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  1. Torps not firing
  2. Radar Love
  3. SH3, SH4 and Lead Pursuit
  4. SLI and nHancer
  5. Circle runner: am i the first to find one??
  6. Running with "Decks Awash"....
  7. 18th Century Ship
  8. Allied ports
  9. Rescuing japanese survivors.
  10. Awwriiight!
  11. WTF is Truk?
  12. Stalking/hunting questions
  13. Cannot End Mission
  14. Sudden Long Loading Times ???
  15. Contact Detected !
  16. Is there a Version 1.5?
  17. The good side of subsim
  18. HELP!!!
  19. Dual Display
  20. Need Help Frustrated Over Escorts
  21. here guys ran across this
  22. Richard O'Kane Method Revisited
  23. Cannot save game .Cfg
  24. Strange graphics behaviour
  25. Damaged Sub Fully Repaired then Sinks Like a Stone
  26. Changing Torpedoes rear tube to front
  27. Photos of HMAS "Sydney"
  28. Map and Aircraft Question
  29. Can't see reported contacts on radar screen
  30. Slow paging on forum?
  31. Nearby TFs pls!
  32. what next?
  33. OT: Vidoe of Iowa firing main guns
  34. Data tool won't give speed - please help
  35. Forward Base Questions
  36. Real World Navigation
  37. black screen
  38. How does your game run with time compression?
  39. How do you determine AOB without the length of the boat?
  40. Wwii Ships / Sub Site
  41. intel E6600 and E6750 c2d
  42. Missing medals and crew promotions
  43. How do I manually input the range to target into the TDC?
  44. Keep ending up on SubSim
  45. Anyone else? On the surface and still running out of Oxygen?
  46. Sun halo shines through objects
  47. You ever just want to break something?
  48. Stupid AI again?!
  49. One of the most severe depth charging experienced
  50. Mk 27 (Cutie) explosive power
  51. Rescued Survivors...
  52. A more realistic campaign
  53. help with 3d settings?
  54. The DavyJones Hide & Seek Attack Method
  55. [TEC] SH4 crash
  56. SH4 at Windows 2000 possible ?
  57. Turning off the external camera - a thrill unto itself
  58. Some convoy tips?
  59. hrm....The wife's just gonna hate this....
  60. Dive depth
  61. Fuel problem
  62. Freemantle _Bug
  63. SHIV and Vista Business OS
  64. It's always something
  65. Good trick for the Quick Missions
  66. The Theme music of SH4?
  67. [OT] Provision logistics
  68. When does x happen?
  69. anything new?
  70. Is this a bug?
  71. The search function
  72. Look what Ducimus did!
  73. How to do a spread attack?
  74. odd graphical glitch
  75. Player Generated Missions?
  76. The Crew Knows
  77. [tec] How to shoot a simple "salvo" or "Fan shot".
  78. Look both ways when crossin st.
  79. Repeat Missions in 1.4
  80. Anyone using an ATI Radeon HD 3850 AGP?
  81. a intresting history project
  82. A more historical campaign pt.2
  83. Role playing random breakdowns
  84. One Hell of a Storm!!
  85. What Happened To Damage?
  86. RFB torpedo bug (caused by game engine)
  87. PE2 out of camera sectors
  88. RFB with auto map update?
  89. Random Questions
  90. Weak spots
  91. Destroyer attack tatics
  92. U-534 Sliced open with giant cheese wire!
  93. sub blueprints needed
  94. Noob QUestion: Howe do you plot a course/add waypoints?
  95. Fleet Type Submarine Manual
  96. Radar Query
  97. hitting evading targets?
  98. Light fog is this Captain's best friend!
  99. sub models
  100. Torpedos not reloading?
  101. Problem with silent running
  102. Happy Birthday to the US Sub Force!!
  103. Ending a patrol
  104. Gunboat
  105. Magnetic Influence Setting in 1.4?
  106. Shore Batteries Not Appearing on Map?
  107. Accelerated time question.....
  108. Using green line only to hit targets
  109. Noob questions.
  110. How to find the Intercept angle
  111. this is weird
  112. The ideal subsim campaign
  113. SH4 loading problems
  114. Silent Running and Negative Buoyancy...
  115. A Tribute to American Pilots/Crews in WW2
  116. video of uss wisconsin loading and shooting 16 inch guns
  117. Reinstalling SH4 and patches
  118. where is the mission editor
  119. Forcing a 2nd SHIV install?
  120. Repeating Missions in 1.4?
  121. Allied and neutral ports...
  122. Boring - Close Program
  123. Lifeguard help in TMO
  124. Extrememly loud engine and wave noises
  125. I'm sure this is ridiculous: so what should I do?
  126. nautical slide rule
  127. U-BOAT MISSIONS command room
  128. Faster deck gun loading
  129. Patrol Objectives
  130. just a quick question here....
