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  1. Missing torpedos
  2. How to disable ship's name and torpedo indicator in olc gui
  3. Mare Nostrum
  4. [REL] WB's Randomised Intro Messages
  5. Question about SH3 in widescreen
  6. VIIC Cable fix.
  7. No Task Force with GWX3.0
  8. Is there a GuI guide?
  9. a lil help and a quick question
  10. [WIP] Orders to patrol second grid
  11. Carnavaro's Document Collection
  12. [REL] WAC 4.1 SH4StyleFlags
  13. helmsman
  14. Problem with WAC 4.1
  15. Templates?
  16. Water Streams at Subsim
  17. Cheers!
  18. Forgive a stupid question...
  19. Looking for a mod.
  20. A bit of S3D help please
  21. [REL] WB's Mid-Patrol Radio Orders (SH3 Cmdr)
  22. [REQ] French speaker
  23. Create our own SubSim
  24. [REL] WB's Ordres Radio pour Mi-Patrouille (SH3 Cmdr)
  25. [REQ] GWX "Neue Funkspruche Herr Kaleun" sound
  26. SH4 Ships For SH3 Mod Needed
  27. [REQ] German speakers
  28. [REL] WAC 4.1 AddOn "Das Boot" sub pens - GWX compatible
  29. [REQ] Permission to use BBQueenElizabeth
  30. Red night periscope modification for OLC gui
  31. For SH3 players who just CAN'T WAIT for SH5...
  32. Q for the OLC users: When to take the measurements?
  33. [REL] TarJak's Radio Deutschland
  34. Lampedusa antisubmarine nets
  35. Nlsq / nksq
  36. [REL] WB's Befehle des BdU während der Feindfahrt (SH3 Cmdr)
  37. [Q] What controls crew voice responses?
  38. [WIP] Diesel room interior
  39. GWX 3.0 Crashes After Loading
  40. Short morse radio message sound mod
  41. Depth Charge Shake
  42. hi
  43. warship mod problem
  44. Bilge rat ponderings
  45. Combining mods
  46. Where are the flags .TGA files in SH3?
  47. [REQ] Help for coffee from the master
  48. [POLL] Which Uboat Type do you use most?
  49. Conflict Resolver for Commands.EN and Cameras.dat
  50. [RFC] Requesting comments regarding a GWX3 modlet I'm thinking of releasing
  51. Real Weather Fix was a disaster
  52. Diesel startup sequence for Flatmonkey's Engine room
  53. WIP BB Gangut
  54. Hitman's Optics for GWX
  55. @Kaptain Lehman, please check
  56. New GWX Install.
  57. Hi-res Graphic mods?
  58. Trouble with Mods!!
  59. makman + dd ctd
  60. [REL] DBSM SH3 Speech Fix
  61. [QUE] Requests for wide-rez interface
  62. [REL] GWX3 Mediterranean only Campaign File
  63. M.E.P v3...weird problem...SOLVED!!
  64. time copression and radio reports((convoys)
  65. Still Having Issues With A Few Particular Mods
  66. Future Modding of SH3 when SH5 is released
  67. [REL] WAC_SH4StyleFlags with Full model of flags
  68. [REL] GWX_SH4StyleFlag with full Model of flags
  69. Sergbuto's Wolfpack mod
  70. [REL] GWX... DFant_subFlag on Turm... Continuation...
  71. [REL] LSH5.0_SH4StyleFlags
  72. morse code mod
  73. VIIB uboot by Testpilot1978
  74. [REL] USS Benham class destroyer
  75. Lifeboats Mod
  76. TEC - problem with mission ed
  77. REQ mission editor 2
  78. nav map in GWX 3 GOLD
  79. Ocean too blue MEPv3
  80. [TEC] Getting rid of the hardcoded reticles (Yes, it can be done!!!)
