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- Modeling
- speeding up time
- [REL] New Kilo Scope reticle
- Annoying super rapid torpedo pinging
- The Kilo battery(again)
- [REL] New Rangefinder Binoculars for the Kilo
- Graphics Problem with DW
- Lwami mod & Steam
- Problems completing converted "Sub Command" campaign missions.
- Adding new playable units is possible no exe or dll mod or hacking involved
- Model Extraction Q's
- underwater explosions and washout
- Improve DW textures
- LWAMI Bug with Akula´s Anti Ship Missile?
- Modding tools reccomendations
- New Mission Request
- question about mission editor
- BattleCry: Redemption, a call to all modders!!!
- Dangerous Waters Database editing tutorials ?
- Where's the Music?
- Sound Effects
- External tanks?
- Hi guys, is Deep Six still around?
- FFG interface
- ASDV
- Amphibious assault ships
- Doctrine: AI-Sub / SAM
- DSRV question
- Doctrine language: While
- Cross your finger and we might have BLOOM in DW
- Intresting 3d Model website
- New to this. Have a question
- Bathymetry
- sub base
- I need some help
- skining models?
- Graphics + Textures
- decompress 3d.grp file
- Skins
- gramophone and gamecrash
- computer KI too hard
- whats on the MOD horizon?
- dds files v J3D
- problem in running LWAMI
- Loud Switch Clicks?
- DW and Vista?
- Ohio
- New in subsim....what mods are needed for the game?
- 3d models
- widescreen?
- Getting .3ds converted to .J3D
- Mod biologics
- Any way to make the sea more foggy?
- How to further educe the noise level of the Seawolf?
- Can the default arming distance be modified?
- Best Mods
- Doctrine Readme/Key?
- Quieter Seawolf. Who knows you might like it.
- Is it legal to.....
- What controls the TIW message
- Hey would you like be interested in this little mod based on LWAMI?
- New Nation in DW
- IS LWAMI still alive?
- Perry CIWS
- Need help adding units
- LWAMI Questions?
- Scope laser rangefinder?
- Alfa Tau Mod Discussion here.
- Index of Stickied topics + RA Mod Discussion here
- A Few Ideas for DW
- Nuclear torpedo
- Is there an online community for the beta version of RA? I want in lol
- @Gray Owl
- LWAMI 3.09 Feedback Thread
- New Song Model
- Mod Question
- dsrv in ra mod
- Playable USNS Impeccable?
- Klub Missile Family MK2
- Nuclear power plant
- Mod gurus, get your shiny button here (really)
- Spambot detected, phasers on kill!
- Overview: latest Mods?
- RA mod ADCAP problem
- Quick help with RA mod. I wanna use nukes
- New NOVICE needing help :-(
- Model swap?
- Improving Sonar AutoCrew by modding sensors?
- DWEDIT: Helo Pads?
- news about RA. current problems
- New canadian CPF model
- The helicopters of the AI does not throw well the sonobuoys.
- As requested NEW KILOs
- Debug error on LWAMI install
- LwAmi USNI Addon ?
- Adding new model to Dangerous Waters
- OHP Turing
- Take the Mk13 launcher off the Perry!
- Expanding the playable Map?
- Weapon Loads Limits
- Adding tactical nuke warheads?
- RA - Alfa Drivable
- Russian new beast--- SSBN 955
- my DWX---share fun
- LWAMI 3.09-3.10 bug advisory and request for help
- Mods? Two questions
- how to control torpedo in two speed
- Interface Colors
- Multiplayer match-up MOD
- DWX Simple question How to get Doctrine New Fix to work
- Song Class Chinese Interface
- New playable unit
- Over-ride DB defined platform specific WAV assoc
- delete sfx.agg entries
- A concern for sub launched anti ship missile in DWX 1.0
- Trafalgar Class
- DWX - Tomahawk waypoints broken
- Newb and mods
- Can't get DWEdit to work with the DWX database?
- A doctrine problem in DWX
- DWX -- When do ships decide to use active sonar?
- DWX bug: Special forces issue while playing as Trafalgar class
- Creating new Models
- Anyway to consolidate all mods in one folder?
- MillSab Mod Discussion here
- 76MMgun angle problem
- Unofficial and Unsupported SC, FC, DW, .J3D Plugin
- free / open source naval 3D models
- So what's been happening?
- Adding DSRV to Ohio SSBN
- A Chinese navy for the 21st Century
- Making a game?
