- [INQ] Player guidance icons mod manual override
- What Mods?
- Can SH5 be turned into SH4 controls???
- Campaign suggestion - is this possible?
- [REL] stoianm colored exterior mod for SH5
- Any good UI artists here?
- Problem with UIs TDC by DarkWraith
- Capturing and sinking of steamers mod?
- How to reset skillpoints fast and easy?
- [WIP] Intro Loading Screen and Mission Loading Screens Graphics
- Hospital boat ?
- Flat Sun?
- [REQ] Snorkel for Open Horizons
- [REL] Black skin/albrecht coating for sub
- more food?
- A Question about My Computer
- TDC Graphics by Naights v1.0
- 3.7environmental mod
- TDW's TDC Ui's - How to Drag XO?
- VII-C Skin By Naights
- Mods folder question.
- [REL] stoianm realistic color exterior mod
- [WIPs] More Crew and some underwater love
- [REL] stoianm Brighter Nights mod
- [REQ] Red Cabin / Scope Lighting in Battlestations / Night.
- [TEC]White Bearing OverlayTDWUIs
- Anyone STILL get CTD from Env Mod 5?
- weather mod
- [REQ] Limited External View for Real Nav/Real Settings
- save games
- radio mod
- Interrior torpedo body / periscope texture
- 1 degree bearing by RibAr
- [REQ] To Contacts on NavMap disappear at TC 512 and higher
- Bombs , Air Depth Charges and Torps
- It never rains, it never pours!
- [REL] Steal VIIC and fight against Germany
- Does anybody know how we can stop the Sub going up & down in the Penn?
- [REQ] Question for Start a campaign / Ranks of my Crewmember / Equipment
- Help with sonar rotation
- Medals??? Help please
- how to disable contact information on TAI and Navmap?
- [REQ] Some Things that still need fixing
- Instant teleport
- [REQ] SH Pirate Ships Mod!
- Mega-mod for SH5 on the basis of Ui-Boat 3.0
- [REL] sobers real trees .
- @Sober, help please...
- REQ : location for sinking bubble
- [REQ]Use Binoculars@8m depth
- Torpedo spread angle
- Clear the Bridge
- Things still to fix 20/02/2011
- [REL] Church's Felix the Cat w/Iron Cross Emblem 1.0
- [REL] sobers smaller water drops.
- [REQ] Wet Look
- [REQ]Set torpedo payload in MP
- Original navigation tool
- FAREWELL TO ENERGY BAR
- Continuing my Thank you thread
- [REQ] Please read
- OS NAVIOS IMPORTADOS PARA SH4 FUNCIONAM EM SH5
- [REL] stoianm Atlantic blue water color for MO
- (REQ) War cost on ships
- [REC]ship flag
- A little question about your Graphic card settings Nvidia/ATi
- Volatile aircraft.
- [REL] stoianm EnvNights for MO
- [REL] Church's Dark Compass Dials v1.0 SHV
- Software for dds files
- sh5 key command crap
- SH5 DLL Injection
- [REL] sobers base fog version 5
- AI Sensors
- [REQ] Possible to stabilize only the UZO ?
- [WIP] sobers base wave mechanics V16 SH5
- [REQ] Neutral Lights
- [REL] Church's Compass Dials Mod v2.0
- [REQ]Disable Deck Gun by bad Weather
- Editing subs question
- Timed radio events in Silent Hunter 5?
- delete plz
- [REQ] Periscope / Uzo moving key
- [REQ] envweather for sh5
- New progress bar for fuel battery air CO2
- Sound problem
- [REQ] Being able to dock in another Penn / Bay
- How to progress without completing all missions
- [REQ] somebody please fix the ocean floor!
- commander files
- Map drawing tools.
- (WIP) Destabilizing the deck gun in SH 5
- [TEC] special abilities
- nVidia DDS plugin for PSCS5 now x64 compatible
- [REL] Church's NavMap v1.0 (Three Versions)
- I do not see a change after installation
- [WIP] Ships database for TDW UI - SOAN
- [REL] stoianm EnvWeather V1 SH5
- Question regarding custom models
- Radio Messages
- Same ship, different stats!
- [REL] sobers 3D deck spray mod
- Updating Launcher
- Need help with mod list
- [REQ] fogdistance.cfg
- Mod to extend career time?
- Unable to start game - DRM
- Officers bar skin by Naights
- setting draft in goblin editor
- Visibility Distance Medium Fog
- Need a statistics mod!
- Recognition mod
- looking for a MOD
- unterwater visibility
- [REQ]direct a Wolfpack like the Raider in SH4
- Attack on another submarine underwater
- kitchenbubbles
- Quick q regarding "automation" CTDs
- [REL] CSP Magui Interface for SH5
- How to change conning tower deck in MO mod.
- Looking for a few mods
- Unable to install any mods
- swastika on german flag and deck
- watch crew always go down the hatch to late.
