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  1. Best Widescreen for GWX
  2. How to restore the sunk ship icon
  3. LSH 2015
  4. LSH 2015 Download Issues
  5. REQ - Permission for use a guns library
  6. Questions for the Experts
  7. i cant find old mod files
  8. [REL] DD Clemson Playable (SH3)
  9. Modding torpedos and loadup
  10. LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE
  11. [REL] Aquila - Italian aircraft carrier 2016
  12. lsh3 and ccom
  13. tecnical question about campaing and flotilla files
  14. Just changed labels
  15. Grew Wolves question.
  16. What mega mod to go with?
  17. [REL] 12 o clock bug fix for WAC4.1
  18. SH3 Commander Real Ship Names
  19. Speed tables in Ahnenerbe mod?
  20. SH3 Commander, extra captain pictures?
  21. Chart Grid References
  22. [REL] Iron Man mod for WAC4.1
  23. Captains's Toolkit 13 / GPL2 source release
  24. Mod Advice for Returning Member
  25. [REL] Fixed "Da Giussano" Condottieri class light cruiser
  26. Graphic issue: "Banding". Is Seeadler still around?
  27. Ahnenerbe Widescreen Localisation
  28. NYGM 3 and map contacts back on??
  29. Duplicated ships in submarine bases
  30. JSGME help!!!
  31. [REL] Reworked battleship Duilio (with guns library!)
  32. Searching mods
  33. Fight planes
  34. [WIP] Need a beta tester for wip light cruiser
  35. [QST] Virtual machine running sh 3 on wn xp
  36. [REL] Capitani Romani class italian light cruisers
  37. Upgrade from GWX 2.1 to GWX 3.0? Cargo/casulties in patrol logs?
  38. [TEC] [WIP\REQ] Need help with a new UNIT (Belfast subclass cruiser)
  39. [TEC] question about nodes
  40. Brand new to SH3
  41. Playable warships in Wac
  42. At wits end GWX/LSH issues
  43. How to create playable ships in sh3?
  44. Steam error message
  45. [TEC] Need info
  46. For my Old Friend
  47. Error Installing LSH3-2015
  48. Near constant CTD's in LSH and GWX
  49. [TEC] Need help to change local time to GMT on clock.
  50. [REL] Sh 3 Morse Telegraphy Soundmod
  51. Somebody tell me where to get this amazing sound mod?!
  52. Extended Challenge Mod (more armed merchants and more difficult sensors) link
  53. Original en_menu.txt ?
  54. Quick questions about OLC 127 + Manos Optics
  55. [REL] British light cruiser Town class Belfast subclass (HMS Belfast & HMS Edinburgh)
  56. [TEC] Walk on your Submarine !
  57. [REL] mySH3-TooL_v1 small SH3 Mod-Helper Tool (this is not a Mod)
  58. Free View Torpedoes
  59. WIN 10 CTD
  60. U-Boat compilations and GWX/Stibler patch setup Weather issues
  61. Tweaking renown
  62. Searhing for program for tweaking the AI.sensors.dat
  63. How to tweak sensors AI
  64. req. radar range cirle
  65. Installing H.sie patch problems.
  66. [WIP] Living Silent Hunter V 17
  67. Doenitz Elite Flotilla - {S3T} - SH3 Transformer
  68. SH3 - GWX 3.0 - Issue with periscope?
  69. Milk Mod
  70. [TEC] FuMO 29 problem
  71. [WIP] Playable Axis Warships
  72. Adding Mod(s) to GWX, LSH USM CTD
  73. SH3 Commander not working with Hsie's and Stiebler's Patch?
  74. LSH3 - Attack disc bug with OLC widescreen?
  75. [TEC] Need help with animation of the flags
  76. U boat Compass Rose
  77. Hsie patch Oxygen-Supply
  78. Ship acceleration mod?
  79. GWX with OLC Gold - which SH3 Commander files?
  80. TKSS18 German U-Boats Compliation Issues
  81. [REL]redline202 env v2 for SH3
  82. Empress of Britain in GWX?
  83. [TEC] no flag
  84. Missing 'clicking sound' when moving periscope?
  85. Detailed 3D models
  86. [TEC] repaint guns
  87. NEW Mod! Hull damage made by torpedo impact!
  88. [TEC] Torpedo control position Town/Crown Colony-class?
