PDA

View Full Version : SH4 Mods Workshop


Pages : 1 [2] 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39

  1. [REQ] - Zones on Recog manual
  2. [REQ] Can a Mod Make the Rec. Manual Open on Previous Page?
  3. [REQ] Japanese aircraft loadouts are SCREWY
  4. Anyone know where the 'Messages Received' file is?
  5. [REL] Modified campaign layer - less traffic
  6. Combining 2 different mods
  7. [TEC] Resetting Torps #s
  8. [REQ] Everything has a price.. (Torpedo "costs")
  9. [REQ] - How to Change realism percentage assigments
  10. Research: Japanese Wartime Transportation Convoy History
  11. [TEC] Bringing SH3 crew speech into SH4
  12. 90-110 Binocular View On Bridge ..
  13. [REL] Japanese Wartime Radio Pack
  14. Found This , Patrol Charts If Any Modder Can Use Them !
  15. Some US Sub Battle Flags . For Modders ..
  16. JSGME Problems
  17. A question about patches and Mods
  18. [REQ] USS Drum 228 skin .. please
  19. Do Modders Realize this is not the Atlantic Campaign?
  20. [REQ] - Pink Submarine skin please
  21. This Game needs TWO clocks
  22. [REL] SH4 AI_Sensor.dat file for TT Mini Tweaker.
  23. [REL] SH4 Japan Recognition Manual
  24. [REQ] "GREEN STARTING CREW" Mod
  25. SH4 What time does the Moon rise ?
  26. [REQ] ...fast attack carrier model...
  27. [REL] Japanese Traditional Radio Pack
  28. [TEC] Campaign airbases not looking so good...
  29. [REL] USS DRUM SS228 Skin
  30. [TEC] Where are the sub names kept?
  31. [REQ] Historical Pacific Theater Map In Control Room
  32. Contradiction between ship measures?
  33. You wanted campaign starts in 1945 - you've got 'em!
  34. tt mini tweek???
  35. A Very Good Read , Not Only That ..
  36. [REL] Invulnerable Conning Towers (fixes watch crew death)
  37. [REL] Das Boot Moments mod
  38. [REQ] "missing" Ships
  39. [TEC] Sub Damage and Flooding
  40. [REQ] Rolling/pitching enhancement
  41. [WIP] Complete Sensors.dat Tweak File for SH4
  42. [TEC] Mini-Tweaker install question
  43. [REQ] Run Silent,Run Deep Mod
  44. [REL] USS Thresher SS-200 Skin Tambor-Class
  45. [REL] Gato Grey V1
  46. [TEC] Swapping Tga for DDs works!
  47. [REL] USS Barb SS-220 Skin
  48. RADAR in 42
  49. How to make Gramophone work with No Music
  50. Reading Sim files
  51. jimimadrid's HUD - [SHINY MOD]
  52. Mods? Which order to install?
  53. [REQ] Waypoint radius for campaign
  54. Increase Speed Surfaced/Submerged
  55. [REL] Uss Wahoo Ss-238 Skin
  56. [TEC] Corrected ship dimensions (followup)
  57. Problem with loading campaign or mission with GWX
  58. [REL] SH4 Modding Tools and Utilities Package
  59. Can someone point me to a skinning guide?
  60. [REQ] Canadian Ports
  61. [WIP] Tweak Files for all sub and ship gun and ammo values
  62. Operation Pettticoat Skinning Tutorial
  63. [REL] Real Medals v1.01
  64. High Explosive Deck Gun visuals
  65. [REL] SH4 Japan Recognition Manual v2 NEW
  66. Enemy Ports
  67. [REL] All US-Airplanes from SH3 now avaible
  68. Is there bright scale MOD of periscopes in the evening?
  69. [REL] Submarine Gun Tweak Files
  70. [WIP] Player Sub Sensors Tweak File
  71. [Req] Has anyone looked at the compressaed air?
