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  1. The Future for the U-Boats?
  2. A plee for Janson Jones!
  3. Has the Final version of GWX come out yet?
  4. Atlantik Modding Crew - Forum is online!
  5. GWX bug(?) - No missions!
  6. GWX Patch 1.03 released
  7. Reorganization to integrate SH4 will remove some of my posted screenies
  8. My favourite dials mod for GWX v.1.03
  9. Map Reading Mod!
  10. Emblem mirror fix?
  11. Is the GWX Flaggen file correct.
  12. Using HiRes mod above 1024x768 problem.
  13. [REQUEST]TypeIX Open Hatch
  14. GWX-SH3Commander-Fatigue
  15. Attack Japan MOD 1.0 released NOW!!!
  16. Resupply edit question
  17. all the little people from SH4
  18. Contacts on map mod request
  19. Guys.....
  20. [RE]USS Cleveland from SH4 for SH3
  21. For the GWX Crew
  22. What is the average range that a crew could spot an Airplane in RL?
  23. Any cool water effect mods?
  24. What TDC slideout ok with My Fav Dials mod?
  25. Does GWX fix the snorkel radar cross-section issue?
  26. GWX1.03 Tools & Dials!
  27. Ndrifter mods
  28. Watch officer mod question
  29. NYGM just a little help please.
  30. WIP-My fav. dials mod with integrated orders GWX v.1.03
  31. Any chance of .............
  32. GWX1.01 XRated Pack V0.1!
  33. using GWX AI in standard SHIII?
  34. Ok we now got sh4 ships how about the planes
  35. Files that changed from GWX 1.02 to 1.03
  36. [Poll] Need opinions on the next release of LRT (Longer Repair Times mod) for GWX
  37. GWX 1.03 and Greyrider's hydrophone table
  38. [TEC] Is Foxer Simulated & Used in SH3?
  39. Any info on how to learn modding SH3?
  40. Confused About GWX Skin Pack and GWX 1.03
  41. Help please!
  42. You're subscribed to this thread icon gone?
  43. Help, please? Looking for a certain file...
  44. Torpedoes and pistols
  45. Smoke and wakes look funny at 1600x1200
  46. sound mod request
  47. Increasing depth charge lethality?
  48. Small problem with GWX V 1.03
  49. SHIII Patched 1.4b Upg Tools&Dials
  50. Problem with loading campaign or mission with GWX
  51. GWX 1.03 Seems to have no Hollywood!
  52. What the **** Does it take.
  53. Modders wanted - for big "Switch SH4->SH3 project"
  54. GWX problem (I think)
  55. Question about GWX flags sheet.
  56. Gwx 1.3-help !!!
  57. FLB Sale U-999 mod
  58. Regarding Porting GWX over to SH4
  59. TweekSUB Question
  60. Problems with AI subs?
  61. British Subs in TGW1.1a??
  62. with gwx patch v1.03 do i still need the previous patches?
  63. silent hunter III mission editor help
  64. [REL] GWX-No ContactTails plus Colored WarShips!
  65. why does the torpedo lock not lock anymore with gwx 103?
  66. When adding mod's!
  67. More Capital Ships & Traffic for GWX 1.03.
  68. Thermal Layer Mod...
  69. Map With GWX Expansion
  70. What version do i have?
  71. GWX bug with deck gun?
  72. Here we go again - Spy Sat GWX 1.03
  73. recognition manual and keyboard?
  74. Has anyone made a mod to make GWX nights brighter?
  75. GWX 1.03 - problems w 37mm flak gun
  76. GWX 1.03 Campaign problem??
  77. Which mod for an old beast ?
  78. Cool pix of early boats
  79. 3 ???'s re Mission Editor
  80. Changing crew energy dropping from 32 TC?
  81. GWX 1.03 - consistent CTD, 30th/33rd Flotilla, 1943
  82. Is there a limit on # of Ships in Roster?
  83. Strange Deck Gun Problem
  84. Question to the guy who made the mini tweaker...or anyone!
  85. gwx singlemissions not working on stock version
  86. Noob here... what mods should I get?
  87. Need photo 1 each of HH and Mousetrap
  88. GWX for the Light-Sub Captain?
  89. NabMap Sliding Boards V0.1
  90. Capt Posn on conning tower
  91. Do You Use MBFL Mod (mission builders fast loader mod) ?
  92. GWX 1.03 Water Colour
  93. problems with NYGM 2.4 update & 7zip...
  94. REQ - Escort depth charging (immersion)
  95. Where can I get GWX 1.03?
  96. GWX quesion
  97. help me ,who can tell me how to edit a val file ?
  98. SH3 Deckgun ammo.
  99. Depth color scale
  100. Quick niggle about GWX's Whale Factory Ship
  101. GWX: possible to stop celebrating each hit?
  102. Range button & GWX
  103. Datas für Upgrades
  104. Converter to ogg
  105. SHIV Water!
  106. Periscope depth
  107. Take off on Carriers??
  108. Pencil question
  109. REQ - SHIV's Radio for SHIII
  110. help
  111. [REQ] ? How can we make a scripted scuttling charge for docked ships.
