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v-i-c-
11-20-13, 11:25 AM
I'll always post the newest screenshot in this first posting here on top of the screenshot thread.

Sometimes I won't quickly show new stuff even if could, at of time of writing this I am in such a phase.

update:

Animated GIFs

https://hessburg.com/gifs/WOTA-uboat-depth-charge-attack.gif

https://hessburg.com/gifs/WOTA-Corvette-Storm.gif

https://hessburg.com/gifs/WOTA-uboat-storm-lightning.gif

https://hessburg.com/gifs/WOTA-uboat-surfacing.gif

https://hessburg.com/gifs/WOTA-burning-merchant.submerged-attack.gif

__________________________________________________ ______________________________________
update:

lightnings…

http://www.wolves-of-the-atlantic.com/Screenshots/Lightning1.png
http://www.wolves-of-the-atlantic.com/Screenshots/Lightning2.png
http://www.wolves-of-the-atlantic.com/Screenshots/Lightning3.png
http://www.wolves-of-the-atlantic.com/Screenshots/Lightning4.png

__________________________________________________ ______________________________________
update:

A photo from the iPad screen… look in videos to see more of it.
http://www.wolves-of-the-atlantic.com/Screenshots/WOTA_Wolves_of_the_Atlantic_U_96.png

update:

04/2014 - Crew member - work in progress…

http://www.wolves-of-the-atlantic.com/Screenshots/beard1.png

update:
03/2014 - Type VII Command Room - work in progress…

http://www.wolves-of-the-atlantic.com/subsim_pictures/WOTA_Type_VII_command_room_WIP.png

update:
12/2013 - Current visual state of the game (quality settings of iPhone 4S / iPod touch 5)

http://wolves-of-the-atlantic.com/Screenshots/WOTA_1.png

v-i-c-
11-20-13, 11:31 AM
June 2013 (iOS):

Yes, the destroyer is still untextured…

http://www.hessburg.com/subsim_pictures/destroyer_untextured.png

http://www.hessburg.com/Resources/wotadevelopments.jpeg

v-i-c-
11-20-13, 11:34 AM
You can find REALLY OLD screenshots (2009/2010) here in the old thread: http://www.subsim.com/radioroom/showthread.php?t=163753

v-i-c-
11-20-13, 12:45 PM
More REALLY OLD screenshots here in the old screenshot gallery:

http://www.wolves-of-the-atlantic.com/wolves-of-the-atlantic/screenshots.html

You'll find OUTDATED screenshots there - examples:

http://www.wolves-of-the-atlantic.com/wolves-of-the-atlantic/Resources/wotawolvesofthea.jpeg

The water and Type VII in 2011:
http://www.wolves-of-the-atlantic.com/subsim_pictures/gallery7.jpg

The very first screenshot of the WOTA project from 2009 this is how it started :)

http://www.wolves-of-the-atlantic.com/subsim_pictures/submerged.png

v-i-c-
12-03-13, 06:18 AM
More screenshots and a new movie will follow in some days

12/2013 - Current visual state of the game (quality settings of iPhone 4S / iPod touch 5)

http://wolves-of-the-atlantic.com/Screenshots/WOTA_1.png

v-i-c-
12-05-13, 09:12 AM
Just some more shots of the same scenery:

http://www.wolves-of-the-atlantic.com/Screenshots/WOTA_Wolves_of_the_Atlantic_2.png
(a large one with anti aliasing turned on)

http://www.wolves-of-the-atlantic.com/Screenshots/WOTA_Wolves_of_the_Atlantic_3.png

http://www.wolves-of-the-atlantic.com/Screenshots/WOTA_Wolves_of_the_Atlantic_4.png

Sung
12-05-13, 11:05 AM
Very nice VIC. I like that :up:

Is that from the player view? Or only for showing the ship?

v-i-c-
12-05-13, 11:12 AM
It's the external free flight camera - which is one of the player's possible views.

