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View Full Version : SHIII Mods Workshop


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  1. RORO and MPF Ships.
  2. Destruction from the 88mm
  3. Beyond the Shadows Mods Skins & Downloads being upgraded
  4. Cant install GWX2
  5. Real navigation mod and OLC.
  6. GWX versions ?
  7. Interactive internal view ?
  8. New GWX TeamSpeak Server
  9. walk around....?
  10. Sudden end game
  11. elite uniform mod Venatore glitch??
  12. No Map Contact Update
  13. [mod]Thomsen's No Instant Death Screen Mod
  14. Mods updated to GWX2-compatible
  15. Alternate Sound Pack for GWX 2.0
  16. Founded in the deep
  17. [WIP] I400 Class sub (pic heavy)
  18. 100% reality sinking rate
  19. GWX 2.0 Audio glitch...
  20. Engine speed command sound mods?
  21. (REL) Koon's stand alone sound mod
  22. Sound issue GWX related?
  23. No CD
  24. GWX2 Torpedo Issues
  25. GWX 2.0
  26. [Req] Need Balao Hi rez clean skin
  27. .DAT and .TGA files (24h 10$ wager)
  28. [REL] GWX2 - No RING RING Mod by Melendir
  29. [REL] GWX 2.0 & 2.1 Graf Zeppelin Fix
  30. GWX2 CTDs/Installation problem?
  31. [REL] JonZ/GWX Dragable Stopwatch for OLC
  32. Stay clear from sinking ships in GWX
  33. Carrier stats
  34. Very specific CTD
  35. Uniforms
  36. Tell tail on map view
  37. SH3 skin pack is it GWX2 compatable
  38. Storm weather Glitch GWX 2.0
  39. MOD - Thomsen's No Instant Death Screen Plus Effects V1.1
  40. Add-On: Torpedo selection for OLC-GUI
  41. d3d9.cfg
  42. racerboys SH4 for SH3 mod- not installing?
  43. Beta Testing & Translation for Merchant Fleet Mod
  44. 2 problems with GWX 2
  45. Merchant Fleet Mod Sneak Peek #3: The Auxiliaries
  46. Holy Bible
  47. GWX 2.0 question
  48. Can't work out what to do with GWX2.0Cfg4SH3Cmdr.7z - Help!
  49. Grey Intro screen...
  50. removing the zoomed in effect of OLC GUI?
  51. lack of surface battles
  52. Deck guns
  53. Armor of Merchants - when ???
  54. U-Boat 1.2 not installing??
  55. Mi Memorial To Dave !
  56. looking fpr "mapped Convoy routes" download -any help??
  57. Lrt Super Lite 1.35 & Gwx 2.0
  58. need side emblem help please
  59. [REL] IXD2 Grey Camo
  60. GWX2.0 - Strange issues (not sure if GWX related)
  61. Can this be made?
  62. U-Boat 1.2 Step by step install Guide !
  63. [WIP] Hydro/Sonar Room Plot Mod
  64. Wolfpack encounter - Art devoted to this community
  65. Help needed for some menu editing
  66. Skin problems
  67. Set Course or Get Course?
  68. Open Hatch
  69. [REL] REX Italian Ocean Liner
  70. XXI hi res gauges
  71. Status On AI Subs?
  72. Hardcore Navigation
  73. problems in uk silent hunter 3
  74. [REL] IXD2 Dark Soul!!!
  75. any way to make the standard issue side emblems larger ( and in color-- green)?
  76. What's The use?
  77. For the underwater world ( SHARK )
  78. Field of view & realnav
  79. The Ocean sounds
  80. [Q]Torpedo availability changes...