  131. En planes in TM1.7.6 and RSRD
  132. 1.5 and wolfs of the pacific bug
  133. Speed
  134. Big Bug #734597
  135. Allies and neutral shiping
  136. downbelow
  137. Boat depth to fire
  138. This is Too Much of a Coincidence
  139. John Hamm's Uniform Mod V2.0 for SH4 1.5 Released
  140. Attack/nav map compass rose?
  141. Computer has been sunk!
  142. Sound problems
  143. Now...I am annoyed
  144. tale of 5th patrol in USS Pickerel(SS-177)
  145. Not sinking in Multiplayer
  146. Several Questions...
  147. The Animated Pacific War
  148. Lifeguard
  149. Help w/ avoiding getting TD'ed
  150. The rescue mission
  151. Essential equipment on fleet boats
  152. Mod Help
  153. Patrol Areas
  154. May 25th 1944...what?
  155. Poor sea textures
  156. You know it just struck me ... why black???
  157. If you head into Rabaul to see whats shak'in
  158. I hate destroyers.
  159. Confused with manual and stadimeter
  160. U.S.S Lionfish.
  161. Subsim Chat
  162. key config
  163. Info request...Scale Diagrams etc....
  164. Mods/patches
  165. fleet movements, compositions of TF-38 and TF-58
  166. Sonar Dial Stuck at 000
  167. Escorts Self-Destruct in Task Force Attacks
  168. Am I the only one experiencing long save times?
  169. USS COBIA
  170. Patrol Missions - how to 'complete' them
  171. MK 16
  172. Celestial Navigation in SH4
  173. Modern Sub warfare and torpedo tactics.
  174. Mods to gain more FPS
  175. Query: Tactics
  176. Ship without a flag
  177. How do you isolate hydrophone contacts?
  178. Why is a straight shot assumed to be the perfect firing angle?
  179. More great info on the HNSA site!
  180. Downed Aircraft Icons
  181. Placement of torp line to target
  182. How did the real submariners determine target speed?
  183. Wierd crew glitch when depthcharged
  184. Change F2 view position?
  185. Don't mess with me.
  186. Purple Hearts?
  187. ComSubPac is going to be pissed...
  188. John Hamm's Uniform Mod V 2.0 for 1.5 "PATCH"
  189. SH4 intro movie stuttering / lagging
  190. Das boot plays SH4
  191. I AM BACK BOYS!!!What's NEW???
  192. Man, Now What's Going On?
  193. Fuel is not running out!!
  194. Where is 1.5?
  195. Alright you Wiz Manual Targeting Kids!
  196. Totally suprised
  197. Mk-23 Torpedoes?!
  198. Crash,Crash,and Crash again
  199. manual targeting
  200. Actual nav charts on the Internet!
  201. To Neal and the moderators: SH4 major mods homepages
  202. Torpedo Settings; Contact/Magnetic and Low/High Speed.....
  203. Can't use my AA guns......!!!!
  204. speed/range?
  205. sigh...the other medals are evasive i guess.
  206. How do I manage the crew?
  207. M.D. Wanklyn story and manual targetting
  208. Sharks or Wolves?
  209. installing of sh4 patches
  210. Anybody know what this does?
  211. Structure of american fleet submarines in ww2?
  212. In what folder are saved games located?
  213. Launched Supply Boat and then--kaboom!
  214. New Uniform Mods Released
  215. Urgent Help Plz!!
  216. Wrong torps loaded bug...
  217. New to SH4: Couple quick questions?
  218. unsinkable auxiliaries
  219. TMO and missing helmsman
  220. Sub Range Question in TMO
  221. S class subs
  222. No opacity past waterline
  223. graphics card recommendations
  224. Mission Editor?
  225. CH HOTAS map FS, PT, PP for SH4 stock
  226. ummmm... Where is the moon??
  227. Tonnage?
  228. SS-210 USS Grenadier in transit.....
  229. Are there mines out there
  230. 3D Sub update
  231. Two quick questions ......
  232. Back to the Fleet Boat Side..
  233. Post Processing Filter
  234. sub v sub question
  235. is there a new patch?
  236. Has anyone ever seen "Decoy's"....???
  237. night action off Honshu in a storm
  238. Radar sonar operation
  239. 100 Years of Submarines
  240. Blueprints of the YMS Minesweepers
  241. "SJ" and "SD" radar - what does it stand for?
  242. Helmsman's location
  243. Interesting article and debate
  244. Attack scope question
  245. Classic WW2 Maps Available
  246. Silent Hunter 1.5
  247. Silent Hunter 4 Reinstall Problems
  248. Pls help following a convoy
  249. Run out of fuel...what to do ?
  250. SD radar has stopped working.