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  1. German + French translation needed please!
  2. A little more oomph! SFX Pack
  3. SH3 Bearing Overlay 3.0
  4. Insane patrol...
  5. Sub_Crew_v5 ready for DL
  6. Better_Damage_Texture now in new batch
  7. Looking for a mod: Map with convoy routes and names
  8. Note to modders re crew config change in SH3Cmdr R2.6
  9. HMS HOOD
  10. IX Tower issues: Help me solve this.
  11. sh3commander 2.5, Stb Diesal destroyed?
  12. Crew on Merchant Ships
  13. Folders Downloaded, how do I use them?
  14. Remove The Shortcut Slideout Menu
  15. Lost Crewmen Voices
  16. Just started with NYGM
  17. CA'S Uboat instrument patch
  18. AI Visual Detection - beware by day, attack by night....
  19. What are the weather conditions?
  20. Generic Ships are not so desirable
  21. Is there a way of editing SDL Mixer Files
  22. Unusable Mods.
  23. Harbour Traffic
  24. Need some Help on menu_1024_768.ini
  25. What's going on with Uboot.RealSimulation download page?
  26. Qs about NYGM
  27. Surface the boat sounds
  28. JCWolf, I need your help
  29. AI Underwater Detection - Be very, very quiet...
  30. Mods
  31. NYGM U-Boat Mod & No Damage Control Mod for NYGM TW 2.0
  32. GW 1.0 with mod update 1.1 how far?
  33. In memory of our son
  34. new shortcuts.tga?
  35. Compatibility Grey Wolves with Aditional Merchants 2.0
  36. GW mod, underwater brightness
  37. A resolution fix without any side effects!!!! :rock:
  38. Cloning problem
  39. Mod-wish: sailing ship?
  40. Hiding the UBoat on the Chart...
  41. Repair times STILL way too short, ready to shelve SH3
  42. Moding Aircraft Visual Abilities i.e. Additions to the AI_Sensor.dat
  43. IUB1.03 question
  44. More oomph SFX Pack - Improved!
  45. Were can I download Grey Wolves Super Mod?
  46. HMS HOOD - the help of the community is required
  47. Mods?
  48. the new Funkraum update 1.3
  49. Lifeboat's mod?
  50. In the immortal words of Ali G ‘Respect’, a new way of playing…
  51. sub v sub
  52. Looking for some help with some mods.
  53. Request to major modders for updated SH3Cmdr data files!!
  54. Oblivion smoke mod
  55. Chicken or egg?
  56. Sudden ctd,s and lockups!
  57. What Mods?
  58. just a little difficulty tweak...for casual players
  59. How do I assign a air group to a ship
  60. Sound mods ??
  61. Would you folks be interested in..
  62. NYGM/GW Depth Problem
  63. NYGM Tonnage War v2.0 User Manual -- Available for Download
  64. IXD Late war Skin
  65. NYGM Tonnage War v2.0 - Released!
  66. Unique VIIB skin fix
  67. Removing renown and equipment
  68. GW Map Question
  69. Sound FX Pack - Dual Taste Version
  70. How i clean installed for NYGM TW 2.0
  71. NYGM TW 2.0 AI_Sensor.dat & SH3 Mini Tweaker
  72. You Send It
  73. What's the Difference between GW1.1 and NYGM Mod 2.0
  74. OT: Sound editor
  75. set up your own custom "F2" command room view
  76. Small Mod to Slide Nav Map Tools away.
  77. HowTo hide Head's Up Display across bottom of screen?
  78. ok a question for you or two
  79. CCIP-- Your camera mod please
  80. Torpedo + 88mm Cheats
  81. Game bug or mod bug?
  82. From the NYGM Mod Team...
  83. **Sick of the Title at top left of each view**
  84. Weather mod url?
  85. Few Questions about GW Mode SH3 Commander.
  86. IXD skin, Late war, version 2
  87. Got tired of short repair times, so I decided to do something about it.
  88. Random Crew v0.1 -- New Add-In for SH3 Commander Available
  89. Integrated orders for GW 1.1??
  90. Posting Screen Shots ?
  91. How to escape the Über-AI (NYGM2.0)
  92. New Loadingscreen
  93. Delete a node
  94. Should I use battery fix with NYGM 2.0?
  95. Weather mod request
  96. Found Info on Coastal Tanker
  97. How do you place docks/cities in the LND layer?
  98. AWOL - GW q's
  99. [Mod Release] - New Ship - Empire Celt Tanker
  100. Longer U-boat Repair Times mod ready for download
  101. Forum Blues
  102. NYGM 2.0 rocks but...
  103. Enhanced Map
  104. minelayer basic tools?
  105. NYGM 2.0 1. Flotilla in Wilhelmshaven!
  106. Does NYGM TW 2.0 includes Captain´s America gauge fixes
  107. Graphics in NYGM 2.0
  108. Graphics in NYGM 2.0
  109. Inshore Merchant clone release
  110. The Best Skin Packs
  111. Quick n' dirty damage mod?
  112. Sh3 commander crew ......
  113. NYGM Tonnage War v2.0 - U-boat Visual Update
  114. For the Grey Wolfs Guys.
  115. Slide out TDC mod
  116. Longer U-boat Repair Times mod breaks NYGM U-boat mod
  117. NYGM IX Tower ‘persiscope’ Fix
  118. SH3 Generator
  119. Unit release - Deep Sea Trawler
  120. Hosting MultiPlayer Command Mods Available
  121. Hosting MultiPlayer Command Mods Available
  122. Promotions
  123. SH3 Commander Issue
  124. Best Sound Pack/Mod ??
  125. Rub
  126. cant get RUB to launch
  127. Sea Life
  128. Edit Submarines Capacitis
  129. Edit Submarines Capacitis
  130. Anyone Recall How To Minimize Left Hand Panel?
  131. WIP - Another Small Tanker
  132. JScones HELP!
  133. non 3d nodes
  134. cheat mod
  135. cheat mod???
