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  1. [REL] IXD2 Totenkopf Skin
  2. Question for modders... simpler water?
  3. GWX main theme
  4. British warships and merchants for sh3
  5. Every further help is wellcome...
  6. link to the map contacts for gwx 2.0
  7. Mod program assistance requested!
  8. How to increase screen resolution??
  9. GWX Water Rollback
  10. Help with the Station Slide-out Buttons
  11. (WIP)Lock_Holtenau
  12. Kaleun height on bridge
  13. Doubt this can be done without the source code, but . . .
  14. [REL] DanFrasers' SpySat Modder
  15. MOD IDEA
  16. FaceBook
  17. Question about 3D view
  18. blue light
  19. Black Sea new facts...
  20. [REL] OLC - Sale - Kombimod : Big Dials for OLC-GUI 1.1.4 (also working with 1.2.1)
  21. On surface/deck awash/electric engines
  22. uberboot 1.4B + GWX 2.0 = NO go
  23. Model switch by year?
  24. Question about mods - been away so missed a lot!
  25. Yet another Mod Idea. A new stopwatch
  26. "Obsolete" ?
  27. [ReQ] Natural sinking mod??
  28. schnorchel use-- I thought use of the the schnorchel allowed battery recharging and
  29. need help converting Long/Lat contact reports into Grid #s
  30. Request-Type 34 and 36A
  31. SH3 Commander and Random Events ?
  32. [rel] stock SH3 music for GWX2
  33. uboat.sim files
  34. larger flags
  35. screen captures??
  36. [REL] 2 more skins for the IXD2
  37. snorkel schnorchel HELP!!!!!
  38. Editing the "News of the Month"
  39. looking for italian ships
  40. Short Movie Trailer
  41. [REL] Improved Surfacing sound for rough seas.
  42. How to make VIIB come with 105 Deck Gun?
  43. Taking suggestions for SH3Cmdr v2.8 inclusions
  44. Flag location on ships
  45. Skins & news
  46. GWX2 housing in control room
  47. Best Multimod Addon?
  48. Torpedo Loadout
  49. Help me fix the missing officer bug!
  50. SH3 Commander Problem - Help Needed
  51. AutoPilot Mod and Instant Location Jump Mod?
  52. Sub Compartment Identification Error?
  53. GWX2.0 vs Realism
  54. Is my Weapon Officer in panic??
  55. file(s) location question
  56. [REL] OLC - Sale - Kombimod : Big Dials for OLC-GUI 1.2.1 for GWX 2.0
  57. File Hosting for the SH Community
  58. [REQ] VIIC Dark skin?
  59. [REL]Yet another green atlantic above & below - Murky!
  60. Holy GWX Mod.
  61. Merchant Fleet Mod Intro Screen (WIP)
  62. Merchant Fleet Mod Sneak Peek #4: Early War Skins
  63. Floppy caps
  64. Merchant Fleet Mod Beta Testing
  65. A couple of quickies... (SH3 Commander/GWX)
  66. FLB Sale's Slideout 4 Dials Mod!
  67. how do you reload a texture in 3dpack?
  68. Two questions everybody wants to know the answer
  69. For deck gun modders
  70. Help! how to import/export obj in 3dsmax?
  71. Need Help GWX mod locating patrol area
  72. Why tonnages differences, SH3 CMDR & GWX2?
  73. Missing Sounds
  74. What do you think about?
  75. BGr00.TGA
  76. Looking for a modder to work on these ideas.
  77. Timetravellers Mods
  78. Set depth control in GWX 2.0 (to the Wolves)
  79. Just had a silly idea.
  80. bismark
  81. (REL) LOCK_Holtenau
  82. [rel] Flooding times in zones.cfg
  83. .obj plugin for Gmax?
  84. survivor subs
  85. Torpedo Loadout Problem/Bug
  86. Time ticking away for SH III
  87. (WIP) LOCK_Brunsbuettel for GWX (Preview)
  88. [REL] Blue Menu Mod
  89. Some new Tboote, Minelayer/hunter
  90. Attack Disk - Angriffsscheibe
  91. [REL]Combined Scene and atmosphere including 8 & 16k and GWX 2
  92. Weird...
  93. Maths Question (from GWX manual)
  94. missing k-gun and DC racks
  95. no damage
  96. Seeking Opinions, in GWX…Canary Islands or the Canadian Coast?
  97. [WIP] What is it?
  98. IXD2 Hi-Rez Templates?
  99. Help: 6 Dials Sim feeling Mod
  100. [WIP] SH3Speech Conversion from SH4SPeech - Almost Done, Looking for Beta Testers
  101. I would like to suggest some mods...
  102. [REL] New loading screens
  103. Apologies but...
  104. Importing models from expansion?...
  105. Shnorkel Files
  106. Betty Bomber
  107. (req) a/a mod
  108. Lowering RDF Antenna in GWX 2.0 Mod
  109. is there any model viewer?
  110. Harbours in France
  111. Mutiple Silent Hunter 3 Commanders?
  112. GWX 2.0 Error's
  113. That stinks!!!!!
  114. Disappearing mouse cursor ?
  115. Aircraft AI ? (s-boot)
  116. [tec] converting ships from SH4
  117. Deck Gun Viewport Camera to be destabilized in GWX 2.1
  118. [rel] Another sub-themed wallpaper...