- Stereguschyy class Corvette
- [Req] 3D model converter
- How to edit data files for SH III???????
- [REL] Drifter Mod
- question about MODs use.
- The DW Mod Scene - Ok, WTF?
- LWAMI 3.10 Released
- RA 1.1 or DWX 1.1 is OUT [Pointer only]
- The LWAMI 3.11 Preview Thread
- Special Scenarios for DWX 1.1
- regular scan for threats?
- Important: Ra 1.01 torpedo feature/bug
- Did I install RA and LWAMI correctly?
- Disabled towed arrays on US subs in LWAMI 3.10
- Any of the .exe tinkering modes (RA?) address DW's graphics problems?
- Strange AI sub behaviour DWX 1.0
- Dangerous Waters Random Mission Generator
- Firing at Air Targets with the 76mm
- replay.dat editor
- recommended mods for me
- I want mods
- [REQ]Higher Time Acceleration
- DWX Missions Ver 1.2?
- LWAMI crashes
- TA in LwAmi 3.10 SSN21 TB-16 vs TB-29
- NEEDED! A complete,single file,RA install
- TA-29 vs Sphere sensitivity ...
- Doctrine Syntax-Checker
- Changing where a sub's sound files are located. A Linux compatibility problem.
- Testing Post
- Database: Passive Sonar
- Where to Start
- Solution for non-english mod/interface problems
- Lwami vs RA Mod
- Heads up only. DWX 1.3 is released.
- DWX 1.3 weird connections
- Downloading LwAmi v3.09
- Reinforced Alert Mod 1.31 - Disappearing Harpoons
- Reinforced Alert Mod 1.31 - Invisible Missiles
- atabase error 13080
- Reinforced Alert Mod 1.31 - MP sync issues
- Adding playable platforms.
- RA mod and win7
- Hi all,
- Floating Oil-Rigs and SoS Signal mod v1.2
- Playable carrier?
- What has been changed with the latests DWX version?
- Drivable platforms
- New RA Mission: South Pacific Showdown
- LWAMI 3.11 Released
- Any other DWX projects going on? [Aside from LwAmi, AT, RA, MS]
- RA install steps please
- HOW TO: Assign a Dynamic Group to a Dynamic Location...?
- SubAtkSub Doctrine
- Model for Pirate attack speedboat
- Mods descriptions??
- Victor III Mod
- How install the 311 version?
- DW 3D model format
- is it working?
- Reinforce Alert need help! no bat file found no install
- RA where are those mentioned drivable subs
- Any "Anachronistic" type mods/maps (i.e. 688 vs WWII platforms) out there?
- sensor dialog dw edit
- Aircraft Discussion
- decompress.exe and cmputil.exe
- Misplaced Weapons? Incorrect Meshes?
- Enemy torpedo tracking.
- Canadian Playables ?
- Payload change
- Great Lakes
- Sonar Color Display Change
- A multi-mod test
- Change Control Panel
- Missions request: Collins (RA Mod)
- Making Tresher SSN drivable
- Surface ship throttles
- Reinforce Alert DWX v1.35
- unable to assign sonar tracker
- Does Dangerous Waters + mods replace Fleet Command?
- someone have the direct download for the RA mod?
- Making other nations playable
- Making units playable?
- Mod Comparisons
- remove colors sonar akula II improved
- RA Mod: how to install russian Kilo Panels?
- Some shots of new clouds.
- Recommendation for still active DW forum.
- Understanding CIWS mod doctrines files
- Q concerning cSpeedNoise
- LWAMI or RA?
- RA Help!
- LWAMI and sound mods?
- Importing Models?
- Link contacts?
- Attribute weapons to a country
- Problems with RA 1.36 - sounds
- Making AI Kilos Playable?
- JSGME (Jonesoft Generic Mod Enabler)
- SH5 teleport to station
- Enemy torpedoes freezing
- Problems with modding the USNIDATAs...
- further mod development
- OPACITY CHANNEL
- Adding units to other nations?
- Unique object sonar profile in Database
- Triangle Limits and 3DSMax exporter.
- Playable [I]Virginia[/I]?
- Is there an updated Ohio model for RA
- RA mod Questions....
- Matchup system implementable?
- Problem with separated installation for RA and LWAMI
- RA DWX Install Issue and Question
- ATTN: Steam install has mis-named directory under ..\Audio
- Mods and Linux
- [TEC] LWAMI 3.11 Install Problem
- Ra weapons quick reference card
- yasen class for RA?
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