Sung
12-05-13, 01:01 PM
Great! :rock:

tankeriv
12-05-13, 02:47 PM
Looks superb!! Hope you will release for another platform than for the IOS.
Absolutely hate the IOS system. And this looks super! Hence I'd love to give it a go on a nice Win8 tablet. :)

v-i-c-
12-05-13, 03:08 PM
I can do that if it sells enough to buy some test devices…

After almost 5 years of mobile development I would love to do the Mac, PC & Linux versions first.

But who knows… maybe I'll find out that it's not that hard to optimize it for other GPUs.

Aktungbby
12-05-13, 03:33 PM
How is the turning radius of the escort thing turning out?

v-i-c-
12-05-13, 03:38 PM
How is the turning radius of the escort thing turning out?

Still searching for sources… found some more info about battleships. But I'm currently busy with other parts of the sim.

Blackwidow522
01-30-14, 08:09 PM
Wow for a IOS game this looks pretty good
Sounds like you guys are putting some work into to it can't wait for it :up::Kaleun_Salivating:

v-i-c-
03-11-14, 10:19 AM
Type VII Command Room - work in progress…

http://www.wolves-of-the-atlantic.com/subsim_pictures/WOTA_Type_VII_command_room_WIP.png

Xaron
03-11-14, 10:31 AM
Nice! I like it. :)

v-i-c-
03-11-14, 10:42 AM
It's one of the most boring jobs I ever did. A nightmare :-(

RushTheBus
03-12-14, 12:56 AM
Everything looks great, just really this was for PC / Mac first :D

urfisch
03-17-14, 02:35 PM
It's one of the most boring jobs I ever did. A nightmare :-(

kind of my findings from beeing part in game development:

...and when it all starts to be a routine...when the sparks of the first euphoric waves are gone, the blitz girls are history...the allday same work penetrates u, then it will show, who really is a captain. who keeps highly concentrated in touch with the convoy and sink the ships even the way was a boring nightmare!

:up:

v-i-c-
04-06-14, 01:10 AM
Crew member WIP:

http://www.wolves-of-the-atlantic.com/Screenshots/beard1.png

http://www.wolves-of-the-atlantic.com/Screenshots/beard2.png

v-i-c-
09-20-14, 04:56 AM
A photo from the iPad screen… look in videos to see more of it.
http://www.wolves-of-the-atlantic.com/Screenshots/WOTA_Wolves_of_the_Atlantic_U_96.png

v-i-c-
10-19-14, 11:31 PM
http://www.wolves-of-the-atlantic.com/Screenshots/Lightning1.png
http://www.wolves-of-the-atlantic.com/Screenshots/Lightning2.png
http://www.wolves-of-the-atlantic.com/Screenshots/Lightning3.png
http://www.wolves-of-the-atlantic.com/Screenshots/Lightning4.png

iambecomelife
10-23-14, 04:22 PM
I love it! Can't wait to see more crewmembers and vessels.

makman94
10-24-14, 02:40 PM
i see some very nice and so atmospheric light effects on uboat's hull caused by lightning :yeah:

v-i-c-
10-31-14, 02:28 PM
WIP - Flower Corvette in different light situations. (overhauling it a bit)

http://www.wolves-of-the-atlantic.com/Screenshots/WOTA_U_96_iOS_light_subsim/WOTA_Wolves_of_the_Atlantic_Flower_Corvette_1.png

http://www.wolves-of-the-atlantic.com/Screenshots/WOTA_U_96_iOS_light_subsim/WOTA_Wolves_of_the_Atlantic_Flower_Corvette_2.png

http://www.wolves-of-the-atlantic.com/Screenshots/WOTA_U_96_iOS_light_subsim/WOTA_Wolves_of_the_Atlantic_Flower_Corvette_3.png

http://www.wolves-of-the-atlantic.com/Screenshots/WOTA_U_96_iOS_light_subsim/WOTA_Wolves_of_the_Atlantic_Flower_Corvette_4.png

http://www.wolves-of-the-atlantic.com/Screenshots/WOTA_U_96_iOS_light_subsim/WOTA_Wolves_of_the_Atlantic_Flower_Corvette_5.png