  119. [REL] STEEDS S-Boot Skins
  120. [REL] NEW SKINS for VII & IX
  121. I am Giving up !
  122. Skins & news
  123. Medals and Renown ?
  124. [Help] IXD2_Weathered_Dark_Deck
  125. GWX 2.0 new history - WWII ended in Feb 1940!
  126. Bearing overlay missing ?
  127. Inspiration for new mod....
  128. [FIX] 6 Dials - Simfeeling Mod
  129. SH3 download version?
  130. Ship appears on surface but not on map then lockup!
  131. CTD while saving!
  132. Seafloor's ASDIC protection
  133. @ Meridian Please read....... ? Regarding Res Fix & Monitor refresh rates
  134. Questions
  135. Das boot clothes?
  136. Question on realism of U-JAGD tools
  137. Which file has the Deckgun in storm parameters ??
  138. Looking for mod of TDC in Periscope/UZO
  139. Nub missing something in GWX2?
  140. Save game
  141. GWX 2.0 - Motor Launch Issue?
  142. save cfg. files?
  143. how strange!
  144. A little bit of everything
  145. Editing Campaign File
  146. [WIP] OLC Environment for GWX 2.0 (BETA)
  147. Lite Harbor Traffic
  148. GWX 2.0 + NYGM CMM possible?
  149. [REL] Officers Faces - by THORN.
  150. Big bug at Hel harbour in Poland
  151. Mission Validation Problem
  152. A Gift for sound Modders & Others
  153. How to disable SH3 Commander's thermal layers?
  154. Is there a way to enlarge the U-boat emblems.
  155. Request for assistance from someone good on graphics
  156. Puzzling CTD
  157. GWX 2.0 Bowspray Problem
  158. Why do I have time for two cups of coffee ?
  159. Re-packing *.dat files
  160. How do I add skins to my U-Boat?
  161. Returning from SH4 - Mods that will work with GWX
  162. Nav map ruler & protractor don't work
  163. Difficult to find mods
  164. Create your own skins?
  165. Error logs on GWX 2.0
  166. LaGG-3 for SHIII
  167. A message for AOTD Madmax and the users of his Kriegsmarine Class
  168. [request] SH4 Merchants
  169. Over 250 Authentic U-Boat/with crew photos.
  170. Is this plane anywhere in GWX>
  171. CTD though Armed Trawler patch enabled...
  172. Request: Variant sounds for GWX 1.03 in 2.0?
  173. Quick question to the German speakers out there...
  174. [REL] English to German Names Converted for OLC GUI GWX 2.0/2.1 etc.
  175. GameplaySettings.cfg - Question
  176. Lost Racerboy HEX-Biebel
  177. Hi-res skins...
  178. Sonar Man and Watch Officer Info
  179. Loading GWX 2.0. Why does JSGME show this ?
  180. [REL] OLC - Sale - Kombimod : Big Dials for OLC-GUI 1.2.3 for GWX 2.0
  181. Sailor Steve's German Hits Music 1910 thr 1945
  182. Over 38 US Warships (History, photo, drawings, measurements)
  183. [TEC] Pack3D import problem.
  184. Over 30 WWII United Kingdom Warships (history, tech info, drawings & photographs)
  185. S3D beta 0.6 - Download -
  186. Best recommended SEAFLOOR mod ?
  187. Adjusting GWX 2.0 Sensor Ranges?
  188. Genetics and cloning troubles... help the greenhorn!
  189. Over 30 WWII Imperial Navy Photographs (history, tech info, drawings)
  190. messages in GWX 2.0
  191. hedgehogs
  192. Thanks Subsim Community
  193. Depth Gauge
  194. JSGME Lite harbor traffic
  195. Idea: Transform SH3 to surface ships naval combat simulator
  196. Flag on U-boat mast could it been possible in SH3…
  197. Radio massages.
  198. Periscope reflections
  199. Merchant and Sub hull Damage ?
  200. hull intergrity % no longer visible ??
  201. DVD?
  202. Canovaro's Documents/Tools made easy
  203. Problem - no ships In Penang port and area (GWX 2.0)
  204. free movement mod in sub interior...
  205. About GWX 2.1?
  206. Alar.........m!!!!!!.....Your kind help is needed
  207. [REL] Wolfehunter's VII Series Final
  208. Finding lost Fubar skins
  209. (REL) LSH3 is ready for Download
  210. Modding ,, trying to understand the numbers!
  211. Any mods incompatibility ?
  212. Renown in GWX 2.0
  213. Is there a better way to import .obj into the DAT files?
  214. Yeeee----ha!!!!!11!!!
  215. Assisted Plotting for GMX2.0?
  216. quest about sh3 cmdr
  217. GWX 2.0 hydrophone blind spot at 0 degrees: bug or feature?
  218. 2pack3d, can someone email this program, or a good link to it?
  219. Idea for a new mod...Can someone make it?
  220. [REL]SH3Speech - Speech Recognition in English & German for SH3!
  221. Changing the base several times within one campaign
  222. How to make perfect screenshots?
  223. Idea: showing player's rank in captain awards/medals chest
  224. IJN U-Boote added
  225. Does this mod pack still work with GWX 2.0/2.1?
  226. How to edit/add renown in GWX 2.0?
  227. GWX 2.0..My comrades are idiots!
  228. ME question: setting torpedo loadout
  229. GWX 2.0 Halifax port placement
  230. Looking for XXI GWX-compatible skins
  231. crew speech mods?
  232. Help! (3D object editing)
  233. [WIP] Empress Of Britain Liner
  234. [REL] IXD2 Weathered Green Skin
  235. Search Sobers & Markhimov smoke mod
  236. Message_.cfg - Advanced Question
  237. Need advice/help, on type XXI forward dive planes
  238. [WIP] Increased ASW fun
  239. S.O.S.
  240. Screen resolution?
  241. Looking for Specific Fubar Skins...
  242. importing into file question, texturing related
  243. Question about the "PRoteus Collier"
  244. Skins & News - U-boot
  245. Any plans at all for a surface action mod?
  246. Morse code sound too long????
  247. new user has question
  248. AMMO
  249. engine room
  250. has anyone developed a...