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View Full Version : SH4 Fleet Boat Mods Workshop


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  1. British Sub Uniforms ?
  2. Tower markings ?
  3. TMO 2.5 and Torpedo Malfunctions
  4. quick compatibility question regarding FOTRS
  5. Using Battleflags Tower Emblem/Subskin.....
  6. playable OM 720
  7. mission editor
  8. [REL]separate interiors for TMO Gato/Balao
  9. FOTRS - CTD with Career S-18 & S-42 Boats
  10. taters radar mod ?
  11. Easy way to get ship silhouette's back...?
  12. HELP since no one answers in the OM forum
  13. [REL] Longer sinking times for TMO 2.5
  14. Captain Cox Silent Service Mod
  15. How to make more beautiful torpedo?
  16. where to find my messages
  17. Campaign Radio Message Mod
  18. New night Sky mod (Request)
  19. Not getting any "Lifeboats"...
  20. CRMM.
  21. Lifeboats exploding in FORTS v1.3
  22. Subsim Higgins PT-Boat Model contest
  23. Multi sh4
  24. Editing Torpedo Damage?
  25. wars location
  26. What happend to my fire??!!
  27. Changing dates
  28. [REL] USS Wichita
  29. Norwegian, Swedish and Finnish ships and submarines wish list.
  30. Hydrophone Range
  31. HMS M2 Mod (REQUEST)
  32. [REL] Rescue Sub
  33. [Req]Color of bearingline
  34. TMO2.5 conversion chart
  35. SPAX's RUN SILENT RUN DEEP SH4 SOUND MOD
  36. [WIP] Take Me Home
  37. [REL] Take Me Home
  38. Huge European Liner
  39. 4 engines
  40. Decoys
  41. TMO 2.5 corrupted saves and other CTDs
  42. Commander ?
  43. Missing IJN cruisers?
  44. [REQ]Calculations in the mod, display calculated values
  45. Smaller flags for TMO2.5?
  46. Time Compression Problem with SH4 + GFO v1.1
  47. Prop Blades
  48. IJN I-400 Class Sub New Films
  49. [REQ]Modern german subs
  50. IJN submarines wish list
  51. RN playable ships
  52. British Submarine for US side??
  53. [REL] TMOwtw 2.5
  54. [REL] Traveller Mod
  55. [TEC] Shell counter
  56. [REL] 24 Hour Clocks
  57. [TEC] Requesting help with menu_1024.ini file
  58. (REQ) RFB....move helmsman to CT, 600 ft gauges etc
  59. Playable Bismarck
  60. New Sub and need Help
  61. Here is Help with Multiple game installs and other modding stuff
  62. {WIP} Battleship AI - Playable
  63. SH3 Mods into SH4
  64. Circle Run in RFB...ahh
  65. Dive/Surface audio problem?
  66. hull integrity
  67. CWSS
  68. CWSS 2
  69. Installing Radio stations and gramaphone music in RFB 2.0..assistance needed.
  70. Vickers interior mods.Do they work with RFB 2.0?
  71. Chance of critical hit on all ships.
  72. Music for gramaphone? Sh 4
  73. Full deck gun crew for RFB...
  74. What is YOUR favorite ship/sub mod?
  75. Help?!?!
  76. Playable Destroyers
  77. Join fleets to enrich your SH4 gameplay
  78. [WIP] PT-Boat mission pack.
  79. [REL] More Frequent Weather Changes
  80. I am in an empty SH4 World (No ships/airplanes appearing)
  81. Space Battleship Yamato
  82. [REL]Kim Ronhof's SH4 Report generator ver. 5102
  83. [REL] Clouds
  84. [REL] Office Images
  85. [REL] Improved Stock Environment
  86. [POLL] More office pin-ups?
  87. Recommended Mods for Stock 1.5 Game
  88. Rel: TheKUrtzKollektion
  89. [REL] Hires lightmaps
  90. Problem with 3000 yrd bearing tool
  91. Help me name my mod!
  92. 4 gig patch, needed for windows 7?
  93. JSGME Unavailable?
  94. (REQ) Can someone patch this issue with TMO?
  95. Make Mark 16 wakeless...
  96. (Req/Question)
  97. Is this hard coded?
  98. Heian Maru Freighter by miner(anyone have it?
  99. RSRD air cover, how to get more planes.
  100. Where Is The Engine Telegraph "Ring" Sound Located?
  101. What file controls start location?
  102. Adding Ryuho and Kaiyo from Ship Pack 1 to RSRD campaign..error makes no sense, help?
  103. Help, need to add these ships
  104. Navigation Lights
  105. Finding/Adding an emblem for the conning tower as well as kill flags
  106. Kaga and Akagi for RSRD?
  107. Nazi flag for TMO RSRD...
  108. [REL] Office Posters
  109. Crew Animations/Inhuman AI behavior
  110. Time Compression MOD request
  111. enemy shipboard searchlights...
  112. How do I change torpedo strengh?
  113. lifeboat speed fix for TMO?
  114. Mission Editor Question
  115. Texturing Question
  116. (req) Make aircraft dropped torpedoes in RSRD have wakes.
