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  1. Question about SH3 in widescreen
  2. VIIC Cable fix.
  3. No Task Force with GWX3.0
  4. Is there a GuI guide?
  5. a lil help and a quick question
  6. [WIP] Orders to patrol second grid
  7. Carnavaro's Document Collection
  8. [REL] WAC 4.1 SH4StyleFlags
  9. helmsman
  10. Problem with WAC 4.1
  11. Templates?
  12. Water Streams at Subsim
  13. Cheers!
  14. Forgive a stupid question...
  15. Looking for a mod.
  16. A bit of S3D help please
  17. [REL] WB's Mid-Patrol Radio Orders (SH3 Cmdr)
  18. [REQ] French speaker
  19. Create our own SubSim
  20. [REL] WB's Ordres Radio pour Mi-Patrouille (SH3 Cmdr)
  21. [REQ] GWX "Neue Funkspruche Herr Kaleun" sound
  22. SH4 Ships For SH3 Mod Needed
  23. [REQ] German speakers
  24. [REL] WAC 4.1 AddOn "Das Boot" sub pens - GWX compatible
  25. [REQ] Permission to use BBQueenElizabeth
  26. Red night periscope modification for OLC gui
  27. For SH3 players who just CAN'T WAIT for SH5...
  28. Q for the OLC users: When to take the measurements?
  29. [REL] TarJak's Radio Deutschland
  30. Lampedusa antisubmarine nets
  31. Nlsq / nksq
  32. [REL] WB's Befehle des BdU während der Feindfahrt (SH3 Cmdr)
  33. [Q] What controls crew voice responses?
  34. [WIP] Diesel room interior
  35. GWX 3.0 Crashes After Loading
  36. Short morse radio message sound mod
  37. Depth Charge Shake
  38. hi
  39. warship mod problem
  40. Bilge rat ponderings
  41. Combining mods
  42. Where are the flags .TGA files in SH3?
  43. [REQ] Help for coffee from the master
  44. [POLL] Which Uboat Type do you use most?
  45. Conflict Resolver for Commands.EN and Cameras.dat
  46. [RFC] Requesting comments regarding a GWX3 modlet I'm thinking of releasing
  47. Real Weather Fix was a disaster
  48. Diesel startup sequence for Flatmonkey's Engine room
  49. WIP BB Gangut
  50. Hitman's Optics for GWX
  51. @Kaptain Lehman, please check
  52. New GWX Install.
  53. Hi-res Graphic mods?
  54. Trouble with Mods!!
  55. makman + dd ctd
  56. [REL] DBSM SH3 Speech Fix
  57. [QUE] Requests for wide-rez interface
  58. [REL] GWX3 Mediterranean only Campaign File
  59. M.E.P v3...weird problem...SOLVED!!
  60. time copression and radio reports((convoys)
  61. Still Having Issues With A Few Particular Mods
  62. Future Modding of SH3 when SH5 is released
  63. [REL] WAC_SH4StyleFlags with Full model of flags
  64. [REL] GWX_SH4StyleFlag with full Model of flags
  65. Sergbuto's Wolfpack mod
  66. [REL] GWX... DFant_subFlag on Turm... Continuation...
  67. [REL] LSH5.0_SH4StyleFlags
  68. morse code mod
  69. VIIB uboot by Testpilot1978
  70. [REL] USS Benham class destroyer
  71. Lifeboats Mod
  72. TEC - problem with mission ed
  73. REQ mission editor 2
  74. nav map in GWX 3 GOLD
  75. Ocean too blue MEPv3
  76. [TEC] Getting rid of the hardcoded reticles (Yes, it can be done!!!)