  81. Black sky in GWX 2.0
  82. Lifeboats
  83. Any Particular Order?
  84. What about current career when installing gwx2.0
  85. File Descriptions
  86. War Ace Campaign tutorial
  87. Event Camera Border
  88. EZ Boards changes
  89. Christmas tree??
  90. Yet another GWX scope magnification question
  91. Thomsen's WhispeRING RING mod
  92. Presets for snorkel/scope depth as well as speeds?
  93. Help with 3 things, please...
  94. Deck Guns vs U-boat
  95. U-jagd 1.3 released
  96. Visual in night
  97. (WIP) VIIC LightGey
  98. SH4 Maptools for SH3 (Stock Version ready and HowTo for Others)
  99. XXI -GXW 2.0 Question
  100. Damage from Light Weapons in GWX
  101. Howto Sound mod?
  102. Any idea to stop these fires?
  103. VIIC Red hull....someone have it?
  104. @ iambecomelife
  105. WIP U-Boat 1.2.1a patch !
  106. [WIP]RealNav Panel for GWX + OLC
  107. Question about SH3 Commander
  108. GWX 2 Query
  109. Mr Flick - Dolphin movie
  110. All hands on deck: New moderator
  111. Poll for OLC GUI users only...
  112. Submarine tanks flooding
  113. Changine thread title
  114. Any way to remove the notepads?
  115. Install question
  116. OLC GUI and GWX 2.0
  117. Question about author of stock GWX skin.
  118. GWX glitch?? flak problems
  119. Arctic Calm - Intro
  120. Mod request - a few ideas of really "micro" mods
  121. Gwx2 Map Markers
  122. [REL] GWX 2.0 better Onlinegaming Mod
  123. GWX2, not getting renown
  124. SH3 Commander - officers' faces won't show up & more
  125. not getting credit for small freighters
  126. Bubbles??
  127. [REQ] Screen Shake for 2.0
  128. Editing/Enhancing the Type II
  129. [REL] Combination for U-boat + OLC GUI
  130. [REL] Type 7 Rusty-Battle damage skin uploaded
  131. Which mods would you recommend?
  132. Night crosshair ?
  133. Graf Spee and Scheer
  134. Deck gun elevation questions
  135. [REL] IXD2 Camaleon M
  136. [TEC-REQ] Dummy controller
  137. Thank you very much to all the modders ...
  138. sh4 smoke for sh3 mod
  139. Controlling Surface ships?
  140. Simple proposal for GWX 2.1 (option)
  141. minor things I'd like to see . . .
  142. Slide-out Depth Gauge?
  143. quick question(s) to racerboy
  144. Help! GWX 2.0 saved games recording me as 'dead'
  145. Command Room lag on GWX 2.0
  146. Any way to adjust position of slide out compass in 2.0?
  147. (REL) VIIC's for the Artic
  148. (REQ) USS Texas Mod
  149. Intermittent sound file of torpedo loading
  150. REQ- Minelayer and other GER units /gwx/Sergbuto
  151. Misc GWX thoughts and offers.
  152. Idea: Alternate history campaign
  153. A Little Tip
  154. SHIII Comander
  155. [RELZ] HydroSonarRoomPlotMod
  156. GWX 2.0
  157. I need some help
  158. [rel] Church's Observation scope V2 Reworked for GWX 2.0
  159. Watch on deck mod ?'s
  160. ASW trawler missing something important . . .
  161. Help with Schulz's File Front missions
  162. Theater Career MODS
  163. Interesting site: A source of images
  164. Colors of the map
  165. does SH3Gen info/intelligence "update "during game play?
  166. SetKeys possibilities are TOO great - help needed. :)
  167. Will we ever see.................
  168. SH3 Modding Bible?
  169. GWX request: Revamp the contact report system
  170. Sun Glitches bug
  171. Bismarck mod
  172. GWX2.0 and the case of the flying destroyer! (+ CTD)
  173. GWX2 and Type 2A
  174. GWX2 error install
  175. (REL) Umark in various colors
  176. A quick odd
  177. Modders: please help (1 quick question)
  178. BtS Mods Skins & Downloads have moved for the last time
  179. Iceberg modding problem "help needed".
  180. green sea
  181. [REL] IXD2 Charcoal
  182. Is it possible
  183. New Intro Screen ( GWX )...
  184. Q: Camera Zoom Limits
  185. GWX install problem- debug test 2 failed help??
  186. GWX2 night time nav map?
  187. Halifax explosion
  188. Suprise!
  189. can't find crushdepth mod
  190. GWX Intro "Back to Patrol"...
  191. where is nomilkonwatermod?
  192. Manual Gwx2
  193. Request to Yamato
  194. Text color change ,,,
  195. Expanding campaign to include spanish civil war?
  196. [REQ] Pull-down real-world clock
  197. SH III Will Not Accept 1.4b Upgrade
  198. Depth charges launched to periscope depth...
  199. (REQ) Question to the GWX_Team for Permission to Release this Ship
  200. Full 3D Immersion
  201. GWX modified Career screen...
  202. No flags/pennants in gwx 2.0 ??? racerboy mod
  203. Possible GWX mod bug?
  204. GWX 2.0 Problem
  205. Officer_Order_Icons
  206. Dials at the bottom of the screen
  207. ANy news on the IABL Merchant pack?/GWx2.1
  208. April Fools Day Mission
  209. Harbor Depth
  210. Mg-42
  211. To all sub commanders: emergency!
  212. For those that want to....
  213. noob questions?
  214. The Post of the Day - Hey Lehmann you reading this?
  215. GWX2 Sound problem
  216. NEEDED: Shakedown on dial making
  217. Bug light
  218. Request: "Change hydrophone volume" option
  219. A Little Help, Please
  220. [REL] Playable S-Boot ( Final )
  221. 14 new "Intro" from film "U-571".
  222. serious technical problem
  223. [REL]SH3/4 Weather Report + RealWeatherFix mod.
  224. New anti ship/sub weapon for the mosquito
  225. Silent hunt III interior beautifying skin
  226. career length question
  227. GWX2 - RealWeatherFix Mod
  228. Old Crew Speech for GWX 2.0
  229. Adding Subs
  230. About Flying Dutchman and schooners
  231. Mod Idea?????
  232. Missions in SH3
  233. Radioroom posters?
  234. Torp dates
  235. (REQ) a small u-boat id on nav maps for direction
  236. Ocean madness
  237. loading thru "Quick Start" ??
  238. [rel] New Loading Screen
  239. Question about GWX2 Campaign_LND. mis file
  240. Start Screens and what have ya
  241. Tutorial covers
  242. Atlantic Green Color & Color Inspector
  243. game freeze/lock up help.
  244. Poster and photos
  245. GWX2-
  246. Emergency flairs
  247. Enigma-coded radio messages from BdU - grade of possibility?
  248. Slide rule: Modder's help needed for adding a neat tool to the nav map!
  249. [REQ] Time-stamped Navmap Marks
  250. HELP regarding SH3 Commander