  136. Happy times not too happy with NYGM V2
  137. Question for actual NYGM 2.0/earlier GW 1.1 players
  138. About the mines
  139. Question Concerning No Damage Mod v1.01b
  140. MultiPlayer Difficulty Settings
  141. question on changing default torpedo loadout
  142. In game music
  143. Quick Question about Visual vs Hydraphone
  144. Nuclear Weapons
  145. Normal mapping?
  146. Ranks in SH3 Commander
  147. i need the ceator of das boot clothes
  148. have all contact reports made solely by U-boats..?
  149. Can the mission editor resolution be changed?
  150. Hull Integrity changes
  151. List of new ships released?
  152. Stranger in the Night. Download.
  153. No ship names in SH3 commander
  154. Teddy Bar & Observer
  155. Subsim hosts the NYGM Tonnage War Mod
  156. Fuel flow question
  157. Mod advise
  158. Help with name/link for mod plz
  159. Sh3 Rollback Question
  160. Stock Sea Floor
  161. I'll Say This about NYGM 2.0
  162. About That Draggable Chronometer
  163. LRT Test for NYGM2
  164. WANTED: Download link to LATEST IUB (1.1???)
  165. WANTED: International Translation mods
  166. SH3 Commander Days in Port problem
  167. Missing AI Conning Towers
  168. NYGM TW 2.0 Tonnage Value problem
  169. NYGM TW Download......
  170. How do I increase text size of flooding pump icons and timers?
  171. movement in the surface
  172. Updated tweakfiles for TT's tweaker anywhere?
  173. Removing some items you may find Annoying IYO.
  174. Where can I DL Incognito Soundpack?
  175. Am i up to date?
  176. U-66 Captain request skinning help
  177. Aircraft problems - Please Help.
  178. help with grey wolf mod
  179. Sh3 Commander 2.6XXX
  180. Nygm2.0 & Gw 1.1
  181. Periscope 10x zoom max. in NYGM 2
  182. NYGM and the F5-Navigation map
  183. Looking for full skin for IXB
  184. NYGM Ship Damage Mod v2 - Liberty Ship for you configure
  185. Adding ships and convoys
  186. While on the subject - Sim.cfg - Who's in the know?
  187. The Anti Anti Humming Bird Mod
  188. WO visual contact distance in NYGM 2
  189. The Grey Wolves Supermod
  190. The Grey Wolves Supermod WEBSITE!!!
  191. Question about tga files in DAT files
  192. Need to alter files to allow for AA guns
  193. GW and continuing career.....
  194. Any lifeboat mod or Sub flag/pennant mods?
  195. Repaint request for VIIb
  196. Sub Skinning Tutorial (here) <------
  197. Which mod to get?
  198. Radar antennas bug
  199. Skinning question for Type IIs
  200. I'll be the one to say it.
  201. Giving your WO a head ache--
  202. Fuel guages
  203. Help needed pls
  204. Grey Wolves beginners questions
  205. Good skins for the Hospital Ship are necessary.
  206. Am I missing back threads/pages????
  207. Who made "chomu integrated orders for GW 1.1" mod?
  208. Adding new ships
  209. Some Mod Advice please.
  210. Contact updates .
  211. Unlock everything in 1939
  212. Please help!
  213. restarting career in new mod
  214. Help - I've Fallen and I Can't Get Up
  215. Is it possible to install Marhkimov's Ocean MADNESS 8km over GW 8km Atmosphere?
  216. Is there any manual for assisted plotting?
  217. NYGM 2.0 Torpedo Reload Times
  218. General section download at Uboot.realsimulation.com still doesn't work
  219. New JoneSoft Generic Mod Enabler (v1.4.1.50)
  220. nygm mod is fun!
  221. C3 Cargo Lights. Fast sketch.
  222. Hummingbird?
  223. Any new playables
  224. Grey Wolves Question
  225. Just another reminder for NYGM users running Longer Repair Times mod
  226. NYGM HedgeHog reload Mod
  227. SH3 hang on patrol/single mission loading wuth NYGM TW 2.0
  228. German Language in Grey Wolves...
  229. View range moding question
  230. Cunard Liner
  231. Gun Turrets on Battleships
  232. SH3 Commander Questions ??
  233. GW help
  234. Optional GW mods
  235. JoneSoft Page gone?
  236. C2 Cargo Lights. Fast sketch.
  237. How Beam back to base with NYGM 2.0? and another question..
  238. war ending in 1940, bug or what?
  239. Heavy loaded & unloaded Cargos/Ships.
  240. Adding New Key Commands
  241. Editing Subs
  242. NYGM ruined my weekend
  243. AI gunnery skills?
  244. Finally the Hurricane is firing it´s guns!
  245. anybody still use RuB 1.45?
  246. grey wolves issues
  247. Why can't I see more than two last pages?
  248. gw 16k light vs dark options
  249. Trouble loading grey wolves...help!!
  250. Grey Wolves Mod and the Tonnage Mod are temporarily unavailable