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View Full Version : Silent Hunter 4: Wolves of the Pacific


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  1. SH3, SH4 and Lead Pursuit
  2. SLI and nHancer
  3. Circle runner: am i the first to find one??
  4. Running with "Decks Awash"....
  5. 18th Century Ship
  6. Allied ports
  7. Rescuing japanese survivors.
  8. Awwriiight!
  9. WTF is Truk?
  10. Stalking/hunting questions
  11. Cannot End Mission
  12. Sudden Long Loading Times ???
  13. Contact Detected !
  14. Is there a Version 1.5?
  15. The good side of subsim
  16. HELP!!!
  17. Dual Display
  18. Need Help Frustrated Over Escorts
  19. here guys ran across this
  20. Richard O'Kane Method Revisited
  21. Cannot save game .Cfg
  22. Strange graphics behaviour
  23. Damaged Sub Fully Repaired then Sinks Like a Stone
  24. Changing Torpedoes rear tube to front
  25. Photos of HMAS "Sydney"
  26. Map and Aircraft Question
  27. Can't see reported contacts on radar screen
  28. Slow paging on forum?
  29. Nearby TFs pls!
  30. what next?
  31. OT: Vidoe of Iowa firing main guns
  32. Data tool won't give speed - please help
  33. Forward Base Questions
  34. Real World Navigation
  35. black screen
  36. How does your game run with time compression?
  37. How do you determine AOB without the length of the boat?
  38. Wwii Ships / Sub Site
  39. intel E6600 and E6750 c2d
  40. Missing medals and crew promotions
  41. How do I manually input the range to target into the TDC?
  42. Keep ending up on SubSim
  43. Anyone else? On the surface and still running out of Oxygen?
  44. Sun halo shines through objects
  45. You ever just want to break something?
  46. Stupid AI again?!
  47. One of the most severe depth charging experienced
  48. Mk 27 (Cutie) explosive power
  49. Rescued Survivors...
  50. A more realistic campaign
  51. help with 3d settings?
  52. The DavyJones Hide & Seek Attack Method
  53. [TEC] SH4 crash
  54. SH4 at Windows 2000 possible ?
  55. Turning off the external camera - a thrill unto itself
  56. Some convoy tips?
  57. hrm....The wife's just gonna hate this....
  58. Dive depth
  59. Fuel problem
  60. Freemantle _Bug
  61. SHIV and Vista Business OS
  62. It's always something
  63. Good trick for the Quick Missions
  64. The Theme music of SH4?
  65. [OT] Provision logistics
  66. When does x happen?
  67. anything new?
  68. Is this a bug?
  69. The search function
  70. Look what Ducimus did!
  71. How to do a spread attack?
  72. odd graphical glitch
  73. Player Generated Missions?
  74. The Crew Knows
  75. [tec] How to shoot a simple "salvo" or "Fan shot".
  76. Look both ways when crossin st.
  77. Repeat Missions in 1.4
  78. Anyone using an ATI Radeon HD 3850 AGP?
  79. a intresting history project
  80. A more historical campaign pt.2
  81. Role playing random breakdowns
  82. One Hell of a Storm!!
  83. What Happened To Damage?
  84. RFB torpedo bug (caused by game engine)
  85. PE2 out of camera sectors
  86. RFB with auto map update?
  87. Random Questions
  88. Weak spots
  89. Destroyer attack tatics
  90. U-534 Sliced open with giant cheese wire!
  91. sub blueprints needed
  92. Noob QUestion: Howe do you plot a course/add waypoints?
  93. Fleet Type Submarine Manual
  94. Radar Query
  95. hitting evading targets?
  96. Light fog is this Captain's best friend!
  97. sub models
  98. Torpedos not reloading?
  99. Problem with silent running
  100. Happy Birthday to the US Sub Force!!
  101. Ending a patrol
  102. Gunboat
  103. Magnetic Influence Setting in 1.4?
  104. Shore Batteries Not Appearing on Map?
  105. Accelerated time question.....
  106. Using green line only to hit targets
  107. Noob questions.
  108. How to find the Intercept angle
  109. this is weird
  110. The ideal subsim campaign
  111. SH4 loading problems
  112. Silent Running and Negative Buoyancy...
  113. A Tribute to American Pilots/Crews in WW2
  114. video of uss wisconsin loading and shooting 16 inch guns
  115. Reinstalling SH4 and patches
  116. where is the mission editor
  117. Forcing a 2nd SHIV install?
  118. Repeating Missions in 1.4?
  119. Allied and neutral ports...
  120. Boring - Close Program
  121. Lifeguard help in TMO
  122. Extrememly loud engine and wave noises
  123. I'm sure this is ridiculous: so what should I do?
  124. nautical slide rule
  125. U-BOAT MISSIONS command room
  126. Faster deck gun loading
  127. Patrol Objectives
  128. just a quick question here....
