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View Full Version : Silent Hunter 4: Wolves of the Pacific


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  1. Radar Love
  2. SH3, SH4 and Lead Pursuit
  3. SLI and nHancer
  4. Circle runner: am i the first to find one??
  5. Running with "Decks Awash"....
  6. 18th Century Ship
  7. Allied ports
  8. Rescuing japanese survivors.
  9. Awwriiight!
  10. WTF is Truk?
  11. Stalking/hunting questions
  12. Cannot End Mission
  13. Sudden Long Loading Times ???
  14. Contact Detected !
  15. Is there a Version 1.5?
  16. The good side of subsim
  17. HELP!!!
  18. Dual Display
  19. Need Help Frustrated Over Escorts
  20. here guys ran across this
  21. Richard O'Kane Method Revisited
  22. Cannot save game .Cfg
  23. Strange graphics behaviour
  24. Damaged Sub Fully Repaired then Sinks Like a Stone
  25. Changing Torpedoes rear tube to front
  26. Photos of HMAS "Sydney"
  27. Map and Aircraft Question
  28. Can't see reported contacts on radar screen
  29. Slow paging on forum?
  30. Nearby TFs pls!
  31. what next?
  32. OT: Vidoe of Iowa firing main guns
  33. Data tool won't give speed - please help
  34. Forward Base Questions
  35. Real World Navigation
  36. black screen
  37. How does your game run with time compression?
  38. How do you determine AOB without the length of the boat?
  39. Wwii Ships / Sub Site
  40. intel E6600 and E6750 c2d
  41. Missing medals and crew promotions
  42. How do I manually input the range to target into the TDC?
  43. Keep ending up on SubSim
  44. Anyone else? On the surface and still running out of Oxygen?
  45. Sun halo shines through objects
  46. You ever just want to break something?
  47. Stupid AI again?!
  48. One of the most severe depth charging experienced
  49. Mk 27 (Cutie) explosive power
  50. Rescued Survivors...
  51. A more realistic campaign
  52. help with 3d settings?
  53. The DavyJones Hide & Seek Attack Method
  54. [TEC] SH4 crash
  55. SH4 at Windows 2000 possible ?
  56. Turning off the external camera - a thrill unto itself
  57. Some convoy tips?
  58. hrm....The wife's just gonna hate this....
  59. Dive depth
  60. Fuel problem
  61. Freemantle _Bug
  62. SHIV and Vista Business OS
  63. It's always something
  64. Good trick for the Quick Missions
  65. The Theme music of SH4?
  66. [OT] Provision logistics
  67. When does x happen?
  68. anything new?
  69. Is this a bug?
  70. The search function
  71. Look what Ducimus did!
  72. How to do a spread attack?
  73. odd graphical glitch
  74. Player Generated Missions?
  75. The Crew Knows
  76. [tec] How to shoot a simple "salvo" or "Fan shot".
  77. Look both ways when crossin st.
  78. Repeat Missions in 1.4
  79. Anyone using an ATI Radeon HD 3850 AGP?
  80. a intresting history project
  81. A more historical campaign pt.2
  82. Role playing random breakdowns
  83. One Hell of a Storm!!
  84. What Happened To Damage?
  85. RFB torpedo bug (caused by game engine)
  86. PE2 out of camera sectors
  87. RFB with auto map update?
  88. Random Questions
  89. Weak spots
  90. Destroyer attack tatics
  91. U-534 Sliced open with giant cheese wire!
  92. sub blueprints needed
  93. Noob QUestion: Howe do you plot a course/add waypoints?
  94. Fleet Type Submarine Manual
  95. Radar Query
  96. hitting evading targets?
  97. Light fog is this Captain's best friend!
  98. sub models
  99. Torpedos not reloading?
  100. Problem with silent running
  101. Happy Birthday to the US Sub Force!!
  102. Ending a patrol
  103. Gunboat
  104. Magnetic Influence Setting in 1.4?
  105. Shore Batteries Not Appearing on Map?
  106. Accelerated time question.....
  107. Using green line only to hit targets
  108. Noob questions.
  109. How to find the Intercept angle
  110. this is weird
  111. The ideal subsim campaign
  112. SH4 loading problems
  113. Silent Running and Negative Buoyancy...
  114. A Tribute to American Pilots/Crews in WW2
  115. video of uss wisconsin loading and shooting 16 inch guns
  116. Reinstalling SH4 and patches
  117. where is the mission editor
  118. Forcing a 2nd SHIV install?
  119. Repeating Missions in 1.4?
  120. Allied and neutral ports...
  121. Boring - Close Program
  122. Lifeguard help in TMO
  123. Extrememly loud engine and wave noises
  124. I'm sure this is ridiculous: so what should I do?
  125. nautical slide rule
  126. U-BOAT MISSIONS command room
  127. Faster deck gun loading
  128. Patrol Objectives
  129. just a quick question here....
