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  1. [REL] Improved Empire Freighter *AND* CAM Ship
  2. Racerboy
  3. Mod-Idea for ingame loading screens
  4. [REQ] Ghostbusters Emblem
  5. Capt. Cox U-552 movie/loading screens
  6. How to turn off sub reflections?
  7. Help!! Can't run sim anymore! Getting error window
  8. [WIP] Aquila italian aircraft carrier
  9. radio report TC
  10. Is NYGM 8km or 16km visibility
  11. [WIP] German Cargoships from the 30`s
  12. Night Vision in GWX
  13. * Released * Racerboy's IXb speed controlled dual exhaust with ADM for SH3 1.4b
  14. Could somebody point me to the head shake mod?
  15. * Released * Racerboy's IXb speed controlled dual exhaust with ADM for GWX
  16. Been in the Pacific too long
  17. U-Boat Exhaust when running on the surface
  18. * Released * Racerboy's IXc speed controlled dual exhaust with ADM for SH3 1.4b
  19. * Released * Racerboy's IXc speed controlled dual exhaust with ADM for GWX
  20. Need help w/ U-boat DAT files
  21. Mod idea for ships names.
  22. Increase Ammo
  23. [REL]Old German DDG Hansa Merchant
  24. Help with installing GWX
  25. Turm Emblem no longer showing
  26. I need your wisdom Vets
  27. sh3 fx v1.0
  28. [REL] Improved Wave Textures
  29. [REL] Lutzow Music Mod Volume III
  30. dragable tdc in periscope screen?
  31. SHV: Exclusive screens!
  32. Any way to tone down the AI in GWX?
  33. U Mark TGA Help
  34. Help with importing please!
  35. Question about airplanes in GWX
  36. A More Readable Color Please
  37. [WIP] German Tanker ! Need help !
  38. Signature Block Emblem
  39. Crew compensating for angle of boat
  40. Need help on skinning TGAs
  41. GWX reinstall not possible ?
  42. [REQ] Is it possible...
  43. Attack Japan Mod
  44. Sending pings(Sonar Room)
  45. AI Breakthrough
  46. Improved table of the U-Boot-Aces?
  47. [REQ] @bigboywooly regarding King George V
  48. GWX help
  49. GWX V1.0
  50. Does anyone...?
  51. multi-install sticky?
  52. GWX.
  53. Screen map for Declared British Minefields (NYGM only)
  54. "Emden" available??????????
  55. Queen Mary Mod
  56. With all these "SH4 to SH3" mods...what I'd REALLY like to see...
  57. Urfisch is on FIRE
  58. looking for a disapeard file... please help
  59. Invalid installation
  60. Uboat skin resolution
  61. Tip for every Shipbuilder !
  62. A little research...
  63. [REL]NEW_NOT_Tender (SH4-Ship for SH3)
  64. Torpedo modding;
  65. Re-installation of SH3 and GWX - Question...
  66. about GWX
  67. Question about tower emblems
  68. Wolfehunter IXB Blue-White Camo
  69. Where can I find Hi-res ship skin packs?
  70. HMS DOVER (fiktiv)
  71. Thank you.
  72. (REL): U-596 VIIC Med Camoflauge
  73. What I bellieve!
  74. Arg! Crew Down!
  75. mod idea: destroying shore targets
  76. Flag flying on sunken ships
  77. Just want to know this
  78. Water
  79. Problems with sound in GWX
  80. Flying Dutchman for SH3?
  81. * Released * Racerboy's IXD2 speed controlled dual exhaust with ADM for SH3 1.4b
  82. Racerboy's mod drive-thru
  83. * Released * Racerboy's IXD2 speed controlled dual exhaust with ADM for GWX
  84. * Released * Racerboy's Flags & Pennants for subs
  85. Looking for a source of U-boat camoflauge
  86. DF Antenna GWX
  87. Idea for GWX 1.04
  88. Wazzoo's dragable nomograph
  89. sh4 scene for sh3 mod...
  90. Ghostships
  91. [REQ] radar warning/hydrophone contact lines
  92. [REQ]
  93. [REQ] Can skins be used in Uboat special options?
  94. Question to Ship Modders!
  95. I need to know what I'm doing wrong!
  96. REL Wolfehunter's Uboat U-83 skin
  97. Best hardware combination for gameplay ?
  98. Sub Skins
  99. Monkey wrench
  100. Wolfehunter's U-124 skin.
  101. How To Stop Ship ID on Map
  102. [WIP] New German "Sperrbrecher"
  103. just got autodesk Maya, and I have no idea how to import .obj's
  104. My U-boat goes into crash-dive - please advise
  105. (REL) U-453 Type VIIC Camoflauge
  106. About long wait mods
  107. Confused about U-35?
  108. VIIc vs IXc u-boat ?
  109. Warships spawning in EK88 too frequently?
  110. FYI - (Acoustic) Torpedoes
  111. bugs in GWX 1.03
  112. Mod Question about SH3 Commander
  113. [REL] German NDL Liner Pack
  114. [WIP] All-new in-game interface for GWX
  115. No Jawohl Herr Kaleunt
  116. Conflict between 2 mods
  117. Small problem with the compass
  118. Mod release alpha - Flash Whizz wheel PT 1 for those who care
  119. Modders & their trade tools
  120. SH3Cmdr: Question about Starting Flotilla
  121. Is radar completly useless?
  122. VIIC LateWar Skin...
  123. question/ request for skinners...
  124. Red light
  125. for GWX and other campaign r&d modders lookie here
  126. About .dat files and textures
  127. Both War ace campaign downloads error with unzip
  128. [REQ HELP] Who is an author of those skins?
