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  1. Sea Foam
  2. Torpedo Auto-Reload Mod
  3. Sh3.exe and Asdic in shallow waters
  4. About Multi SH3
  5. Sensors
  6. Flickering grills on Super Turms IX
  7. Problem on Stock SH3 1.4b flag gun
  8. Mk 24 FIDO
  9. Slightly off-topic but...
  10. NYGM 3.6 update released (the Wolf-pack edition)
  11. Looking for Modern Mod
  12. Stiebler_Addon_for_V16A3. (Patch)
  13. 16km env. Moon new size...
  14. How many? Would like to see?
  15. [REL] US cruisers re-fiitted
  16. "Stieblers comfortable OptionsSelector" elaborate mod enabler idea.
  17. Why must I always play VII?
  18. SH3 commander??
  19. [REL] Recognition Manual
  20. IS there a Disney Nautilus Mod out there somewhere??
  21. [TEC] sea foam in low windspeeds possible?
  22. What happened to "Racerboy"?
  23. Sailor Steve's Ship name database mod
  24. TDC interface panel
  25. It's been a while... Recommended Mods on top of GWX 3.0?
  26. Blender 2.5.9 and S3D
  27. LRT problem, any help??
  28. Poll:Do you want a cook in U-BOOT_HAHD?
  29. [TEC]Crew and bad weather
  30. Finally Able To Play SHIII Again!
  31. WB and Evan82's XXI 1939 mod question.
  32. WB and Evan82's XXI 1939 mod unexpected consequences.
  33. Return to Base Crash GWX
  34. British Campaign
  35. question
  36. mods for SH3
  37. like to mod
  38. Two quick radar questions:
  39. Conus Widescreen
  40. turn off crew management?
  41. getting into the configuration files
  42. About the NYGM wolfpack function
  43. Warship mod
  44. Which mods should I get?
  45. MFM mod install question for help ...
  46. SH3 Commander Question ...
  47. Deadlier Aircraft Possible?
  48. Lehmann's International News&War Radio MP3
  49. Hi
  50. Is there a calendar mod ?
  51. Multiple skins for ships in SH3 Commander
  52. SH3, GWX, and Leather Jackets
  53. [REQ] Playable XB U-Boat
  54. Mod
  55. Question on loading times
  56. watch officer mod?
  57. (REL) B25 Camera mod
  58. Radio mods question ...
  59. Question
  60. Question: star shell shine effect on fires?
  61. Big request-searching for Intro Film/Load Screens for mod-SH3 Erich Topp Style
  62. Need a little advice: The wake sound bug
  63. Help please
  64. Grrrr: Some of the boats CTD GWX when they explode and sink
  65. Question on Mods (Stock Game to Full Realism)
  66. Conus Widescreen Again!
  67. Help: Polish language
  68. (REL) Lensflare effect for the Sun
  69. As you do this please help?
  70. Dimensions of font
  71. SNOW...its possible!
  72. A little help
  73. Sub keeps sinking!?
  74. [WIP] Town Class DD, and a Question
  75. How do I activate this mod: Torpedo Failures V1.1 for V16A3 (JSGME)
  76. Running Older Missions In GWX3
  77. Warm clothes for the watch crew?
  78. GWX and other mods compatibility
  79. Odd problem
  80. [REL] Iowa Class battleship
  81. map.tga load screen
  82. Balkongerät?
  83. U-571 Skin
  84. How associate a speech to a key?
  85. The sun does not shine in my sh3
  86. StarForce driver is not compatable
  87. Need Setkeys Help to Command my boat with speech
  88. Some GWX questions..
  89. mod s... ehem...
  90. [REQ] Mod for VIIC´s conning tower with enhanced armour
  91. The best crew graphics mod
  92. Playable Tribal Class warship mod?
  93. Mod Compatibility.....
  94. Missing engine parts
  95. Changing Periscope magnification
  96. Modding SH3
  97. Download ?
  98. Stiebler2_Addon_for_V16A3 (Released)
  99. NYGM 3.6A Update patch released
  100. SH3 has stopped working - wrong mod order?
  101. GWX 3.0 manual - printable version
  102. Privateer's Armory and thingamajiggy thread
  103. How is it that I hear waves and wind while submerged?
  104. problem with gwx install??
