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  1. [REL]3-bearing aod finder tool in the game
  2. I get CTD when asking sonarman to tell me the distance!
  3. too sink or not too sink
  4. Request Mod for move Torps to Bow & Fore side
  5. quest to moders
  6. Drawings of russian WWII motorboat
  7. shcommander installs
  8. Ship Names Update April 16
  9. My actions...and results in Scripted layer?
  10. (REL) Replased ships
  11. Darker nights if possible
  12. Voice Replacements
  13. Multiple messages about base change (GWX 3.0 Gold)
  14. Mod Info Help
  15. SH3 Widescreen Solutions Question
  16. quest to moders
  17. More Movement in u boat
  18. Question on texture size and ships
  19. Need help to find an Icon mod
  20. Need help - installed GWX3.0 but can't find the manual PDF
  21. Help with selecting mods...
  22. WAC3 or GWX ?
  23. Question about particlegenerators
  24. HELP Needed to find Mush Martin's MFBL mod
  25. HMS Roberts, Baffeled by problem
  26. Depth Charge Modding
  27. Voice Commands in Vista
  28. Multiple GWX careers?
  29. The unknown from above - 5 types of depth charges in SH3
  30. question about GWX 3.0 Gold
  31. Dragable tdc ?
  32. Is there a mod to annotate the marks on the charts?
  33. Any news about gwx4?
  34. GWX3 Single Missions
  35. searching for community units mod
  36. Dark Night
  37. ad ships to on other rooster
  38. sliderule+aob finder tools (for olc's gui 127)
  39. looking for 3 names
  40. Wheres the depth charge mod
  41. How do you get the hydrophone hunting tutorials to work
  42. [REL] New unit: HMS Glorious - Early aircraft carrier
  43. Fire in the sub mod
  44. quest to modders
  45. important question about Das Boot sound mod
  46. Bismarck-Tirpitz multiskin problem
  47. Thomsens Ships v3.1 question
  48. GWX 3: Two questions about aircraft and rwr
  49. Sub Speed
  50. fixes+new one degree bearing
  51. WarAceCampaign 4.0 Preview Thread
  52. SOUND.ACT problem
  53. GWX 3.0 problems.
  54. Fanfare Mod
  55. Back and a little lost...
  56. Testing Question - Career vs. Single Mission Results Vary?
  57. Can you give me a suggestion, please?
  58. Does anyone have a Warship only rec manual for printing for GWX 2.1, or 3.0?
  59. WAc Did anyone ever find out....
  60. Ships floating above horizon - any fix?
  61. How do you disable the UZO/periscope automatic ship ID please?
  62. Good to be back..
  63. [REL] Horizon Extension for GWX3 16km
  64. GWX GBO 3000mts
  65. [REL] LRT for OLC 'Gold'
  66. FaT torpedoes dials ??
  67. Printable Warship recognision manual
  68. HE Flak
  69. GWX Expansion Mod
  70. Unofficial Rocket fix mod for GWX 3.0
  71. GWX3.0 Gold anomaly? Small merchant took 3 torps and all AP gun ammo to sink. WTF?
  72. deck awash and radar decoy work
  73. Need HELP... !?
  74. Radar detector doesn't work during deck awash !
  75. GWX Expansion Mod
  76. Hey All...
  77. GWX and Linux
  78. land question for for anyone..
  79. Need help
  80. [REL] Attack+obs scopes-sh4 look
  81. About airpower and bombing issues...
  82. [REL]GWX Hurricane reskin
  83. how do i revive a career from the dead?
  84. [TEC] CRT Calibration
  85. Playable Battleships?
  86. GWX 3, SH3 Commander and water clarity
  87. GWX 3.0 - Type XXI
  88. Been away- Best mods
  89. [REQ]Messerschmitt 109 .dat file needed
  90. Name on the side of bow
  91. SH3 ships damage model
  92. Walking around your sub
  93. Multiskins, how they work?
  94. [WIP] Kiel Canal Bridges
  95. [TEC] Pixel Shader
  96. Does anyone know where I can get this Bugfix?
  97. [REL]Manos Optics-Final
  98. Never before seen bug
  99. Who can make a long distance view mod?
  100. mikhayl and thomsen
  101. debrie
  102. GWX 3 not reading Main.cfg
  103. Help, I have been gone for a bit
  104. The "old mods download page"
  105. Removing searchlight beams
  106. trouble installing GWX 3.0
  107. Funnel smoke?
  108. [REL] Deck and Flak Guns skin for WAC 4.0
  109. How about a mod that tells you reason for death ?
  110. [REL] Modified Searchlight Beams for GWX3
  111. [REQ] Some U-Boat Survivors?
  112. Gwx 3.0 ships?
  113. newbie needs help =(
  114. Hull strength on A/C's
  115. GWX-3 Deck Gun AI not Firing.
  116. Help with GWX 3.0 Vista!
  117. belated praise
  118. Anyone near Melbourne, Australia?
  119. GWX 3.0 Gold - is there an alternative moon mod?
  120. SH3-GWX-SH3C questions
  121. Guides for Editing
  122. Is it possible to indicate visual contacts by lines like sonar contacts?
  123. Learning game programming
  124. Waterstream & Exhaust Combi mod
  125. GWX 3 gold No Battleships
  126. numbers in basic config
  127. Wanted: Cheats, editor, trainer tweaker etc. etc.
  128. Thankyou Privateer
  129. Community units GWX 3.0 ready part I
  130. Please help!!!!!!!!!
  131. Looking for flag recognition mod
  132. [REL] 20 km environment for GWX 3.0
  133. [REQ] Dead fishes after DC?