  129. XXI reworked skins are waiting for release.
  130. [WIP] KDF Cruise Ship "Der Deutsche"
  131. Order of Installation of SH3 and mods
  132. about aircraft
  133. (MOD REQ) more voulnerable planes.
  134. [REL] German KDF-Liner
  135. Hex editor use
  136. [REL] Super torpedo's and weaker aircraft
  137. Source of ship CTD discovered
  138. [TEC][REQ] XXI Avail Dates
  139. Sky display bug in GW?
  140. Mod wanted.
  141. [REL] Realistic torpedo mod v1.2
  142. Questions about late war aircraft patrols/GWX
  143. [problem] Creating new events and new sounds for the events
  144. REQ: Cruiser Atlanta
  145. Res fix?
  146. Request: German midget-submarines
  147. de_help.txt unknown version?
  148. [WIP] KDF Liner Wilhem Gustloff
  149. snorkle mounted radar detector (GWX)
  150. [REQ] Net cutter
  151. Another GWX question
  152. German Whizz Weel in Flash and exe available
  153. [REL] Camera mod for SH3
  154. [REL] Wolfehunter's U-Boat U516
  155. Uberboot
  156. Newbie question(s) about menu_1024_768.ini
  157. GWX 1.03 and SH3Cmdr Availability of U - Boats
  158. Merchant Fleet Mod Sneak Peek # 1: The Tankers
  159. [REL] Wolfehunter's Uboat U-160 IXb
  160. silly question
  161. Something wrong with modding XXI skins.
  162. [WIP]U-jagd tools mod
  163. Req: Solution for 12 o Clock Bug?
  164. WIP/Need help please.
  165. (REL) Arctic Camouflage Type VIIC
  166. So whats next?
  167. REQ: docking in port with my success flags flying in the wind
  168. type IIA/IID skins
  169. Is it possible to integrate scan of Dönitz's final message into SH3?
  170. U-Boat Docklines
  171. VIIC U-Boat in Color...
  172. Watch Officer automatically on bridge when the boat is surfacing???
  173. RB sub exhaust
  174. [Help] Importing new/modified .obj files into .dat file????
  175. [WIP] U-Boat XXI U-2511
  176. [REL] German War Class Freighter
  177. Request: Merchant and warship skin packs for NYGM?
  178. IuBv103
  179. Ship numer in a roster.. there's limit?
  180. GWX 1.04 sneaks in one thread? OVERVIEW
  181. Looking for skin [second ping].
  182. Snorchel
  183. How do you add more training missions to the academy ?
  184. thoSH3 may be 2yrs outa date
  185. (WIP) NBB_USS_Nevada (fictive)
  186. help w/NYGM periscope mod
  187. [NOT mod related] My Apologize
  188. News and a request
  189. To Onlifecrisis and SH3 Modders
  190. [REL] Einbecker`s - Spirit of machines - Audioevent Vol 1.0
  191. [REL] Wolfehunters U-boat IXC Standard
  192. [THANKS]
  193. I need help to finish SH3Commander pack
  194. maximum game depth
  195. I thought it was no more to it
  196. question
  197. [WIP] SH3 Commander Bar Scene Mod
  198. Problems with GWX 1.03 Upgrade Tools&Dials V0.1
  199. [REL] Small Passangersteamer
  200. Where is the viib exhaust mod for GWX?
  201. New Animals for SH3-4
  202. [Rel] New Intro Movie "The Battle of The Atlantic"
  203. new VIIB CAMMO
  204. (REL) NEW_US_Battleships/Nevada/Colorado/Tennessee
  205. [Rel] Enhanced Ocean Effects for GWX 16km ver 1.0
  206. torpedos
  207. New JSGME update coming - feedback sought
  208. Lutzow skin vault is open.
  209. question
  210. Thar she blows
  211. Stay Alert
  212. resupplying
  213. What controls land proximity?
  214. [rel] Hardcore!!!
  215. [REL] Wolfehunter's VIIb Bluecamo V1.2
  216. A mod to enable opening of all torpedo tubes?
  217. (REL) New am_harbour_Sound-MOD with many Backgroundnoises
  218. (REL) Type IXC "Rheinuburg" Skin
  219. (req) Skin templates ???
  220. Looking an old work by Cobalt
  221. Menu_1024_786
  222. GWX and campaigns do not work....
  223. [WIP] New GUI with U-Jagd tools (for Stock/GWX1.03)
  224. Historically correct Harbour Layouts!
  225. sorry I have to ask this, but.....GWX JSGME
  226. An Appeal to Ship 3D Modellers Everywhere
  227. Question about editor.
  228. My 1st 7c paint
  229. # of Units and Load Times
  230. U-96 Das Boot Fish Decal
  231. GWX 1.04 Developmental Sneak Peak - AIRCRAFT GALORE!!!
  232. OFF topic I need your Help regarding DLL error
  233. [REL]U-jagd tools mod 1.3
  234. *Merchant Fleet Mod Sneak Peek # 2: The ID Book (WIP)*
  235. jsgme
  236. REL. Mod to my mod (Sh3 contacts)
  237. TDC controls in periscope?
  238. Reinstalling SH3
  239. [RELEASE] Hearing Impaired Mod for GWX 1.03
  240. Final Release SH3 Commander Flaggen pack
  241. DE Camouflage & Paint Patterns
  242. 3D modding
  243. [Rel] Enhanced Ocean Effects for GWX 16km Atmosphere
  244. Using Type VIIC tower models with Type VIIB?
  245. how to increase the deck gun fire rate or damage ?
  246. Sliding Dials-request for link
  247. Where are the files for day/night/twilight?
  248. i need some help!
  249. Mediterranean Sea Camo 9B
  250. Red flare naval signals, horn blasts & flags! (?)