent hunter v ingame
  112. Man, I just heard...SH5, for real!?!?! So what is our plan for this one?!?
  113. I suggest this with each release of SH...Persistent Online Campaign!
  114. Is it ONLY first-person view?
  115. Objective-driven - Dynamic Campaign
  116. Map suggestion
  117. The ability to Surrender and Abandon ship
  118. Any one see a difference???
  119. Forgot two points...
  120. SH5 Commander
  121. Any news from the developers
  122. Two years to play the game.....
  123. SHV Ship Roster?
  124. I would like more screenies of SHV, for I have a Chinchilla
  125. Mod requests?
  126. seen it all before?
  127. Star Shells
  128. Will SH5 be DX10 game .
  129. SH5 need that lightning
  130. If it don't "SAVE", I don't want it!
  131. Theater of war
  132. Larger Dials Please!
  133. SH5 information friday
  134. Influence of SH players on SH5
  135. What duties did the uboat captain do ?
  136. Hey Captain, wanna taste my soup: The SH5 nonsense thread
  137. UBI tool for modding SH5/SH5 Editor
  138. Article for Magazine
  139. New stuff??
  140. One thing i'd like to see in SH5.
  141. Nvidia 3D Vision Kit and SH5
  142. Silent hunter 5 website opens!
  143. Difference between sh-4 / sh-5 grafics?
  144. are you going to be pre ordering it
  145. SH5 a worrying silent hunter 4 add on??
  146. Interaction with the crew
  147. SH5 group on Facebook
  148. NMS Delfinul
  149. SH5 Updates from the SUBSIM meeting next week
  150. TDC in Sh5
  151. ONKEL NEAL and BUCHARESTIES INFO ONLY
  152. Modders Requests to Make Modding SH5 Easier
  153. Lets actively promote the game....heres why.
  154. SH5 Loader Screen
  155. Found these German U-Boat Documents, Manuals, Diaries
  156. Promoting Our Niche Market
  157. Voice Commands for SH5
  158. Enlarge the community ?
  159. Cold war add on / expansion
  160. Vey important question for the dev,s!!!
  161. Answers from Subsim meet Devs
  162. Das boot makes you want sh5 more?
  163. look this up moderators
  164. mark feature
  165. Silent Hunter 5 Action Figures
  166. Ing shv demo review
  167. Small but important request for the rec. manual in SHV.
  168. Multiplayer
  169. SH-5 capture
  170. SHV 1X Patrol
  171. Uhm , Am i missing something?
  172. WOLF PACKS in SH5
  173. Screenshots and youtube footage.
  174. Stadimeter
  175. SH5 water must be more realistic than this video
  176. Milchkuh ( Milkcow)
  177. Snow / snow storm
  178. ubi praise tomi for his work and use it pls !
  179. Pre-War Campaign Start?
  180. BBW MIA
  181. SHV Versions ???
  182. What would you prefer to have in an hypothetical expansion?
  183. New screenshots and concept art
  184. Enigma?
  185. DEV Q&A post on Ubi Forum
  186. Here is a question I bet you haven't thought of
  187. Current video card memory
  188. Absolute geniuses these devs .
  189. SH5 Do not ignore clouds
  190. players avatar
  191. Possible Soundtrack for SH5
  192. Pre-orders for SH5
  193. Minefields/Mines
  194. Pre-order SH5 here / Questions about Pre-ordering
  195. I think this game is a good environment
  196. Same old tired song
  197. U529 uboat sub walkthru video
  198. BORING!!!
  199. Submarine wakes
  200. Manual Plot
  201. Silent Hunter 5 "Conning tower emblem" contest
  202. HOTAS in a subsim
  203. Wounded ships
  204. No more GPS
  205. Great German SECRETS / Großdeutsche Geheimstützpunkte
  206. Why not give away a DVD of Das Boot with each copy of SHV?
  207. Any estimation on some real concrete info?
  208. SH5 supporting PhysX
  209. Theory on updates on SHV
  210. new winter screenshots
  211. Geographical Corrections Thread
  212. Lightning and rain
  213. Steer course 000 - and KEEP IT!
  214. SH5 uses Hamachi please!
  215. Hstorical pieces of information / Modelling of the crew
  216. Latest update on the Ubisoft site
  217. Destroyer hooks
  218. 5 things absolutely needed for SHV (My wishlist)
  219. External reloads
  220. Nautical Miles
  221. how do you think this water wake splash?
  222. Bugs and Howlers that have to be fixed before release
  223. The Unofficial "Official" SHV Screen shot Thread
  224. Hope mine can be exploded in the SH5
  225. Linux
  226. REALLY want wolfpacks? Go here, do this...
  227. If they cant do AI wolfpacks...
  228. Better AI in SH5
  229. Idea for SH6 as SH5 too far in dev for this...
  230. Please vote for SH5 at german gaming magazine
  231. How about 3-d damage assesment?
  232. How about 3-d damage assesment?
  233. waves...what must i say...
  234. Germain Minesweeper in SHV
  235. AI U-boat behavior
  236. Taking bets on a release date
  237. Drills to improve results
  238. SH5 Expectations .
  239. How to help UBI to create wolfpack groups?
  240. Will SH5 mimic the black gap and the escorts limitations?
  241. Open source tool(s) for SH5
  242. What the first five things you will do when you load up SHV for the first time?
  243. Destroyer Command 2/Surface Sim Addon [Merged]
  244. Able to run it?
  245. Ha,,I've Pre-ordered SH5.
  246. SH 5 question
  247. Can't wait!!
  248. Holidays
  249. are you ready to start making sh5 mods?
  250. Some new screenshots would be nice.