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  1. pre-war starts
  2. 2 questions
  3. Rubinis
  4. [TEC] Destroyer_in_attack_run message...
  5. Q About the "More Capital Ships"
  6. the TRIO vanished !!!!
  7. All ships including my boat sunk w/ one torpedo!
  8. torpedo.zon .sim tweak files
  9. [Req] Help! Help! with U-548 Technical details
  10. GWX Dive Planes and Depth
  11. Coming Soon...
  12. Problem with .dat's, help please?
  13. Making modding... Need information, please
  14. My second introscreen...
  15. A Tribute to all Modders
  16. War Ace Campaign team. i got a question
  17. Rowi's Mods
  18. new ship rosrer cfg help?
  19. Just to inform you of this WIP thread.
  20. mod request
  21. A suggestion/idea for modders: radio mod
  22. this may have been asked before
  23. made a texture your welcome to it IF.....
  24. GWX Generic contacts mod uninstalling?
  25. [REL] Twisty-Periscope-Thingy-Mod
  26. Need a little help with conning tower emblem
  27. [REQ] Conning tower change
  28. [REL] Silent Speed Mod
  29. [skin req] Conning tower emblems
  30. [REL] S3D - Silent 3ditor (alpha)
  31. You Don't Need Tweak Files Anymore!!!
  32. [REL] E. Topp musical secret!
  33. Does anyone here know how to clone, need help
  34. A question to RacerboY.
  35. Link for Etchasketch’s BRILLIANT AoB finder wheel?
  36. [REL] Einbecker`s Command&Combat Audioevent Vol. 1
  37. [REL] Einbecker`s Command&Combat Audioevent Vol. 1
  38. sub interior
  39. Improved U-boat 1.03
  40. [REL] My 3rd introscreen.
  41. Question-what does the sim file do?
  42. stock SHIII t viic skin
  43. Emblem size...
  44. question
  45. Searching.... Searching...
  46. Lightning prob in SH4
  47. Seeking reference for wa-201 (walter boat)
  48. Mod to change map drawing color?
  49. Iambecomelife !!!
  50. SH 3 Patches using Vista
  51. GWX Developmental Sneak Peak IV - Shipping
  52. emblem availability
  53. [REL] My 4th introscreen
  54. where can i find the SonarDC mod from Jungman?
  55. GWX question. 16 km mod
  56. [REQUEST] Visible Flood Waters?
  57. [Ques] Time to learn about 3D modelling and all
  58. ASDIC and Destroyertactics
  59. GWX Manual
  60. Gwx 1.3 Problem
  61. Importing with Pack 3D help please.
  62. SH3 Available Mods?
  63. * Released * Racerboy's VIIb speed controlled dual exhaust with ADM for SH3 1.4b
  64. [Que] How to edit thread titles
  65. CHURCH improve observation scope for GWX 1.3 final version
  66. * Released * Racerboy's VIIc speed controlled dual exhaust with ADM for SH3 1.4b
  67. Is it possible?
  68. PliZ help!
  69. [REL] Racerboy's VIIc41 (AI Sub) speed controlled dual exhaust with ADM for GWX
  70. [WIP] Longer Repair Times v1.33
  71. [WIP] Longer Repair Times v1.33 Final Release
  72. dat packing help?
  73. rel - TurboCommander :)
  74. How Many Man Hours Did GWX take?
  75. what does SHD prefix do in the files?
  76. CrewEfficiency=1 not working in RUb
  77. GWX + Additional Mods
  78. [REL] First Dagon's submarine - Type S (playlable and AI) From USSR mod
  79. Urfisch needed vol2 :D
  80. Harbors disappearing at night (GWX)
  81. patching and upgrading problems
  82. Little Help here please
  83. I'm looking for this...
  84. [TEC] dynamic shadows??
  85. Emblem
  86. Assistance please
  87. GWX 1.3 a little annoying bug and my solution
  88. [REL] Lutzow Music Mod V.2
  89. GWX Developmental Sneak Peak V - News?
  90. GWX Scope Reflection
  91. textures
  92. [REL] Radiolog_Final_2006 re-released!
  93. Difficulty in finding some mods
  94. Mod Request
  95. [REL] My 5th introscreen
  96. This is my U-boot
  97. How do you scale items, mtls, and objs
  98. editing objects, mtls, and obj files
  99. need help with putting new ship into SHIII.
  100. Small mod need help
  101. Tweak files for Sensors.dat
  102. affected to a secondary base?
  103. [REL] CapZap's Emblems Pack V1.1 and V1.2
  104. [REQUEST] A BIG REQUEST for skin modders
  105. GMX and Commander
  106. need help
  107. a few questions...
  108. FUBAR - where are you?
  109. [WIP] U-Boat V 1.2
  110. Type XVIII Idea
  111. NYGM 2.6 Released - General Announcement
  112. [TEC] Kaleun's promotions?
  113. GWX question-DF antenna
  114. looking for a New mexico class battle ship
  115. Radioman request options
  116. Need help with sim-file
  117. Tweaking "periscope depth" ?
  118. [REQ] Type IIA "Vesikko" (CV 707) Skin
  119. [WIP] Silent Animator
  120. [TEC] XXI
  121. Anvart...
  122. QUE: What do i see here???
  123. HELP!!!
  124. [REQ] water runoff...
  125. [TEC] localisation by the enemy
  126. [REQ] How to make new aircrafts?