  89. Stupid Question
  90. bug with depth in GWX
  91. Game crash
  92. Sub Scale while on deck / FOV?
  93. Random Crew Injury/Death
  94. Commander bug/problem
  95. Searching mods
  96. LSH3 stuck - can't transfer
  97. LSH3 V15 w/ GUI OLC wide -- Canīt activate dial in Periscope
  98. Problem with sonarman in GWX 3.0
  99. [TEC] Sensors, Environment and the 30km project
  100. Widescreen/Hi Res woes
  101. U-Boat dark skins pack?
  102. No cargo missions I passed the desk
  103. Constant CTD on loading screen
  104. Hitman GUI GWX or hsGUI 3.1?
  105. [TEC] editing rdn and scr files
  106. WAR ACE CAMPAIGN v5.0
  107. [WIP] Work around depth charges
  108. looking for some original pics
  109. Just a note on the SH3 Modding Community
  110. [TEC] IDDuplicateFinder help
  111. LSH3 and Windows 10?
  112. [TEC] Question - damage effects and library
  113. [REL] ENIGMA CODE SHEETS BY PLISSKEN_04
  114. SH3 Commander mod suggestions?
  115. GWX 3.0
  116. Can't install the S-boot mod
  117. [TEC] Need help from modders (flag)
  118. [TEC] Torpedo door open Manual/Auto
  119. Texture glitch
  120. [REL] REGIA MARINA - HEAVY CRUISER BOLZANO
  121. [REL] US NAVY - PENSACOLA-CLASS HEAVY CRUISER
  122. [REL] New buoys
  123. [TEC] What about using sh5 editions in sh3?
  124. What about new section [Mods WIP]?
  125. Funnel Smoke and wind direction/speed
  126. [TEC] Rocket sound
  127. Weapon Officer and torpedo solution.
  128. [REL] Ships from Soviet Waterway mod for Silent Hunter 3
  129. [WIP] Lighthouses mod
  130. Looking for skins
  131. What about Surcouf for SH3?
  132. I'd like to do a fresh GWX install but...
  133. GWX 3.0 Crashing
  134. a german abbreviation
  135. Uboat model upgrade ?
  136. quick quest
  137. [REL] Rockets mod
  138. [REL] US NAVY - PORTLAND-CLASS HEAVY CRUISER
  139. Got Something Here That I Don't Think Is Quite Right
  140. [WIP] Ships' horns
  141. How to Increase air traffic[GWX]
  142. [TEC] Depth charges more detailed.
  143. IX D2 deck gun change?
  144. WB's mod for U-47s WSM
  145. Type XXI 1939 combo mod
  146. Request SH3 Fuel Gauge Mod
  147. [WIP] Playable Type IIb MOD
  148. 2017 on the nose!
  149. The little things...
  150. Merchant Fleet Mod (my custom modding)?
  151. SH3 Commander.
  152. Silent Hunter III Mouse/keyboard input lag
  153. trouble with flag
  154. Problem with 3D model of Wildcat
  155. 64 bit
  156. [TEC] Problem with Red navigation lights
  157. [REL] US NAVY HEAVY CRUISERS WWII
  158. Problem with S3D
  159. Allies sonars
  160. [WIP] AA big shell
  161. Uboot base ships.
  162. Water Stream + Skins
  163. [REL] M.E.P v6 ( ManosEnvironmentPro -version6 )
  164. [TEC] Help - Hydrophone
  165. Optimal mod install order
  166. Help - cannot download mods
  167. [TEC] Adding String (Text) to Menu
  168. GOD DAMIT SUBSIM!
  169. [TEC] Add function to fittings at Command Room
  170. [TEC] Play sound messages to events in a row
  171. A price for the SDK of sh3
  172. U-boat Front Clasp badge help
  173. [TEC] Question To TheDarkWraith
  174. Please Help, Advice Needed
  175. [WIP] FRENCH RICHELIEU-CLASS BATTLESHIPS
  176. To add new country: Vichy France
  177. [TEC] Low fps in Navigation map and other problems
  178. [TEC] Help please!! Ctd everywhere!