  134. Map update mod
  135. Corrupt saves and ghost ships after convoy attack
  136. Changing ammo numbers??
  137. The VIIC/42 BattleSub
  138. SeaWolf&Tuddley Gold Mod
  139. Sound - Explosion Discrepancy ?
  140. [REQ] Ships exploding on the way down!
  141. few little ?
  142. question about an old post
  143. Tweaking question
  144. [WIP]: Reducing light transmission for Attack-Peri
  145. Help with zon file
  146. About Sh4 stock dials style to SH3...
  147. flag illumination problem
  148. SH3 Mandatory Mods
  149. (REQ) Get rid of the water wash effect on periscope
  150. Please Help! Starting campaign
  151. [Req] Neue Funkspruche Herr Kaleun!.mp3
  152. radio traffic
  153. [Req] Flak Damage
  154. Longitude & Latitude in GWX's Capaign_Scr file
  155. [REL] Flags Enlighten v1.0
  156. 3D Modeling information
  157. Question regarding 2nd flotilla and base change GWX 3.0
  158. [REQ]: Moving the TDC I/O-Switch to the Main Menu
  159. Can't get rid off it: Reload probs with gwx3
  160. Using Operation Spinnennetz map in the game
  161. Masts+Lengths Adjustments
  162. File Front frustration
  163. Music for my gramophone
  164. Missing clouds in GWX !
  165. ALBERICH, Lifeboats & Debris & Anzacmicks Damage Immersion
  166. [REL] Happy Water on GWX 3 16 km Atmosphere
  167. Scene.dat and GWX3
  168. [WIP] Mikhayl's Playable S-Boot Update
  169. [REQ] Buggy Barricade Ships Fix
  170. [req] Some files that filefront "preserved" for safekeeping
  171. USE REAL-FLOW to make NEW SEA
  172. Can anyone help me find this............
  173. totorial how to play Warshipmod 2.0 with GWX 3.0?
  174. Trouble downloading GWX 3
  175. GWX 3.0 Friendly Fire?
  176. Recognition Manual
  177. Please report Subsim download problems
  178. Hydrophone control
  179. Harbor traffic mod
  180. Req: Pimp the Bolt
  181. Torpedo Damage Mod-Searching
  182. Setting Resolution with 1680x1050
  183. [REL] WBs campaign files for VonDos' ships
  184. I Will be uploading....
  185. Adding Aeroplanes?
  186. [REL] menu_1024_768.ini Renumbering Tool
  187. Working link to DatTexExtract.zip tool?
  188. (REL) SMS_Schleswig-Holstein
  189. Working link to Grammophone randomizer
  190. Graphics problem
  191. a question on VII depths
  192. [REL] Ricks_GWX_Rec_Manual_Final
  193. Several new things perhaps?
  194. Do depth charges explosions blind DDs ?
  195. [REL] SMS Schleswig-Holstein campaign file
  196. gwx 3.0 ammo
  197. A problem with resfix
  198. [REL] Enhanced Funnel Smoke for GWX3
  199. [REL] Historically Accurate U-boat Emblems Mod
  200. XX1 1939 help please
  201. WREFORD_ BROWN hope your still about
  202. GWX 3.0: Is it possible to shoot down an airship?
  203. [REL] Lutzow's MUSIC DIVE
  204. Cant upgrade boat?!?
  205. Lutzow's MUSIC MOD Dive.rar now available at Subsim downloads
  206. Nictalope's Compass Rose Mod
  207. Some help if possible.
  208. German cruisers
  209. Hydro sounds length
  210. A Little help Please
  211. Nictalope's Hydrophone Ships mod
  212. Nictalope's Battle Cries mod
  213. Widescreed fix for ATI cards
  214. Ati2dvag?
  215. file tweaking
  216. rudder mod
  217. Mod in JGSME enabling.
  218. Help needed
  219. Long time no speaky...Oh and need help
  220. Corrupt file!!!!
  221. PC specs required to run supermods GWX3 and WAC4.0
  222. GWX3 Manual available NOT .pdf?
  223. Snorkle Wake
  224. Need advice on mods after long layoff
  225. Recommend any super mods?
  226. error 1335 corrupt file fixed
  227. FileFront is removed or closed
  228. Reduced Rank after a successful patrol in GWX -- please help.
  229. TypeIX Career crash
  230. Vanishing deck gun rounds in GWX "Additional Ammo" mod
  231. worthwile upgrade??? help
  232. Is there a fix?
  233. Another Intro Screen
  234. Hydrophone display query
  235. Ship Names July 1, 2009
  236. BritishAsdicMkIFinal
  237. CDT with GWX3 in AN21
  238. Problems with GWX3.0 gold mod
  239. how works the damage modell???
  240. Resuppling U-boot w/fuel & ammo
  241. Carrier durability fix
  242. NYGM Files now available at Subsim for download
  243. Putting in airplanes
  244. Weird problem, help needed
  245. GWX 3.0 recommended sound mods and additional ship mods?
  246. Campaign config date
  247. Making enemy stronger
  248. Setting a value in Setkeys?
  249. Funnel to object [S3d]
  250. Fatigue Question