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  1. How to set sub from Ger to US for Lan
  2. Two Questions about FOTRS German ships
  3. tough destroyer escorts for stock
  4. [REL] SH4 Randomizer
  5. [REL] Sub Pinups & Pics
  6. Any surface warfare changes recently?
  7. "Crosshair" Color
  8. MOD,s to install (returning to SH4)
  9. TMO 2.2 Frame-rate Drop
  10. [REL] SH4 Validator
  11. [REL] JSGME mod validator
  12. Ships floating in the sky
  13. Update on Nimitz class?
  14. WIP Bayern Class SMS Sachsen super dreadnought
  15. sound edit question
  16. WIP: British voice over
  17. Torpedo Aircraft flight issues
  18. JSGME question
  19. green under water
  20. JSGME download link is down?
  21. TMO 1.4 version
  22. [REQ] Accurate depiction of TXXI sonar
  23. [REL] WB's News Network for SH4
  24. Lost Mods
  25. red october for SH4
  26. Default Speed of Torpedoes
  27. German subs in SH IV question
  28. Mega Mod recommendations
  29. Anyone have a working link for the EAX sound mod??? help
  30. IJN Radar fix by Tater and TMO visuals for RSRD?
  31. TMO 2.2..how to move helmsman back
  32. REL BearingMarks Mini Mod
  33. WIP König Class Dreadnought
  34. Bridge (Conning Tower Deck) camera underwater?
  35. Setkey/AutoHotKey - Forum could use some help
  36. Blackwolf, Titan, Shark Updates
  37. How to get stationary survivors?
  38. "Relieve The Watch" (File editing question)
  39. If we can program keys for certain functions, what are your preferences
  40. Unable to download mods.
  41. A Simple Question
  42. If anyone has a shortcut key to open all torpedo doors....
  43. Do you activate mods at one time?
  44. Playable NML Okinoshima (US Side)
  45. 3D TDC Help
  46. silent hunter 4 stock subs
  47. Rank graphics TMO2.2
  48. Tambor198 Mission Pack
  49. How many shells in US submarine?
  50. [REL] (SOUND) Selection of different sonar sounds
  51. Detection Range
  52. Textures
  53. Questions....
  54. How to reduce the rate of fog ?
  55. [Q] about adding periscope controllers
  56. Contacts changing time compression
  57. please help with crash!!
  58. Wanting A Playable T3 Tanker?
  59. Standimeter
  60. Playable Victory Ship
  61. [REL] Playable King George V Battleship
  62. Need more agressive Jap war ships
  63. No sub icon
  64. [REL] Playable Northampton Heavy Cruiser
  65. Not a lot going on in a long time...
  66. [REL] Playable New Mexico Battleship
  67. search Battleship Potemkin
  68. [REL] Playable Fleet Carrier
  69. RSRDC+OM
  70. TMO 2.2 Time
  71. Stellarium 11 and CELNAV
  72. Trigger Maru Overhauled 2.2 Question
  73. TMO+RSRD ...just to confirm...
  74. ENB and SH4?
  75. RSRDC War Patrols
  76. [WIP/REL] The Battleships Campaign
  77. Getting better subs and equipment???
  78. new compartments?
  79. Has anyone seen this odd behavior?
  80. Sub rocking sideways
  81. Suggestion for mod: Supplies
  82. North carolina...
  83. help!
  84. About periscope up speed damage
  85. Need help with CWSS
  86. Russian sight at history of war at Pacific ocean.
  87. [WIP] Tennessee class
  88. Mod suggestion: Mark own position
  89. (Rel) Little tweak to the Highres-Dials mod
  90. WIP Helgoland Class Dreadnought
  91. Issues and Problems
  92. Need Help with Interceptor & 688i
  93. Few Qestions about Real Fleet Boats v1.4 Mod
  94. [REQ] U-571
  95. Some Info/Request
  96. Requesting a USS Nimitz Carrier for SH4 1.4
  97. looking for some help with damage modding
  98. [REQ] Playable Huge European Liner.
  99. Can someone make a playble Coastal Freighter?
  100. NSS Kraken!
  101. Changing AI ship gun ranges?
  102. Attaching a "Node" to a animated object
  103. How to explain the difference in Periscope between U-boat and American Sub?
  104. 16 km mod for SH4?
  105. [REQ] Playable USS Pennsylvania
  106. Fire on a ship with node/controller (S3D)???
  107. A italian Campaign For sh4
  108. Karle94, when are you going to finsih the Lexington?
  109. Steam
  110. external view in historical / realistic settings?
  111. RSRDC Convoy and Shipping Landes
  112. Is there a free cam mod on bridge deck ?????
  113. flooding problems. and others..
  114. Submarine skin mod problem.
  115. some mod problems
  116. Working link for Env.5
  117. Minefields
  118. Ambient Sounds for SH4 TMO RSRDC?
  119. Borei Class Submarine
  120. Changing enemy AI tactics/behavior?
  121. Searching the Silent Service Mod by CaptCox
  122. Petition
  123. Pocket Battleship playable for Fall of the Rising Sun
  124. Help with mod selection
  125. CYCLOPS RETURNS!!!!
  126. [REL]Cyclops
  127. [TEC] how to make mod ships/subs career playable (for dummies)
  128. is their any tutorial about equipment ids?