  77. [REL] Ship Names February 2010
  78. Eis.. Eis.. Baby !!
  79. How can I change in wind power in SH3
  80. Help Please and Thanks
  81. GWX 3 Crew Cheers
  82. ANupdate re SH3 Mods for those who havnt been here for a while
  83. Seeking news re IAMBECOMELIFE'S Merchant Ship Mod
  84. Help Please!!
  85. Urgent help required ;
  86. Leander Class Cruiser for SH3?
  87. How can I move MapTarget.tga from F6 to F5 map?
  88. Main Menu Music
  89. RDF Antenna: functional or just eye candy?
  90. (so much) life in the old dog!
  91. [REL] Reduced campaign layers for GWX
  92. Question for GWX - Please help
  93. Breakthrough! No instant death screen!
  94. [QUE] Individual ShipNames/-Markings-Numbers on the hull?
  95. REL BB H-39 Class
  96. Blocky smoke textures
  97. WIP Update: Expanded Med Campaign for GWX
  98. Problem with SH3 with GWX3
  99. REL DD USS Benham SH4C
  100. National and Naval Flags Update
  101. GWX Contact Color mod
  102. OKW Radio
  103. Supermod-noob question
  104. BUMP ?
  105. Wide screen mod?
  106. Can't get SH Commander to start in 1940
  107. Major Problem!
  108. 1600x900
  109. A mod I'm really looking for
  110. Best of the best
  111. Compatibility between "SH3_XPSP2_Res_Fix_for_1.4b" and "SH3 Extended FreeCam"?
  112. [REL] MaGui 2 (Manos Gui) (Tribute to OLC's Gui)
  113. Storm87's OLC-MEP Reworked Scene for GWX
  114. [WIP] Sub Exterior Lightmaps...
  115. SH3 Data folder?
  116. REL DD USS Benson SH4C
  117. REL Replaced SH4-Data
  118. Question about jsgme please...
  119. SaeWolf U-57 10Km water
  120. @Raptor
  121. REL DD USS Sumner SH4C
  122. Question about WB mid patrol radio orders
  123. YamatoForever Shipyard
  124. [REL] Exterior Lightmaps for VIIc
  125. [WIP] WAC 4.1 - DF antenna, Pennants-Flag on Turm
  126. Removing shoulder boards on crew
  127. does it seem just to me or sh3 is still well alive? :)
  128. 2 movies interior uboat...
  129. [REQ] Footstep Sounds
  130. evan82's XXI Autocannon Mod [GWX 3].
  131. [REL] New Ships-SH3 Naval Auxiliaries Pack
  132. [WIP] GWX 3.0 Pennants on Type 2A turm. Test.
  133. Guides to modding?
  134. I'm just wondering...
  135. SIGN! Online Petition - DRM in Silent Hunter 5
  136. evan82's Mods.
  137. Tweaking GWX 3 water transparency?
  138. to Flakmonkey-Anvart-Lucatessa (and to players)
  139. I once dreamed a dream!
  140. How does the NYGM anti-humming bird feature works?
  141. [REL] BillCar's Active Sonar Ping Mod Mk.II
  142. {REQ} Usable food
  143. An idea from SH5...
  144. Fader Bergs Winkelmesser
  145. Big proplem with SH111
  146. S-Boot upgrade thought...
  147. Help please, looking for two files
  148. I question whether you can swim in the SH3 other ships than the U-boat.
  149. [Q] Menu ID Not Found
  150. [?] Starting in subpens for GWX3.0 Gold
  151. menu_1024_768.ini... I just don't get it.
  152. Fatigue Coding
  153. Recognition manual
  154. Question regarding LOOP-Entry in Waypoints
  155. [Rel] Diesel startup sequence for FM beta 1
  156. {REL} Surfacing Diesel start up routine
  157. GWX3 Grammaphone songs question
  158. A GWX 3 mod I'd like to see
  159. Hydrophone glitch, please help.
  160. need the must have downloads to make the game
  161. [REL] Rapt0r's Das Boot Tribute [Skin]
  162. [REL] Rapt0r's DBSM Addon
  163. [REL] Atmospheric Sound Package
  164. Smoke and streams wishes
  165. (WIP) U-boat III
  166. game stuck on paused !