http://www.wolves-of-the-atlantic.com/Screenshots/WOTA_U_96_iOS_light_subsim/WOTA_Wolves_of_the_Atlantic_Flower_Corvette_6.png

http://www.wolves-of-the-atlantic.com/Screenshots/WOTA_U_96_iOS_light_subsim/WOTA_Wolves_of_the_Atlantic_Flower_Corvette_7.png

http://www.wolves-of-the-atlantic.com/Screenshots/WOTA_U_96_iOS_light_subsim/WOTA_Wolves_of_the_Atlantic_Flower_Corvette_8.png

http://www.wolves-of-the-atlantic.com/Screenshots/WOTA_U_96_iOS_light_subsim/WOTA_Wolves_of_the_Atlantic_Flower_Corvette_9.png

http://www.wolves-of-the-atlantic.com/Screenshots/WOTA_U_96_iOS_light_subsim/WOTA_Wolves_of_the_Atlantic_Flower_Corvette_10.png

http://www.wolves-of-the-atlantic.com/Screenshots/WOTA_U_96_iOS_light_subsim/WOTA_Wolves_of_the_Atlantic_Flower_Corvette_11.png

http://www.wolves-of-the-atlantic.com/Screenshots/WOTA_U_96_iOS_light_subsim/WOTA_Wolves_of_the_Atlantic_Flower_Corvette_12.png

http://www.wolves-of-the-atlantic.com/Screenshots/WOTA_U_96_iOS_light_subsim/WOTA_Wolves_of_the_Atlantic_Flower_Corvette_13.png

http://www.wolves-of-the-atlantic.com/Screenshots/WOTA_U_96_iOS_light_subsim/WOTA_Wolves_of_the_Atlantic_Flower_Corvette_14.png

http://www.wolves-of-the-atlantic.com/Screenshots/WOTA_U_96_iOS_light_subsim/WOTA_Wolves_of_the_Atlantic_Flower_Corvette_15.png

http://www.wolves-of-the-atlantic.com/Screenshots/WOTA_U_96_iOS_light_subsim/WOTA_Wolves_of_the_Atlantic_Flower_Corvette_16.png

http://www.wolves-of-the-atlantic.com/Screenshots/WOTA_U_96_iOS_light_subsim/WOTA_Wolves_of_the_Atlantic_Flower_Corvette_17.png

http://www.wolves-of-the-atlantic.com/Screenshots/WOTA_U_96_iOS_light_subsim/WOTA_Wolves_of_the_Atlantic_Flower_Corvette_18.png

http://www.wolves-of-the-atlantic.com/Screenshots/WOTA_U_96_iOS_light_subsim/WOTA_Wolves_of_the_Atlantic_Flower_Corvette_19.png

http://www.wolves-of-the-atlantic.com/Screenshots/WOTA_U_96_iOS_light_subsim/WOTA_Wolves_of_the_Atlantic_Flower_Corvette_20.png

v-i-c-
10-31-14, 02:28 PM
http://www.wolves-of-the-atlantic.com/Screenshots/WOTA_U_96_iOS_light_subsim/WOTA_Wolves_of_the_Atlantic_Flower_Corvette_21.png

http://www.wolves-of-the-atlantic.com/Screenshots/WOTA_U_96_iOS_light_subsim/WOTA_Wolves_of_the_Atlantic_Flower_Corvette_22.png

iambecomelife
11-01-14, 03:53 AM
Beautiful vessel!

I actually thought you had shaped the bow wrong - then I noticed it was a black part of the camouflage scheme to fool the enemy. :rotfl2:

I like that you have the pennant on the hull - very annoying that Silent Hunter III, IV, and V failed to include this basic detail on escort ships. Nice work.

One suggestion - tone down the bright yellow color of the life rafts. Paintings and color film I have seen seems to show these were usually a dark grey or brown, and did not stand out like modern lifesaving equipment. Of course, if you have a source telling you differently, then disregard.

v-i-c-
11-01-14, 06:39 AM
One suggestion - tone down the bright yellow color of the life rafts. Paintings and color film I have seen seems to show these were usually a dark grey or brown, and did not stand out like modern lifesaving equipment. Of course, if you have a source telling you differently, then disregard.

