PDA

View Full Version : Suicide Boats


SeaQueen
07-08-06, 02:29 PM
I'm trying to get my suicide boats to work with no success. Has anyone any experience with the scripting necessary? I figure it's the only way to make Boghammers really dangerous.

XabbaRus
07-08-06, 03:31 PM
What steps are you using to try to get it to work?

Wilko
07-08-06, 03:47 PM
thought you were talking about the boats I was in charge of :o

sorry.. I'll go back to my boat full of very anxious looking saliors :arrgh!:

SeaQueen
07-08-06, 04:11 PM
What steps are you using to try to get it to work?

I just created an attached trigger so that whenever the target passed within a mile of the kamakazi boat, it would run the script "Suicide Attack by <<this WBIED>> On Platform <<that target>>"

It frequently seems to crash as a result. I've also noticed that when boats crash into larger ships, they don't seem to do any damage.

XabbaRus
07-08-06, 04:22 PM
Hmmm that has always worked for me...

I'll see what I can do to reproduce it later.

Fish
07-08-06, 05:30 PM
I can send you a working map, with suicide boats if you want.

SeaQueen
07-09-06, 07:43 AM
I can send you a working map, with suicide boats if you want.

Thank you! I'd love a working example.

Fish
07-09-06, 09:55 AM
I can send you a working map, with suicide boats if you want.

Thank you! I'd love a working example.

Send.

SeaQueen
07-09-06, 04:26 PM
Okay... the problem isn't in the scripting...

I think the crash has something to do with when I create a dynamic group with a unit that has attached triggers.

Can you think of any reason why a Boghammer ordered to suicide attack a ship wouldn't drive into the ship?

For some reason it just doesn't seem to want to do it.