  129. Any updates on the Lexington, Karle...
  130. Missing Detail In RFB?
  131. WIP SMS Emden small cruiser
  132. titan superfortress
  133. MaxOptics IV & SCAF over TMO2.2 : weather change ?
  134. Sound mods
  135. Anyone think this possible/ waves
  136. How? Weather report button and visual contact button
  137. Oscar II Refit Mod for German and US Career
  138. Shore line mod
  139. [REL]40mm Twin
  140. [REQ] Fully walk able s-boat interior.
  141. Newer Version of Red October?
  142. Problem loading mods
  143. Problem about Medal area.
  144. How to modify keyboard shortcuts?
  145. The question about Nations
  146. Help Please Periscope Issue TMO 1.9
  147. Information Request: U.S.S. Iowa Career Mode Editing
  148. [REL] AlterNavigation 1.5
  149. Where's all my sounds gone ?
  150. [REQ]USS Marlin
  151. Surviror
  152. [REL]40mm Twin+50. cal for TMO.
  153. [WIP] Playable Flower Corvette
  154. Can not find ANY information on how to install mods
  155. Help with Sliding Maps
  156. Torps (REQ)
  157. TMO TEAM PLEASE READ
  158. New thread for USS Drum mission questions
  159. Mong Question...
  160. Escort AI
  161. ALFA / Projekt 705 Lira SSN US and German Campaign Standalone
  162. WDAD British Isles Campaign
  163. In game AOB Calculator Wheel??
  164. Nearest visual contact in YARDS???
  165. Mod problems: RFB 2.0 & RSRDC
  166. Surface hydrophone fix?
  167. Plenty of bite but need some bark
  168. Help for TMO 2.5 + Other Mods ...
  169. Possibility gun controls in free camera?
  170. Modding Tutorial locations?
  171. Want to Learn to mod Silent Hunter 4
  172. Somthing dont work need help
  173. Want to Learn How to make mods for Silent Hunter 4
  174. Improved Range, AOB and Speed Dial for RFB+RSRDC
  175. Okay downloaded the Silent 3ditor need help
  176. Destabilizes deck gun - how to make this ?
  177. Need Help for Command Bar fix
  178. Yet another "What mods should I get?" thread + other questions
  179. How to edit Rudder?
  180. Mod search
  181. [Rel] Takao Heavy Cruiser
  182. [REQ]German TDC dials in periscope
  183. Can anyone make an Iowa or North Carolina compatible with TMO+RSRDC?
  184. A Few Modding Questions
  185. TMO 2.5 removing the sonar lines
  186. Add/Change/mod torpedo loads?
  187. Reborn of the Ulysses
  188. [TEC] - Normal (bump) maps for sub towers?
  189. [WIP] Fire effect
  190. Was anyone looking for this mod: Tillabous_ Korallensee_ Flottille_v1_2
  191. Add Ships to harbor
  192. DKM Scharnhorst for Operation Monsun
  193. [Rel] IJN Furutaka for Sea Trials
  194. My SH4 Won't Lauch Please Help!
  195. Anyone Know A Quick Way To Trigger A Sub Upgrade?
  196. search for Delta III mod please help!!!
  197. [WIP] New Orleans class
  198. Fuso Battleship
  199. TMO With Stock Environment ?
  200. Playable BB for Sh4 1.4
  201. Torpedo Information Missing
  202. Hi. Few REQs
  203. HMS HOOD SUBMARINE
  204. Official REQ
  205. Silent Hunter 4 Smoke Mod
  206. TMO 2.5 - Did this mod elimnate deck guns from GAR and Tambor?
  207. How to Model?
  208. How to change collors?
  209. [WIP] GUNDAM SEED MOD
  210. Why can't I download ?
  211. Main.cfg?
  212. Working Missiles??
  213. Can't seem to get upgraded to Gato, TMO2.5
  214. How to add docks and ships?
  215. South Dakota
  216. Model rebuild
  217. Torpedo damage 1.5x or 2x / TORPEDO +25% more powerful
  218. [WIP] 20 000 leagues under the sea mod
  219. Learning to Mod!!
  220. 3d sub models
  221. WOTA developer needs info on Celestial navigation
  222. How to increase ammo and speed of reload?
  223. Best Graphics Mod
  224. Titan, Shark, & Blackwolf
  225. FFS Richelieu
  226. Sub Skin Query
  227. (REQ) 212 a
  228. Problem with TMO 2.5 a RSRDC.......
  229. Any mod for the japan campaign?
  230. silent hunter 4 general questions about mods
  231. MODDER
  232. Need a mod
  233. need 1.5
  234. Need a mod
  235. Mod to remove crewmen from sinking ships...
  236. fotrs?
  237. RSRDC and Ports....
  238. TMO 2.5
  239. My List of Mods for Trigger Maru 2.5. (Waiting for approval)
  240. M and K class
  241. No Sound Aft AA gun on Gato...!
  242. Crash to desk top While loading saved game
  243. (REQ) Dark Interiors Mod....
  244. MS9 or MS32....
  245. [REQ] Morse Code
  246. Mod request: Rangefinder scope on Deckgun
  247. [req]info on depth gauges in conning tower
  248. Overwritten data... how to fix?
  249. AI launched torpedoes....
  250. British Sub Uniforms ?