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View Full Version : SHIII Mods Workshop


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  1. Which Mod?
  2. GWX3.0 Additional Ammo
  3. GWX Career loss
  4. GWX New Effects vs. Racerboy's SH4 effets for SH3
  5. OLC's GUI; included in GWX 3?
  6. Help! Corrupted file when installing SH3 GWX3
  7. Hull thickness increase
  8. surface ships selfdestruction
  9. Stopwatch query...
  10. Problem with exhaust smoke mod
  11. Escort DC inventory?
  12. Ailantd smoke mod.
  13. GWX "amphibious, flaming BF 109's"?
  14. SH Commander Wave Height
  15. Looking for a map mod
  16. Destroyer H class
  17. SH3Commander question
  18. GWX3.0 & MD5 check
  19. Destroyer M class
  20. [REL] U-Boat Bases Map with New St Nazaire
  21. [REL] No Morse code
  22. change the starting date gwx3.0
  23. Could it be done?
  24. WAC and Vista Question
  25. [REL]Dowly's new hyper super duper cool main menu screen!
  26. [WIP] More Roll Over/Capsizing mod
  27. [WIP] Restarting my WIP units
  28. Bittern class sloop
  29. Question About GWX Ship Rec Manual
  30. Tag mods?
  31. Adding aircrafts in GWX 3.0
  32. GWX and the KM in the Med
  33. GWX 3.0 and larger gauges
  34. deck gun accuracy
  35. Hitzones in the Ship Recording Manual?
  36. GWX 3.0 & Type II's
  37. GWX 3.0 and SH3 Commander issues
  38. Tutorials for modding
  39. Sh3Gen for GWX3?
  40. My SH3 Warship MOD
  41. Problem to find the SH3 Commander
  42. Need help adding a new chart!
  43. [REL] War Elite v.2 mod
  44. Modding interior spaces
  45. Replacing Desk Photo in Harbor Office in GWX 3.0
  46. SH IV See through water
  47. [REL] more roll over/capsizing mod beta 0.1
  48. Larger Fuel Dial
  49. Would it not just be easier?
  50. Can't close torpedo tube door
  51. ubisoft wont let me run 1.4b patch,help please
  52. Opening TGA files
  53. GWX 3.0 trailer ?
  54. Icebergs And Weather Updates
  55. Recommended mods for GWX3.0 - please help !
  56. GWX3.0 SpySat
  57. GWX 3.0 aircrafts bug
  58. Buggerific!
  59. Problem With SH3 Commander
  60. new carrier in SH3 HMS ark royal
  61. Downloading GWX finally. Couple question
  62. [Req] weather changing prompt
  63. Egret class sloop
  64. Racerboy's Flag Mod
  65. Can somebody email me the most recent OLC GUI mod for use with GWX 3.0?
  66. My Setings For XXI Battery Recharge Time/Range.
  67. FJB Camera Mod
  68. Ship colors
  69. Milk Cow U-Boot in GWX 3.0
  70. Request - Periscope Cross Night Attack
  71. Finally downloading gwx 3.0
  72. Any way to bring back stock SH3 nights in GWX 3.0?
  73. [REQ] Regia Marina's Duilio battleship need beta tester!
  74. (REL)Ultra Realism Mod
  75. Help Needed
  76. Torpedo Room and Engine Room Mods
  77. Why mod SH3 and not SH4?
  78. GWX 3.0 Installation Woes
  79. Tomi's Subs and GWX3.0
  80. Where did my sub go?
  81. Do they ever run out?
  82. How to install SH3 Commander
  83. Water Level Efect In The Interior Durning The Heavy Damage.
  84. [REL] Longer Repair Times v2.03
  85. What about player-lead wolfpacks?
  86. GWX 3.0 particles files
  87. scene.dat file
  88. disable merchant search lights?
  89. [REL]Lutzow's Kriegsmarine - set 4-5-6
  90. [REL] Single Missions Campaign Pack - The first mission!
  91. Has anybody figured out this yet?
  92. Leaving Harbour Crew Mod
  93. REF's Terrain Editor
  94. Done some gwx30 tests, community units etc.
  95. Simfeeling Dials (SlideOut).
  96. Of all things, Problem with the WATER!!!!
  97. crew in port
  98. NYGM Feature Questions
  99. Where Can I find the NYGM Mod?
  100. A Way to Lower the Waves?
  101. [REQ] More crew-members in the Control-Room...
  102. help with GWX3
  103. [TEC] Make AI-Uboats attack Convois, via Radio
  104. a campaign mod for SH3
  105. Deck Cargo Mod-Need WWII Vehicles
  106. [REL]WideScreen Mod: First Beta Release (Jan 21, 2009)
  107. GWX 3.0: Enhanced Damage Effects
  108. Re-release Of Interior And Dive Sounds
  109. Whether can change the U boat light effect
  110. Pinup girls/Donitz Mod
  111. Does anyone know were I could Find...
  112. Emblem on the front of conning towers?
  113. CA Trento and
  114. Link 've found ^_^
  115. CL Barbiano
  116. Suggested Mod Combinations for SH3
  117. Faint verticle lines in view scenes
  118. Gone
  119. action for "Plane spotted"
