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  1. moving radar antennas for DDs?
  2. A few simple questions...
  3. How does the sensors work?
  4. [REL]3-bearing aod finder tool in the game
  5. I get CTD when asking sonarman to tell me the distance!
  6. too sink or not too sink
  7. Request Mod for move Torps to Bow & Fore side
  8. quest to moders
  9. Drawings of russian WWII motorboat
  10. shcommander installs
  11. Ship Names Update April 16
  12. My actions...and results in Scripted layer?
  13. (REL) Replased ships
  14. Darker nights if possible
  15. Voice Replacements
  16. Multiple messages about base change (GWX 3.0 Gold)
  17. Mod Info Help
  18. SH3 Widescreen Solutions Question
  19. quest to moders
  20. More Movement in u boat
  21. Question on texture size and ships
  22. Need help to find an Icon mod
  23. Need help - installed GWX3.0 but can't find the manual PDF
  24. Help with selecting mods...
  25. WAC3 or GWX ?
  26. Question about particlegenerators
  27. HELP Needed to find Mush Martin's MFBL mod
  28. HMS Roberts, Baffeled by problem
  29. Depth Charge Modding
  30. Voice Commands in Vista
  31. Multiple GWX careers?
  32. The unknown from above - 5 types of depth charges in SH3
  33. question about GWX 3.0 Gold
  34. Dragable tdc ?
  35. Is there a mod to annotate the marks on the charts?
  36. Any news about gwx4?
  37. GWX3 Single Missions
  38. searching for community units mod
  39. Dark Night
  40. ad ships to on other rooster
  41. sliderule+aob finder tools (for olc's gui 127)
  42. looking for 3 names
  43. Wheres the depth charge mod
  44. How do you get the hydrophone hunting tutorials to work
  45. [REL] New unit: HMS Glorious - Early aircraft carrier
  46. Fire in the sub mod
  47. quest to modders
  48. important question about Das Boot sound mod
  49. Bismarck-Tirpitz multiskin problem
  50. Thomsens Ships v3.1 question
  51. GWX 3: Two questions about aircraft and rwr
  52. Sub Speed
  53. fixes+new one degree bearing
  54. WarAceCampaign 4.0 Preview Thread
  55. SOUND.ACT problem
  56. GWX 3.0 problems.
  57. Fanfare Mod
  58. Back and a little lost...
  59. Testing Question - Career vs. Single Mission Results Vary?
  60. Can you give me a suggestion, please?
  61. Does anyone have a Warship only rec manual for printing for GWX 2.1, or 3.0?
  62. WAc Did anyone ever find out....
  63. Ships floating above horizon - any fix?
  64. How do you disable the UZO/periscope automatic ship ID please?
  65. Good to be back..
  66. [REL] Horizon Extension for GWX3 16km
  67. GWX GBO 3000mts
  68. [REL] LRT for OLC 'Gold'
  69. FaT torpedoes dials ??
  70. Printable Warship recognision manual
  71. HE Flak
  72. GWX Expansion Mod
  73. Unofficial Rocket fix mod for GWX 3.0
  74. GWX3.0 Gold anomaly? Small merchant took 3 torps and all AP gun ammo to sink. WTF?
  75. deck awash and radar decoy work
  76. Need HELP... !?
  77. Radar detector doesn't work during deck awash !
  78. GWX Expansion Mod
  79. Hey All...
  80. GWX and Linux
  81. land question for for anyone..
  82. Need help
  83. [REL] Attack+obs scopes-sh4 look
  84. About airpower and bombing issues...
  85. [REL]GWX Hurricane reskin
  86. how do i revive a career from the dead?
  87. [TEC] CRT Calibration
  88. Playable Battleships?
  89. GWX 3, SH3 Commander and water clarity
  90. GWX 3.0 - Type XXI
  91. Been away- Best mods
  92. [REQ]Messerschmitt 109 .dat file needed
  93. Name on the side of bow
  94. SH3 ships damage model
  95. Walking around your sub
  96. Multiskins, how they work?
  97. [WIP] Kiel Canal Bridges
  98. [TEC] Pixel Shader
  99. Does anyone know where I can get this Bugfix?
  100. [REL]Manos Optics-Final
  101. Never before seen bug
  102. Who can make a long distance view mod?
  103. mikhayl and thomsen
  104. debrie
  105. GWX 3 not reading Main.cfg
  106. Help, I have been gone for a bit
  107. The "old mods download page"
  108. Removing searchlight beams
  109. trouble installing GWX 3.0
  110. Funnel smoke?
  111. [REL] Deck and Flak Guns skin for WAC 4.0
  112. How about a mod that tells you reason for death ?
  113. [REL] Modified Searchlight Beams for GWX3
  114. [REQ] Some U-Boat Survivors?
  115. Gwx 3.0 ships?
  116. newbie needs help =(
  117. Hull strength on A/C's
  118. GWX-3 Deck Gun AI not Firing.
  119. Help with GWX 3.0 Vista!
  120. belated praise
  121. Anyone near Melbourne, Australia?
  122. GWX 3.0 Gold - is there an alternative moon mod?
  123. SH3-GWX-SH3C questions
  124. Guides for Editing
  125. Is it possible to indicate visual contacts by lines like sonar contacts?
  126. Learning game programming
  127. Waterstream & Exhaust Combi mod
  128. GWX 3 gold No Battleships
  129. numbers in basic config
  130. Wanted: Cheats, editor, trainer tweaker etc. etc.
  131. Thankyou Privateer
  132. Community units GWX 3.0 ready part I
  133. Please help!!!!!!!!!
  134. Looking for flag recognition mod
  135. [REL] 20 km environment for GWX 3.0
  136. [REQ] Dead fishes after DC?