  105. Windows problem
  106. Torpedo Failures
  107. I know I've seen it in threads, but...
  108. VampireNightVision Bugfix
  109. Type 7c/42 files question
  110. Donitz's Flotilla Deployment
  111. Is this true about the Flotilla.cfg file?
  112. GWX-TA - Various ClothesHatsFaces and Skilled start Crew
  113. Need a realism GUI that works with widescreen
  114. SH3 Mini Tweaker
  115. Editing weapons data
  116. Sound file Deck guns.
  117. [REL] re-build Queen Elizabeth Class battleship re-fitted
  118. How to make a slide interface panel
  119. hi
  120. Destroyer mod
  121. FXAA injector/ENB series&Seeadler´s widescreen dll...some thoughts
  122. MFM Mod question
  123. Deck Guns, One shot/One Kill
  124. The most historical accurate data for sonars, radars, receivers etc.
  125. Trouble with Weapons officer
  126. GWX_DFa-Flag&Pens_2010.7z
  127. Which sound mod do you recommend?
  128. New to SHIII
  129. GWX Milch Cows
  130. New way to develop games: Game Developer gathers more than $600,000 via Crowdsourcing
  131. Making planes more dangerous?
  132. Sounds on ships...
  133. just some mod advises
  134. schulese etc. problem
  135. urfischs modstrike
  136. Ships sinking on even keel
  137. New engine room mod?
  138. Where to find U-47's Warship Mod
  139. SHIII Commander
  140. help please
  141. oh god! No!!!!
  142. Atlantic Storm
  143. JSGM
  144. Type XXI
  145. Gramophone
  146. SH3 COMMANDER
  147. AO Lightmap problem
  148. All Weather Gun Mod
  149. SH3/GWX3.0/Commander Questions & Ideas
  150. My Environment Mod - Wondering if Kaleuns might like?
  151. SH3
  152. GWX screenshot request
  153. I was just wondering
  154. XXIII-Problem
  155. RE: Campaign.RND
  156. the best mods to use with GWX Gold?
  157. Narvik
  158. M.E.P v4 - PreView Pics
  159. DFAntenna texture problem
  160. [REL] Hydrophones workaround...
  161. 3.7cm flak problem
  162. Mod Idea Need Some Assistance
  163. [RELEASE] Type II conning tower with open hatch
  164. Stiebler3A_Addon_for_V16B1 (Released)
  165. mod warship
  166. Music Files in SH3?
  167. Adding audio to a command
  168. WAC animated sub pens
  169. [REL] Missing Name's Sound Mod GWX 3.0
  170. [TEC]SH3 automation...
  171. [REL] British standard destroyers
  172. JoC_SH3_WW1_Project v. 1.3 Releasd
  173. [REL] Two Gramaphone Files
  174. CTD and NULL grid after upgrading to IXC
  175. Essential software?
  176. Band
  177. Snorkel Sound!
  178. Terrain Editor
  179. What is the best graphical mod for SHIII?
  180. Lil help required
  181. silent hunter 3 for vista
  182. Gmax problems
  183. How can a merchant ship spot me
  184. Chart rpm/speed Mod NYGM 3.6A
  185. I screwed up!
  186. New Mod Idea, Any Takers!
  187. [REL] SH3 Long Patrol Script!
  188. Screwy buoyancy & waves
  189. A Thank You to the GWX Dev Team...
  190. Provoking a response
  191. range and depth setting mod
  192. Sh3 mission editor help
  193. Possible to make the crew management better?
  194. Is it possible?? American Civil War in SHIII ???
  195. [REL] Ship Names April 2012
  196. Hey All
  197. Celestial Navigation Revisited
  198. [WIP] Ghostlier Cyclops
  199. Aces St Naz super pens for GWX
  200. Modding "destroyed" equipment to damaged?
  201. A little bit of advice ;)
  202. No ammunition in flak gun??
  203. What would a more accurate ASDIC search range bring?
  204. [REQ]Type II's with wintergartens
  205. Best GUI mod?
  206. a Mod compilation [Request]
  207. Radar dates?
  208. Deck Gun Sight Filter
  209. Looking for a niche mod...
  210. [Rel} AsdicMkI and DeckKannon mod.
  211. Stickeyed?
  212. Is there a way to move where you click in CT(hatch) to go to deck
  213. What Mods to use with GWX 3.0 gold
  214. back to sh3
  215. [HELP] GWX 3.0 crash after 1940 ç_ç
  216. Ship Names May 2012
  217. quick question
  218. Please help with a Mod
  219. Rel:] Ratpack and HMS Barham missions.
  220. Something strange...
  221. Adding / Moving / Replacing deck and flak guns on Silent Hunter 3
  222. Cant pull down extra charts in Nav and Periscope
  223. need help from moders
  224. SHIII Replay file?
  225. Some questions about SH3 Commander.
  226. [REL] Missing Name's Menu Music Mod
  227. CTD problem with my modsoup. Help?!
  228. How can I find a ships folder in the SEA folder to tweak its stats??
  229. What is CCoM?
  230. [REL] SH3 Cleaner 4.0 for DVD Edition on Win32 [XP, Vista, Win7]
  231. Ace´s Lightmaps for 7C...Where?
  232. Battleships for SH111
  233. Approaching Critical Depth!
  234. Detail level at zoom possible to fix?