  72. [REQ] Torpedo tweak file
  73. [REQ] IJN Shinano
  74. [TEC] How to clone ships and mod their strength
  75. Help PLEASE !!
  76. [REL] No More Radar Smiley Faces
  77. Music for the Gramaphrone
  78. [REL] JP Ship Dimension Fix 1.2
  79. [REL] Tench Class and 1945 Start Mod
  80. cannot control dive
  81. A big thank you
  82. [REL] US Torpedoes .Zon Tweak File
  83. where to put missions that i made
  84. Anyone got any Hawiian music?
  85. Changing your Subs name in Career mode
  86. SH4 UI
  87. Our mods in other forums
  88. [REL] Radio Saigon on air now!
  89. Rapidshare???
  90. [REL] US Torpedoes .sim Tweak Files
  91. [REQ] Fewer plane attacks mod...?
  92. [TEC] I made an interesting discovery regarding hull failure
  93. [REL] Periscope Telemeter Lenses, 32 dgr Field and 8 dgr Field for SH4
  94. [WIP] Tankeriv torpedo mod for SH4
  95. [REL] Green "Position Keeper" and "Good Lock" Buttons Mod for SH 4
  96. [Req] Did anybody tackle AI mass sinkings in Storms yet?
  97. [Req] lowering hydrophone signatures for lifeboats and pilots?
  98. A little more towards "Realism"
  99. Tillabou's ~+++Skins+Mailings+++~
  100. [REQ]Battle Stations command doesn't arm the guns..
  101. [REQ] Mods to Control Panel
  102. [REL] Gato skin with / without sub number
  103. [TIP] Long time to display messages fix
  104. Red NAV Map
  105. [REL] 3000 Yard/Meter Bearing Tools
  106. [REL] Precision Bearing Chart Stage 1
  107. Changing keys
  108. [REQ] Show #Kills on Conning Tower
  109. Who can remove this disagreeable icon ?
  110. Searching for new Balao Skin!
  111. [WIP] Bubble mod
  112. Are there any config files I can tweak further for more FPS?
  113. Sh-4 Auto Targeting
  114. [REL] Tokyo Rose zero hour sound files
  115. [REQ] Updated ingame map?
  116. [REQ] Make AI ships more storm resistant
  117. [REQ] Other starting bases
  118. Changing keys
  119. [REQ] Anchors Aweigh
  120. Stuff in SH4 folder
  121. EndCampaign= Clarification?
  122. Nimble 3D Cloud System preview
  123. [REL] Balao class submarine, Update 1.1
  124. [REQ] Signal Flare, Light, Torch, Red Light.
  125. JSGME help
  126. manually modifying config to change keys
  127. [REQ] remove music
  128. Escort Difficulty
  129. [WIP] Longer and Brighter Torpedo Wakes
  130. Need help on music.
  131. [TEC] Rank Name Errors?
  132. [REQ] Map tools in attack map
  133. dds file converter
  134. [REQ] Seafloor - remove the rocks only, keep the plants?!
  135. [REQ] Pearl Harbor Water Depth
  136. Thailand and Manchuko?
  137. Spawn probabilities of Ship types?
  138. [TEC] Sub propeller direction?
  139. [REQ] Midway as base... ?
  140. Sub mods
  141. File Hosting - RS / FF
  142. [REQ] SpySat Mod?
  143. SH4 3d model viewer?
  144. other link for radio/gramaphone tracks
  145. [REL] Campaign 1.1b Fix (Updated)
  146. [TEC] Editing the campaign
  147. [TEC?orREL?]poor Nomograph
  148. [Req] Prevent lifeboats from sonar..
  149. Custom Realism Setting For Campaign
  150. [REL] RFB 1.11 is here.
  151. Improve AI attack ability MOD for SH4.
  152. Torpedo Damage Graphics not always showing.
  153. [REQ] No text message: Enemy unit destroyed
  154. [REL] Real Diesel Sound
  155. [REQ] Yamato's and Musashi Imperial Emblem
  156. [REL] Kosh_Stealthy_Sub_1.00
  157. Help Time Traveller's Mini Tweaker
  158. Instant transfers - can we mod it?
  159. SH4 Config Files
  160. [REQ] Longer wakes - nvdrifter?
  161. Why is there no Hydrophone station
  162. [REL] SH4 Torpedo Cheats
  163. [REQ] Escort types in campaign
  164. [TEC] Sub data ?