Can you point me to a war time picture which shows the color?

iambecomelife
11-01-14, 09:27 AM
Can you point me to a war time picture which shows the color?

https://www.youtube.com/watch?v=14Y9g15yLCI


See, for example:

Corvette (?) at 0:19

Nearest Liberty Ship to the camera at 1:23

Tanker at 6:47

HMCS "St. Laurent" (H83) at 7:12

There are lots of very nice pictures here too; they seem to have left the rafts grey or painted them in the relatively flat green/blue/white colors of their camo scheme. The artist was not 100% sure of colors, but based on other sources his colors for HMS "Bluebell" are correct, so I think these drawings are trustworthy:

By the way, I really hope you do the older version of the Flower Class with the large enclosed bridge, like the first ship below (pennant K220) - I have never seen them in any WWII naval game since "Aces of the Deep". Maybe they could be scripted to go out of service gradually, as the type was modified? Anyways, great work.



http://www.cbrnp.com/RNP/Flower/PROFILE/Profiles-01.htm

http://www.cbrnp.com/RNP/Flower/PROFILE/HMCS_Midland.jpg

http://www.cbrnp.com/RNP/Flower/PROFILE/HMS_Borage.jpg
HMS Borage K120
1942

Another Flower fitted for minesweeping is HMS Borage. She, however, has the 'LL' (magnetic) minesweeping gear on the stern, and an 'acoustic hammer' on the bow. This was a bucket fitted to the end of of an A-frame which could be lowered into the water. A weight was dropped into the bucket setting off a load noise which it was hoped would detonate any acoustic mines in the area

http://www.cbrnp.com/RNP/Flower/PROFILE/HMS_Pennywort.jpg
HMS Pennywort K111
March 1942



http://www.cbrnp.com/RNP/Flower/PROFILE/HMS_Spirea.jpg

makman94
11-01-14, 03:41 PM
very nice work :up:
if you haven't tell that this is a unity water , i would never believe it !

very nice work on lighting too ! bravo V-I-C :up:

v-i-c-
11-01-14, 04:14 PM
There are lots of very nice pictures here too; they seem to have left the rafts grey or painted them in the relatively flat green/blue/white colors of their camo scheme. The artist was not 100% sure of colors, but based on other sources his colors for HMS "Bluebell" are correct, so I think these drawings are trustworthy:

By the way, I really hope you do the older version of the Flower Class with the large enclosed bridge, like the first ship below (pennant K220) - I have never seen them in any WWII naval game since "Aces of the Deep". Maybe they could be scripted to go out of service gradually, as the type was modified? Anyways, great work.


Thanks.
Some great shots in the video!

No problem to add the original flower corvette later. I just need time to make it.

very nice work :up:
if you haven't tell that this is a unity water , i would never believe it !

very nice work on lighting too ! bravo V-I-C :up:

Thanks. Unity has no "look", it depends entirely on your shaders and code (all my shaders depend on additional code and they all work together), a shader would usually look absolutely identical with any engine (and even with you custom "engine") because the GPU runs it, not the engine. …at least as long as the engine has no limitations. The engine just handles the basics.

v-i-c-
11-07-14, 10:40 PM
…still haven't finished painting the command room, but I forgot to show more pictures of it:

http://www.wolves-of-the-atlantic.com/Screenshots/untextured_command_room1.png

http://www.wolves-of-the-atlantic.com/Screenshots/untextured_command_room2.png

v-i-c-
11-09-14, 07:48 PM
Shots of the Flower Corvette taken from higher altitudes. (currently working on altitudes up to 12,000m for the automatic camera modes when showing aircrafts)

