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  1. Mod List for "Optimum" SH4 Experience?
  2. [Puzzle] Earth Radius
  3. [REQ] Closer camera views?
  4. radio packs
  5. Destroyers still sink after ramming me in 1.3
  6. [TEC] Incorrect tilt in conning tower
  7. Pressure hull collapses due to 50ft depth!!!
  8. [REQ] 1.2 Binocular View
  9. I need help!
  10. Looking for Hardcore Torpedo Mod
  11. Info about Tmaru 1.4
  12. The mods you use?
  13. Trying to add "SEARCH PATTERNS" problem!
  14. water caustic fx
  15. [REQ] USS Stingray
  16. [req] Seattle Naval Base
  17. Mods...what is the difference
  18. [TEC] Want Massive Hi-Res Authentic WWII Era Maps for your wardroom????
  19. [REQ] Better Sky
  20. [tec] messages
  21. ***ALL PURPOSE PERISCOPE*** Kapt.Klaus
  22. [REQ] Specific City/Harbor Fixes
  23. How to compare 2 .dat files?
  24. REQ (?) Crew names
  25. Submerged range
  26. [req] truck lagoon
  27. [req] Odometer
  28. adding gramaphone music
  29. [REQ] Removing in-game background music
  30. [REQ] Fix for auto targeting please?
  31. [REL] Retro Navmap Tools v1.3 compatible
  32. An odd problem
  33. UBRS DLC news
  34. [REQ] Crew mods, details inside.
  35. Those damn mission loops
  36. Can you mod this conning tower?
  37. [tec] AI settings in TM 1.4
  38. [TEC] Tweaking the SJ radar height
  39. [tec] removing the sea floor stuff
  40. Bug
  41. Blowing ballasttanksquestion
  42. [REQ] Periscope wake revisited
  43. [REQ] "Modern" Black skin?
  44. Has anyone manged to create a new flotilla?
  45. Depth Charge Types
  46. how difficult would it be
  47. [TEC] Altering ship eqp files
  48. Any Mod for Allied Aircraft in SH4?
  49. Request campaign mod for version 1.3
  50. [REQ] "improved" Torpedo Reliability MOD
  51. Updated Maps
  52. [REL] New Map Labels 1.1
  53. Installing 360*degress bearing plotting
  54. [REQ] Sub Message bar default ?
  55. Torpedo Pistol
  56. [REL] sh4speech - voice command for SH4
  57. [WIP] VR-3D Gauges
  58. [TEC/REL] Workaround for radio repeating the broadcasts when loading a save
  59. Any Solution for Ramming Subs?
  60. how do i get carriers to launch aircraft?
  61. [REL] SH4 v1.3 Real Navigation Mod
  62. [REQ] map contact update on/off for radar/sonar possible?
  63. Trigger Maru 1.4 sound question
  64. Help with installing MODS
  65. Binocular markings?
  66. Serious problems
  67. { REL] Message box background mod
  68. [TEC] Should I stay or should I go now...?
  69. [TEC] Should I stay or should I go now...?
  70. SH4 install soon. What mods are issential?
  71. ****** Silent Hunter 4 Mods Contest ********
  72. Subsim SH4 MODs FAQ and links
  73. Help!
  74. [TEC] Right-click to move back to conning tower
  75. Renaming Crew Members?
  76. MOD Request
  77. [req] Modders - need new button
  78. [help] Mod is getting error "ID invalid" msg.
  79. [REQ] AA guns and shells
  80. [REL] S3D - Silent 3ditor
  81. [REQ] Sun & Moon Size Reduction
  82. carriers wont defend themselves
  83. [REL] Kobuk's gameplay MODpack
  84. [TEC] "Max Range at Current Speed" command?
  85. [TEC] Tutorial for mapping commands to keys?
  86. [help] JSGME question
  87. Realistic battry life mod dose not work with 1.3
  88. [REQ] Animated shells for the 40mm Bofors?
  89. at 1.3 install- no version installed ???
  90. Perhaps?
  91. Question on Orders Panel buttons - Green?
  92. supermod compatability with 1.3
  93. Prolly a really dumb installation question--and not from a noob either. ; )
  94. [REQ] Separated Port & Starboard Engine Control
  95. Secret Weapon...?
  96. [REL] Radio Stations and Music Mod
  97. How to change sub skin?
  98. [REQ] Any way to stop the crews's yelling?
  99. Introductions
  100. [REQ] Wave file
  101. [HELP] Radio/Gramophone problems
  102. can the collision model be modded?
  103. Adding Tweaked Files
  104. [REQ] How about an "All Stop" button??
  105. [TEC] Sub Tender locations
  106. How Accurate are the SH4 map renderings?
  107. Deck Gun
  108. [TEC] Can MG and 20mm fire be made dangerous to our subs?
  109. RFB 1.31 BetterScopes mod
  110. Req Breaking Glass
  111. [TEC] Are load outs randomly picked?
  112. [TEC] Visual Detection Properties?
  113. Radio mods....
  114. Silent Hunter 4 Mods Contest: Winners announced
  115. [REQ] Darker smoke
  116. Flak gun problems and torpedoes
  117. Making a new voice command profile for SHIV
  118. Extremely Frustrated! I'm totally lost as to how to install the mods
  119. 3D Highlightable and Clickable objects.
  120. Dive planes animation...
  121. @ Captain Cox
  122. [WIP] Bring Lightnings back
  123. [WIP] Historic Crew Names
  124. Changing Command "Fire Torpedo"
  125. Uth oh LBO..
  126. TBT graphics issues at high res?
  127. Captian Cox-Search pattern Mod
  128. [REQ] Torpedo Data Computer
  129. [WIP] Radio Station Manager
  130. about the SH4 mods
  131. [REQ] Sunrise/Sunset calendar
  132. [TEC] Multi SHIV?