  117. Adding A texture to a Model
  118. [REQ] SeaQuest DSV (willing to pay)
  119. Deck gun/AA ammo modding
  120. No black flank puffs?
  121. Anyone have a barge to add to RSRD with TMO> ?
  122. [REL]Tooltips fix for TMO25 sub interiors
  123. [WIP] USS-Theodore Roosevelt-CVN-71
  124. How To Adjust Wave Height
  125. Overhaul mods
  126. How does one change wave height?
  127. Donation Narwhal patch? Could someone involved please clarify
  128. Sh4 Amnesia
  129. Design of submarines
  130. default music
  131. What files control crew clothing? Help?
  132. Would anyone be interested in...
  133. B-25 for RSRD?
  134. [REQ] Playable Oktyabrskaya Revolutsiya
  135. older individual mods
  136. Type 212
  137. [REQ] HMS Astute.
  138. (req) black out PPI screen on early SJ radar
  139. large shell splash mod
  140. I-400 AI?>?
  141. Depth charged at periscope depth no damage!
  142. More fish storage?
  143. Any British WW1 or WW2 ships being planned
  144. .max problem
  145. HMS Astute S119 Fast Attack Submarine
  146. Ship guns and turrets/ help
  147. How to add the destructible factory? no readme
  148. How to make a submarine quiet?
  149. [REQ] Destroyers Playable ?
  150. Help installing 4gb patch on SH IV with Uboat expansion
  151. Making my Mod Playable
  152. "Caterpillar" drive system
  153. Radar ranges.....??
  154. Adjusting ranges to suit realistic systems
  155. Anyone have British Fleet carriers? I have added the British Pacific Fleet to RSRD...
  156. Will fighter planes attack each other?
  157. Damage model for Astute
  158. How do you change the clickable conning tower buttons in TMO ?
  159. Looking For 1 v 1 Sub Map (Multi)
  160. map request sh4
  161. Anyone know how to fix this?
  162. Adding a Submarine to Silent Hunter 4
  163. Time compression halt when ship sighted
  164. Type VIIC/41 U-Boat?
  165. [TEC] making a ship/sub mod?
  166. Mission editor aircraft question
  167. H.M.S Hood/Vanguard mods
  168. Jsgme not working. Help plz
  169. Projekt 667A/659T refit;Typ 212 first ingame test shot
  170. Help...question on AI
  171. How to remove a ships guns.
  172. Rescue spawns.
  173. [REL] HMS Astute
  174. Help/Red "ack ack" "black puffs"
  175. TO ALL MOD MAKERS.....THANK YOU!!!
  176. Need wake for Us Landing craft
  177. Where can i find the deck gun loading times
  178. Please help!
  179. Type 212A Thread
  180. [WIP] H-44 US
  181. More realistic reloading times
  182. request from a modder
  183. How to upload pics to subsim
  184. GeForce problem with golf ball sun: help!
  185. Making a physical recogition book
  186. USS New York (BB-34)
  187. A couple of question on captain office
  188. Aft Starboard cable on the Sargo boat is in the wrong location
  189. Some errors in my orders
  190. How do you get rid of camoflage pattern on stock Japanese Ships
  191. Req More Ships.
  192. brighter night mod ?
  193. [WIP]Captain Room missing wall
  194. Are japanese Naval Sailors cosmetic or are they a sensor?
  195. Sub Flag.
  196. compatible mods for fotrs
  197. Needing a little basic modding help.
  198. can't remember
  199. [REL] Aft Stb Antenas Corrected
  200. Anybody Know Where To Find Battery Recharge Rates?
  201. Is there a key to center your submarine on the Navigation Map?
  202. Office Floor
  203. Tmo lifeguard duty mod request
  204. no more death screens
  205. Sub Skins what to use?
  206. Can Anyone Help With Some Minor Issues?
  207. [WIP] Japanese Campaign
  208. Mod of beards German team
  209. Dumb Question For the Experts... O2 Replenishment Issue
  210. model is one the wrong direction
  211. Sea color issue with TMO 2.5 ?
  212. Looking for a mod
  213. [TEC] How to make tbt invicible
  214. Help With Clickable Depth Gauge TMO 2.5
  215. Need help, sensors connecting to env.
  216. [Mod Request] Fishing minigame for my uboat trip..
  217. Ghost Ship
  218. Black hull skin error after attempted mod
  219. How do you get sonar sound for coastal vessels
  220. help with combined guns
  221. Looking for a Sonar Mod
  222. Missing propeller guards.
  223. No Flag
  224. "Must Have" mods?
  225. A healthy dose of Americans...
  226. Fuel and range issues!
  227. Need Pictures and Blueprints of Projekt 659(T) Class SSGN/SSN
  228. does anyone have this mod?
  229. I have unlimited fuel for the Walter turbine?
  230. Adding players in mission editor
  231. Something That Still Bugs Me!
  232. [REQ] Tresher Class
  233. TMO 2.5 lack of sea texture detail
  234. Load up failure with TMO2.5
  235. The history of SS-192
  236. Increase the view range of my lookouts?
  237. Flags and exhaust
  238. Question on Sen Toku sub
  239. Exact meters on nav map?
  240. [REQ] Adding radar to surface ships
  241. How to make ships playable?
  242. stand alone 705d mod?
  243. Is this right??
  244. Where can i find this??
  245. Rudder Control
  246. Distress flares: what mod??
  247. [Request] Playable Surface Ship Tutorial
  248. So the water looks kind of awful in this game, any mods to fix that?
  249. Want a command for decks awash
  250. Sun shining through objects