  81. [REL] Ship Names February 2010
  82. Eis.. Eis.. Baby !!
  83. How can I change in wind power in SH3
  84. Help Please and Thanks
  85. GWX 3 Crew Cheers
  86. ANupdate re SH3 Mods for those who havnt been here for a while
  87. Seeking news re IAMBECOMELIFE'S Merchant Ship Mod
  88. Help Please!!
  89. Urgent help required ;
  90. Leander Class Cruiser for SH3?
  91. How can I move MapTarget.tga from F6 to F5 map?
  92. Main Menu Music
  93. RDF Antenna: functional or just eye candy?
  94. (so much) life in the old dog!
  95. [REL] Reduced campaign layers for GWX
  96. Question for GWX - Please help
  97. Breakthrough! No instant death screen!
  98. [QUE] Individual ShipNames/-Markings-Numbers on the hull?
  99. REL BB H-39 Class
  100. Blocky smoke textures
  101. WIP Update: Expanded Med Campaign for GWX
  102. Problem with SH3 with GWX3
  103. REL DD USS Benham SH4C
  104. National and Naval Flags Update
  105. GWX Contact Color mod
  106. OKW Radio
  107. Supermod-noob question
  108. BUMP ?
  109. Wide screen mod?
  110. Can't get SH Commander to start in 1940
  111. Major Problem!
  112. 1600x900
  113. A mod I'm really looking for
  114. Best of the best
  115. Compatibility between "SH3_XPSP2_Res_Fix_for_1.4b" and "SH3 Extended FreeCam"?
  116. [REL] MaGui 2 (Manos Gui) (Tribute to OLC's Gui)
  117. Storm87's OLC-MEP Reworked Scene for GWX
  118. [WIP] Sub Exterior Lightmaps...
  119. SH3 Data folder?
  120. REL DD USS Benson SH4C
  121. REL Replaced SH4-Data
  122. Question about jsgme please...
  123. SaeWolf U-57 10Km water
  124. @Raptor
  125. REL DD USS Sumner SH4C
  126. Question about WB mid patrol radio orders
  127. YamatoForever Shipyard
  128. [REL] Exterior Lightmaps for VIIc
  129. [WIP] WAC 4.1 - DF antenna, Pennants-Flag on Turm
  130. Removing shoulder boards on crew
  131. does it seem just to me or sh3 is still well alive? :)
  132. 2 movies interior uboat...
  133. [REQ] Footstep Sounds
  134. evan82's XXI Autocannon Mod [GWX 3].
  135. [REL] New Ships-SH3 Naval Auxiliaries Pack
  136. [WIP] GWX 3.0 Pennants on Type 2A turm. Test.
  137. Guides to modding?
  138. I'm just wondering...
  139. SIGN! Online Petition - DRM in Silent Hunter 5
  140. evan82's Mods.
  141. Tweaking GWX 3 water transparency?
  142. to Flakmonkey-Anvart-Lucatessa (and to players)
  143. I once dreamed a dream!
  144. How does the NYGM anti-humming bird feature works?
  145. [REL] BillCar's Active Sonar Ping Mod Mk.II
  146. {REQ} Usable food
  147. An idea from SH5...
  148. Fader Bergs Winkelmesser
  149. Big proplem with SH111
  150. S-Boot upgrade thought...
  151. Help please, looking for two files
  152. I question whether you can swim in the SH3 other ships than the U-boat.
  153. [Q] Menu ID Not Found
  154. [?] Starting in subpens for GWX3.0 Gold
  155. menu_1024_768.ini... I just don't get it.
  156. Fatigue Coding
  157. Recognition manual
  158. Question regarding LOOP-Entry in Waypoints
  159. [Rel] Diesel startup sequence for FM beta 1
  160. {REL} Surfacing Diesel start up routine
  161. GWX3 Grammaphone songs question
  162. A GWX 3 mod I'd like to see
  163. Hydrophone glitch, please help.
  164. need the must have downloads to make the game
  165. [REL] Rapt0r's Das Boot Tribute [Skin]
  166. [REL] Rapt0r's DBSM Addon
  167. [REL] Atmospheric Sound Package
  168. Smoke and streams wishes
  169. (WIP) U-boat III
  170. game stuck on paused !