  179. Type VIIC Technical Drawings
  180. historically accurate depth charge amounts
  181. [REL] Improved SH5 HMS Nelson class battleship for SH3
  182. [WIP] SH5 small ships conversion
  183. Impossible to change the texture
  184. [WIP] New flag animation ?
  185. [REL] Southampton & Fiji cruisers
  186. [WIP] Playable YAMATO !
  187. [REL] FIXED Paddle tug (now can be damaged)
  188. Is it possible to put SH3 supermod 2015 work on win XP?
  189. [TEC] How to create a 30 km environment?
  190. AI Files
  191. [WIP] New flare effect
  192. Scripted Aircraft in Silent Hunter 3 (SH3)
  193. [TEC] My discoveries about wrong appearance dates
  194. [REL] New sounds airplanes shot down, Jericho trumpets
  195. [REL] B-17s over Germany !
  196. Surface sounds while Underwater
  197. M.E.P v5 bad weather visibility
  198. [TEC] Mediterranean Aircraft Skins
  199. Realistic submarine damage mod ??
  200. Guns work
  201. [TEC] Marking JU-87 Stuka
  202. New submerged sound
  203. Trying to add a free camera
  204. [WIP] Playable fastboat
  205. Question-Cannot find Testpilot1978 for Permissions
  206. coming soon......
  207. Need help to remap the searchlight's beam
  208. Map layer
  209. editing command en file
  210. [WIP] OLC Gui 1.2.7 + Manos Optics for NYGM
  211. [REL] SH5 Liberty Ship for SH3
  212. Edit a sav file
  213. SH5 King Georges V for SH3
  214. Periscope bug
  215. [WIP] Improved SH5 HMS King George V class battleship for SH3
  216. Cloning units?
  217. [WIP] SH5 Bogue-class escort carrier for SH3
  218. Modding: One thing must be said!!!
  219. [TEC] Problem with materials while importing 3d model obj
  220. [TEC] How to change details on the navigation map ?
  221. seeking for a ship
  222. [REL] New Unit: Queen of Bermuda (Ocean liner, Amc and Troop transport, all in one)
  223. Question? Dead in the Water Mod? Too Tired to Fight, Suggestions what I Missed?
  224. [REL] Black contacts in map for NYGM 2017A
  225. Aviation torpedo
  226. [WIP] Bronekater BK 1124/BK 1125 – Armored Patrol Boats
  227. 1942 torpedo crisis nygm
  228. Need help installing NYGM
  229. Looking for real nights ...
  230. [REL] Assisted plotting mod-4-GWX3
  231. game crashing problems
  232. Looking for a couple Mods
  233. Can't open a .dat file
  234. [REL] [REL]Tycho Sh3 Patch
  235. GWX Core.
  236. Sinking by flooding instead by HP loss
  237. Prob with Kendras new Liberty
  238. cameras.dat, how can I edit it?
  239. [REL] New Depthcharge Shake for LSH3 V15 and CCoM 11.1
  240. Hey Mates!
  241. [WIP] Axis Landing Transport and Support Vessels MAL/MFP/AFP/Seibel
  242. Does anyone know what file is the snorkel wake?
  243. Unique "exotic" nations in the sea
  244. Help in contact Rowi58
  245. Particle generation knowledge base
  246. Missing gunner. Help
  247. The winter mods thread !
  248. Messerschmidt Bf109 wanted
  249. Is there a Krasny Krym CL?
  250. [TEC] Tutorial to add an emblem on Wise's turms