  165. Beery's sun mod... Where can I get it?
  166. [REQ] Baloa class in whole campaign
  167. [REQ]MOD Configuration Tool
  168. {Fix?} Sunshine On An Overcast Day ?
  169. Campaign file editing question
  170. [REL] Minimalistic Optics
  171. Missions with Sunnets/Mines question...
  172. [REQ] Real S-boat mod
  173. [TEC] Japanese Cruise acceleration question
  174. [REL] Thermalizer
  175. [REQ] Sinking Aircraft Carriers
  176. [REL] Improved Status Indicators mod
  177. [REL] Updated Torpedo Tooltip Info
  178. [REQ] S-18/42 mod help
  179. [REQ] New, more accurate compass!
  180. [REQ] Historic weather
  181. [TEC] Tweak File .eqp?
  182. [RES] Research Project
  183. SH4 Unofficial Wiki
  184. Crew skills
  185. [REQ] Map Insert mod for Nav Screen
  186. using mods effect 1.2 patch?
  187. [REQ] Multiple Requests in 1
  188. Ctrl + Shift key to Fire Torpedoes
  189. (TEC) Digging around the SH4 folders
  190. [REL] Retextured Orders bar gauges
  191. [REQ] Text Message Box
  192. [REL] Metric Nomograph
  193. [REQ] Any way to get rid of the default "Jon Doe" name?
  194. help me ,who can tell me how to edit a val file ?
  195. [REL] Increased Deck Gun & AA Ammo Mod v1.1a
  196. [REQ] Fix Oxygen and Batteries
  197. [REL] Music for Gramaphone
  198. [REQ] have the ability to take recon photos
  199. History/Realism vs gameplay
  200. [REL] Silent Service Graphic Mod 1.2b (Updated!)
  201. [REQ] Remove the placton
  202. [TEC] Has anybody tried this?
  203. [TEC] New commands
  204. Weather???
  205. Battle ship Marat
  206. Good news for SH3 mod builders
  207. [WIP] TMAP data
  208. [REQ] Refit restock all ammo not just torps
  209. [TEC] How can I open sim files?
  210. [REL] "Stealthy Sub Project" 1.22a
  211. [REL] SH4 - Torpedo damage 2x
  212. [TEC] Question for the modders
  213. [TEC] Anyone know how to do the following?
  214. [TEC] Make default Crash Dive depth deeper
  215. [REQ] Brighter nights
  216. [REQ] Tighter turns for subs?
  217. [REL] New Onkel Neal's Stopwatch
  218. [REQ] More varity on Japanese Flight Decks
  219. With all the new mods coming out...
  220. [REL] Ported Sailing Fishing Boat from SHIII to SHIV
  221. Introducing QuickShare by UBRS
  222. [TEC] Mark 14 pistol...
  223. [REQ] Gun .ZON files
  224. Direct2Drive SH4 and mods?
  225. Mini Tweaker tutorial?
  226. Help with clipboard.
  227. How can i make Tweak Files
  228. Now Hear This! Now Hear This!
  229. [REL] Improved Night Visibility Mod...
  230. [REL] New radio stations devoted to one show
  231. Need help with radio and gramaphone
  232. [WIP] New Unit "Conte Rosso" With Last Livery
  233. [REQ] Stronger deck guns
  234. [TEC] Observation about zones.cfg
  235. [TEC] Interior Battery Gauge Found
  236. [REL] Black Hamilton night attack!!
  237. Standing Orders
  238. [REL] Manual AoB Calculator Mod
  239. [REL] Scene.dat Tweak File
  240. [REQ] Deck gun help
  241. u.s.o. radio command performance
  242. [REQ] Default Zig Zagging for japanese ships? Possible?
  243. [REL] Brighter torpedo wakes
  244. [REQ] getting rid of the more absurd special ops..
  245. [REL] Real Fleet Boat 1.12 is here
  246. [REL] Periscope Magnification Stage 1
  247. Looking for cheats and trainers
  248. [REQ] Max range at current speed
  249. [REQ] Tweak enviromental effects
  250. [REQ] Correct Bearing Report Phrasing