  127. TGW 1.1a supermod
  128. [TEC] Is this available (damage graphics)
  129. [TEC] AJM - wired things happend to me...
  130. GWX- Loads-90% and stops
  131. [WIP] Candy for the eyes VII-D Playabel
  132. [TEC] Variant of the Big sound for GWX 1.03 and one question
  133. [REQ] Sub Flag
  134. uber problems....friggin thing
  135. [REQ] NYGM 2.6 update - editing XXI files
  136. mods that work on gwx
  137. Hey WOlVeS!!! Sensaation!! (fubar new skins)
  138. [REQ] Urfisch needed vol.3
  139. [REQ] Das Boot Officer Icons
  140. [REQ] Why no printable gwx recognition manual?
  141. Direction Finder Antennas not up and turning?
  142. AOB wheel tool
  143. * Released * Racerboy's Type IIA speed controlled exhausts with ADM for SH3 1.4b
  144. [WIP] Complete RL Emblem Pack
  145. * Released * Racerboy's Type IID speed controlled exhausts with ADM for SH3 1.4b
  146. Alarm! Coal Convoy Sighted !!! (rowi's coal merchants)
  147. Looking for a much needed MOD
  148. * Released * Racerboy's Type IIA speed controlled exhausts with ADM for GWX
  149. * Released * Racerboy's Type IID speed controlled exhausts with ADM for GWX
  150. * Released * Racerboy's Type IIB (AI sub) speed controlled exhausts with ADM for GWX
  151. [WIP] Improved Empire Freighter
  152. [REL] AI Uboats with flags
  153. [REQ] bubbles in periscope view..
  154. Elite U-boat Uniform Skins
  155. Rotate Antenna not working?
  156. Bad Disc Need help someone anyone ?
  157. Screen Mod Request
  158. Heres a question
  159. Question
  160. Multiple Installs and SH3Cmdr
  161. [REQ] Realistic Weapons Officer Assist
  162. [TEC] Night Darkness
  163. Repair sounds mod?
  164. [REQ] Any chance of seeing... (barrage baloons)
  165. GWX 1.04 exclusive demo!
  166. STEED, new skins, please?
  167. "Elite U-Boat Crew Uniforms"
  168. [TEC] Crew promotions - need some help
  169. [TEC] SH3Cmdr and GWX
  170. [TEC] God's Lightswitch - FIXED!!!
  171. Dasboot improve Officer icons
  172. mod installation
  173. Radar Mod
  174. About gwx and little questions
  175. Looking for DC sound files for SH sound modpack
  176. Sh3Gen+Vista
  177. NYGM problems
  178. aircraft sound underwater
  179. Aw ! Where the Heck is it?
  180. Request
  181. How to remove the ID of Ship
  182. NYGM 2.6B
  183. high-speed hydrophone wheel spin!
  184. A thought on AI uboats
  185. Fubar Strikes Back
  186. Resetting values for Reknown
  187. [REL] Survivors (BETA)
  188. NYGM_GWX different number of torpedo's for kill
  189. Running GWX and have a BLACK SKY at day
  190. A good damage mod (help)
  191. GWX features??
  192. searching a special Mod
  193. SH3Gen help
  194. Rubini's 8k stay alert mod in 16k GWX
  195. GWX Devs, Life after 1.04
  196. To The GWX Team and Players - Reading Material
  197. Any Modding Guide out there?
  198. HELP - Need Zones.cfg File
  199. [REQ] Natural Sinking Mechanics for SH3
  200. Prefered torpedo types in GWX ?
  201. Grey Wolves super mod Problem
  202. Mods please
  203. Thanks
  204. Music in GWX ?
  205. uninstall
  206. If GWX had been the original release of SH3...
  207. kss-ksq
  208. free programmer's text editor - any good?
  209. A few questions
  210. Who can open hatches?
  211. VISTA
  212. Zones.cfg
  213. GWX 1.04 Developmental Sneak Peak Part 5
  214. MOD installation order
  215. Found an old friend
  216. is the sky right? GWX skyline?
  217. [REL]My 6-th introscreen
  218. Interestig effects.
  219. Someone has news of TT?
  220. Game completed - 44 patrols!
  221. [Rel] Leaving Harbor Sound Mod
  222. help with sound mod
  223. SH3 ignores smoothing-groups
  224. GWX 1.03 over GWX 1.02
  225. My axis air units - part 1
  226. My axis air units - part 2
  227. SH3 Commander
  228. My axis air units - part 3
  229. Lost aircraft
  230. "The Flag" mod.
  231. Periscope angle of view?
  232. Crew background
  233. I've seen the light (little NorOps update)
  234. [REQ] Serg's library pack
  235. Wolfpacks in GWX 1.4?
  236. [Que] ItemID and Menu question
  237. Mods and permissions - RIP for no responses?
  238. (WIP) K-Type Airship
  239. Troop Transports in GWX
  240. Hospital Ships (how to)
  241. Problem with GWX - 16km Atmosphere on my Notebook
  242. SpySat for WAC ?
  243. GWX, Vista, problems, need I say more?
  244. The Year....2008
  245. Russian army grows.
  246. Sinking ships question/request
  247. Searching for an old smoke mod
  248. [WIP] SH4 effects for SH3
  249. GWX water looks cell-shaded
  250. Exhaust Smoke VIIc Mod - help