  120. new Icons and new GUI
  121. flags mod
  122. Pinup/Hitler/Doenitz Radio Room Mod
  123. I don't understand...
  124. AAarghh! It's like "Groundhog day"!
  125. JCWolf
  126. [REL] Regia Marina DUILIO class battleship (GWX only version)
  127. [REL] Regia Marina DUILIO class battleship (non-GWX version)
  128. SH3 Commander-The Complete Super Deluxe Thallium Commander's Special Ultimate Edition
  129. Changing definition settings
  130. GWX Team Need your help!
  131. Water Splash Height - Can it be changed?
  132. Buoy Mod?
  133. first sink :)
  134. I have a gift For all !
  135. [REL] Setkeys and GWX 3.0
  136. Can someone check my mod list please?
  137. Help!!Operation Rheinübung....
  138. JCwolf's site being updated...
  139. [REL] REWORKED Regia Marina DUILIO battleship for non-GWX3.0 users
  140. PRE-REL: Seafloor mod v2
  141. Change the Officer's Faces?
  142. U-boat 88mm HE shell strength.
  143. quest about scene.dat
  144. Good Camera Mod
  145. sh3 commander 3.2 question
  146. Questions about NYGM 3.1
  147. deck gun rockets
  148. 12 years ago I was a little bored and....
  149. How do I show the % for the hull
  150. Three detailed questions about GWX 3.0
  151. Any way to quick load SH3-GWX for testing purposes?
  152. (REL) New Recognition sils
  153. New damage graphics mod for GWX 3.0?
  154. VIIC War Skin
  155. Ask for Longer Repair Times for GWX 2.0
  156. Ship Names Mod
  157. radio messages and time compression
  158. Anzacmicks das boot sound immersion V2
  159. Playable Surface Ships ?
  160. Twisty Periscope Thingy....
  161. Your opinion please!
  162. U-Boat 1.2 Mod HELP!
  163. Is it just me, or is it Wrong?
  164. AAA Ships for GWX 3.0
  165. [WIP] U-boat Armaments Mod
  166. [REL] New slide out compass graphics
  167. New Orders
  168. Help! Confused with OLC GUI - special..or not?
  169. Okay, I know what sailors are like when ashore...
  170. MEG - Mas Edition Grupsom released
  171. torpedo room
  172. Question: Is there any "More Merchants" Mod?
  173. Doom3 mod? (off topic)
  174. Wanted ! Mouse cursur mod
  175. [REQ\TEC] Help for finish USS West Point is neede ^-^
  176. Starting OUT of the Pens?
  177. Small Probem Installing 11A Skin.
  178. Voice Commands Mod, HELP!
  179. Help , Help , S.O.S
  180. Too quick on the trigger
  181. GWX3-Compatibles Mods ?
  182. Make waves smaller?
  183. Lost Voice Commands Chief Engineer?
  184. High resolution & Fixs Team
  185. Who knows how to add radio to a new playable ship for SH3?
  186. [REL] GWX3 Cfg files for SH3 Commander - easy installer
  187. Resolution fix & Alt+tab solution ?
  188. Periscope Depth Mod Query.
  189. Fatigue. I hate it in GWX 3.0. Any way to disable it?
  190. Kpt. Lehmann check your PM's.
  191. GWX 2.1 Small Fix 26 April
  192. [WIP]Another High Res BF109 Skin
  193. [WIP] A new ocean liner; guess who is her!
  194. BtS-Mods Going Offline for Maintenance
  195. Who want to join ? ( trying again )
  196. [REL] BtS-Mods.com v3.0
  197. Best GWX 3.0 patrol moment
  198. [Mod Request]
  199. [REL] OLC 'Gold' MkIId
  200. Flak Gun increase ammo clip
  201. [MIA] - Racerboy - ( Update: RB back at SS )
  202. Scapa Flow: when to enter to find battleships?
  203. Musik For Grammaphone ww2
  204. Error Message when updating
  205. How about a more "live" bottom?
  206. No turrets?
  207. Adding Units and Waypoints to RND Layer
  208. @GWX 3.0 Team.
  209. Skin for U-803?
  210. POLL: New Features for Merchantmen
  211. Can you get ride of the Lines?
  212. Will be Richelieu???
  213. Flag and Pennant Mod
  214. [REL] Hitman's optics for GWX3
  215. Ship Names?
  216. How do that?
  217. Need a couple of beta testers for final USS West Point beta test
  218. Good mod idea.
  219. [REL] New Ship: American Ore Freighter
  220. Problem with Merchant mod
  221. tweaking DC's in GWX 3.0?
  222. [REL] Ship Names for NYGM
  223. Help on Mod install
  224. TGA for Mission Editor
  225. couple of questions
  226. Mod suggestions?
  227. Anybody tried the new windows 7 Beta yet?
  228. SH3 Commander randomised captains
  229. To Nautilus42
  230. REL: Knotspeed Speech mod.
  231. Sound driver help
  232. HELP! Will the Tweekmod work in 3.0
  233. GWX3.0 In-Game help needed...
  234. GWX Mod Explanations
  235. OLC please have a look!
  236. modding answers
  237. Looking for a particular sub skin...
  238. GWX3.0 Gold Star Shells
  239. [REL] New ship: USS WEST POINT troop transport (ss America liner)
  240. Any IIa skin Mods for GWX 3.0
  241. GWX3 and Commander files
  242. Help me making GWX a bit easier....(AI sensors)
  243. Wierd bugs, GWX3.0 and SH3 Commander?
  244. Merchant Ship Guns
  245. (WIP) U-Boat III Xtreme Dev
  246. [REL] Ship Names for IABL's New Ore Freighter
  247. disable thermal layers
  248. [REL] Man0s Environment Pro
  249. Another nasty CTD
  250. Heavy rusted skin modification lost