  133. Sinking ships in Harbour
  134. [REL] Smoke on the water
  135. Tmaru and the "Bathtub"
  136. Crew Health/Damage
  137. Is there a health mod anywhere?
  138. songrandomizer mod
  139. good internet site (gamedev)
  140. [REQ] NO Automotons
  141. Why does SH4 use the SH3 Flotilla cfg file???
  142. Moon Phases
  143. [REL] Krillers visual upgrade 1
  144. tube status?
  145. [REL] Additional music files
  146. In Game Music - can it be changed?
  147. [REL]S-class torpedo shooting tutorial (No TDC!!)
  148. TM 1.4 Question
  149. [REQ] stupid camera tricks.
  150. [REQ] Darker Menu & Manual @ Night?
  151. [REQ] Re-map "Turn off HUD" key?
  152. [REQ]Other submarines/models?
  153. thanks to all modders
  154. [REL] first/third-person-view cameras mod v1.0
  155. [REQ] Escape Tower
  156. [TEC] Information on adjustments to the game
  157. Are TT's tools for SH3 good in SH4?????????
  158. [REQ] RAdio Washington Help
  159. [REQ] Playable DE or DD.
  160. [REL]SUPER SHIP POWER PACK with Flags
  161. [req] general alarm
  162. deep blue sea / post process mod?
  163. [HELP]Send contact report button not working, probably mod related
  164. [HELP] Modding S class battery recharge
  165. [REQ] Crew member Uniforms - Possible Change to existing Mod?
  166. [REL] Natural Sinking Mechanics
  167. Taters mods
  168. [TEC] USN Lancaster
  169. sonar tracking of escorts
  170. [req] Lifeguard Duty Mod
  171. Static?
  172. [REQ] Dolphin Medal/War patrol Pin
  173. JSGME Help Needed!
  174. Eye Bug
  175. What's The Best Kind Of Radio Station For You?
  176. TM 1.5 and Better Scopes
  177. a request to all modders using the following files
  178. 2 mods not compatible?
  179. [REL] Captain's Desk Photos mod
  180. [REL] Japanese Koto Music
  181. [TEC] Campaign layer editing
  182. Making a Search Patterns Tutorial
  183. Questions about Trigger Maru?
  184. [REQ] Realistic Battery life mod for 1.3
  185. Question about data file
  186. [REQ] New Sounds
  187. [TEC] the mini tweaker
  188. [RE:] Tweaked torpedoes
  189. Radar: was anyone aware of this??
  190. [TEC] Taking out sensor.dat out of TM 1.5
  191. [TEC] New Unit Types
  192. DCs, how do you reduce...
  193. [REQ] Lighting (not lightning) effect fix
  194. [TEC] command bar
  195. [request] new BB Colorado Skin
  196. [REQ] SH4 screen shooter
  197. Please Help
  198. [TEC] real medals mod
  199. [TEC] Question what is differn't in the files for the early war Gato class sub
  200. Ship Placement
  201. [TEC]Default Radar Sweep Behavior
  202. [TEC] Standard Names used in DAT files(?)
  203. [REQ] Can you modders PLEASE fix the MG sounds?
  204. [REL] RadioStationManager V1.0
  205. [TEC] Same Old Mission
  206. [REL] Improved Gun and Explosion Sounds
  207. [REL] Realistic Periscope by: Kapt.Klaus
  208. [REL] Orders Document by: Kapt.Klaus
  209. [REL] Capts.Panel by: Kapt.Klaus
  210. [REL] Transfer Board by: Kapt.Klaus
  211. [req] SO: Depth charges in the water!
  212. [req] ships draught
  213. Where is the USS Missouri?
  214. [REL]Updated scene.dat-tweakfile
  215. Important: Resolution Poll (part 1)
  216. [REL] BASE PIC and ORDERS by: Kapt.Klaus
  217. Nimitz Desk Pic MOD by: Kapt.Klaus
  218. JSGME Install question
  219. Question Regarding the Captains Pic
  220. Atlantic Campaign Mod.
  221. Help! (JSGME)
  222. [TEC] What is the status of Japanese radar in 1.3?
  223. [TECH] HELP for using JSGME with pics
  224. [REL] AI_Sensors.dat TweakFile
  225. [REQ] Question (gun mods)
  226. For MR Berry
  227. [REQ] Can I re-enable the Intro for TM1.5?
  228. [REQ] Hydrophones on surface when stationary
  229. [REQ] For: Capt. Cox Request.... (intro movie)
  230. [REQ] bubbles in periscope view..
  231. [TEC] Modding questions (modding ships)
  232. [TEC] Sub launched mines
  233. [REL] Captain's Desk Photos 2
  234. Fuel consumption rate
  235. how to set resolution via files?
  236. [REQ] For all you DDS moders out there
  237. 1280x720 almost works! Just need a little help
  238. [REQ] Hard to read periscope info?
  239. Pacific War Timeline in help screen
  240. TEC: making menu items change color at night
  241. have you tried sh4speech? if not, why not?
  242. About the new release of Living Breathing Ocean
  243. [WIP] Better Scopes 1.4
  244. [TEC] Does this game have some kind of cache file?
  245. A little help please
  246. [wip]New repeat patrol fix
  247. [REQ] USS Blackfin
  248. [REQ] Smoke from Boat
  249. [REQ] the planes?
  250. [TEC] Question: would anyone be interested in a couple "fixed" ships?