http://www.wolves-of-the-atlantic.com/Screenshots/higher_altitude/WOTA_Wolves_of_the_Atlantic_U_96_Corvette_subsim_i OS_1.png
http://www.wolves-of-the-atlantic.com/Screenshots/higher_altitude/WOTA_Wolves_of_the_Atlantic_U_96_Corvette_subsim_i OS_2.png
http://www.wolves-of-the-atlantic.com/Screenshots/higher_altitude/WOTA_Wolves_of_the_Atlantic_U_96_Corvette_subsim_i OS_3.png
http://www.wolves-of-the-atlantic.com/Screenshots/higher_altitude/WOTA_Wolves_of_the_Atlantic_U_96_Corvette_subsim_i OS_4.png
http://www.wolves-of-the-atlantic.com/Screenshots/higher_altitude/WOTA_Wolves_of_the_Atlantic_U_96_Corvette_subsim_i OS_5.png
http://www.wolves-of-the-atlantic.com/Screenshots/higher_altitude/WOTA_Wolves_of_the_Atlantic_U_96_Corvette_subsim_i OS_6.png
http://www.wolves-of-the-atlantic.com/Screenshots/higher_altitude/WOTA_Wolves_of_the_Atlantic_U_96_Corvette_subsim_i OS_7.png

iambecomelife
11-10-14, 05:06 PM
The new shots are much appreciated! I like the "valve tree" to the left in the command room shots - goes to show how complex these submarines were, and how much training was needed to operate them. The whole room looks impressive enough without textures (though I'm looking forward to them).

v-i-c-
11-10-14, 05:22 PM
building the command room was the opposite of fun. Especially after I've found out that some of the details does not fit to U 96 during that time like the FuMo 30 or some stuff for the snorkel. But I won't change that before the release or I will lose even more time.

makman94
11-11-14, 01:29 PM
Shots of the Flower Corvette taken from higher altitudes. (currently working on altitudes up to 12,000m for the automatic camera modes when showing aircrafts)

...............


awesome pics V-I-C ! :yeah: really good work on enviro !

try to eliminate this sharp line that appears on horizon (between sky and fog color ). it is immersion 'killer'

as for the interior: comments are not needed , you know that you did really well there !

v-i-c-
11-11-14, 09:01 PM
try to eliminate this sharp line that appears on horizon (between sky and fog color ). it is immersion 'killer'


Thanks, you've just pointed me to an error.
The horizon made me nuts during the last week because it was already good before and I always thought I would need to fix that at a very different point in my scripts (where I adjust the distance fog by cloud coverage) but it was actually a problem in the ocean shader.

Guess I will get that under control now. (but on older devices it won't look as good as on newer ones anyway due to performance reasons)

v-i-c-
12-21-14, 03:56 PM
http://www.wolves-of-the-atlantic.com/Screenshots/interior_1.png

http://www.wolves-of-the-atlantic.com/Screenshots/submerged_uboat.png

http://www.wolves-of-the-atlantic.com/Screenshots/caustics_uboat.png

http://www.wolves-of-the-atlantic.com/Screenshots/godrays_uboat.png

iambecomelife
12-22-14, 09:39 PM
I like the new images (as usual!!), especially the interior. The missing flecks of red paint on some parts (like the engine telegraph) give a nice, used look - too often in games the player's submarine/plane/whatever looks way too "factory fresh".

v-i-c-
01-17-15, 08:39 PM
Thanks.

I've added screenshots to the homepage and will try to add more over time. Possibly a few of them were not posted here before. (well, that was all what I've found on my HD while updating the WOTA website)

http://www.wolves-of-the-atlantic.com/ScreenshotsWeb/wotawolvesofthea.html

v-i-c-
06-08-18, 10:56 AM
Animated GIFs

https://hessburg.com/gifs/WOTA-uboat-depth-charge-attack.gif

https://hessburg.com/gifs/WOTA-Corvette-Storm.gif

https://hessburg.com/gifs/WOTA-uboat-storm-lightning.gif

https://hessburg.com/gifs/WOTA-uboat-surfacing.gif

https://hessburg.com/gifs/WOTA-burning-merchant.submerged-attack.gif