  137. Map update mod
  138. Corrupt saves and ghost ships after convoy attack
  139. Changing ammo numbers??
  140. The VIIC/42 BattleSub
  141. SeaWolf&Tuddley Gold Mod
  142. Sound - Explosion Discrepancy ?
  143. [REQ] Ships exploding on the way down!
  144. few little ?
  145. question about an old post
  146. Tweaking question
  147. [WIP]: Reducing light transmission for Attack-Peri
  148. Help with zon file
  149. About Sh4 stock dials style to SH3...
  150. flag illumination problem
  151. SH3 Mandatory Mods
  152. (REQ) Get rid of the water wash effect on periscope
  153. Please Help! Starting campaign
  154. [Req] Neue Funkspruche Herr Kaleun!.mp3
  155. radio traffic
  156. [Req] Flak Damage
  157. Longitude & Latitude in GWX's Capaign_Scr file
  158. [REL] Flags Enlighten v1.0
  159. 3D Modeling information
  160. Question regarding 2nd flotilla and base change GWX 3.0
  161. [REQ]: Moving the TDC I/O-Switch to the Main Menu
  162. Can't get rid off it: Reload probs with gwx3
  163. Masts+Lengths Adjustments
  164. File Front frustration
  165. Music for my gramophone
  166. Missing clouds in GWX !
  167. ALBERICH, Lifeboats & Debris & Anzacmicks Damage Immersion
  168. [REL] Happy Water on GWX 3 16 km Atmosphere
  169. Scene.dat and GWX3
  170. [WIP] Mikhayl's Playable S-Boot Update
  171. [REQ] Buggy Barricade Ships Fix
  172. [req] Some files that filefront "preserved" for safekeeping
  173. USE REAL-FLOW to make NEW SEA
  174. Can anyone help me find this............
  175. totorial how to play Warshipmod 2.0 with GWX 3.0?
  176. Trouble downloading GWX 3
  177. GWX 3.0 Friendly Fire?
  178. Recognition Manual
  179. Please report Subsim download problems
  180. Hydrophone control
  181. Harbor traffic mod
  182. Req: Pimp the Bolt
  183. Torpedo Damage Mod-Searching
  184. Setting Resolution with 1680x1050
  185. [REL] WBs campaign files for VonDos' ships
  186. I Will be uploading....
  187. Adding Aeroplanes?
  188. [REL] menu_1024_768.ini Renumbering Tool
  189. Working link to DatTexExtract.zip tool?
  190. (REL) SMS_Schleswig-Holstein
  191. Working link to Grammophone randomizer
  192. Graphics problem
  193. a question on VII depths
  194. [REL] Ricks_GWX_Rec_Manual_Final
  195. Several new things perhaps?
  196. Do depth charges explosions blind DDs ?
  197. [REL] SMS Schleswig-Holstein campaign file
  198. gwx 3.0 ammo
  199. A problem with resfix
  200. [REL] Enhanced Funnel Smoke for GWX3
  201. [REL] Historically Accurate U-boat Emblems Mod
  202. XX1 1939 help please
  203. WREFORD_ BROWN hope your still about
  204. GWX 3.0: Is it possible to shoot down an airship?
  205. [REL] Lutzow's MUSIC DIVE
  206. Cant upgrade boat?!?
  207. Lutzow's MUSIC MOD Dive.rar now available at Subsim downloads
  208. Nictalope's Compass Rose Mod
  209. Some help if possible.
  210. German cruisers
  211. Hydro sounds length
  212. A Little help Please
  213. Nictalope's Hydrophone Ships mod
  214. Nictalope's Battle Cries mod
  215. Widescreed fix for ATI cards
  216. Ati2dvag?
  217. file tweaking
  218. rudder mod
  219. Mod in JGSME enabling.
  220. Help needed
  221. Long time no speaky...Oh and need help
  222. Corrupt file!!!!
  223. PC specs required to run supermods GWX3 and WAC4.0
  224. GWX3 Manual available NOT .pdf?
  225. Snorkle Wake
  226. Need advice on mods after long layoff
  227. Recommend any super mods?
  228. error 1335 corrupt file fixed
  229. FileFront is removed or closed
  230. Reduced Rank after a successful patrol in GWX -- please help.
  231. TypeIX Career crash
  232. Vanishing deck gun rounds in GWX "Additional Ammo" mod
  233. worthwile upgrade??? help
  234. Is there a fix?
  235. Another Intro Screen
  236. Hydrophone display query
  237. Ship Names July 1, 2009
  238. BritishAsdicMkIFinal
  239. CDT with GWX3 in AN21
  240. Problems with GWX3.0 gold mod
  241. how works the damage modell???
  242. Resuppling U-boot w/fuel & ammo
  243. Carrier durability fix
  244. NYGM Files now available at Subsim for download
  245. Putting in airplanes
  246. Weird problem, help needed
  247. GWX 3.0 recommended sound mods and additional ship mods?
  248. Campaign config date
  249. Making enemy stronger
  250. Setting a value in Setkeys?