  112. [REL] Directors Cut Auto Evasive Maneuvers mod beta 1.0 for directors and players
  113. You want props?
  114. 2 GWX questions
  115. Two very tiny/minor/trivial GWX glitches
  116. GWX Friendly Convoy - Not!
  117. Stupid values at sensors.dat with GWX and Mini Tweaker
  118. Help installing NYGM 2.2
  119. GWX Fatigue problem?
  120. an interesting bug with propeller sound
  121. mini tweaker flak gun help
  122. Hey Mac Can You Spare a Fellow Kaleun Down in his Luck a submarine
  123. i'm searching for anyone who has changed torpedo colors
  124. TGW to GWX??
  125. Real Quick Question
  126. Wolfie's Mini Tweaker??
  127. GWX: Equipment availability and Wonky Air
  128. GWX ISSue -- TypXXI--Uselees 256megs seeflor version
  129. 3D modding, how?
  130. Bug or Unbelieveable stroke of luck?
  131. ContLine.tga
  132. Noob requires help with Mods please
  133. Do these ships really have ammo bunkers?
  134. has anyone got clear water mod 4 gwx103?
  135. Infinite Hull damage?
  136. Looking for Ubertorps,better smoke,and oil slicks..AND SURFACE SHIPS TO DRIVE!!!!!!!
  137. Need help for a small mod I'd like to make JSGME compliant
  138. Overload!!
  139. Quick GWX Question...
  140. [WIP] Floating Mine
  141. paint shop pro advice
  142. need advice re: Gray Wolves vs Seawolves
  143. SH4 subs for SH3
  144. 2 Quick mods and an apology Extra ammo and Supertorp
  145. So what a swordfish airplane with crew?
  146. Sailing the Bermuda Triangle
  147. GWX Das Boot Prop/Engine Sounds
  148. Getting the Leros FuMB-37 on the XXI's snorkel BEFORE Jan 45?
  149. GWX songs
  150. F7 screen
  151. Meaning of values in the sensors.dat
  152. Sub Ready released v. 1.1
  153. Is there a GWX FAQ?
  154. [REL]Intro Splash
  155. [HELP} I've broken the Bismarck.....
  156. Which mod to use?
  157. CTD during smoke and fire in NYGM
  158. GWX - how long download time?
  159. Its been asked before
  160. GWX crashing on startup
  161. "Repeat torpedo fire" mod and Umark.tga
  162. Remove sinking ship music?
  163. what mods will add something to GWX103
  164. Mod to fix "fish-eye vision" in Type II?
  165. Late War Sensors
  166. throw crew member overboard
  167. Filmcam Mod
  168. Question: GWX1.03 XR Pack V0.1
  169. Blohm & Voss BV 138
  170. Krillers sun mod
  171. Is there a mod to hide map contact updates but keeps sonar lines?
  172. Long repair mod & gwx 1.03
  173. [REL] SH3 and SH4 Command File Merger Utility
  174. Question on Type II reloads in GWX
  175. Adjust rpm of the 3.7cm gun
  176. no tails pls
  177. New Realism settings menu!
  178. RAW files
  179. Adding an Emblem to your boat...
  180. Hydraphone rotation speed & exclusion zone
  181. Did anyone actual get working playable surface ships?
  182. Is there an exhaust mod?
  183. GWX Inital Radio Message...
  184. Silent Hunter III GWX questions
  185. GWX 1.03 creaking sounds, sonar ping sound
  186. IMPOSSABLE to escape DD's
  187. [REQ]Trap container animation fix.
  188. Crew management
  189. FullScreenMovie mod for GWX1.03
  190. Armour Files
  191. More Planes
  192. 3d waves
  193. timetravelers mini tweaker - where are the files?
  194. Grey Wolves installation problem
  195. Little modding help.
  196. Open Hatch Mods
  197. [WIP] revised SHIII Mods List
  198. Morse Code followed by Enigma Machine
  199. Airplanes not using thier cannons
  200. problem with tactical green mod
  201. Anyone interested in modding SH4 to get SH3+ ?
  202. So what am I doing wrong? A mod question.
  203. Grey wolves for SH 3
  204. GWX DD AI is ruining SH3 for me.
  205. Text Messages in SH3
  206. GWX Radio Message Issues Question
  207. Crew qualifications system change..is this possible?
  208. JSGME
  209. Fill Me In On Transfer To France/ GWX 1.03
  210. GWX help needed
  211. Good videos for mod research
  212. Ocean Floor Mod
  213. GWX 16km users: a little gift!
  214. Another possible mod?
  215. Can anything be done with the lights?
  216. JCwolf
  217. Repeated orders mod
  218. Small mod-related issue
  219. RWR Availability?
  220. Orginal 20mm Mini Tweaker Numbers
  221. Vista Sidebar Gadget mod
  222. Alternate Reality Campaign Mod
  223. U-Boot Real Sim.Com??????
  224. change 'what do you want to do?' menu
  225. Clean Install of SH3
  226. List of modifications, tools and tips for Silent Hunter III
  227. gwx + wac
  228. Need help with mini tweaker.
  229. is it simply just not possible
  230. Plaid Shirts?
  231. Bow wave????
  232. Any mod for the inside of the U-Boats?
  233. hahaha funny bismark mission
  234. News From what's to come!
  235. GWX: Wolfpack/Elco question
  236. Anyone Know Where To Find????
  237. So there I was.......
  238. sub damage question (gwx)
  239. SH3, Attack Japan MOD 1.2 released !!!
  240. Printable Recognition Manual
  241. GWX & War Aces
  242. External Torpedo Reserves
  243. HELP - Starshells - How can you increase lifetime (illumination)
  244. manual navigation mod?
  245. menu1024_768 changes won't enable
  246. Skin Question : GWX v1.3 antennas with Fubar's skins
  247. HELP - How do i make 'silent running' undetectable?
  248. Alternative Mods for SHIII
  249. Map of Shipping Lanes.
  250. Saves Will Not Reload..Sometimes