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View Full Version : searchlights & shore batterys mission editing


foz
04-13-10, 04:54 PM
hello anyone, am trying to use the mission editor I CAN INSERT A U-BOAT & USE IT ,ALSO OTHER SHIPS, BUT WHEN IT COMES TO SEARCHLIGHTS , SHORE BATTERY'S & MINEFIELDS I`M A BIT STUCK. HAVE LOOKED AT THE USER GUIDES , BOTH THE IN GAME GUIDE & PDF V15 . DOES THE LOCATION OF THE MISSION MATTER , I MEAN IS THERE A DIFFERENCE IN A MISSION IN THE ENGLISH CHANNEL OR A MISSION IN THE DARDANELLES . WITH AS MUCH ACTIVITY AS THERE IS ON THIS FORUM , THEN THERE IS AN ANSWER AND IT MUST BE EASY. :salute:

Jankowski
04-16-10, 02:08 AM
issnt those things under environmental?? its in the same menu as ships and stuff, in a drop down menu

bigboywooly
05-04-10, 11:04 AM
Seachlights and shore defences come under the Land tab
Drag and drop onto the map as you would a ship
Mines and Subnets are under the Ordnance tab
Again drag and drop but you will have to set out waypoints for them both
The distance between waypoints is how far the mines\subnets will run
Adding a radius to each waypoint on a minefield will give you a field of mines rather than a straight line
Just make sure radii dont overlap or CTD

Leandros
05-25-10, 03:27 AM
Seachlights and shore defences come under the Land tab
Drag and drop onto the map as you would a ship
Mines and Subnets are under the Ordnance tab
Again drag and drop but you will have to set out waypoints for them both
The distance between waypoints is how far the mines\subnets will run
Adding a radius to each waypoint on a minefield will give you a field of mines rather than a straight line
Just make sure radii dont overlap or CTD
Just a little note: I have not experienced any CTD's with overlapping radiis. OTH, I was quite impressed when experimenting with minefields and saw that shells landing in the field set off mines. Fun effect!