  130. En planes in TM1.7.6 and RSRD
  131. 1.5 and wolfs of the pacific bug
  132. Speed
  133. Big Bug #734597
  134. Allies and neutral shiping
  135. downbelow
  136. Boat depth to fire
  137. This is Too Much of a Coincidence
  138. John Hamm's Uniform Mod V2.0 for SH4 1.5 Released
  139. Attack/nav map compass rose?
  140. Computer has been sunk!
  141. Sound problems
  142. Now...I am annoyed
  143. tale of 5th patrol in USS Pickerel(SS-177)
  144. Not sinking in Multiplayer
  145. Several Questions...
  146. The Animated Pacific War
  147. Lifeguard
  148. Help w/ avoiding getting TD'ed
  149. The rescue mission
  150. Essential equipment on fleet boats
  151. Mod Help
  152. Patrol Areas
  153. May 25th 1944...what?
  154. Poor sea textures
  155. You know it just struck me ... why black???
  156. If you head into Rabaul to see whats shak'in
  157. I hate destroyers.
  158. Confused with manual and stadimeter
  159. U.S.S Lionfish.
  160. Subsim Chat
  161. key config
  162. Info request...Scale Diagrams etc....
  163. Mods/patches
  164. fleet movements, compositions of TF-38 and TF-58
  165. Sonar Dial Stuck at 000
  166. Escorts Self-Destruct in Task Force Attacks
  167. Am I the only one experiencing long save times?
  168. USS COBIA
  169. Patrol Missions - how to 'complete' them
  170. MK 16
  171. Celestial Navigation in SH4
  172. Modern Sub warfare and torpedo tactics.
  173. Mods to gain more FPS
  174. Query: Tactics
  175. Ship without a flag
  176. How do you isolate hydrophone contacts?
  177. Why is a straight shot assumed to be the perfect firing angle?
  178. More great info on the HNSA site!
  179. Downed Aircraft Icons
  180. Placement of torp line to target
  181. How did the real submariners determine target speed?
  182. Wierd crew glitch when depthcharged
  183. Change F2 view position?
  184. Don't mess with me.
  185. Purple Hearts?
  186. ComSubPac is going to be pissed...
  187. John Hamm's Uniform Mod V 2.0 for 1.5 "PATCH"
  188. SH4 intro movie stuttering / lagging
  189. Das boot plays SH4
  190. I AM BACK BOYS!!!What's NEW???
  191. Man, Now What's Going On?
  192. Fuel is not running out!!
  193. Where is 1.5?
  194. Alright you Wiz Manual Targeting Kids!
  195. Totally suprised
  196. Mk-23 Torpedoes?!
  197. Crash,Crash,and Crash again
  198. manual targeting
  199. Actual nav charts on the Internet!
  200. To Neal and the moderators: SH4 major mods homepages
  201. Torpedo Settings; Contact/Magnetic and Low/High Speed.....
  202. Can't use my AA guns......!!!!
  203. speed/range?
  204. sigh...the other medals are evasive i guess.
  205. How do I manage the crew?
  206. M.D. Wanklyn story and manual targetting
  207. Sharks or Wolves?
  208. installing of sh4 patches
  209. Anybody know what this does?
  210. Structure of american fleet submarines in ww2?
  211. In what folder are saved games located?
  212. Launched Supply Boat and then--kaboom!
  213. New Uniform Mods Released
  214. Urgent Help Plz!!
  215. Wrong torps loaded bug...
  216. New to SH4: Couple quick questions?
  217. unsinkable auxiliaries
  218. TMO and missing helmsman
  219. Sub Range Question in TMO
  220. S class subs
  221. No opacity past waterline
  222. graphics card recommendations
  223. Mission Editor?
  224. CH HOTAS map FS, PT, PP for SH4 stock
  225. ummmm... Where is the moon??
  226. Tonnage?
  227. SS-210 USS Grenadier in transit.....
  228. Are there mines out there
  229. 3D Sub update
  230. Two quick questions ......
  231. Back to the Fleet Boat Side..
  232. Post Processing Filter
  233. sub v sub question
  234. is there a new patch?
  235. Has anyone ever seen "Decoy's"....???
  236. night action off Honshu in a storm
  237. Radar sonar operation
  238. 100 Years of Submarines
  239. Blueprints of the YMS Minesweepers
  240. "SJ" and "SD" radar - what does it stand for?
  241. Helmsman's location
  242. Interesting article and debate
  243. Attack scope question
  244. Classic WW2 Maps Available
  245. Silent Hunter 1.5
  246. Silent Hunter 4 Reinstall Problems
  247. Pls help following a convoy
  248. Run out of fuel...what to do ?
  249. SD radar has stopped working.
  250. Patch 1.5??????