- Is it possible to eliminate Tonnage requirements all together?
- Lightshaft effect
- [REL] Loading_Screens_SH5
- [REL] gap Alternative Cursors & Kriegsmarine Maptools
- [TEC] SH5.exe patches to fix bugs and add functionality
- Annoying enemy sub - time compression?
- 16bits texture-like
- [TEC]Building Units for Import to SH5
- Recharge Time torpedoes and fuel at ports
- Update Patch Today ?
- [REL] sobers see thru wake fix .
- environmental.cfg files
- SH4 ATO requests.
- FPS Question
- brighter nights
- [REL] Depth charge water disturbances
- darkwraiths fire damage?
- Windows 7
- Mod issues
- Q: Are we Focussing On The Right Things?
- [HELP] Problems with Mods Crashing the game
- Music mods
- Question about the moral of the crew.
- whales ,dolphins?
- Who can adjustment the SHSim.act file with a hex editor?
- Recommended mods for new player
- [Continuation] Harbours adds , terrain fixes and u-boat pen mod.
- fistful of emblems mod
- Hydrophone Depth
- Question on Ship flotation modelling in SH5
- [REQ] DEPT CHARGES SURFACE EFFECTS
- [WIP]SKIN: SH5 Arctic Zebra Camo
- [REL] AOB slide ruller for TDW UIs and MO by stoianm
- [TEC] editor_locations.mis: Terrain Harbour flags v1.2.1 & Harbour Addition MOD V0.1
- [REQ] disable auto save in campaign games
- HELP....Studdering/Choppy Wave Animations!
- [TEC] How to see all available characters' animations (for char waypoints modding)
- funnelpond is back and needs some help
- [REL] Underwater FX
- Where to find mods
- Need some advice
- More crew
- Mods to go with magnum opus?
- Sober's Base Wave Mechanic's
- looking for the map mod thats in magnum opus
- schnellboot pour sh5
- ocean water and sky are a greyish white
- how to finish a mission.pissin me off
- Ok I know why cant complete mission.
- [REL]SKIN: SH5 Typ-VIIC Arctic Zebra Camo
- Need help with my mod order please.
- Contacted ubi and got my problem fixed
- Navigator messages too much
- How to install capthelms audio mod?
- Map contact Identification
- magnum opus patch 2 question
- cant find magnum opus patch 1
- flak gunner is blind
- Large red glow around damaged ships
- How deep do they DC you ?
- Game crashing when trying to load or start a mission
- [REL] Kriegsmarine Grid Map for MO and TDW UIs by stoianm
- Which Crew mod am i looking for?
- stoainm's colored exterior mod
- real nav
- Vennatore's German language crew mod crashes JSGME
- [REQ]Need Assistance for Snorkle
- real naviguation
- [TEC] How to change your u-boat draft
- Help with underwater lights
- Submerged water environment
- [REL]Equipmen Upgrades Fix by TheBeast
- My boat does not dive correctly.
- Control damage\repair
- An IDEA
- An interesting little problem...
- [TEC] PCI Latency CTD fix
- Quick Question On Yellow NPC Halos
- underwater
- MOD Soup causing CTD I think
- Okay, so I got my PC up here...
- [WIP] Dynamic Environment SH5
- looking for these
- No ships nor smoke on the horizon?
- Invert Mouse (@TDW)
- TDW
- About the SH5 campaigns - what you like/dislike
- Where to find mods?
- Round Fire Button
- Bug video or mods, or I have some texture too corrupt?
- [REQ] Rain Hoods/ Rain Hats for the Watch
- uboat number
- Question about Crew Behavior During Interaction
- How do ditch the radar
- Waypoints and crew on front and back deck
- Got to get a handle on my mods...
- Mute the engine when we are in the periscope of attack and observation?
- uboat to low in the water when on surface
- How to place moving ships in Mission editor
- Pascal'skin crew mod
- What mod is it?
- [REQ] Map Contact Mod. Is it possible to...
- [TEC] Adding/Importing new units / SH5 Damage/collision models
- [REQ] Need help to create DC secondary effect
- jsgme /mods/silenthunter 5
- jsgme
- [REQ] Fogged up scopes
- [REL] Trevally TDC help
- Have I a problem with Magnum Opus ?
- funnel smoke
- [REL] NOZAURIO'S SKIN (U-Boot-Type-VIIC)
- [REL] Skins for radio and gramophone
- [REQ] ships on the bottom
- Some problems
- [REL] gap - HD 1 deg Scope Bearing
- magnum opus megamod
- My SH5 is crashing all time, help please ...
- [REL] Open Horizons II (old thread)
- [WIP] AOB Trainer within the Museum
- GT 240
- Plotting Marks
- Stopwatch
- [REQ] TDC Maintain data when scope is down
- [REL] SALLAND SMALL MERCHANT FOR SH5
- Radio.ini
- Idea For Mod