  167. {REL} OLC_DasBoot Green
  168. Longer Repair Times Icons v1.4.
  169. SH3 Commander error: Invalid argument to date encode
  170. {REL} B25_Seafloor
  171. SHCommander problem question
  172. [?] Tweaking Environment Files
  173. What is your favorite Mod?
  174. how do I make see through glass?
  175. Water Transparency
  176. Test zone
  177. {REL} Combined Seafloor and Grass Mod
  178. WIP - New Wilhelmshaven for GWX 3
  179. [REL] Fm_NewInteriors v1.0...
  180. [REL] Wide angle camera
  181. how to make your gui compatible with Flakmonkey & DD's mod
  182. [REL] MaGui 2+ (Manos Gui)
  183. Ship Names March 2010
  184. Blocky Smoke
  185. Rapt0r's Mod Workshop
  186. Bug fix for NYGM-3.
  187. who the hell is hitman37?
  188. [REL}Louder Diesels FM Interior
  189. [QUE]Uboat pen model Q
  190. Change of the interoir lights ?
  191. Can someone PLEASE direct me to the following mods?
  192. JCwol's Forum is back online!
  193. CTD found
  194. Crew Anxiety...
  195. [REL] Colored Maps
  196. Need help with adding objects to command room: Red color missing at nights
  197. switchable silent running lights?
  198. [REL] Blue Das Boot Interior for FM_NewInteriors v1.0
  199. CTD Problems
  200. [REL] Fix for Watch Officer
  201. Blue ID manual cover
  202. {REL} Combined Seafloor and Grass Mod-Update
  203. U-Boot Alltag
  204. {Mod request} Watch officer on bridge
  205. Life Boat & Debris Mod?
  206. TMT or Thomsen's Ships? or both?
  207. Stock ships reworked
  208. Rubini's wide screen mod
  209. need a clean basic.cfg fle
  210. [REL]: TMT v2 + Thomsens Ships Combimod
  211. Raw Midshipman needs some help please.
  212. Can you run out of compressed air?
  213. erm 2 torpedo types through the whole war ????
  214. What's new around?
  215. 3D ship damage models
  216. ACHTUNG! ACHTUNG! Auf Alle Modders (Help Us!)
  217. [WIP] Damo's Lighting and Ambience Mod.
  218. [REQ] Laptop (slider mouse plus no numpad) controls.
  219. Questions about adding ships
  220. Is it possible to change the colour of the navmap grid?
  221. Here's an Idea.....
  222. [REL]b25_ Hi-Res Conning Tower 4096
  223. Please re-direct me to the following mods?
  224. Editing sub stats?
  225. On a scale of 1 to Lawsuit....
  226. (rel) Yet another colored map + cloth map texture
  227. Weather, Watch Crew, and rain coats
  228. U-Boat III Alpha Version
  229. Storm87's Reworked AOB Finder for MaGui
  230. Searching an old Mod from Uboatrealsimulation
  231. Propellers separate control
  232. To the modders..Read here very important!!Appeal for help Urfisch and his betarelease
  233. [REL] New Wilhelmshaven plus locks for GWX 3
  234. GWX question
  235. Question about Thub viewer!
  236. Works in Progress thread
  237. Warace 4.1 unstable?
  238. Use Das Boot menu music from GWX 2 in GWX 3?
  239. Dual Install of SH3
  240. Something new on SH3 is making me wonder...
  241. SH5 "without DRM" petition
  242. Has anyone some detailed, technical information about preheating of the G7e T II?
  243. [REL] MaGui 2+ 1.5x-6.0x Zoom And Attack Disc
  244. Questions concerning torpedo performance data and torpedo dates
  245. SH5 water for sh3?
  246. Video weirdness
  247. Help?
  248. Controls and some text changed to german.
  249. Former SH3er Looking To Get Back In
  250. deck guns