  129. En planes in TM1.7.6 and RSRD
  130. 1.5 and wolfs of the pacific bug
  131. Speed
  132. Big Bug #734597
  133. Allies and neutral shiping
  134. downbelow
  135. Boat depth to fire
  136. This is Too Much of a Coincidence
  137. John Hamm's Uniform Mod V2.0 for SH4 1.5 Released
  138. Attack/nav map compass rose?
  139. Computer has been sunk!
  140. Sound problems
  141. Now...I am annoyed
  142. tale of 5th patrol in USS Pickerel(SS-177)
  143. Not sinking in Multiplayer
  144. Several Questions...
  145. The Animated Pacific War
  146. Lifeguard
  147. Help w/ avoiding getting TD'ed
  148. The rescue mission
  149. Essential equipment on fleet boats
  150. Mod Help
  151. Patrol Areas
  152. May 25th 1944...what?
  153. Poor sea textures
  154. You know it just struck me ... why black???
  155. If you head into Rabaul to see whats shak'in
  156. I hate destroyers.
  157. Confused with manual and stadimeter
  158. U.S.S Lionfish.
  159. Subsim Chat
  160. key config
  161. Info request...Scale Diagrams etc....
  162. Mods/patches
  163. fleet movements, compositions of TF-38 and TF-58
  164. Sonar Dial Stuck at 000
  165. Escorts Self-Destruct in Task Force Attacks
  166. Am I the only one experiencing long save times?
  167. USS COBIA
  168. Patrol Missions - how to 'complete' them
  169. MK 16
  170. Celestial Navigation in SH4
  171. Modern Sub warfare and torpedo tactics.
  172. Mods to gain more FPS
  173. Query: Tactics
  174. Ship without a flag
  175. How do you isolate hydrophone contacts?
  176. Why is a straight shot assumed to be the perfect firing angle?
  177. More great info on the HNSA site!
  178. Downed Aircraft Icons
  179. Placement of torp line to target
  180. How did the real submariners determine target speed?
  181. Wierd crew glitch when depthcharged
  182. Change F2 view position?
  183. Don't mess with me.
  184. Purple Hearts?
  185. ComSubPac is going to be pissed...
  186. John Hamm's Uniform Mod V 2.0 for 1.5 "PATCH"
  187. SH4 intro movie stuttering / lagging
  188. Das boot plays SH4
  189. I AM BACK BOYS!!!What's NEW???
  190. Man, Now What's Going On?
  191. Fuel is not running out!!
  192. Where is 1.5?
  193. Alright you Wiz Manual Targeting Kids!
  194. Totally suprised
  195. Mk-23 Torpedoes?!
  196. Crash,Crash,and Crash again
  197. manual targeting
  198. Actual nav charts on the Internet!
  199. To Neal and the moderators: SH4 major mods homepages
  200. Torpedo Settings; Contact/Magnetic and Low/High Speed.....
  201. Can't use my AA guns......!!!!
  202. speed/range?
  203. sigh...the other medals are evasive i guess.
  204. How do I manage the crew?
  205. M.D. Wanklyn story and manual targetting
  206. Sharks or Wolves?
  207. installing of sh4 patches
  208. Anybody know what this does?
  209. Structure of american fleet submarines in ww2?
  210. In what folder are saved games located?
  211. Launched Supply Boat and then--kaboom!
  212. New Uniform Mods Released
  213. Urgent Help Plz!!
  214. Wrong torps loaded bug...
  215. New to SH4: Couple quick questions?
  216. unsinkable auxiliaries
  217. TMO and missing helmsman
  218. Sub Range Question in TMO
  219. S class subs
  220. No opacity past waterline
  221. graphics card recommendations
  222. Mission Editor?
  223. CH HOTAS map FS, PT, PP for SH4 stock
  224. ummmm... Where is the moon??
  225. Tonnage?
  226. SS-210 USS Grenadier in transit.....
  227. Are there mines out there
  228. 3D Sub update
  229. Two quick questions ......
  230. Back to the Fleet Boat Side..
  231. Post Processing Filter
  232. sub v sub question
  233. is there a new patch?
  234. Has anyone ever seen "Decoy's"....???
  235. night action off Honshu in a storm
  236. Radar sonar operation
  237. 100 Years of Submarines
  238. Blueprints of the YMS Minesweepers
  239. "SJ" and "SD" radar - what does it stand for?
  240. Helmsman's location
  241. Interesting article and debate
  242. Attack scope question
  243. Classic WW2 Maps Available
  244. Silent Hunter 1.5
  245. Silent Hunter 4 Reinstall Problems
  246. Pls help following a convoy
  247. Run out of fuel...what to do ?
  248. SD radar has stopped working.
  249. Patch 1.5??????
  250. I got keelhauled!