  171. {REL} OLC_DasBoot Green
  172. Longer Repair Times Icons v1.4.
  173. SH3 Commander error: Invalid argument to date encode
  174. {REL} B25_Seafloor
  175. SHCommander problem question
  176. [?] Tweaking Environment Files
  177. What is your favorite Mod?
  178. how do I make see through glass?
  179. Water Transparency
  180. Test zone
  181. {REL} Combined Seafloor and Grass Mod
  182. WIP - New Wilhelmshaven for GWX 3
  183. [REL] Fm_NewInteriors v1.0...
  184. [REL] Wide angle camera
  185. how to make your gui compatible with Flakmonkey & DD's mod
  186. [REL] MaGui 2+ (Manos Gui)
  187. Ship Names March 2010
  188. Blocky Smoke
  189. Rapt0r's Mod Workshop
  190. Bug fix for NYGM-3.
  191. who the hell is hitman37?
  192. [REL}Louder Diesels FM Interior
  193. [QUE]Uboat pen model Q
  194. Change of the interoir lights ?
  195. Can someone PLEASE direct me to the following mods?
  196. JCwol's Forum is back online!
  197. CTD found
  198. Crew Anxiety...
  199. [REL] Colored Maps
  200. Need help with adding objects to command room: Red color missing at nights
  201. switchable silent running lights?
  202. [REL] Blue Das Boot Interior for FM_NewInteriors v1.0
  203. CTD Problems
  204. [REL] Fix for Watch Officer
  205. Blue ID manual cover
  206. {REL} Combined Seafloor and Grass Mod-Update
  207. U-Boot Alltag
  208. {Mod request} Watch officer on bridge
  209. Life Boat & Debris Mod?
  210. TMT or Thomsen's Ships? or both?
  211. Stock ships reworked
  212. Rubini's wide screen mod
  213. need a clean basic.cfg fle
  214. [REL]: TMT v2 + Thomsens Ships Combimod
  215. Raw Midshipman needs some help please.
  216. Can you run out of compressed air?
  217. erm 2 torpedo types through the whole war ????
  218. What's new around?
  219. 3D ship damage models
  220. ACHTUNG! ACHTUNG! Auf Alle Modders (Help Us!)
  221. [WIP] Damo's Lighting and Ambience Mod.
  222. [REQ] Laptop (slider mouse plus no numpad) controls.
  223. Questions about adding ships
  224. Is it possible to change the colour of the navmap grid?
  225. Here's an Idea.....
  226. [REL]b25_ Hi-Res Conning Tower 4096
  227. Please re-direct me to the following mods?
  228. Editing sub stats?
  229. On a scale of 1 to Lawsuit....
  230. (rel) Yet another colored map + cloth map texture
  231. Weather, Watch Crew, and rain coats
  232. U-Boat III Alpha Version
  233. Storm87's Reworked AOB Finder for MaGui
  234. Searching an old Mod from Uboatrealsimulation
  235. Propellers separate control
  236. To the modders..Read here very important!!Appeal for help Urfisch and his betarelease
  237. [REL] New Wilhelmshaven plus locks for GWX 3
  238. GWX question
  239. Question about Thub viewer!
  240. Works in Progress thread
  241. Warace 4.1 unstable?
  242. Use Das Boot menu music from GWX 2 in GWX 3?
  243. Dual Install of SH3
  244. Something new on SH3 is making me wonder...
  245. SH5 "without DRM" petition
  246. Has anyone some detailed, technical information about preheating of the G7e T II?
  247. [REL] MaGui 2+ 1.5x-6.0x Zoom And Attack Disc
  248. Questions concerning torpedo performance data and torpedo dates
  249. SH5 water for sh3?
  250. Video weirdness